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    <channel>
        <title>deviantART: Popular Break Up Designs &amp; Interfaces in the last 4 weeks</title>
        <link>http://browse.deviantart.com/designs/?order=15&amp;q=break+up</link>
        <description>deviantART RSS for boost:popular in:designs max_age:744h break up</description>
        <language>en-us</language>
        <copyright>Copyright 2013, deviantART.com</copyright>

        <pubDate>Mon, 20 May 2013 12:50:43 PDT</pubDate>        
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                    <item>
                <title>M-Tec 40mm Sniper</title>
                <link>http://nikitatarsov.deviantart.com/art/M-Tec-40mm-Sniper-367572387</link>
                <guid isPermaLink="true">http://nikitatarsov.deviantart.com/art/M-Tec-40mm-Sniper-367572387</guid>
                <pubDate>Sat, 04 May 2013 18:03:36 PDT</pubDate>
                        <media:title type="plain">M-Tec 40mm Sniper</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Weapons and Items">designs/gameart/gameconcepts/weapons</media:category>
        <media:credit role="author" scheme="urn:ebu">NikitaTarsov</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/n/i/nikitatarsov.gif?7</media:credit> 
        <media:copyright url="http://nikitatarsov.deviantart.com">Copyright 2013 *NikitaTarsov</media:copyright>            <media:description type="html"><![CDATA[ <strong>Part of</strong> <a target="_self" href="http://m-tec-age.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/_/m-tec-age.jpg?1" alt=":iconm-tec-age:" title="M-Tec-Age" /></a><br /><br />This portable cannon is designated against vehicles, persons behind hard cover, military armored minotaurs as well as extrem far shoots up to two kilometers. Clip holds four rounds plus one in chamber, what gives a fast rate of fire - for a cannon. <br />The massive recoil is reduced through the muzzle break and the self compensating barrel what runns back in the rail of the lower part. Laserpointer is forged in the lower part, well protected against the harsh environmental conditions of Astaras battlefields. Its high whight makes it predestined for big soldiers like trolls and minotours, but even they have much problems to fire it from the hipp. <br />Main ammonition is APFSDS, but it can also be feed with high explosiv Warheads. A version with air burst function for the HE ammo is in testing. <br /><br />Optional view and color:<br /><a href="http://sta.sh/01syb41uqtrw">[link]</a><br />Ammo:<br /><a href="http://sta.sh/0xkvs4f0i7m">[link]</a><br /><br />Fix rules and owner will follow<img src="http://e.deviantart.net/emoticons/w/wink.gif" width="15" height="15" alt=";)" data-embed-type="emoticon" data-embed-id="387" title=";) (Wink)"/><br /><br />Die tragbare Kanone ist ausgelegt gegen Fahrzeuge, Personen hinter harter Deckung, militärisch gepanzerte Minotauren sowie für extreme Fernschüsse bis zu zwei Kilometern. Das Magazin hällt vier Schuss plus ein weitere in der Kammer, was der Waffe eine sehr hohe Kadenz verleiht - für eine Kanone. <br />Der massive Rückstoß wird reduziert durch die Mündungsbremse sowie den selbstkompensierenden Lauf, der über eine Schiene im unteren Teil der Waffe geführt wird. Der Laserpointer ist ebenfalls in den unteren Teil eingelassen um gegen die schweren Umweltbedingungen auf Astaras Schlachtfeldern geschützt zu sein. Ihr hohes Gewicht predestiniert sie für große Soldaten wie Trolle und Minotauren, aber selbst solche haben Probleme die Waffe aus der Hüfte abzufeuern. <br />Die primäre Munition ist APFSDS, sie kann aber auch hochexplosive Gefechtsköpfe nutzen. Eine Version mit einer Luftzündungsfunktion für die HE-Munition ist in der Erprobung. <br /><br />Optionale Ansicht und Farbe:<br /><a href="http://sta.sh/01syb41uqtrw">[link]</a><br />Munition:<br /><a href="http://sta.sh/0xkvs4f0i7m">[link]</a><br /><br />Feste Regeln und ein Besitzer werden folgen<img src="http://e.deviantart.net/emoticons/w/wink.gif" width="15" height="15" alt=";)" data-embed-type="emoticon" data-embed-id="387" title=";) (Wink)"/> ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs70/150/f/2013/124/c/1/c192bfd053af47427bfb8edb7b09c1df-d62uco3.png" height="96" width="150"/>            <media:thumbnail url="http://th06.deviantart.net/fs70/300W/f/2013/124/c/1/c192bfd053af47427bfb8edb7b09c1df-d62uco3.png" height="192" width="300"/>            <media:content url="http://th02.deviantart.net/fs70/PRE/f/2013/124/c/1/c192bfd053af47427bfb8edb7b09c1df-d62uco3.png" height="715" width="1118" medium="image"/>            
            <description><![CDATA[ <strong>Part of</strong> <a target="_self" href="http://m-tec-age.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/_/m-tec-age.jpg?1" alt=":iconm-tec-age:" title="M-Tec-Age" /></a><br /><br />This portable cannon is designated against vehicles, persons behind hard cover, military armored minotaurs as well as extrem far shoots up to two kilometers. Clip holds four rounds plus one in chamber, what gives a fast rate of fire - for a cannon. <br />The massive recoil is reduced through the muzzle break and the self compensating barrel what runns back in the rail of the lower part. Laserpointer is forged in the lower part, well protected against the harsh environmental conditions of Astaras battlefields. Its high whight makes it predestined for big soldiers like trolls and minotours, but even they have much problems to fire it from the hipp. <br />Main ammonition is APFSDS, but it can also be feed with high explosiv Warheads. A version with air burst function for the HE ammo is in testing. <br /><br />Optional view and color:<br /><a href="http://sta.sh/01syb41uqtrw">[link]</a><br />Ammo:<br /><a href="http://sta.sh/0xkvs4f0i7m">[link]</a><br /><br />Fix rules and owner will follow<img src="http://e.deviantart.net/emoticons/w/wink.gif" width="15" height="15" alt=";)" data-embed-type="emoticon" data-embed-id="387" title=";) (Wink)"/><br /><br />Die tragbare Kanone ist ausgelegt gegen Fahrzeuge, Personen hinter harter Deckung, militärisch gepanzerte Minotauren sowie für extreme Fernschüsse bis zu zwei Kilometern. Das Magazin hällt vier Schuss plus ein weitere in der Kammer, was der Waffe eine sehr hohe Kadenz verleiht - für eine Kanone. <br />Der massive Rückstoß wird reduziert durch die Mündungsbremse sowie den selbstkompensierenden Lauf, der über eine Schiene im unteren Teil der Waffe geführt wird. Der Laserpointer ist ebenfalls in den unteren Teil eingelassen um gegen die schweren Umweltbedingungen auf Astaras Schlachtfeldern geschützt zu sein. Ihr hohes Gewicht predestiniert sie für große Soldaten wie Trolle und Minotauren, aber selbst solche haben Probleme die Waffe aus der Hüfte abzufeuern. <br />Die primäre Munition ist APFSDS, sie kann aber auch hochexplosive Gefechtsköpfe nutzen. Eine Version mit einer Luftzündungsfunktion für die HE-Munition ist in der Erprobung. <br /><br />Optionale Ansicht und Farbe:<br /><a href="http://sta.sh/01syb41uqtrw">[link]</a><br />Munition:<br /><a href="http://sta.sh/0xkvs4f0i7m">[link]</a><br /><br />Feste Regeln und ein Besitzer werden folgen<img src="http://e.deviantart.net/emoticons/w/wink.gif" width="15" height="15" alt=";)" data-embed-type="emoticon" data-embed-id="387" title=";) (Wink)"/><br /><div><img src="http://th06.deviantart.net/fs70/300W/f/2013/124/c/1/c192bfd053af47427bfb8edb7b09c1df-d62uco3.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Battle of the Sexes pt3. First Volley!</title>
                <link>http://freefall42.deviantart.com/art/Battle-of-the-Sexes-pt3-First-Volley-371533995</link>
                <guid isPermaLink="true">http://freefall42.deviantart.com/art/Battle-of-the-Sexes-pt3-First-Volley-371533995</guid>
                <pubDate>Mon, 13 May 2013 19:44:45 PDT</pubDate>
                        <media:title type="plain">Battle of the Sexes pt3. First Volley!</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/gameconcepts/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">Freefall42</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/f/r/freefall42.jpg?2</media:credit> 
        <media:copyright url="http://freefall42.deviantart.com">Copyright 2013 *Freefall42</media:copyright>            <media:description type="html"><![CDATA[ Continued from: <span class="shadow-holder" deviationid="368525096" data-embed-type="deviation" data-embed-format="thumb"><span class="shadow mild" ><a class="thumb" href="http://freefall42.deviantart.com/art/Battle-of-the-Sexes-pt2-Controlling-368525096" title="Battle of the Sexes pt2 Controlling by *Freefall42, Apr 28, 2013 in Designs &amp; Interfaces &gt; Game Development Art &gt; Game Concepts &amp; Illustrations &gt; Characters, Animals &amp; Monsters" data-super-img="http://fc00.deviantart.net/fs70/i/2013/119/a/4/battle_of_the_sexes_pt2_controlling_by_freefall42-d63ers8.jpg" data-super-width="1024" data-super-height="725" data-super-transparent="false"><i></i><img width="150" height="106" src="http://th00.deviantart.net/fs70/150/i/2013/119/a/4/battle_of_the_sexes_pt2_controlling_by_freefall42-d63ers8.jpg" data-src="http://th00.deviantart.net/fs70/150/i/2013/119/a/4/battle_of_the_sexes_pt2_controlling_by_freefall42-d63ers8.jpg"></a></span><!-- ^TTT --><!-- TTT$ --></span><br /><br /> As the prisoners began their mass exodus Red Olympian suddenly realized just how futile this battle was starting to become. Three of their most powerful were slaves to an evil teenage prom queen with mind control powers, Forty-two vicious criminals had just escaped lockup and were looking for anyway out, and her remaining teammates were just blown up by another supervillainess with explosive powers and little to no modesty. Quickly she called out to Mach-6 on her communicator, We need the potential recruits Mach! Fast! I'm the only one left here and Gavin and Micron just went off to do god knows what for this bitch. <br /><br /> Red was interrupted by a large explosion blasting away her cover, sending her flying back into what looked like the rec room. As the dust started to settle she saw Bombshell holding one of her capsules from her belt in her hand, charging it with explosive energy. She spoke in a calm, confidant tone. I've already killed my fair share of people, but I just wanted you to know that when I kill you, you will be my first superhero kill, and that will shoot me up into the big leagues, people will learn to fear me!<br /><br /> An arrow flies silently taking Bombshell unaware and knocks her capsule out of her hand and blows up the floor behind her. Red quickly knocks another arrow. You think that I'm going to go down easy lady? I've fought much tougher opponents then you and I'm still standing! I'm a member of premier superhero group for a reason, that means I'm better than you take me for. She releases the bowstring and lets an arrow fly. In mid-flight the arrowhead splits open revealing a cylinder of a very sticky glue-like substance, it hits bombshell in the belt covering her capsules and hardening to concrete toughness in seconds. Try to use your tricks now, it's on!<br /><br /> Bombshell picks up a few pieces of debris and tosses them at the archer hoping for a lucky shot but Red Olympian dodged each one, closing the gap between the two. The blond villainess began throwing punches and kicks at the heroine with the skill of a trained martial artist but Red was not a slacker in hand-to-hand either. Each kick either lady attempted was blocked, each punch was dodged, every grab was countered and it appeared that they were equally matched. Red saw an opening and went for it, she faked a punch to the center mass and instead rolled into a roundhouse kick to Bombshell's face. The blond went to the ground yet when our heroine went to go check to see if the villainess was down for the count she grabbed some dirt from the ground, gave it a quick charge, and tossed it into Red's face.<br /><br /> The explosion knocked Red back and burned her face and eyes. Certain victory was assured Bombshell casually walked to the heroine, charging up some more debris to finish her off.<br /><br /> Dazed, half-blind and full of pain and desperation Red pulled out an arrow and let it fly at the mass walking to her, it shot about a foot wide, Bombshell began laughing and was about to belittle the heroine even more had the arrow not changed course in mid-flight and struck her in the back, shocking her into unconsciousness. <br /><br /> Didn't plan on the homing arrow hitting you in the back where I placed the locator beacon during our fistfight did you?! Red took a few seconds to catch her breath before looking back into the original room where all hell was breaking loose.<br /><br /> ...To be continued...<br /><br /><br />Artwork provided by the amazing manga artist <a target="_self" href="http://hinomars19.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/h/i/hinomars19.gif?10" alt=":iconhinomars19:" title="hinomars19" /></a> His commissions are really hard to get since he only opens them once in a blue moon and I was fortunate enough to score two of them. check him out, he normally has head shots going on and always for an incredible price. Look him up with my highest recommendation. He's a real nice guy too.<br /><br />Red Olympian and Bombshell both belong to me. ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs71/150/i/2013/133/6/8/battle_of_the_sexes_pt3__first_volley__by_freefall42-d6579gr.jpg" height="140" width="150"/>            <media:thumbnail url="http://th01.deviantart.net/fs71/300W/i/2013/133/6/8/battle_of_the_sexes_pt3__first_volley__by_freefall42-d6579gr.jpg" height="281" width="300"/>            <media:content url="http://fc01.deviantart.net/fs71/i/2013/133/6/8/battle_of_the_sexes_pt3__first_volley__by_freefall42-d6579gr.jpg" height="748" width="800" medium="image"/>            
            <description><![CDATA[ Continued from: <span class="shadow-holder" deviationid="368525096" data-embed-type="deviation" data-embed-format="thumb"><span class="shadow mild" ><a class="thumb" href="http://freefall42.deviantart.com/art/Battle-of-the-Sexes-pt2-Controlling-368525096" title="Battle of the Sexes pt2 Controlling by *Freefall42, Apr 28, 2013 in Designs &amp; Interfaces &gt; Game Development Art &gt; Game Concepts &amp; Illustrations &gt; Characters, Animals &amp; Monsters" data-super-img="http://fc00.deviantart.net/fs70/i/2013/119/a/4/battle_of_the_sexes_pt2_controlling_by_freefall42-d63ers8.jpg" data-super-width="1024" data-super-height="725" data-super-transparent="false"><i></i><img width="150" height="106" src="http://th00.deviantart.net/fs70/150/i/2013/119/a/4/battle_of_the_sexes_pt2_controlling_by_freefall42-d63ers8.jpg" data-src="http://th00.deviantart.net/fs70/150/i/2013/119/a/4/battle_of_the_sexes_pt2_controlling_by_freefall42-d63ers8.jpg"></a></span><!-- ^TTT --><!-- TTT$ --></span><br /><br /> As the prisoners began their mass exodus Red Olympian suddenly realized just how futile this battle was starting to become. Three of their most powerful were slaves to an evil teenage prom queen with mind control powers, Forty-two vicious criminals had just escaped lockup and were looking for anyway out, and her remaining teammates were just blown up by another supervillainess with explosive powers and little to no modesty. Quickly she called out to Mach-6 on her communicator, We need the potential recruits Mach! Fast! I'm the only one left here and Gavin and Micron just went off to do god knows what for this bitch. <br /><br /> Red was interrupted by a large explosion blasting away her cover, sending her flying back into what looked like the rec room. As the dust started to settle she saw Bombshell holding one of her capsules from her belt in her hand, charging it with explosive energy. She spoke in a calm, confidant tone. I've already killed my fair share of people, but I just wanted you to know that when I kill you, you will be my first superhero kill, and that will shoot me up into the big leagues, people will learn to fear me!<br /><br /> An arrow flies silently taking Bombshell unaware and knocks her capsule out of her hand and blows up the floor behind her. Red quickly knocks another arrow. You think that I'm going to go down easy lady? I've fought much tougher opponents then you and I'm still standing! I'm a member of premier superhero group for a reason, that means I'm better than you take me for. She releases the bowstring and lets an arrow fly. In mid-flight the arrowhead splits open revealing a cylinder of a very sticky glue-like substance, it hits bombshell in the belt covering her capsules and hardening to concrete toughness in seconds. Try to use your tricks now, it's on!<br /><br /> Bombshell picks up a few pieces of debris and tosses them at the archer hoping for a lucky shot but Red Olympian dodged each one, closing the gap between the two. The blond villainess began throwing punches and kicks at the heroine with the skill of a trained martial artist but Red was not a slacker in hand-to-hand either. Each kick either lady attempted was blocked, each punch was dodged, every grab was countered and it appeared that they were equally matched. Red saw an opening and went for it, she faked a punch to the center mass and instead rolled into a roundhouse kick to Bombshell's face. The blond went to the ground yet when our heroine went to go check to see if the villainess was down for the count she grabbed some dirt from the ground, gave it a quick charge, and tossed it into Red's face.<br /><br /> The explosion knocked Red back and burned her face and eyes. Certain victory was assured Bombshell casually walked to the heroine, charging up some more debris to finish her off.<br /><br /> Dazed, half-blind and full of pain and desperation Red pulled out an arrow and let it fly at the mass walking to her, it shot about a foot wide, Bombshell began laughing and was about to belittle the heroine even more had the arrow not changed course in mid-flight and struck her in the back, shocking her into unconsciousness. <br /><br /> Didn't plan on the homing arrow hitting you in the back where I placed the locator beacon during our fistfight did you?! Red took a few seconds to catch her breath before looking back into the original room where all hell was breaking loose.<br /><br /> ...To be continued...<br /><br /><br />Artwork provided by the amazing manga artist <a target="_self" href="http://hinomars19.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/h/i/hinomars19.gif?10" alt=":iconhinomars19:" title="hinomars19" /></a> His commissions are really hard to get since he only opens them once in a blue moon and I was fortunate enough to score two of them. check him out, he normally has head shots going on and always for an incredible price. Look him up with my highest recommendation. He's a real nice guy too.<br /><br />Red Olympian and Bombshell both belong to me.<br /><div><img src="http://th01.deviantart.net/fs71/300W/i/2013/133/6/8/battle_of_the_sexes_pt3__first_volley__by_freefall42-d6579gr.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Hamsteralliance</title>
                <link>http://happybeejrr.deviantart.com/art/Hamsteralliance-370027278</link>
                <guid isPermaLink="true">http://happybeejrr.deviantart.com/art/Hamsteralliance-370027278</guid>
                <pubDate>Mon, 06 May 2013 05:34:46 PDT</pubDate>
                        <media:title type="plain">Hamsteralliance</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">HappybeeJrr</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/h/a/happybeejrr.png?2</media:credit> 
        <media:copyright url="http://happybeejrr.deviantart.com">Copyright 2013 ~HappybeeJrr</media:copyright>            <media:description type="html"><![CDATA[ <sub>Well, eh, I've been subscribed to this guy for over 3 years? yeahhhhh I thought I might as well draw something? idk, something for a quick break from all the stress around me mentally. Yeah. <br /><br />But other than that, Ohmgsh I love his videos so much ;A; they cheer me up so many ways. Me, personally, he is my all time favorite youtuber (yeah i have a lot but I've stuck around him for a while) <br /><br />He's a letsplayer and he also makes sweet free music! I highly suggest you guys check him out and subscribe! <br /><br /><sub>eee! can i consider him my youtube crush?? LOL<br /><br /></sub></sub> Hamster: <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.hamsteralliance.com/">[link]</a> <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.youtube.com/user/hamsteralliance">[link]</a><br /><sub>music for motivation for this art: <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.youtube.com/watch?v=J1D8CWSfyxE">[link]</a></sub> ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs71/150/i/2013/126/1/8/hamsteralliance_by_happybeejrr-d64ayvi.png" height="150" width="147"/>            <media:thumbnail url="http://th05.deviantart.net/fs71/300W/i/2013/126/1/8/hamsteralliance_by_happybeejrr-d64ayvi.png" height="306" width="300"/>            <media:content url="http://th01.deviantart.net/fs71/PRE/i/2013/126/1/8/hamsteralliance_by_happybeejrr-d64ayvi.png" height="902" width="886" medium="image"/>            
            <description><![CDATA[ <sub>Well, eh, I've been subscribed to this guy for over 3 years? yeahhhhh I thought I might as well draw something? idk, something for a quick break from all the stress around me mentally. Yeah. <br /><br />But other than that, Ohmgsh I love his videos so much ;A; they cheer me up so many ways. Me, personally, he is my all time favorite youtuber (yeah i have a lot but I've stuck around him for a while) <br /><br />He's a letsplayer and he also makes sweet free music! I highly suggest you guys check him out and subscribe! <br /><br /><sub>eee! can i consider him my youtube crush?? LOL<br /><br /></sub></sub> Hamster: <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.hamsteralliance.com/">[link]</a> <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.youtube.com/user/hamsteralliance">[link]</a><br /><sub>music for motivation for this art: <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.youtube.com/watch?v=J1D8CWSfyxE">[link]</a></sub><br /><div><img src="http://th05.deviantart.net/fs71/300W/i/2013/126/1/8/hamsteralliance_by_happybeejrr-d64ayvi.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Prehistoric Carnage</title>
                <link>http://rickraptor105.deviantart.com/art/Prehistoric-Carnage-366956572</link>
                <guid isPermaLink="true">http://rickraptor105.deviantart.com/art/Prehistoric-Carnage-366956572</guid>
                <pubDate>Sun, 21 Apr 2013 09:47:57 PDT</pubDate>
                        <media:title type="plain">Prehistoric Carnage</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/gameconcepts/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">RickRaptor105</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/r/i/rickraptor105.png?15</media:credit> 
        <media:copyright url="http://rickraptor105.deviantart.com">Copyright 2013 ~RickRaptor105</media:copyright>            <media:description type="html"><![CDATA[ For my 300th Deviation, I wanted to do something big (before you comment on the size of this Deviation, this picture is combined from four sheets of paper). So here is the next step after my ideas for "Jurassic Carnage" and "Triassic Carnage": A Primal Carnage-style game that features animals from 300 Million years of prehistory. Damn Time Travel machine tearing the universe apart. Instead of five vs five, each side only has four classes, with each human character having a much larger arsenal of different weapons (someone with a creative brain and first-Person shooter experience can figure out the diversity and balancing). Each game mode has an animal team of a different evolutionary line, usually consisting of two attacking classes and two supporting classes, none of which has a limit like the T-Rex. Yes, even the giant awesome ones (though that also means none of them is as powerful as the Tyrannosaurus or Spinosaurus). I will list the game modes I have thought of, even if I haven´t drawn the animals exclusve to that game mode.<br /><br /><b>Stegosaurus</b> would be the carcass where the meat-eaters can heal, like the Iguanodon in PC. However, there would be at least one map where a living Stegosaurus is grieving near the carcass and tries to attack any approaching meat-eaters. Or maybe that could be implemented in a game mode to make it more difficult for the dinosaurs. Some maps could also use a different herbivore than Stegosaurus, maybe even a mammoth.<br /><br /><br /><b>Kaprosuchus</b>: Kaprosuchus saharicus is the most badass ancient animal you should have heard of by now, but it still hasn´t apart in popular culture apart from Primeval, where its appearance has been altered to the point of barely being recognizable anymore. Kaprosuchus was the most commonly suggested playable "dinosaur" on the PC Forums before Carnotaurus was revealed, and it should definitely be playable in this game, but I have no idea into what game mode the <b>Croc-Line</b> could fit. The Boar-Croc would certainly become available for "Team Deathmatch", though, but it´s too strong for "Smell of Blood".<br /><br /><b><u>Team Deathmatch</u></b>:<br />Your usual humans vs dinosaurs, which can range from 2 vs 2 to 16 vs 16, depending how popular the Server is <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/>. This game mode doesn´t need any explanation, except that the inititial dinosaur team available will be the <b>Raptor-Line</b>. Some animals from other game modes would later be added as DLC.<br /><br /><b>The Raptor Line (Coelurosauria):</b><br />This group consists of four feathered dinosaurs, two of which are Cenozoic birds, but "Raptor" means "Bird of Prey", doesn´t it? <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/> <br /><br /><b>Deinonychus - The Ambush Class:</b> Deinonychus plays pretty much the same as the Novaraptor from PC, except it´s a slower runner, but kills faster with its pounce (because a study some years ago found out Deinonychus had a bone-curshing bite like a hyena and a human shouldn´t survive that for long). Being accurately feathered, it is also capable of spreading its wings to slow down its fall and increase its jumping range. <br /><br /><b>Kelenken - The Charger Class:</b> A playable Terror Bird would be something no other dinosaur game has done before, and I went with the largest known species to make its role comparable to PC´s Carnotaurus. Obviously it doesn´t have as much health, but it is more agile and a smaller target. Instead of head-butting, it would send people flying by kicking.<br /><br /><b>Argentavis - The Scout Class:</b> There are so many movies, TV Shows and games where large pterosaurs carry humans around with their feet, despite their anatomy and strength not being capable of doing that. So here is a large predatory (or scavenging, though it doesn´t matter for this game) bird that is slightly more plausible to do this. Argentavis really needs to get more well-known as a better alternative to the Giant Flyer Ptero Soar.<br /><br /><b>Coelurus - The Screamer Class:</b> I already had a Coelophysis with this ability in my "Triassic Carnage" Deviation. This is the smallest and weakest theropod, but with its hollow bones and large throat sacs it can shriek so loud nearby humans are disorientated, making them easy Prey for the larger predators.<br /><br /><b><u>Smell of Blood:</u></b><br />This game mode is usually known as "Infection", and I´ve based it on the "Flood" mode from Halo 4. You start with eight humans vs two raptors and every human who is killed spawns as another dinosaur. The more dinosaurs there are, the more tense it becomes for the shrinking number of humans to survive till the end of the round. Initially this game mode would only have Deinonychus, Dilophosaurus and Herrerasaurus, but a few animals from the objective-based game modes would later be added as free DLC (but only small, weak ones which are better for 1-vs-1 Encounters than clearing out several humans at once).<br /><br /><b><u>Dragonfly Effect:</u></b><br />I´m a little bit proud of this game mode because it has a Gimmick which points out that the premise of this game is not "scientists recreate dinosaurs on a remote Island", but "scientists build time machine and wreck through prehistory". The Name is an allusion to the Butterfly effect. Essentially it´s a "Last Man Standing", with each Player having only one life. Everyone who dies spawns as a <b>Meganeura</b>, just so he can fly around and watch the remaining Players fighting without interfering. This game mode is always 4 vs 4, and each class must be selected by one Person. 30 Seconds after everyone has spawned the Gimmick comes into play - everyone travels 30 seconds back in time without moving Position. This means that now everyone has a past self which is always moving, shooting or slashing exactly where you did 30 seconds ago. So now there are 16 characters moving around on the map, and you have to make sure your past self doesn´t get killed, because this will make you cease to exist and you spawn as a Meganeura, too. If you run into another character´s past self (no matter whether human or dinosaur), it will automatically push you out of its way because it´s following a set path and it would be too difficult to program if other players could block it. However, if you touch your own past-self, it will make you both stumble, stare at each other for a Moment and then cease to exist (see the TV Tropes page "Never The Selves Shall Meet" if you wonder how I got that idea) and you spawn as Meganeura. This prevents Players from just staying where they are if they don´t want to have difficulties guarding their past-self.<br /><br /><b>The Theropod-Line (Theropoda):</b><br />I´m aware that coelurosaurians belong to Theropoda, too, but what else should I name this line? "The Big, Scaly Meat-Eaters Line" is too long and vague. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/> For this game mode, some tweaks were required for the playable dinosaurs: They don´t have anything that hinders the human´s movement like the Novaraptor´s pounce, the Pteranodon´s grab or even the Carnotaurus´ Charge because if they used this on a human´s past self, it would mess up with the path this human is set to follow and might result on him getting stuck on a wall or something like that. Their attacks are also pretty weak because otherwise they could kill a human´s unguarded past self way too easily. But on the plus side, they´re more difficult to kill than the Deinonychus.<br /><br /><b>Herrerasaurus - The Light Assault Class:</b> To make sure you know which of the past-selves is yours, every dinosaur can be selected only once, too, and Herrerasaurus is essentially only there to prevent more than one person to use one of the stronger dinosaurs. It has slightly more health than the Deinonychus, but instead of a pounce it just has a different slash attack. Obviously it lacks the parachuting ability, lacking feathers to appeal to "pseudosaur fans".<br /><br /><b>Dilophosaurus - The Screaming Assault Class:</b> Dilophosaurus is the one prehistoric animal which was more badass in real life than in popular culture. There have been way too many Jurassic Park-inspired midget Dilos that spit acid at you, PC at least removed the ridiculous neck frill. The Dilophosaurus of this game is based on the Dilophosaurus from "When Dinosaurs Roamed America", including the roar. I mean, just listen to it: <a class="external" href="http://www.deviantart.com/users/outgoing?https://www.youtube.com/watch?v=ZASXVM4ptw0">[link]</a> This piercing roar wouldn´t completely disorientate the humans like the Coelurus does due to interfering with the past-selves, but it would make their screen shake heavily, like the T-Rex roar in PC does. Just imagine the past-selves to take no notice of it. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/><br /><br /><b>Concavenator - The Heavy Assault Class:</b> I would really love a playable Concavenator. It´s a recently discovered dinosaur and has a more recognizable appearance than most medium-sized theropods. It has more health than the other Assault Classes, but still rather weak attacks.<br /><br /><b>Irritator - The Literal Irritator Class:</b> Irritator has the most health of all the dinosaurs in this game mode, being a spinosaurid between 6 and 8 meters in length, but it still can´t whack humans around like the Spinosaurus from Primal Carnage. Being slow and barely capable of jumping, its special ability is to regurgitate fish in its throat pouch and then vomit at the humans (which is a more realistic long-range attack than PC´s Dilo acid). It temporarily blinds the human and briefly marks him for the other dinosaurs. Using this on a past-self is useless except for the marking.<br /><br /><b><u>Defend the Base:</u></b><br />One of the most commonly suggested game modes: Humans are in a base (due to the time travel aspect, this game can also feature something like a Castle, renaming this game mode to <b>"Here be Dragons"</b>) and reptiles have to invade it. Due to one of the animal classes each map has large amounts of water, which can range from rivers to moats and wells in the case of the Castle.<br /><br /><b>The Snake-Line (Squamata):</b><br />I´m aware the most numerous species of squamates are lizards, but "Snake-Line" is a cooler name, plus many people believe scaly dinosaurs are big lizards, anyway. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/> These animals have barely been featured outside of documentaries, but they´re quite often suggested on the PC Forum. Apparently them being Cenozoic makes them not fit into the game or their aquatic lifestyle makes them too difficult to incorporate, but I want to please the squamate fans, too. To fit this game mode, these classes have a lot of things in common which differentiate them from other lines and may make them too different to incorporate into "Team Deathmatch": They are infrared-senstivie, making them capable of seeing humans behind walls; they can´t jump, but scale vertical surfaces; they can swim and dive, while underwater the air loss is shown by the depleting Stamina bar and then depleting health, they heal by resurfacing or going into the water, this game mode has no carcasses as some of these classes would swallow a carcass whole. <br /><br /><b>Megalania - The Venomous Assault Class:</b> It´s correct scientific name is Varanus priscus, but I´ll stick with the more memorable Name. They are your main attack force, slower than a Raptor, but with more health and a venomous bite. Climb the walls with these massive Monitor lizards and try to bite several People before being shot down.<br /><br /><b>Titanoboa - The Devourer Class:</b> Yes, a freaking playable Titanoboa. I don´t know whether there has ever been a Player versus Player game where you can play a man-eating snake. It´s a rather interesting "tank" compared to T-Rex etc. - much health, one-hit-kill, but much slower, however capable of getting into and onto every building. Note that I said none of the playable classes is limited - to prevent People from spamming Titanoboa, it needs a lot of "reload time" before it can eat another human and well, it´s obviously very slow on land. It can slightly damage humans around it with a coil up attack.<br /><br /><b>Mosasaurus - The Destroyer Class:</b> One of the most often suggested "aquatic classes for PC", something which just wouldn´t work with PC´s game mechanics, but nevertheless, I tried to fit it into my game. This class is the reason each "Defend the Base" map would need to have so much water, but you can´t have a squamate team without the most famous squamates, the Mosasaurs. Mosasaurus might seem useless for every Situation that doesn´t include incredibly dumb human Players, but it´s actually an important support class. Apart from swallowing humans it has a ram attack which is the only way to destroy certain gates/walls (all conveniently at the water´s edge) so the other squamates don´t need to slowly crawl up the walls anymore. There are also some underwater entrances which lead into the base (for example the well in the Castle) which it can break to flood the basement. Obviously Mosasaurus is even slower outside of the water than Titanoboa and can´t scale a vertical wall, but it can spend much more time below the water before losing health. Since it´s not limited you can have several people playing Mosasaurs, but you´ll quickly notice that this isn´t very wise.<br /><br /><b>Aigialosaurus - The Infiltrator Class:</b> Aigialosaurus is the minuscule ancestor of Mosasaurs that doesn´t even make it on DeviantArt, so I include it just because the squamate team requires something which doesn´t look like right out of a B-Movie. Aigialosaurus can climb the walls, swim through entrances broken open by Mosasaurus, or it can enter through small cracks in the walls, usually unnoticed by humans. Like Megalania, Aigialosaurus has a venomous bite, but it can also launch on a single human and cling to him, making him incapable of defending himself (though this usually results in being gunned down by the other humans if they´re not busy with Megalania and Titanoboa).<br /><br /><b><u>Capture the Object:</u></b><br />The most commonly suggested game mode for Primal Carnage, the object in question often being eggs. I prefer those sugestions which also include a new class with the special purpose of carrying the object around, because Novaraptors are already played way too often and this game mode would encourage People to use something else than OMG RAPTOR because otherwise they won´t progress. For my version of this game mode I use mechanical parts of the time machine instead of eggs. This game mode also seemed like a great opportunity to include a Pterosaur-team, because most pterosaurs don´t make good man-hunters, which is what most other game modes require. They´re supposed to be like magpies, which is why they´re stealing the shiny metal objects the humans have to get - they´re not intelligent enough to figure out how important these things are for the humans, actually. Obviously every class is capable of flying, though the mechanics might be a little bit easier than the PC Pteranodon to prevent frustration. Flying enemies might seem overpowered in a "Capture the Object" game mode, but there is only one pterosaur class capable of carrying the object, every human class gets some sniper weapons and the pterosaur "base" is out in the open.<br /><br /><b>The Pterosaur-Line (Pterosauria):</b><br />You might hope to see some exotic or newly-discovered pterosaurs, but I can actually make a team without too similar classes out of the four most well-known pterosaurs. It´s already enough to show gamers how diverse "Pterodactyls" get (also showing them which of them is actually called "Pterodactylus"). Most of the pterosaurs known for their outlandish crests and beaks wouldn´t play very different from the Pteranodon.<br /><br /><b>Pteranodon - The Carrier Class:</b> This is the most important class because the pterosaur team can´t win without at least one Pteranodon that carries the objects to their "base". Like in PC, each class has a number indicating how many People currently play that class; the number of this class would probably the only one marked in bold red. Make sure you never have a red zero there. Pteranodon plays more or less like its PC Counterpart, except it can´t grab people and instead of marking people it briefly disorientates them with its shriek (yeah I like that game mechanic). It carries the object around in its throat pouch, meaning it can still peck at People while carrying it, but will automatically spit it out when shrieking. Since a Pteranodon is a much slower flyer and easier target while carrying the object, it can shriek to become more mobile again, hoping that another Pteranodon player will pick it up (maybe the object could even deal massive damage to a human who happens to get hit when it falls on him <img src="http://e.deviantart.net/emoticons/l/lol.gif" width="15" height="15" alt=":lol:" title="LOL"/> ). <br /><br /><b>Quetzalcoatlus - The Berserk Class:</b> Quetzalcoatlus and it´s possible alter ego Hatzegopteryx are the most often suggested subclasses for PC´s Pteranodon despite the fact that this giraffe-sized pterosaur is such a huge target it would need a lot of health, it wouldn´t be able to enter every building similar to the T-Rex and its massive beak would probably kill with two or even just one peck. The only thing keeping it from being a light tank is the ability to kill humans just by stomping on them. But in this game mode it is perfect for killing humans that try to get to the base or reclaim an object, ironically it also is the Scout which can mark humans with its roar (actually it´s clattering with its beak like a stork).<br /><br /><b>Rhamphorhynchus - The Distraction Class:</b> Rhamphorhynchus would be comparable to the Jockey from Left 4 Dead 2, a Zombie that clings to humans and can steer them wherever he wants. It also has the "vomit and briefly mark" thing I love so much about piscivorous classes. When Rhamphorhynchus blinds a human carrying an object this won´t make the human lose the object, but if it clings to a human, he will lose the object. It´s a good supporter for the Quetzalcoatlus.<br /><br /><b>Pterodactylus - The Horde Class:</b> Because I love the idea of a playable animal leading an AI Horde and I hope the Compsognathus Horde will still be implemented into PC some time in the future. In TV, pterosaurs seem to be a popular role for a "The Birds" rip-off, so here is a playable horde of tiny, flying killers. You control a male Pterodactylus (the one with the blue crest) which leads a swarm of females which you can launch at humans like projectiles. It´s your best way to attack Groups of humans which have entrenched themselves where Quetzalcoatlus can´t reach them.<br /><br /><b><u>Territory:</u></b><br />This is the "King of the Hill" game mode which seems to be common in ego-shooters. The two Teams have to capture a couple of places and the winner is either the team which controls more places by the end of the round or the team which has spend more time in These places. This game mode is also the perfect Chance to have a herbivorous dinosaur team as territorial herbivores can get very dangerous, too.<br /><br /><b>The Herbivore-Line (Ornithischia):</b><br />I know that´s the dumbest name for an "evolutionary line" ever, but they are the only playable herbivores in this game. And yes, I´ll ignore the possible omnivorous tendencies of ceratopsians since it would probably result in more people scratching their heads than people acknowledging it. Instead of carcasses, all maps in this game mode have highlighted bushes where the dinosaurs can heal.<br /><br /><b>Pachycephalosaurus - The Light Charger Class:</b> Pachycephalosaurus is one of the most commonly suggested sublasses for the Carnotaurus because both charge things with their head, but the fact it´s a herbivore alone already makes it very difficult to fit into the team. Compared to PC´s carnivores, my Pachycephalosaurus is somewhere between Novaraptor and Carnotaurus in terms of strength, health and agility. It would probably be the main attack force.<br /><br /><b>Diabloceratops - The Heavy Charger Class:</b> Triceratops is the most frequently suggested ornithischian player for PC, and the community has already established it as a class designed to destroy large vehicles, but I needed a smaller, weaker ceratopsian for this game mode. This is one of the few cases where I´ll prefer a recently-discovered animal over an older, but still neglected one because it has a more kickass name and appearance. Diabloceratops is just perfect. I´m not sure which one will end up being played more, this or Pachycephalosaurus, because it is slower and a worse jumper, but has more health and more range with its attacks. <br /><br /><b>Ankylosaurus - The Literal Support Class:</b> Despite its appearance, Ankylosaurus is not the "Tank" class, it isn´t huge and devastatingly powerful enough for this. Ankylosaurus can swing its tail, which will damage people in a wide radius behind it - but those in front of it can only be hurt when it directly charges at them. Ankylosaurus still has tons of health, although it needs them for a more passive than aggressive role. You see, while humans can climb ladders to reach higher places, the heavy ornithischians lack the jumping capacities of a Novaraptor and would quickly lose in a game mode where the goal is to conquer an area, if it weren´t for that broad Ankylosaurus which other herbivores can use as a platform. To make that work, the Diabloceratops might need to be made a little bit smaller and the Ankylosaurus a little bit bigger. Humans can jump on an Ankylosaurus, too, but it shake them off, which deals massive damage to them. <br /><br /><b>Tianyulong - The Clearing Class:</b> A class I always thought would be interesting would be one which can still damage you when you kill it, kinda like the Boomer in Left 4 Dead. This procupine-dinosaur here has poisonous quills on its back. It can either rapidly bite a human, ram its quills into him to poison him - or just wait till someone shoots it, where it will automatically fire its quills everywhere and poison multiple people. So this is the best class for clearing out a capture Point if humans gun down all the Pachycephalosaurus and Diabloceratops (and poor Ankylosaurus doesn´t get up there <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/>). The obvious disadvantage is the fact you need to have yourself killed and there are a couple of tranquilizing weapons that don´t trigger the quills, but I haven´t figured that out yet.<br /><br /><b><u>Grandfather Paradox:</u></b><br />The other game mode hinting at the time travel back story of this game, this time humans have to guard a Family of AI-controlled Australopithecus from the predators, in this game mode the <b>Mammal-Line</b>. It would consist of Smilodon, Hyaenodon, Dimetrodon and a venomous Therocephalian, but I can´t draw mammals and don´t know how each of them would play differently without recycling classes from other game modes, again.<br /><br /><b><u>Hunter becomes Hunted:</u></b><br />Every dinosaur thing requires a Tyrannosaurus rex to truly become popular, so to avoid the "none of the classes will be limited" clause this game mode has just a single dinosaur player versus a bunch of human Players. Humans win if they manage to take down the mighty beast, the dinosaur wins if he survives the entire round or kills 45 humans, whatever happens first. This Tyrannosaurus rex is not as huge as PC´s T-Rex, but it still has as much health and can walk much faster, all while keeping the instant-kill stomp ability. The maps would also be in the dinosaur´s favour since it has only one life, with there being no place where humans are out of its reach and much foliage limiting their vision when trying to snipe it. I haven´t drawn it, you all know what a Tyrannosaurus rex looks like <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/> ]]></media:description>            <media:thumbnail url="http://th09.deviantart.net/fs71/150/f/2013/111/9/3/prehistoric_carnage_by_rickraptor105-d62h5i4.jpg" height="125" width="150"/>            <media:thumbnail url="http://th05.deviantart.net/fs71/300W/f/2013/111/9/3/prehistoric_carnage_by_rickraptor105-d62h5i4.jpg" height="250" width="300"/>            <media:content url="http://th09.deviantart.net/fs71/PRE/f/2013/111/9/3/prehistoric_carnage_by_rickraptor105-d62h5i4.jpg" height="815" width="980" medium="image"/>            
            <description><![CDATA[ For my 300th Deviation, I wanted to do something big (before you comment on the size of this Deviation, this picture is combined from four sheets of paper). So here is the next step after my ideas for "Jurassic Carnage" and "Triassic Carnage": A Primal Carnage-style game that features animals from 300 Million years of prehistory. Damn Time Travel machine tearing the universe apart. Instead of five vs five, each side only has four classes, with each human character having a much larger arsenal of different weapons (someone with a creative brain and first-Person shooter experience can figure out the diversity and balancing). Each game mode has an animal team of a different evolutionary line, usually consisting of two attacking classes and two supporting classes, none of which has a limit like the T-Rex. Yes, even the giant awesome ones (though that also means none of them is as powerful as the Tyrannosaurus or Spinosaurus). I will list the game modes I have thought of, even if I haven´t drawn the animals exclusve to that game mode.<br /><br /><b>Stegosaurus</b> would be the carcass where the meat-eaters can heal, like the Iguanodon in PC. However, there would be at least one map where a living Stegosaurus is grieving near the carcass and tries to attack any approaching meat-eaters. Or maybe that could be implemented in a game mode to make it more difficult for the dinosaurs. Some maps could also use a different herbivore than Stegosaurus, maybe even a mammoth.<br /><br /><br /><b>Kaprosuchus</b>: Kaprosuchus saharicus is the most badass ancient animal you should have heard of by now, but it still hasn´t apart in popular culture apart from Primeval, where its appearance has been altered to the point of barely being recognizable anymore. Kaprosuchus was the most commonly suggested playable "dinosaur" on the PC Forums before Carnotaurus was revealed, and it should definitely be playable in this game, but I have no idea into what game mode the <b>Croc-Line</b> could fit. The Boar-Croc would certainly become available for "Team Deathmatch", though, but it´s too strong for "Smell of Blood".<br /><br /><b><u>Team Deathmatch</u></b>:<br />Your usual humans vs dinosaurs, which can range from 2 vs 2 to 16 vs 16, depending how popular the Server is <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/>. This game mode doesn´t need any explanation, except that the inititial dinosaur team available will be the <b>Raptor-Line</b>. Some animals from other game modes would later be added as DLC.<br /><br /><b>The Raptor Line (Coelurosauria):</b><br />This group consists of four feathered dinosaurs, two of which are Cenozoic birds, but "Raptor" means "Bird of Prey", doesn´t it? <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/> <br /><br /><b>Deinonychus - The Ambush Class:</b> Deinonychus plays pretty much the same as the Novaraptor from PC, except it´s a slower runner, but kills faster with its pounce (because a study some years ago found out Deinonychus had a bone-curshing bite like a hyena and a human shouldn´t survive that for long). Being accurately feathered, it is also capable of spreading its wings to slow down its fall and increase its jumping range. <br /><br /><b>Kelenken - The Charger Class:</b> A playable Terror Bird would be something no other dinosaur game has done before, and I went with the largest known species to make its role comparable to PC´s Carnotaurus. Obviously it doesn´t have as much health, but it is more agile and a smaller target. Instead of head-butting, it would send people flying by kicking.<br /><br /><b>Argentavis - The Scout Class:</b> There are so many movies, TV Shows and games where large pterosaurs carry humans around with their feet, despite their anatomy and strength not being capable of doing that. So here is a large predatory (or scavenging, though it doesn´t matter for this game) bird that is slightly more plausible to do this. Argentavis really needs to get more well-known as a better alternative to the Giant Flyer Ptero Soar.<br /><br /><b>Coelurus - The Screamer Class:</b> I already had a Coelophysis with this ability in my "Triassic Carnage" Deviation. This is the smallest and weakest theropod, but with its hollow bones and large throat sacs it can shriek so loud nearby humans are disorientated, making them easy Prey for the larger predators.<br /><br /><b><u>Smell of Blood:</u></b><br />This game mode is usually known as "Infection", and I´ve based it on the "Flood" mode from Halo 4. You start with eight humans vs two raptors and every human who is killed spawns as another dinosaur. The more dinosaurs there are, the more tense it becomes for the shrinking number of humans to survive till the end of the round. Initially this game mode would only have Deinonychus, Dilophosaurus and Herrerasaurus, but a few animals from the objective-based game modes would later be added as free DLC (but only small, weak ones which are better for 1-vs-1 Encounters than clearing out several humans at once).<br /><br /><b><u>Dragonfly Effect:</u></b><br />I´m a little bit proud of this game mode because it has a Gimmick which points out that the premise of this game is not "scientists recreate dinosaurs on a remote Island", but "scientists build time machine and wreck through prehistory". The Name is an allusion to the Butterfly effect. Essentially it´s a "Last Man Standing", with each Player having only one life. Everyone who dies spawns as a <b>Meganeura</b>, just so he can fly around and watch the remaining Players fighting without interfering. This game mode is always 4 vs 4, and each class must be selected by one Person. 30 Seconds after everyone has spawned the Gimmick comes into play - everyone travels 30 seconds back in time without moving Position. This means that now everyone has a past self which is always moving, shooting or slashing exactly where you did 30 seconds ago. So now there are 16 characters moving around on the map, and you have to make sure your past self doesn´t get killed, because this will make you cease to exist and you spawn as a Meganeura, too. If you run into another character´s past self (no matter whether human or dinosaur), it will automatically push you out of its way because it´s following a set path and it would be too difficult to program if other players could block it. However, if you touch your own past-self, it will make you both stumble, stare at each other for a Moment and then cease to exist (see the TV Tropes page "Never The Selves Shall Meet" if you wonder how I got that idea) and you spawn as Meganeura. This prevents Players from just staying where they are if they don´t want to have difficulties guarding their past-self.<br /><br /><b>The Theropod-Line (Theropoda):</b><br />I´m aware that coelurosaurians belong to Theropoda, too, but what else should I name this line? "The Big, Scaly Meat-Eaters Line" is too long and vague. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/> For this game mode, some tweaks were required for the playable dinosaurs: They don´t have anything that hinders the human´s movement like the Novaraptor´s pounce, the Pteranodon´s grab or even the Carnotaurus´ Charge because if they used this on a human´s past self, it would mess up with the path this human is set to follow and might result on him getting stuck on a wall or something like that. Their attacks are also pretty weak because otherwise they could kill a human´s unguarded past self way too easily. But on the plus side, they´re more difficult to kill than the Deinonychus.<br /><br /><b>Herrerasaurus - The Light Assault Class:</b> To make sure you know which of the past-selves is yours, every dinosaur can be selected only once, too, and Herrerasaurus is essentially only there to prevent more than one person to use one of the stronger dinosaurs. It has slightly more health than the Deinonychus, but instead of a pounce it just has a different slash attack. Obviously it lacks the parachuting ability, lacking feathers to appeal to "pseudosaur fans".<br /><br /><b>Dilophosaurus - The Screaming Assault Class:</b> Dilophosaurus is the one prehistoric animal which was more badass in real life than in popular culture. There have been way too many Jurassic Park-inspired midget Dilos that spit acid at you, PC at least removed the ridiculous neck frill. The Dilophosaurus of this game is based on the Dilophosaurus from "When Dinosaurs Roamed America", including the roar. I mean, just listen to it: <a class="external" href="http://www.deviantart.com/users/outgoing?https://www.youtube.com/watch?v=ZASXVM4ptw0">[link]</a> This piercing roar wouldn´t completely disorientate the humans like the Coelurus does due to interfering with the past-selves, but it would make their screen shake heavily, like the T-Rex roar in PC does. Just imagine the past-selves to take no notice of it. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/><br /><br /><b>Concavenator - The Heavy Assault Class:</b> I would really love a playable Concavenator. It´s a recently discovered dinosaur and has a more recognizable appearance than most medium-sized theropods. It has more health than the other Assault Classes, but still rather weak attacks.<br /><br /><b>Irritator - The Literal Irritator Class:</b> Irritator has the most health of all the dinosaurs in this game mode, being a spinosaurid between 6 and 8 meters in length, but it still can´t whack humans around like the Spinosaurus from Primal Carnage. Being slow and barely capable of jumping, its special ability is to regurgitate fish in its throat pouch and then vomit at the humans (which is a more realistic long-range attack than PC´s Dilo acid). It temporarily blinds the human and briefly marks him for the other dinosaurs. Using this on a past-self is useless except for the marking.<br /><br /><b><u>Defend the Base:</u></b><br />One of the most commonly suggested game modes: Humans are in a base (due to the time travel aspect, this game can also feature something like a Castle, renaming this game mode to <b>"Here be Dragons"</b>) and reptiles have to invade it. Due to one of the animal classes each map has large amounts of water, which can range from rivers to moats and wells in the case of the Castle.<br /><br /><b>The Snake-Line (Squamata):</b><br />I´m aware the most numerous species of squamates are lizards, but "Snake-Line" is a cooler name, plus many people believe scaly dinosaurs are big lizards, anyway. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/> These animals have barely been featured outside of documentaries, but they´re quite often suggested on the PC Forum. Apparently them being Cenozoic makes them not fit into the game or their aquatic lifestyle makes them too difficult to incorporate, but I want to please the squamate fans, too. To fit this game mode, these classes have a lot of things in common which differentiate them from other lines and may make them too different to incorporate into "Team Deathmatch": They are infrared-senstivie, making them capable of seeing humans behind walls; they can´t jump, but scale vertical surfaces; they can swim and dive, while underwater the air loss is shown by the depleting Stamina bar and then depleting health, they heal by resurfacing or going into the water, this game mode has no carcasses as some of these classes would swallow a carcass whole. <br /><br /><b>Megalania - The Venomous Assault Class:</b> It´s correct scientific name is Varanus priscus, but I´ll stick with the more memorable Name. They are your main attack force, slower than a Raptor, but with more health and a venomous bite. Climb the walls with these massive Monitor lizards and try to bite several People before being shot down.<br /><br /><b>Titanoboa - The Devourer Class:</b> Yes, a freaking playable Titanoboa. I don´t know whether there has ever been a Player versus Player game where you can play a man-eating snake. It´s a rather interesting "tank" compared to T-Rex etc. - much health, one-hit-kill, but much slower, however capable of getting into and onto every building. Note that I said none of the playable classes is limited - to prevent People from spamming Titanoboa, it needs a lot of "reload time" before it can eat another human and well, it´s obviously very slow on land. It can slightly damage humans around it with a coil up attack.<br /><br /><b>Mosasaurus - The Destroyer Class:</b> One of the most often suggested "aquatic classes for PC", something which just wouldn´t work with PC´s game mechanics, but nevertheless, I tried to fit it into my game. This class is the reason each "Defend the Base" map would need to have so much water, but you can´t have a squamate team without the most famous squamates, the Mosasaurs. Mosasaurus might seem useless for every Situation that doesn´t include incredibly dumb human Players, but it´s actually an important support class. Apart from swallowing humans it has a ram attack which is the only way to destroy certain gates/walls (all conveniently at the water´s edge) so the other squamates don´t need to slowly crawl up the walls anymore. There are also some underwater entrances which lead into the base (for example the well in the Castle) which it can break to flood the basement. Obviously Mosasaurus is even slower outside of the water than Titanoboa and can´t scale a vertical wall, but it can spend much more time below the water before losing health. Since it´s not limited you can have several people playing Mosasaurs, but you´ll quickly notice that this isn´t very wise.<br /><br /><b>Aigialosaurus - The Infiltrator Class:</b> Aigialosaurus is the minuscule ancestor of Mosasaurs that doesn´t even make it on DeviantArt, so I include it just because the squamate team requires something which doesn´t look like right out of a B-Movie. Aigialosaurus can climb the walls, swim through entrances broken open by Mosasaurus, or it can enter through small cracks in the walls, usually unnoticed by humans. Like Megalania, Aigialosaurus has a venomous bite, but it can also launch on a single human and cling to him, making him incapable of defending himself (though this usually results in being gunned down by the other humans if they´re not busy with Megalania and Titanoboa).<br /><br /><b><u>Capture the Object:</u></b><br />The most commonly suggested game mode for Primal Carnage, the object in question often being eggs. I prefer those sugestions which also include a new class with the special purpose of carrying the object around, because Novaraptors are already played way too often and this game mode would encourage People to use something else than OMG RAPTOR because otherwise they won´t progress. For my version of this game mode I use mechanical parts of the time machine instead of eggs. This game mode also seemed like a great opportunity to include a Pterosaur-team, because most pterosaurs don´t make good man-hunters, which is what most other game modes require. They´re supposed to be like magpies, which is why they´re stealing the shiny metal objects the humans have to get - they´re not intelligent enough to figure out how important these things are for the humans, actually. Obviously every class is capable of flying, though the mechanics might be a little bit easier than the PC Pteranodon to prevent frustration. Flying enemies might seem overpowered in a "Capture the Object" game mode, but there is only one pterosaur class capable of carrying the object, every human class gets some sniper weapons and the pterosaur "base" is out in the open.<br /><br /><b>The Pterosaur-Line (Pterosauria):</b><br />You might hope to see some exotic or newly-discovered pterosaurs, but I can actually make a team without too similar classes out of the four most well-known pterosaurs. It´s already enough to show gamers how diverse "Pterodactyls" get (also showing them which of them is actually called "Pterodactylus"). Most of the pterosaurs known for their outlandish crests and beaks wouldn´t play very different from the Pteranodon.<br /><br /><b>Pteranodon - The Carrier Class:</b> This is the most important class because the pterosaur team can´t win without at least one Pteranodon that carries the objects to their "base". Like in PC, each class has a number indicating how many People currently play that class; the number of this class would probably the only one marked in bold red. Make sure you never have a red zero there. Pteranodon plays more or less like its PC Counterpart, except it can´t grab people and instead of marking people it briefly disorientates them with its shriek (yeah I like that game mechanic). It carries the object around in its throat pouch, meaning it can still peck at People while carrying it, but will automatically spit it out when shrieking. Since a Pteranodon is a much slower flyer and easier target while carrying the object, it can shriek to become more mobile again, hoping that another Pteranodon player will pick it up (maybe the object could even deal massive damage to a human who happens to get hit when it falls on him <img src="http://e.deviantart.net/emoticons/l/lol.gif" width="15" height="15" alt=":lol:" title="LOL"/> ). <br /><br /><b>Quetzalcoatlus - The Berserk Class:</b> Quetzalcoatlus and it´s possible alter ego Hatzegopteryx are the most often suggested subclasses for PC´s Pteranodon despite the fact that this giraffe-sized pterosaur is such a huge target it would need a lot of health, it wouldn´t be able to enter every building similar to the T-Rex and its massive beak would probably kill with two or even just one peck. The only thing keeping it from being a light tank is the ability to kill humans just by stomping on them. But in this game mode it is perfect for killing humans that try to get to the base or reclaim an object, ironically it also is the Scout which can mark humans with its roar (actually it´s clattering with its beak like a stork).<br /><br /><b>Rhamphorhynchus - The Distraction Class:</b> Rhamphorhynchus would be comparable to the Jockey from Left 4 Dead 2, a Zombie that clings to humans and can steer them wherever he wants. It also has the "vomit and briefly mark" thing I love so much about piscivorous classes. When Rhamphorhynchus blinds a human carrying an object this won´t make the human lose the object, but if it clings to a human, he will lose the object. It´s a good supporter for the Quetzalcoatlus.<br /><br /><b>Pterodactylus - The Horde Class:</b> Because I love the idea of a playable animal leading an AI Horde and I hope the Compsognathus Horde will still be implemented into PC some time in the future. In TV, pterosaurs seem to be a popular role for a "The Birds" rip-off, so here is a playable horde of tiny, flying killers. You control a male Pterodactylus (the one with the blue crest) which leads a swarm of females which you can launch at humans like projectiles. It´s your best way to attack Groups of humans which have entrenched themselves where Quetzalcoatlus can´t reach them.<br /><br /><b><u>Territory:</u></b><br />This is the "King of the Hill" game mode which seems to be common in ego-shooters. The two Teams have to capture a couple of places and the winner is either the team which controls more places by the end of the round or the team which has spend more time in These places. This game mode is also the perfect Chance to have a herbivorous dinosaur team as territorial herbivores can get very dangerous, too.<br /><br /><b>The Herbivore-Line (Ornithischia):</b><br />I know that´s the dumbest name for an "evolutionary line" ever, but they are the only playable herbivores in this game. And yes, I´ll ignore the possible omnivorous tendencies of ceratopsians since it would probably result in more people scratching their heads than people acknowledging it. Instead of carcasses, all maps in this game mode have highlighted bushes where the dinosaurs can heal.<br /><br /><b>Pachycephalosaurus - The Light Charger Class:</b> Pachycephalosaurus is one of the most commonly suggested sublasses for the Carnotaurus because both charge things with their head, but the fact it´s a herbivore alone already makes it very difficult to fit into the team. Compared to PC´s carnivores, my Pachycephalosaurus is somewhere between Novaraptor and Carnotaurus in terms of strength, health and agility. It would probably be the main attack force.<br /><br /><b>Diabloceratops - The Heavy Charger Class:</b> Triceratops is the most frequently suggested ornithischian player for PC, and the community has already established it as a class designed to destroy large vehicles, but I needed a smaller, weaker ceratopsian for this game mode. This is one of the few cases where I´ll prefer a recently-discovered animal over an older, but still neglected one because it has a more kickass name and appearance. Diabloceratops is just perfect. I´m not sure which one will end up being played more, this or Pachycephalosaurus, because it is slower and a worse jumper, but has more health and more range with its attacks. <br /><br /><b>Ankylosaurus - The Literal Support Class:</b> Despite its appearance, Ankylosaurus is not the "Tank" class, it isn´t huge and devastatingly powerful enough for this. Ankylosaurus can swing its tail, which will damage people in a wide radius behind it - but those in front of it can only be hurt when it directly charges at them. Ankylosaurus still has tons of health, although it needs them for a more passive than aggressive role. You see, while humans can climb ladders to reach higher places, the heavy ornithischians lack the jumping capacities of a Novaraptor and would quickly lose in a game mode where the goal is to conquer an area, if it weren´t for that broad Ankylosaurus which other herbivores can use as a platform. To make that work, the Diabloceratops might need to be made a little bit smaller and the Ankylosaurus a little bit bigger. Humans can jump on an Ankylosaurus, too, but it shake them off, which deals massive damage to them. <br /><br /><b>Tianyulong - The Clearing Class:</b> A class I always thought would be interesting would be one which can still damage you when you kill it, kinda like the Boomer in Left 4 Dead. This procupine-dinosaur here has poisonous quills on its back. It can either rapidly bite a human, ram its quills into him to poison him - or just wait till someone shoots it, where it will automatically fire its quills everywhere and poison multiple people. So this is the best class for clearing out a capture Point if humans gun down all the Pachycephalosaurus and Diabloceratops (and poor Ankylosaurus doesn´t get up there <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/>). The obvious disadvantage is the fact you need to have yourself killed and there are a couple of tranquilizing weapons that don´t trigger the quills, but I haven´t figured that out yet.<br /><br /><b><u>Grandfather Paradox:</u></b><br />The other game mode hinting at the time travel back story of this game, this time humans have to guard a Family of AI-controlled Australopithecus from the predators, in this game mode the <b>Mammal-Line</b>. It would consist of Smilodon, Hyaenodon, Dimetrodon and a venomous Therocephalian, but I can´t draw mammals and don´t know how each of them would play differently without recycling classes from other game modes, again.<br /><br /><b><u>Hunter becomes Hunted:</u></b><br />Every dinosaur thing requires a Tyrannosaurus rex to truly become popular, so to avoid the "none of the classes will be limited" clause this game mode has just a single dinosaur player versus a bunch of human Players. Humans win if they manage to take down the mighty beast, the dinosaur wins if he survives the entire round or kills 45 humans, whatever happens first. This Tyrannosaurus rex is not as huge as PC´s T-Rex, but it still has as much health and can walk much faster, all while keeping the instant-kill stomp ability. The maps would also be in the dinosaur´s favour since it has only one life, with there being no place where humans are out of its reach and much foliage limiting their vision when trying to snipe it. I haven´t drawn it, you all know what a Tyrannosaurus rex looks like <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)"/><br /><div><img src="http://th05.deviantart.net/fs71/300W/f/2013/111/9/3/prehistoric_carnage_by_rickraptor105-d62h5i4.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Greek Fire Industries GF1 FROG SPG</title>
                <link>http://super6-4.deviantart.com/art/Greek-Fire-Industries-GF1-FROG-SPG-369171828</link>
                <guid isPermaLink="true">http://super6-4.deviantart.com/art/Greek-Fire-Industries-GF1-FROG-SPG-369171828</guid>
                <pubDate>Wed, 01 May 2013 23:03:11 PDT</pubDate>
                        <media:title type="plain">Greek Fire Industries GF1 FROG SPG</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Vehicles">designs/gameart/2dgame/vehicles</media:category>
        <media:credit role="author" scheme="urn:ebu">Super6-4</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/s/u/super6-4.jpg?6</media:credit> 
        <media:copyright url="http://super6-4.deviantart.com">Copyright 2013 ~Super6-4</media:copyright>            <media:description type="html"><![CDATA[ (First, if all you're going to do is point out and look for PMG flaws, just know that the point of this was to give a general idea of the vehicle, but a lot of this has to do with what I wrote below, not necessarily what I made in PMG. So please be respectful. Thanks! <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/>)<br /><br />This is a vehicle concept for the Dominion of New Byzantium's Legions in my story, "Shadows of the Sun." The story takes place in about the year 2153, on a different, yet very Earth-like planet named Theta IV, in Theseus System. This is where, due to a whole big conspiracy, the once-friendly Dominions of Sol (Earth, Mars, etc) and New Byzantium end up fighting each other on Theta IV. <br /><br />Greek Fire Industries created the GF1 (eventually nicknamed the "Frog" by Solar Naval Infantry who came in contact with it) a number of years before the war started, to fill the gap between more conventional gun systems and the upcoming tank-mounted railguns. At the time, said railguns couldn't be adequately adapted for sustained use in their downsized state (from space ships). Greek Fire Industries in New Byzantium came up with a solution: <br /><br />Besides making the GF1 a hover tank, it engineered the Electrokinetic Cannon for the GF1. The EKC is still somewhat similar to a regular large bore cannon or artillery gun, however using state of the art materials, Greek Fire created a new barrel. The rifling of the barrel is engineered to house special "Electrokinetic Thrusters" inside the rifling, which as a GF1-specific projectile is fired, boost it to very high velocities.<br /><br />So why is it nicknamed the "Frog?" It's because of the primarily anti-personnel munition which takes advantage of the EKC. The GF1 got the Frog nickname from this munition. the projectile is designed to retain extreme velocity, so that when it strikes the ground and the sub-projectiles break open, the high inertia carries those forward still quite fast, bouncing forward and pretty much destroying anything in their path. Infantry and such are the primary target, and even entrenched enemies, since the multiple "hopping" sub-projectiles have a good chance of landing in dugouts and such, and getting into bunkers. Even if they don't strike as many enemies, the Frog shell is still intended in large part as a demoralizer. ]]></media:description>            <media:thumbnail url="http://th07.deviantart.net/fs70/150/f/2013/121/b/4/greek_fire_industries_gf1_frog_spg_by_super6_4-d63smt0.jpg" height="42" width="150"/>            <media:thumbnail url="http://th08.deviantart.net/fs70/300W/f/2013/121/b/4/greek_fire_industries_gf1_frog_spg_by_super6_4-d63smt0.jpg" height="85" width="300"/>            <media:content url="http://fc01.deviantart.net/fs70/f/2013/121/b/4/greek_fire_industries_gf1_frog_spg_by_super6_4-d63smt0.jpg" height="271" width="962" medium="image"/>            
            <description><![CDATA[ (First, if all you're going to do is point out and look for PMG flaws, just know that the point of this was to give a general idea of the vehicle, but a lot of this has to do with what I wrote below, not necessarily what I made in PMG. So please be respectful. Thanks! <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/>)<br /><br />This is a vehicle concept for the Dominion of New Byzantium's Legions in my story, "Shadows of the Sun." The story takes place in about the year 2153, on a different, yet very Earth-like planet named Theta IV, in Theseus System. This is where, due to a whole big conspiracy, the once-friendly Dominions of Sol (Earth, Mars, etc) and New Byzantium end up fighting each other on Theta IV. <br /><br />Greek Fire Industries created the GF1 (eventually nicknamed the "Frog" by Solar Naval Infantry who came in contact with it) a number of years before the war started, to fill the gap between more conventional gun systems and the upcoming tank-mounted railguns. At the time, said railguns couldn't be adequately adapted for sustained use in their downsized state (from space ships). Greek Fire Industries in New Byzantium came up with a solution: <br /><br />Besides making the GF1 a hover tank, it engineered the Electrokinetic Cannon for the GF1. The EKC is still somewhat similar to a regular large bore cannon or artillery gun, however using state of the art materials, Greek Fire created a new barrel. The rifling of the barrel is engineered to house special "Electrokinetic Thrusters" inside the rifling, which as a GF1-specific projectile is fired, boost it to very high velocities.<br /><br />So why is it nicknamed the "Frog?" It's because of the primarily anti-personnel munition which takes advantage of the EKC. The GF1 got the Frog nickname from this munition. the projectile is designed to retain extreme velocity, so that when it strikes the ground and the sub-projectiles break open, the high inertia carries those forward still quite fast, bouncing forward and pretty much destroying anything in their path. Infantry and such are the primary target, and even entrenched enemies, since the multiple "hopping" sub-projectiles have a good chance of landing in dugouts and such, and getting into bunkers. Even if they don't strike as many enemies, the Frog shell is still intended in large part as a demoralizer.<br /><div><img src="http://th08.deviantart.net/fs70/300W/f/2013/121/b/4/greek_fire_industries_gf1_frog_spg_by_super6_4-d63smt0.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>PonyMon Preview</title>
                <link>http://thunderelemental.deviantart.com/art/PonyMon-Preview-371446545</link>
                <guid isPermaLink="true">http://thunderelemental.deviantart.com/art/PonyMon-Preview-371446545</guid>
                <pubDate>Mon, 13 May 2013 11:38:03 PDT</pubDate>
                        <media:title type="plain">PonyMon Preview</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Environments &amp; Tiles">designs/gameart/2dgame/environments</media:category>
        <media:credit role="author" scheme="urn:ebu">ThunderElemental</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/t/h/thunderelemental.png?1</media:credit> 
        <media:copyright url="http://thunderelemental.deviantart.com">Copyright 2013 ~ThunderElemental</media:copyright>            <media:description type="html"><![CDATA[ Alright, time for a little preview for the thing that I mentioned in my last journal, the thing that has eaten a lot of my time recently: PonyMon.<br /><br />It started as a final project for my Java course at school, and I co-coded it with my classmate. Now the course has finished, and we got the best grade without needing to attend the final exam, thanks to this game. And, if you couldn't tell, the game is a blatant Pokemon clone. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/><br /><br />&lt;blabbering&gt;<br /><br />Anyways, the game is faaaaaaaaaaaaaar from completion, and I'm working alone now (summer break and all). There's lot to do, but I'm gonna release an alpha version soon, as a downloadable game.<br /><br />The alpha will have the following features:<br />-Selectable starting pony (one of the mane 6)<br />-max party size of four<br />-you can add any enemy pony you encounter to your party by 'befriending' them when they have low health (if your party isn't full, that is)<br />-world where you can move and enemies challenge you if they see you<br />-talking to nurse pony will heal your whole party/restore PP of attacks/abilities<br />-open a party menu and rearrange the order of your ponies<br />-in the fight mode you can:<br />*use four different attacks (starting with one available attack, more unlocked via gaining levels)<br />*use two different abilities (healing, stat boosts)<br />*change your fighting pony<br />*'befriend' enemy pony<br /><br />Notable still missing features:<br />-ground areas with random enemies popping up<br />-saving/loading<br />-lots of sprites to do<br />-any kind of attack animations<br />-more attacks, the current damage curve is kinda steep<br />-more ponies<br />-non-pony enemies<br />-loading maps from files (basically, rewriting the whole map loading/rendering part)<br />-any kind of story (lolololo)<br /><br />&lt;/blabbering&gt;<br /><br />Shortly put; the code is messy and the amount of sprites to do is massive! But I don't care, cuz it works! <img src="http://e.deviantart.net/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/><br /><br /><br /><br />So, uh, yeah... the purpose of this preview is to find out if you people out there are interested in playing a game like this, or if I should waste my time with something else.<img src="http://e.deviantart.net/emoticons/s/shrug2.gif" width="19" height="19" alt=":shrug:" data-embed-type="emoticon" data-embed-id="234" title="Shrug"/><br /><br /><br /><small>All graphics you see in the screenshots are made by me, save for the pony vectors in the battle screen which I snatched from the #<a class="u" href="http://mlp-vectorclub.deviantart.com">MLP-VectorClub</a>.</small> ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs70/150/f/2013/133/0/c/ponymon_preview_by_thunderelemental-d655dzl.png" height="150" width="27"/>            <media:thumbnail url="http://th07.deviantart.net/fs70/300W/f/2013/133/0/c/ponymon_preview_by_thunderelemental-d655dzl.png" height="900" width="163"/>            <media:content url="http://th00.deviantart.net/fs70/PRE/f/2013/133/0/c/ponymon_preview_by_thunderelemental-d655dzl.png" height="2098" width="381" medium="image"/>            
            <description><![CDATA[ Alright, time for a little preview for the thing that I mentioned in my last journal, the thing that has eaten a lot of my time recently: PonyMon.<br /><br />It started as a final project for my Java course at school, and I co-coded it with my classmate. Now the course has finished, and we got the best grade without needing to attend the final exam, thanks to this game. And, if you couldn't tell, the game is a blatant Pokemon clone. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/><br /><br />&lt;blabbering&gt;<br /><br />Anyways, the game is faaaaaaaaaaaaaar from completion, and I'm working alone now (summer break and all). There's lot to do, but I'm gonna release an alpha version soon, as a downloadable game.<br /><br />The alpha will have the following features:<br />-Selectable starting pony (one of the mane 6)<br />-max party size of four<br />-you can add any enemy pony you encounter to your party by 'befriending' them when they have low health (if your party isn't full, that is)<br />-world where you can move and enemies challenge you if they see you<br />-talking to nurse pony will heal your whole party/restore PP of attacks/abilities<br />-open a party menu and rearrange the order of your ponies<br />-in the fight mode you can:<br />*use four different attacks (starting with one available attack, more unlocked via gaining levels)<br />*use two different abilities (healing, stat boosts)<br />*change your fighting pony<br />*'befriend' enemy pony<br /><br />Notable still missing features:<br />-ground areas with random enemies popping up<br />-saving/loading<br />-lots of sprites to do<br />-any kind of attack animations<br />-more attacks, the current damage curve is kinda steep<br />-more ponies<br />-non-pony enemies<br />-loading maps from files (basically, rewriting the whole map loading/rendering part)<br />-any kind of story (lolololo)<br /><br />&lt;/blabbering&gt;<br /><br />Shortly put; the code is messy and the amount of sprites to do is massive! But I don't care, cuz it works! <img src="http://e.deviantart.net/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/><br /><br /><br /><br />So, uh, yeah... the purpose of this preview is to find out if you people out there are interested in playing a game like this, or if I should waste my time with something else.<img src="http://e.deviantart.net/emoticons/s/shrug2.gif" width="19" height="19" alt=":shrug:" data-embed-type="emoticon" data-embed-id="234" title="Shrug"/><br /><br /><br /><small>All graphics you see in the screenshots are made by me, save for the pony vectors in the battle screen which I snatched from the #<a class="u" href="http://mlp-vectorclub.deviantart.com">MLP-VectorClub</a>.</small><br /><div><img src="http://th07.deviantart.net/fs70/300W/f/2013/133/0/c/ponymon_preview_by_thunderelemental-d655dzl.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Eevee Evolution Buttons</title>
                <link>http://nozuki.deviantart.com/art/Eevee-Evolution-Buttons-369008735</link>
                <guid isPermaLink="true">http://nozuki.deviantart.com/art/Eevee-Evolution-Buttons-369008735</guid>
                <pubDate>Wed, 01 May 2013 05:26:49 PDT</pubDate>
                        <media:title type="plain">Eevee Evolution Buttons</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Buttons">designs/buttons</media:category>
        <media:credit role="author" scheme="urn:ebu">Nozuki</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/n/o/nozuki.png?15</media:credit> 
        <media:copyright url="http://nozuki.deviantart.com">Copyright 2013 *Nozuki</media:copyright>            <media:description type="html"><![CDATA[ Alright, so I wanted to take a break and work on some simpler button designs for a bit haha (I kinda burned myself out with so many people last time :'D) <br /><br />I have always wanted to make an Eevee evolution button set but never got around to it for one reason or another! OTL So I finally sat down and doodled them all up in a squishy style haha~ uvu<br /><br />/flops off to bed finally<br /><br />Art (c) Me<br />Eevee Evolution (c) NINTENDO ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs70/150/f/2013/121/8/0/eevee_by_nozuki-d63p4yn.png" height="150" width="62"/>            <media:thumbnail url="http://th09.deviantart.net/fs70/300W/f/2013/121/8/0/eevee_by_nozuki-d63p4yn.png" height="722" width="300"/>            <media:content url="http://th03.deviantart.net/fs70/PRE/f/2013/121/8/0/eevee_by_nozuki-d63p4yn.png" height="1387" width="576" medium="image"/>            
            <description><![CDATA[ Alright, so I wanted to take a break and work on some simpler button designs for a bit haha (I kinda burned myself out with so many people last time :'D) <br /><br />I have always wanted to make an Eevee evolution button set but never got around to it for one reason or another! OTL So I finally sat down and doodled them all up in a squishy style haha~ uvu<br /><br />/flops off to bed finally<br /><br />Art (c) Me<br />Eevee Evolution (c) NINTENDO<br /><div><img src="http://th09.deviantart.net/fs70/300W/f/2013/121/8/0/eevee_by_nozuki-d63p4yn.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Russetpelt</title>
                <link>http://warriorcatmaster.deviantart.com/art/Russetpelt-366907147</link>
                <guid isPermaLink="true">http://warriorcatmaster.deviantart.com/art/Russetpelt-366907147</guid>
                <pubDate>Sat, 20 Apr 2013 22:49:06 PDT</pubDate>
                        <media:title type="plain">Russetpelt</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/3dgame/monsters</media:category>
        <media:credit role="author" scheme="urn:ebu">WarriorCatMaster</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/w/a/warriorcatmaster.png?11</media:credit> 
        <media:copyright url="http://warriorcatmaster.deviantart.com">Copyright 2013 =WarriorCatMaster</media:copyright>            <media:description type="html"><![CDATA[ <b><u>name</u></b><br />Russetkit|Russetpaw|Russetpelt<br /><br /><b><u>gender</u></b><br />She-cat<br /><br /><b><u>age</u></b><br />40 moon (Need to change that on her sheet)<br /><br /><b><u>clan</u></b><br />WindClan<br /><br /><b><u>rank</u></b><br />Warrior<br /><br /><b><u>mate</u></b><br />None<br /><br /><b><u>kits</u></b><br />None<br /><br /><b><u>parents</u></b><br />Lichenstorm (father)<br />Maplefur (mother, deceased))<br /><br /><b><u>siblings</u></b><br />Cherryfoot (Sister)<br /><br /><b><u>background</u></b><br />Russetpelt's past his not sad but still heart breaking after hearing what her mother had done. In her kit life everything was not the greatest and could have been better with-out her mother and uncle being there in her life and her sisters life. After she was born her mother left russetkit and cherrykit to die but they had there father to pretect them all there life untill the clan finally let them come back seeing how they found out Maplefur had left them. Russetpelt's and Cherryfoot's mother killed many of there friends in the clan and went to go join a evil clan that was not a group of cats to be around. <br /><br />Some moons went by and finally Russetkit and Cherrykit were not finally apprentices and learning how to fight for the clan, mabey one day they would meet there mother when both become warriors but olny to take her life and get ride of her evil. Being trained helped them grow better with the other cats in Windclan and help them live in peace, once warriors there father stayed closer to them more then ever untill the evil had gone.<br /><br />The day came for the great battle with these evil cats trying to take Windclan territiory and everything they had in there paws but the clan would die before this happen, this is when both Russetpelt and Cherryfoot would face there mother and brang her evil away from this land. hours went by and finally it was over Windclan had showen this evil who better and strong them them + Russetpelt and Cherryfoot had proven they could take there mother's life as they have done.<br /><br /><b><u>personality</u></b><br />{Adamant} | {Independent} | {Brave} | {Ambitious} | {Empathetic} | {Loyal}<br /><br /><u>{Adamant}:</u> Once her mind is set, she is not easily detoured. If one thing could be said about Russetpelt, it is that she persistant and always follows through with his decisions and promises.<br /><br /><u>{Independent}:</u> The she-cat is fiercely independent and simply loathes others taking care of him. The last place you would find this she-cat is in the medicine den. After battles, you might have to drag her in to provide treatment. While she will look out for others, she wants no one looking out for her. She wants to do everything by herself and for herself. Others taking care of her makes her feel weak, and that is something he just can't have.<br /><br /><u>{Brave}:</u> Whether it is valor or plain stupidity, Russetpelt is courageous if nothing else. She is first into battle, and last to flee. However, do not be deceived. The she-cat is no battle hungry ruffian. She would rather avoid battle if given the chance. But no matter the circumstance, she is never afraid to fight and would never back down from one.<br /><br /><u>{Ambitious}:</u> The young cat definitely possesses dreams and goals. She desires to become the next deputy or leader of her clan and will always pursue her vision. But regardless, she is not the kind of cat who will let that ambition control her and allow it to waver her loyalty to Windclan.<br /><br /><u>{Empathetic}:</u> Probably the only trait she gained from his mentor, Russetpelt is quite empathetic. Despite her rough exterior, the she-cat is very insightful and compassionate. With much ease, she can put himself in another cat's paws and understand and share their feelings.<br /><br /><u>{Loyal}:</u> Russetpelt puts the clan above herself at all times. She would, without a moment of hesitation, lay her life down for her clan. She follows the warrior code word for word, but at the same time, she isn't afraid to break the rules if she feels the cause is necessary.<br /><br /><b><u>Relationships</u></b><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/> Crush<br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/> Love<br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/> Mates<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/> Dislike<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/> Hate<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/> Wants them dead<br /><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" title="Bullet; Green"/> Friend<br /><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" title="Bullet; Green"/><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" title="Bullet; Green"/> Best friend<br /><img src="http://e.deviantart.net/emoticons/b/bulletpurple.gif" width="10" height="10" alt=":bulletpurple:" title="Bullet; Purple"/> Interested in/Curious<br /><img src="http://e.deviantart.net/emoticons/b/bulletwhite.gif" width="10" height="10" alt=":bulletwhite:" title="Bullet; White"/> Acquaintance<br /><img src="http://e.deviantart.net/emoticons/b/bulletblack.gif" width="10" height="10" alt=":bulletblack:" title="Bullet; Black"/> Unsure<br /><img src="http://e.deviantart.net/emoticons/b/bulletblack.gif" width="10" height="10" alt=":bulletblack:" title="Bullet; Black"/><img src="http://e.deviantart.net/emoticons/b/bulletblack.gif" width="10" height="10" alt=":bulletblack:" title="Bullet; Black"/> Discomfort<br /><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" title="Bullet; Blue"/> Family<br /><img src="http://e.deviantart.net/emoticons/b/bulletyellow.gif" width="10" height="10" alt=":bulletyellow:" title="Bullet; Yellow"/> Respect<br />------------------------------------------------<br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" title="Bullet; Blue"/> Lichenstorm - Beloved father if olny you could stay by my side but I know one day you will pass like mother did, you will be the one to go meet starclan first. Love fills my heart for you and always will never to be take away.<br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" title="Bullet; Blue"/> <strike>Maplefur: I hate you with my life and never want to see you again, you can just be death in the dark forest for all I care. You are fmaily and still my mother but I have lost all feelings for you it's all you falt.</strike><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" title="Bullet; Blue"/> Cherryfoot - Sister you are so funny at times when I need to be cheared back up and you are always there for me. By my side like you are glued to me, you are older but I look up to you. Love for you is always there in my heart.<br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletyellow.gif" width="10" height="10" alt=":bulletyellow:" title="Bullet; Yellow"/><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" title="Bullet; Green"/><a href="http://april663.deviantart.com/art/Hollystorm-366873819?q=gallery%3Athe-perilous-journey%2F43155008&amp;qo=0">Hollystorm</a> - A great friend you are to anyone in the clan but you wish not to get close to anyone but just to know them, I feel the same way. Respecting you is a great deal for me, for being a loyal and great warrior to windclan for so long.<br /><br /><b><u>||Physical information||</u></b><br /><br /><b><u>Size</u></b><br />Taller than the average She-cat<br /><br /><b><u>Build</u></b><br />Long legs; skinny the most cats<br /><br /><b><u>Fur type</u></b><br />smoth and ruff<br /><br /><b><u>Breed</u></b><br />Unknown<br /><br /><b><u>Scent</u></b><br />Flowers<br /><br /><b><u>||Sexuality information||</u></b><br /><br /><b><u>Orientation</u></b><br />Olny likes toms<br /><br /><b><u>Preferences</u></b><br />Blue eyes; Long, soft fur of any color; Large size cats.<br /><br /><b><u>Looking for</u></b><br /><b>x</b> Lasting relationship<br /><br /><b><u>||Extra information||</u></b><br /><br /><b><u>Likes</u></b><br />- Windy days<br />- Open areas<br />- exploring<br />- Being loyal<br /><br /><b><u>Dislikes</u></b><br />- Being out of line<br />- Disloyal cats<br />- Forests<br />- Getting wet<br /><br /><b><u>Playlist</u></b><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://www.youtube.com/watch?v=_EsSYkE3CCw">All heart taken</a><br /><br />Group Sheet (C) *<a class="u" href="http://april663.deviantart.com">april663</a><br /><a target="_self" href="http://the-perilous-journey.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/h/the-perilous-journey.png?1" alt=":iconthe-perilous-journey:" title="The-Perilous-Journey" /></a> (C) *<a class="u" href="http://april663.deviantart.com">april663</a> ]]></media:description>            <media:thumbnail url="http://th07.deviantart.net/fs71/150/i/2013/110/2/6/russetpelt_by_warriorcatmaster-d62g3d7.png" height="96" width="150"/>            <media:thumbnail url="http://th07.deviantart.net/fs71/300W/i/2013/110/2/6/russetpelt_by_warriorcatmaster-d62g3d7.png" height="192" width="300"/>            <media:content url="http://fc08.deviantart.net/fs71/i/2013/110/2/6/russetpelt_by_warriorcatmaster-d62g3d7.png" height="512" width="800" medium="image"/>            
            <description><![CDATA[ <b><u>name</u></b><br />Russetkit|Russetpaw|Russetpelt<br /><br /><b><u>gender</u></b><br />She-cat<br /><br /><b><u>age</u></b><br />40 moon (Need to change that on her sheet)<br /><br /><b><u>clan</u></b><br />WindClan<br /><br /><b><u>rank</u></b><br />Warrior<br /><br /><b><u>mate</u></b><br />None<br /><br /><b><u>kits</u></b><br />None<br /><br /><b><u>parents</u></b><br />Lichenstorm (father)<br />Maplefur (mother, deceased))<br /><br /><b><u>siblings</u></b><br />Cherryfoot (Sister)<br /><br /><b><u>background</u></b><br />Russetpelt's past his not sad but still heart breaking after hearing what her mother had done. In her kit life everything was not the greatest and could have been better with-out her mother and uncle being there in her life and her sisters life. After she was born her mother left russetkit and cherrykit to die but they had there father to pretect them all there life untill the clan finally let them come back seeing how they found out Maplefur had left them. Russetpelt's and Cherryfoot's mother killed many of there friends in the clan and went to go join a evil clan that was not a group of cats to be around. <br /><br />Some moons went by and finally Russetkit and Cherrykit were not finally apprentices and learning how to fight for the clan, mabey one day they would meet there mother when both become warriors but olny to take her life and get ride of her evil. Being trained helped them grow better with the other cats in Windclan and help them live in peace, once warriors there father stayed closer to them more then ever untill the evil had gone.<br /><br />The day came for the great battle with these evil cats trying to take Windclan territiory and everything they had in there paws but the clan would die before this happen, this is when both Russetpelt and Cherryfoot would face there mother and brang her evil away from this land. hours went by and finally it was over Windclan had showen this evil who better and strong them them + Russetpelt and Cherryfoot had proven they could take there mother's life as they have done.<br /><br /><b><u>personality</u></b><br />{Adamant} | {Independent} | {Brave} | {Ambitious} | {Empathetic} | {Loyal}<br /><br /><u>{Adamant}:</u> Once her mind is set, she is not easily detoured. If one thing could be said about Russetpelt, it is that she persistant and always follows through with his decisions and promises.<br /><br /><u>{Independent}:</u> The she-cat is fiercely independent and simply loathes others taking care of him. The last place you would find this she-cat is in the medicine den. After battles, you might have to drag her in to provide treatment. While she will look out for others, she wants no one looking out for her. She wants to do everything by herself and for herself. Others taking care of her makes her feel weak, and that is something he just can't have.<br /><br /><u>{Brave}:</u> Whether it is valor or plain stupidity, Russetpelt is courageous if nothing else. She is first into battle, and last to flee. However, do not be deceived. The she-cat is no battle hungry ruffian. She would rather avoid battle if given the chance. But no matter the circumstance, she is never afraid to fight and would never back down from one.<br /><br /><u>{Ambitious}:</u> The young cat definitely possesses dreams and goals. She desires to become the next deputy or leader of her clan and will always pursue her vision. But regardless, she is not the kind of cat who will let that ambition control her and allow it to waver her loyalty to Windclan.<br /><br /><u>{Empathetic}:</u> Probably the only trait she gained from his mentor, Russetpelt is quite empathetic. Despite her rough exterior, the she-cat is very insightful and compassionate. With much ease, she can put himself in another cat's paws and understand and share their feelings.<br /><br /><u>{Loyal}:</u> Russetpelt puts the clan above herself at all times. She would, without a moment of hesitation, lay her life down for her clan. She follows the warrior code word for word, but at the same time, she isn't afraid to break the rules if she feels the cause is necessary.<br /><br /><b><u>Relationships</u></b><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/> Crush<br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/> Love<br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/> Mates<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/> Dislike<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/> Hate<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/> Wants them dead<br /><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" title="Bullet; Green"/> Friend<br /><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" title="Bullet; Green"/><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" title="Bullet; Green"/> Best friend<br /><img src="http://e.deviantart.net/emoticons/b/bulletpurple.gif" width="10" height="10" alt=":bulletpurple:" title="Bullet; Purple"/> Interested in/Curious<br /><img src="http://e.deviantart.net/emoticons/b/bulletwhite.gif" width="10" height="10" alt=":bulletwhite:" title="Bullet; White"/> Acquaintance<br /><img src="http://e.deviantart.net/emoticons/b/bulletblack.gif" width="10" height="10" alt=":bulletblack:" title="Bullet; Black"/> Unsure<br /><img src="http://e.deviantart.net/emoticons/b/bulletblack.gif" width="10" height="10" alt=":bulletblack:" title="Bullet; Black"/><img src="http://e.deviantart.net/emoticons/b/bulletblack.gif" width="10" height="10" alt=":bulletblack:" title="Bullet; Black"/> Discomfort<br /><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" title="Bullet; Blue"/> Family<br /><img src="http://e.deviantart.net/emoticons/b/bulletyellow.gif" width="10" height="10" alt=":bulletyellow:" title="Bullet; Yellow"/> Respect<br />------------------------------------------------<br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" title="Bullet; Blue"/> Lichenstorm - Beloved father if olny you could stay by my side but I know one day you will pass like mother did, you will be the one to go meet starclan first. Love fills my heart for you and always will never to be take away.<br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" title="Bullet; Blue"/> <strike>Maplefur: I hate you with my life and never want to see you again, you can just be death in the dark forest for all I care. You are fmaily and still my mother but I have lost all feelings for you it's all you falt.</strike><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" title="Bullet; Blue"/> Cherryfoot - Sister you are so funny at times when I need to be cheared back up and you are always there for me. By my side like you are glued to me, you are older but I look up to you. Love for you is always there in my heart.<br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletyellow.gif" width="10" height="10" alt=":bulletyellow:" title="Bullet; Yellow"/><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" title="Bullet; Green"/><a href="http://april663.deviantart.com/art/Hollystorm-366873819?q=gallery%3Athe-perilous-journey%2F43155008&amp;qo=0">Hollystorm</a> - A great friend you are to anyone in the clan but you wish not to get close to anyone but just to know them, I feel the same way. Respecting you is a great deal for me, for being a loyal and great warrior to windclan for so long.<br /><br /><b><u>||Physical information||</u></b><br /><br /><b><u>Size</u></b><br />Taller than the average She-cat<br /><br /><b><u>Build</u></b><br />Long legs; skinny the most cats<br /><br /><b><u>Fur type</u></b><br />smoth and ruff<br /><br /><b><u>Breed</u></b><br />Unknown<br /><br /><b><u>Scent</u></b><br />Flowers<br /><br /><b><u>||Sexuality information||</u></b><br /><br /><b><u>Orientation</u></b><br />Olny likes toms<br /><br /><b><u>Preferences</u></b><br />Blue eyes; Long, soft fur of any color; Large size cats.<br /><br /><b><u>Looking for</u></b><br /><b>x</b> Lasting relationship<br /><br /><b><u>||Extra information||</u></b><br /><br /><b><u>Likes</u></b><br />- Windy days<br />- Open areas<br />- exploring<br />- Being loyal<br /><br /><b><u>Dislikes</u></b><br />- Being out of line<br />- Disloyal cats<br />- Forests<br />- Getting wet<br /><br /><b><u>Playlist</u></b><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://www.youtube.com/watch?v=_EsSYkE3CCw">All heart taken</a><br /><br />Group Sheet (C) *<a class="u" href="http://april663.deviantart.com">april663</a><br /><a target="_self" href="http://the-perilous-journey.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/h/the-perilous-journey.png?1" alt=":iconthe-perilous-journey:" title="The-Perilous-Journey" /></a> (C) *<a class="u" href="http://april663.deviantart.com">april663</a><br /><div><img src="http://th07.deviantart.net/fs71/300W/i/2013/110/2/6/russetpelt_by_warriorcatmaster-d62g3d7.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>A woman's job is never done....</title>
                <link>http://aden-thecaringone.deviantart.com/art/A-woman-s-job-is-never-done-370692860</link>
                <guid isPermaLink="true">http://aden-thecaringone.deviantart.com/art/A-woman-s-job-is-never-done-370692860</guid>
                <pubDate>Thu, 09 May 2013 17:09:39 PDT</pubDate>
                        <media:title type="plain">A woman's job is never done....</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Fashion Design">designs/fashion/fashionill</media:category>
        <media:credit role="author" scheme="urn:ebu">Aden-thecaringone</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/a/d/aden-thecaringone.jpg?2</media:credit> 
        <media:copyright url="http://aden-thecaringone.deviantart.com">Copyright 2013 *Aden-thecaringone</media:copyright>            <media:description type="html"><![CDATA[ wallpaper I made off from <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.dressupgames.com/anime.html">[link]</a><br /><br />Aye ya D:<br /><br />A woman's job is never done, especially when your the daughter of the King and queen of Japan <img src="http://e.deviantart.net/emoticons/a/animesweat.gif" width="19" height="19" alt="^^;" data-embed-type="emoticon" data-embed-id="417" title="Sweating a little..."/><br /><br />You guys should have more sympathy for Yuna D: It's not easy living a life like hers. Not only is she future queen and a high school student, but also a pop singer and she has a part time job. I mean everyday of Yuna's life she gets up 24hrs a day of serving her people, studying and trying to graduate high school, entertain her fans, and work her butt off to make alittle extra money for herself until the end of the day and she has to start all over again. Think of all the pressure she has to put up with and all the hard work she has to do O.O And she hardly ever gets to spend time with family or friends, let alone time for herself.<br /><br />Poor Yuna <img src="http://e.deviantart.net/emoticons/f/frown.gif" width="15" height="15" alt=":(" data-embed-type="emoticon" data-embed-id="380" title=":( (Sad)"/> No wonder she is so exhausted at the end of the day.<br />Ok guys, fashion show is over! It's time we let Yuna rest and give her break. <br />Poor girl is so exhausted she can barely keep her eyes open.<br /><br />*Tucks her in the bed and she falls asleep*<br /><br />WHAT ARE YOU PEOPLE STILL DOING HERE?! D=&lt;<br /><br />The Fashion show is over! Ok! She's trying to rest! You'll see her tomorrow! Ok? Now Good day! And dont slam the door on the way out. Trust me <img src="http://e.deviantart.net/emoticons/f/fear.gif" width="18" height="18" alt=":fear:" data-embed-type="emoticon" data-embed-id="228" title="Fear"/> you don't want to see a cranky girl when she is disturbed from her nap? I have seen it. And *gulp* it's scary <img src="http://e.deviantart.net/emoticons/f/fear.gif" width="18" height="18" alt=":fear:" data-embed-type="emoticon" data-embed-id="228" title="Fear"/> Never ever wake a woman up from her nap....especially Yuna. <br /><br />Ain't that right Shades? <img src="http://e.deviantart.net/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/><br /><br />Anyway, hope you guys enjoyed the fashion show<br />Thank you all for coming <img src="http://e.deviantart.net/emoticons/b/bow.gif" width="21" height="16" alt=":bow:" data-embed-type="emoticon" data-embed-id="418" title="Thank you! Thank you!"/><br /><br />Yuna belongs to me<br />Credit for the game goes to the original creator<br /><br />(This one was for you ladies <img src="http://e.deviantart.net/emoticons/w/wink.gif" width="15" height="15" alt=";)" data-embed-type="emoticon" data-embed-id="387" title=";) (Wink)"/> Fellas be appreciated for the women in your lives because believe me if it's anyone that has it rough in life it's the women. So fellas go tell your moms and your girfriends and your teachers or whatever and let them know how much you appreciate their hard work) ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs71/150/f/2013/129/1/2/a_woman_s_job_is_never_done_____by_aden_thecaringone-d64p8fw.jpg" height="150" width="97"/>            <media:thumbnail url="http://th06.deviantart.net/fs71/300W/f/2013/129/1/2/a_woman_s_job_is_never_done_____by_aden_thecaringone-d64p8fw.jpg" height="463" width="300"/>            <media:content url="http://fc08.deviantart.net/fs71/f/2013/129/1/2/a_woman_s_job_is_never_done_____by_aden_thecaringone-d64p8fw.jpg" height="600" width="389" medium="image"/>            
            <description><![CDATA[ wallpaper I made off from <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.dressupgames.com/anime.html">[link]</a><br /><br />Aye ya D:<br /><br />A woman's job is never done, especially when your the daughter of the King and queen of Japan <img src="http://e.deviantart.net/emoticons/a/animesweat.gif" width="19" height="19" alt="^^;" data-embed-type="emoticon" data-embed-id="417" title="Sweating a little..."/><br /><br />You guys should have more sympathy for Yuna D: It's not easy living a life like hers. Not only is she future queen and a high school student, but also a pop singer and she has a part time job. I mean everyday of Yuna's life she gets up 24hrs a day of serving her people, studying and trying to graduate high school, entertain her fans, and work her butt off to make alittle extra money for herself until the end of the day and she has to start all over again. Think of all the pressure she has to put up with and all the hard work she has to do O.O And she hardly ever gets to spend time with family or friends, let alone time for herself.<br /><br />Poor Yuna <img src="http://e.deviantart.net/emoticons/f/frown.gif" width="15" height="15" alt=":(" data-embed-type="emoticon" data-embed-id="380" title=":( (Sad)"/> No wonder she is so exhausted at the end of the day.<br />Ok guys, fashion show is over! It's time we let Yuna rest and give her break. <br />Poor girl is so exhausted she can barely keep her eyes open.<br /><br />*Tucks her in the bed and she falls asleep*<br /><br />WHAT ARE YOU PEOPLE STILL DOING HERE?! D=&lt;<br /><br />The Fashion show is over! Ok! She's trying to rest! You'll see her tomorrow! Ok? Now Good day! And dont slam the door on the way out. Trust me <img src="http://e.deviantart.net/emoticons/f/fear.gif" width="18" height="18" alt=":fear:" data-embed-type="emoticon" data-embed-id="228" title="Fear"/> you don't want to see a cranky girl when she is disturbed from her nap? I have seen it. And *gulp* it's scary <img src="http://e.deviantart.net/emoticons/f/fear.gif" width="18" height="18" alt=":fear:" data-embed-type="emoticon" data-embed-id="228" title="Fear"/> Never ever wake a woman up from her nap....especially Yuna. <br /><br />Ain't that right Shades? <img src="http://e.deviantart.net/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/><br /><br />Anyway, hope you guys enjoyed the fashion show<br />Thank you all for coming <img src="http://e.deviantart.net/emoticons/b/bow.gif" width="21" height="16" alt=":bow:" data-embed-type="emoticon" data-embed-id="418" title="Thank you! Thank you!"/><br /><br />Yuna belongs to me<br />Credit for the game goes to the original creator<br /><br />(This one was for you ladies <img src="http://e.deviantart.net/emoticons/w/wink.gif" width="15" height="15" alt=";)" data-embed-type="emoticon" data-embed-id="387" title=";) (Wink)"/> Fellas be appreciated for the women in your lives because believe me if it's anyone that has it rough in life it's the women. So fellas go tell your moms and your girfriends and your teachers or whatever and let them know how much you appreciate their hard work)<br /><div><img src="http://th06.deviantart.net/fs71/300W/f/2013/129/1/2/a_woman_s_job_is_never_done_____by_aden_thecaringone-d64p8fw.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Which Sally sprite should I use?</title>
                <link>http://xxcrappyanimationsxx.deviantart.com/art/Which-Sally-sprite-should-I-use-367278459</link>
                <guid isPermaLink="true">http://xxcrappyanimationsxx.deviantart.com/art/Which-Sally-sprite-should-I-use-367278459</guid>
                <pubDate>Mon, 22 Apr 2013 16:54:00 PDT</pubDate>
                        <media:title type="plain">Which Sally sprite should I use?</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">xXCrappyAnimationsXx</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/x/x/xxcrappyanimationsxx.png?8</media:credit> 
        <media:copyright url="http://xxcrappyanimationsxx.deviantart.com">Copyright 2013 *xXCrappyAnimationsXx</media:copyright>
            <media:community>
                <media:tags>@xXEmoSadnessXx</media:tags>
            </media:community>            <media:description type="html"><![CDATA[ Which Sally sprite should I use for my upcoming sprite movie which I currently don't have a title for but it shows Amelia and Shade's break up and how Shade and Sally finally ended up together (they both are best friends and had a minor crush on each other for the longest), they have to fight a minor villain which I am yet to reveal ]]></media:description>            <media:thumbnail url="http://th02.deviantart.net/fs70/150/i/2013/112/4/1/which_sally_sprite_should_i_use__by_xxcrappyanimationsxx-d62o1vf.png" height="64" width="150"/>            <media:thumbnail url="http://th07.deviantart.net/fs70/300W/i/2013/112/4/1/which_sally_sprite_should_i_use__by_xxcrappyanimationsxx-d62o1vf.png" height="127" width="300"/>            <media:content url="http://fc08.deviantart.net/fs70/i/2013/112/4/1/which_sally_sprite_should_i_use__by_xxcrappyanimationsxx-d62o1vf.png" height="434" width="1024" medium="image"/>            
            <description><![CDATA[ Which Sally sprite should I use for my upcoming sprite movie which I currently don't have a title for but it shows Amelia and Shade's break up and how Shade and Sally finally ended up together (they both are best friends and had a minor crush on each other for the longest), they have to fight a minor villain which I am yet to reveal<br /><div><img src="http://th07.deviantart.net/fs70/300W/i/2013/112/4/1/which_sally_sprite_should_i_use__by_xxcrappyanimationsxx-d62o1vf.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Radioactive - Imagine Dragons (Timber Wolfes)</title>
                <link>http://aliceebryant.deviantart.com/art/Radioactive-Imagine-Dragons-Timber-Wolfes-369479566</link>
                <guid isPermaLink="true">http://aliceebryant.deviantart.com/art/Radioactive-Imagine-Dragons-Timber-Wolfes-369479566</guid>
                <pubDate>Fri, 03 May 2013 15:15:34 PDT</pubDate>
                        <media:title type="plain">Radioactive - Imagine Dragons (Timber Wolfes)</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="CD Covers">designs/cdcovers</media:category>
        <media:credit role="author" scheme="urn:ebu">aliceebryant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/a/l/aliceebryant.png?9</media:credit> 
        <media:copyright url="http://aliceebryant.deviantart.com">Copyright 2013 ~aliceebryant</media:copyright>            <media:description type="html"><![CDATA[ <img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" data-embed-type="emoticon" data-embed-id="568" title="Bullet; Pink"/> REQUESTED BY ~<a class="u" href="http://color-clouds.deviantart.com">Color-Clouds</a><br /><br />I'm waking up to ash and dust<br />I wipe my brow and I sweat my rust<br />I'm breathing in the chemicals<br /><br />I'm breaking in, shaping up, then checking out on the prison bus<br />This is it, the apocalypse<br />Whoa<br /><br />I'm waking up, I feel it in my bones<br />Enough to make my systems blow<br />Welcome to the new age, to the new age<br />Welcome to the new age, to the new age<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br /><br />I raise my flags, don my clothes<br />It's a revolution, I suppose<br />We're painted red to fit right in<br />Whoa<br /><br />I'm breaking in, shaping up, then checking out on the prison bus<br />This is it, the apocalypse<br />Whoa<br /><br />I'm waking up, I feel it in my bones<br />Enough to make my systems blow<br />Welcome to the new age, to the new age<br />Welcome to the new age, to the new age<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br /><br />All systems go, the sun hasn't died<br />Deep in my bones, straight from inside<br /><br />I'm waking up, I feel it in my bones<br />Enough to make my systems blow<br />Welcome to the new age, to the new age<br />Welcome to the new age, to the new age<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br /><br />Imagine Dragons Logo: <a href="http://impala99.deviantart.com/art/Imagine-Dragons-logo-350900774">[link]</a> by ~<a class="u" href="http://impala99.deviantart.com">impala99</a><br />Image from: My little wiki<br />Font: 'Gotham Bold'<br />Time taken: 30 minutes<br />Created in Photoshop CS6 ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs71/150/f/2013/123/7/2/radioactive___imagine_dragons__timber_wolfes__by_aliceebryant-d63z89a.png" height="150" width="150"/>            <media:thumbnail url="http://th05.deviantart.net/fs71/300W/f/2013/123/7/2/radioactive___imagine_dragons__timber_wolfes__by_aliceebryant-d63z89a.png" height="300" width="300"/>            <media:content url="http://fc07.deviantart.net/fs71/f/2013/123/7/2/radioactive___imagine_dragons__timber_wolfes__by_aliceebryant-d63z89a.png" height="800" width="800" medium="image"/>            
            <description><![CDATA[ <img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" data-embed-type="emoticon" data-embed-id="568" title="Bullet; Pink"/> REQUESTED BY ~<a class="u" href="http://color-clouds.deviantart.com">Color-Clouds</a><br /><br />I'm waking up to ash and dust<br />I wipe my brow and I sweat my rust<br />I'm breathing in the chemicals<br /><br />I'm breaking in, shaping up, then checking out on the prison bus<br />This is it, the apocalypse<br />Whoa<br /><br />I'm waking up, I feel it in my bones<br />Enough to make my systems blow<br />Welcome to the new age, to the new age<br />Welcome to the new age, to the new age<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br /><br />I raise my flags, don my clothes<br />It's a revolution, I suppose<br />We're painted red to fit right in<br />Whoa<br /><br />I'm breaking in, shaping up, then checking out on the prison bus<br />This is it, the apocalypse<br />Whoa<br /><br />I'm waking up, I feel it in my bones<br />Enough to make my systems blow<br />Welcome to the new age, to the new age<br />Welcome to the new age, to the new age<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br /><br />All systems go, the sun hasn't died<br />Deep in my bones, straight from inside<br /><br />I'm waking up, I feel it in my bones<br />Enough to make my systems blow<br />Welcome to the new age, to the new age<br />Welcome to the new age, to the new age<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br />Whoa, whoa, whoa, whoa, whoa, whoa, whoa, I'm radioactive, radioactive<br /><br />Imagine Dragons Logo: <a href="http://impala99.deviantart.com/art/Imagine-Dragons-logo-350900774">[link]</a> by ~<a class="u" href="http://impala99.deviantart.com">impala99</a><br />Image from: My little wiki<br />Font: 'Gotham Bold'<br />Time taken: 30 minutes<br />Created in Photoshop CS6<br /><div><img src="http://th05.deviantart.net/fs71/300W/f/2013/123/7/2/radioactive___imagine_dragons__timber_wolfes__by_aliceebryant-d63z89a.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>The Deco Age Collage Wallpaper</title>
                <link>http://makini90.deviantart.com/art/The-Deco-Age-Collage-Wallpaper-371381607</link>
                <guid isPermaLink="true">http://makini90.deviantart.com/art/The-Deco-Age-Collage-Wallpaper-371381607</guid>
                <pubDate>Mon, 13 May 2013 00:31:31 PDT</pubDate>
                        <media:title type="plain">The Deco Age Collage Wallpaper</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">Makini90</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/m/a/makini90.jpg?4</media:credit> 
        <media:copyright url="http://makini90.deviantart.com">Copyright 2013 ~Makini90</media:copyright>            <media:description type="html"><![CDATA[ I know that I don't have another Deco Age sketch like I said I would in last week's journal, so instead I wanted to give you guys something special. I composed a collage of all of my deco posters. Originally I was gonna do this when I finished 18 - 20 posters, but I decided to create the collage at 16. To give a more vintage feel, I added a grainy noise texture and a vintage texture courtesy of Knald. I created this as wallpaper for anyone to download. I think I need to take a break from doing these deco posters all together. So I'm kinda putting this on hiatus and the deco age will return when I can get my mind together. I'll explain more in the journal post after posting this up. <br /><br />Deco Age Gallery:<br /><a href="http://makini90.deviantart.com/gallery/41524841">[link]</a><br /><br />Feedback is appreciated.<br />Enjoy.<br /><br />Vintage texture is courtesy of Knald:<br /><a href="http://knald.deviantart.com/art/Vintage-paper-TEXTURE-PACK-152400787">[link]</a> ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs71/150/i/2013/133/c/7/the_deco_age_collage_wallpaper_by_makini90-d653zvr.jpg" height="100" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs71/300W/i/2013/133/c/7/the_deco_age_collage_wallpaper_by_makini90-d653zvr.jpg" height="200" width="300"/>            <media:content url="http://fc04.deviantart.net/fs71/i/2013/133/c/7/the_deco_age_collage_wallpaper_by_makini90-d653zvr.jpg" height="601" width="900" medium="image"/>            
            <description><![CDATA[ I know that I don't have another Deco Age sketch like I said I would in last week's journal, so instead I wanted to give you guys something special. I composed a collage of all of my deco posters. Originally I was gonna do this when I finished 18 - 20 posters, but I decided to create the collage at 16. To give a more vintage feel, I added a grainy noise texture and a vintage texture courtesy of Knald. I created this as wallpaper for anyone to download. I think I need to take a break from doing these deco posters all together. So I'm kinda putting this on hiatus and the deco age will return when I can get my mind together. I'll explain more in the journal post after posting this up. <br /><br />Deco Age Gallery:<br /><a href="http://makini90.deviantart.com/gallery/41524841">[link]</a><br /><br />Feedback is appreciated.<br />Enjoy.<br /><br />Vintage texture is courtesy of Knald:<br /><a href="http://knald.deviantart.com/art/Vintage-paper-TEXTURE-PACK-152400787">[link]</a><br /><div><img src="http://th02.deviantart.net/fs71/300W/i/2013/133/c/7/the_deco_age_collage_wallpaper_by_makini90-d653zvr.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Return to Unus Solum</title>
                <link>http://ravajava.deviantart.com/art/Return-to-Unus-Solum-370873274</link>
                <guid isPermaLink="true">http://ravajava.deviantart.com/art/Return-to-Unus-Solum-370873274</guid>
                <pubDate>Fri, 10 May 2013 16:07:01 PDT</pubDate>
                        <media:title type="plain">Return to Unus Solum</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">Ravajava</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/r/a/ravajava.jpg?3</media:credit> 
        <media:copyright url="http://ravajava.deviantart.com">Copyright 2013 ~Ravajava</media:copyright>            <media:description type="html"><![CDATA[ Here's the heavily updated map.<br /><br />Going to add cities later. Currently I'm trying to finish the game version so that it can be printed off for tomorrow afternoon.<br /><br />So, all the nations as of 1800 RT. This is where the game will start, and this will be the information in the rule book. Not all of these countries will be playable...<br /><br />Arcea is a Republic, created by the unification of three separate kingdoms into a single state. It makes up the core of the continental powers.<br /><br />Capitol: Nikea<br />National Anthem: Hearth<br />President: Arthur Von Sherbrooke<br />Population: 25 million<br />GDP per capita (adjusted to USD): 55 000<br />Demonym: Arcean or Arcenian<br />Government: Confederal Republic<br />Formation: Kingdom 110 RT, Republic 1784<br />Phone Lines: Yes<br /><br />The Kingdom of Corinth is a new player on the world stage that rose to power in the late 1600's, threatening to become the de facto continental superpower. The country enjoyed a stable 1700's under a series of populist monarch's who lead the country through the rougher years. While not yet a democracy, some parts of the country, such as provincial governments and the kings counsel are democratic.<br /><br />Capitol: Corinta<br />National Anthem: A Wing and a Prayer<br />King: Populous VI<br />Population: 19 million<br />GDP per capita: 30 000<br />Demonym: Corinthian<br />Government: Constitutional Monarchy<br />Formation: Claimed 1612, Official 1621<br />Phone Lines: Yes<br /><br />South Arcea and West Hoffnungia has a dark history,one forged in constant warfare. Only the in the last 100 years have they found peace,and in that time they have grown rapidly. Since 1776, South Arcea has been considered one of the continental powers, albeit one of the weaker ones.<br /><br />Capitol: Falsueg<br />National Anthem: Lied Voor Glorieuze Zuid-land<br />King: Hizarius III<br />Population: 12 million<br />GDP per capita: 29 000<br />Demonym: South Arcean<br />Government: Unitary parliamentary constitutional monarchy<br />Formation: 1625<br />Phone Lines: Yes<br /><br />The United Hoffnung Republics were once the greatest power on the continent. But it's own idealism was its undoing, as the private sector ultimately became the government over the course of the 1700's. This corporatist has slowly fallen from grace, and is now dealing with widespread unrest.<br /><br />Capitol: Maldrecoy<br />National Anthem: Über den Hügeln und Weit Entfernt<br />President: Otto Von William<br />Population: 50 million<br />GDP per capita: 19 000<br />Demonym: Hoffnungian or Hoffnung<br />Government: Oligarchic Republic<br />Formation: Kingdom 710, Republic 1327<br />Phone Lines: In most areas<br /><br />North Ghurrka is a former province of Corinth that broke off shortly after revolting from Arcea. Since then, North Gurrka has existed peacefully, making a solid economy through mining and refining materials for use in metal works elsewhere.<br /><br />Capitol: Boanne<br />National Anthem: This Land of Ours<br />King: Khama III<br />Prime Minister: Kwena Kgosi<br />Population: 13 million<br />GDP per capita: 27 000<br />Demonym: Ghurkan<br />Government: Unitary parliamentary constitutional monarchy<br />Formation: 1621<br />Phone Lines: Yes<br /><br />Myayore is a small Republic located on the banks of Southern Arrow Lake and a protectorate of the Kingdom of Corinth. Myayore was originally one of the many Ghurrka tribes that roam the Pangaea Desert, but unlike the others they decided to settle down after the continental powers began to crack down on them alongside pirates in the late 1600's.<br /><br />Capitol: Tel-Sheia<br />National Anthem: Forever Forward<br />President: David Sharett<br />Population: 3 million<br />GDP per capita: 25 000<br />Demonym: Mayan<br />Government: Oligarchic Republic<br />Formation: 1695<br />Phone Lines: No<br /><br />Scarabeen is a war torn nation composed of a loosely knit series of city states. Once home to pirates the wreaked havoc on airship trade routes, advancements in airship technology over the course of the 1700's made this impossible. The people have been left to fight over what's left.<br /><br />Capitol: Scarabeen<br />National Anthem: None<br />King: Reza Qajar (claimant)<br />Population: 25 million<br />GDP per capita: 3000<br />Demonym: Scareen<br />Government: Absolute Monarchy<br />Formation: N/A<br />Phone Lines: No<br /><br />Euphesus is little hold out of Ghurrka people who follow a cult like religion that became popular in the 700's. Slowly, they have defeated unorganized tribes and hunter gatherers to build a sizable nation. They are largely ignored by most everyone except Enshaw, the UHR and Shirudo, who they maintain neutrality with.<br /><br />Capitol: Aragon<br />National Anthem: Royal March<br />King: Nebrija IV<br />Population: 15 million<br />GDP per capita: 32 000<br />Demonym: Euphesien<br />Government: Absolute Monarchy<br />Formation: 712 RT<br />Phone Lines: Yes<br /><br />Nordvest is a religious state that broke off from Corinth because they believe that the westerners were becoming too "Arcean". The country has not developed since that point 200 years ago. The population is highly religious, and poorly educated. Only a few rich elite can read.<br /><br />Capitol: Norinta<br />National Anthem: The King We Obey<br />King: Populus XI<br />Population: 42 million<br />GDP per capita: 6000<br />Demonym: Nordvestian<br />Government: Absolute Monarchy<br />Formation: 1720<br />Phone Lines: No<br /><br />The tale of the Shiurdo home islands is an epic tale of hero's, glorious battles and great achievements. That is until they met the Arcean's, who have almost never lost to them. The Shirudo's drive for revenge against the Arcean's has unified the people in a common goal, but the strength of the bond is beginning to wain as some people realize that they may be better off moving on...<br /><br />Capitol: Kohwoor<br />National Anthem: May Your Reign Last Forever<br />King: Taisho II<br />Population: 32 million<br />GDP per capita: 15 000<br />Demonym: Shirudo<br />Government: Constitutional Monarchy<br />Formation: N/A<br />Phone Lines: In most areas<br /><br />Enshaw embodies resistance. Despite being invaded countless times, the people of this island jewel have never faltered. The Island Republic has adapted to each new threat with speed and effectiveness, and because of that , finds itself independent and proud.<br /><br />Capitol: Lanzarote<br />National Anthem: The March of the Talisman<br />President: Raul Juventud<br />Population: 20 million<br />GDP per capita: 29 000<br />Demonym: Enshawdian<br />Government: Federal Constitutional Republic<br />Formation: Official 488 RT, Recognized 1618<br />Phone Lines: Yes<br /><br />Cordellia along with Nordvest broke off from the Corinthian Empire in the 1720''s. Anger at an increasingly despotic government in Norinta caused the country to break off. Attempts at re-unification with Corinth have been hampered by protests in the council of Falsueg. Despite this, Corinth has a huge amount of sway in Cordellian affairs. Nordvest can only stop attempts at keeping these two apart for so long. <br /><br />Capitol: Moezand<br />National Anthem: For King and Empire<br />Monarch: Hazel I<br />Population: 5 million<br />GDP per capita: 20 000<br />Demonym: Cordellian<br />Government: Constitutional Monarchy<br />Formation: 1733<br />Phone Lines: In most areas<br /><br />Unlike many of the Eastern States of the former Empire of Corinth, Cambria refused to revolt, staying loyal to the crown. Logistics and both external and internal pressure ultimately made it impossible for the province to stay within the Kingdom of Corinth. In 1751, the country peacefully left the kingdom. The two nations maintain excellent relations, with Corinth maintaining the defense of the single city state and its borders.<br /><br />Capitol: Cambria<br />National Anthem: A Wing and a Prayer<br />Monarch: Charron I<br />Population: 1 million<br />GDP per capita: 25 000<br />Demonym: Cambrian<br />Government: Constitutional Monarchy<br />Formation: 1751<br />Phone Lines: Yes<br /><br />Imania was a holding of Ephesus won in 1617 during the chaos of the Tri-State rebellion. Wishing to avenge the loss, Arcea began pumping money into Corinthian underground movements and into undermining belief in Ephesus's state religion. By 1720, Ephesian control was beginning to slip as public protests became increasingly common. Falsueg ultimately ordered Ephesus to relinquish control of the territory, with the Shirudo sending in forces to ensure this happened. To this day Imania and the Shirudo have great relations. <br /><br />Capitol: Phyber<br />National Anthem: Song of the Three Seas<br />President: Byzan Ymnos<br />Population: 4 million<br />GDP per capita: 5000<br />Demonym: Imanian<br />Government: Federal Republic<br />Formation: Claimed 1720, Recognized 1731<br />Phone Lines: No<br /><br />The Konchinentaru Shogunate were a loose band of cities and nomadic tribes of varying wealth and power who live in what was once a Shirudo holding on the continent. In the late 1500's, the Second Arcean Empire managed to push the Shirudo off the land, but were ultimately pushed out by armed rebellion. The country remained in a limbo until Nordvest attempted to annex the area. The people unified and fought off Nordvest. The nation is now a protectorate of the Shirudo, which has raised tensions between the Shirudo and Nordvest<br /><br />Capitol: Ulsa<br />National Anthem: None<br />Monarch: Shimazu III (Vice Regent) and/or Taisho II<br />Population: 4 million<br />GDP per capita: 9000<br />Demonym: West Shirudo<br />Government: Absolute Monarchy<br />Formation: Recognized 1700<br />Phone Lines: No<br /><br />The Kingdom of Dahomey, for most of the last 1000 years, has been the dominant power around the Alwenachta Sea. A dominant central power well respected by both the continental powers and the Shirudo, they were the hub of world trade for almost six centuries. The rising power Ephesus managed to cross the Abahj River and steal the province of Rioja in 1457, taking most of the countries arable land and putting them dangerously close to the capitol of Zandia. Dahomey has never been nearly as strong since, but a resurgence in the second half of the 1600's and an alliance with North Ghurrka saw them make Orissca a landlocked country and take key ports in Zibandar province.<br /><br /> Capitol: Zandia<br />National Anthem: March Forward, Mother Dahomey<br />Monarch: Welayata XI<br />Prime Minister: Gedo Armhara<br />Population: 12 million<br />GDP per capita: 6000<br />Demonym: Dohomian<br />Government: Unitary parliamentary constitutional monarchy <br />Formation: 800<br />Phone Lines: No<br /><br />Orissca was once one of the few gurrkhan states left alone by the continental powers. The Third Arcean Empire, looking, for easy land to expand into, took much of the countries western holdings, including its capitol Rasman, in the 1720'. Combined with losses to the Dahomey in the 1600's, the country was effectively made irrelevant. They are now more interested in modernization and taking advantage of mining the Ascension Mountains than expansion or imperial goals. <br /><br /> Capitol: Mardigar<br />National Anthem: Rights to Sovereignty <br />President: Kilic Tayp<br />Population: 3 million<br />GDP per capita: 16 000<br />Demonym: Orisscian<br />Government: Unitary parliamentary constitutional monarchy <br />Formation: Empire 615, Republic 1731<br />Phone Lines: Most areas<br /><br />White Forest is a buffer state created as a compromise between Arcea and Corinth shortly after the Tri-State. With the White Forest border being so heavily contested, it was ultimately decided that neither state should own the territory. The natives of White Forest are a mix of Rostefian and Mullian, and coexistence has been problematic at best with civil war always seeming to be right around the corner. South Arcea currently has 1000 troops stationed in the country on behalf of Corinth and Arcea, replacing the UHR peacekeepers who had been their for nearly two centuries. <br /><br /> Capitol: Marenburgh<br />National Anthem: Of Two Peoples a State<br />Prime Minister: Kevin von Avot<br />Population: 5 million<br />GDP per capita: 21 000<br />Demonym: Forester<br />Government: Parliamentary Republic<br />Formation: 1631<br />Phone Lines: Yes<br /><br />Contact is a mountainous state created by a diverse number of people who rebelled against the UHR. Falsueg has promised them a right to exist, and South Arcea has taken them as a protectorate with the ultimate aim of unifying with them. <br /><br /> <br /> Capitol: Nelsonton<br />National Anthem: Over the Hills and Far Away<br />Prime Minister: Jacob Openheimer<br />Population: 3 million<br />GDP per capita: 17 000<br />Demonym: Mountainer<br />Government: Parliamentary Republic<br />Formation: 1702<br />Phone Lines: Yes ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs70/150/i/2013/130/c/b/return_to_unus_solum_by_ravajava-d64t3ne.png" height="117" width="150"/>            <media:thumbnail url="http://th06.deviantart.net/fs70/300W/i/2013/130/c/b/return_to_unus_solum_by_ravajava-d64t3ne.png" height="234" width="300"/>            <media:content url="http://th06.deviantart.net/fs70/PRE/i/2013/130/c/b/return_to_unus_solum_by_ravajava-d64t3ne.png" height="790" width="1012" medium="image"/>            
            <description><![CDATA[ Here's the heavily updated map.<br /><br />Going to add cities later. Currently I'm trying to finish the game version so that it can be printed off for tomorrow afternoon.<br /><br />So, all the nations as of 1800 RT. This is where the game will start, and this will be the information in the rule book. Not all of these countries will be playable...<br /><br />Arcea is a Republic, created by the unification of three separate kingdoms into a single state. It makes up the core of the continental powers.<br /><br />Capitol: Nikea<br />National Anthem: Hearth<br />President: Arthur Von Sherbrooke<br />Population: 25 million<br />GDP per capita (adjusted to USD): 55 000<br />Demonym: Arcean or Arcenian<br />Government: Confederal Republic<br />Formation: Kingdom 110 RT, Republic 1784<br />Phone Lines: Yes<br /><br />The Kingdom of Corinth is a new player on the world stage that rose to power in the late 1600's, threatening to become the de facto continental superpower. The country enjoyed a stable 1700's under a series of populist monarch's who lead the country through the rougher years. While not yet a democracy, some parts of the country, such as provincial governments and the kings counsel are democratic.<br /><br />Capitol: Corinta<br />National Anthem: A Wing and a Prayer<br />King: Populous VI<br />Population: 19 million<br />GDP per capita: 30 000<br />Demonym: Corinthian<br />Government: Constitutional Monarchy<br />Formation: Claimed 1612, Official 1621<br />Phone Lines: Yes<br /><br />South Arcea and West Hoffnungia has a dark history,one forged in constant warfare. Only the in the last 100 years have they found peace,and in that time they have grown rapidly. Since 1776, South Arcea has been considered one of the continental powers, albeit one of the weaker ones.<br /><br />Capitol: Falsueg<br />National Anthem: Lied Voor Glorieuze Zuid-land<br />King: Hizarius III<br />Population: 12 million<br />GDP per capita: 29 000<br />Demonym: South Arcean<br />Government: Unitary parliamentary constitutional monarchy<br />Formation: 1625<br />Phone Lines: Yes<br /><br />The United Hoffnung Republics were once the greatest power on the continent. But it's own idealism was its undoing, as the private sector ultimately became the government over the course of the 1700's. This corporatist has slowly fallen from grace, and is now dealing with widespread unrest.<br /><br />Capitol: Maldrecoy<br />National Anthem: Über den Hügeln und Weit Entfernt<br />President: Otto Von William<br />Population: 50 million<br />GDP per capita: 19 000<br />Demonym: Hoffnungian or Hoffnung<br />Government: Oligarchic Republic<br />Formation: Kingdom 710, Republic 1327<br />Phone Lines: In most areas<br /><br />North Ghurrka is a former province of Corinth that broke off shortly after revolting from Arcea. Since then, North Gurrka has existed peacefully, making a solid economy through mining and refining materials for use in metal works elsewhere.<br /><br />Capitol: Boanne<br />National Anthem: This Land of Ours<br />King: Khama III<br />Prime Minister: Kwena Kgosi<br />Population: 13 million<br />GDP per capita: 27 000<br />Demonym: Ghurkan<br />Government: Unitary parliamentary constitutional monarchy<br />Formation: 1621<br />Phone Lines: Yes<br /><br />Myayore is a small Republic located on the banks of Southern Arrow Lake and a protectorate of the Kingdom of Corinth. Myayore was originally one of the many Ghurrka tribes that roam the Pangaea Desert, but unlike the others they decided to settle down after the continental powers began to crack down on them alongside pirates in the late 1600's.<br /><br />Capitol: Tel-Sheia<br />National Anthem: Forever Forward<br />President: David Sharett<br />Population: 3 million<br />GDP per capita: 25 000<br />Demonym: Mayan<br />Government: Oligarchic Republic<br />Formation: 1695<br />Phone Lines: No<br /><br />Scarabeen is a war torn nation composed of a loosely knit series of city states. Once home to pirates the wreaked havoc on airship trade routes, advancements in airship technology over the course of the 1700's made this impossible. The people have been left to fight over what's left.<br /><br />Capitol: Scarabeen<br />National Anthem: None<br />King: Reza Qajar (claimant)<br />Population: 25 million<br />GDP per capita: 3000<br />Demonym: Scareen<br />Government: Absolute Monarchy<br />Formation: N/A<br />Phone Lines: No<br /><br />Euphesus is little hold out of Ghurrka people who follow a cult like religion that became popular in the 700's. Slowly, they have defeated unorganized tribes and hunter gatherers to build a sizable nation. They are largely ignored by most everyone except Enshaw, the UHR and Shirudo, who they maintain neutrality with.<br /><br />Capitol: Aragon<br />National Anthem: Royal March<br />King: Nebrija IV<br />Population: 15 million<br />GDP per capita: 32 000<br />Demonym: Euphesien<br />Government: Absolute Monarchy<br />Formation: 712 RT<br />Phone Lines: Yes<br /><br />Nordvest is a religious state that broke off from Corinth because they believe that the westerners were becoming too "Arcean". The country has not developed since that point 200 years ago. The population is highly religious, and poorly educated. Only a few rich elite can read.<br /><br />Capitol: Norinta<br />National Anthem: The King We Obey<br />King: Populus XI<br />Population: 42 million<br />GDP per capita: 6000<br />Demonym: Nordvestian<br />Government: Absolute Monarchy<br />Formation: 1720<br />Phone Lines: No<br /><br />The tale of the Shiurdo home islands is an epic tale of hero's, glorious battles and great achievements. That is until they met the Arcean's, who have almost never lost to them. The Shirudo's drive for revenge against the Arcean's has unified the people in a common goal, but the strength of the bond is beginning to wain as some people realize that they may be better off moving on...<br /><br />Capitol: Kohwoor<br />National Anthem: May Your Reign Last Forever<br />King: Taisho II<br />Population: 32 million<br />GDP per capita: 15 000<br />Demonym: Shirudo<br />Government: Constitutional Monarchy<br />Formation: N/A<br />Phone Lines: In most areas<br /><br />Enshaw embodies resistance. Despite being invaded countless times, the people of this island jewel have never faltered. The Island Republic has adapted to each new threat with speed and effectiveness, and because of that , finds itself independent and proud.<br /><br />Capitol: Lanzarote<br />National Anthem: The March of the Talisman<br />President: Raul Juventud<br />Population: 20 million<br />GDP per capita: 29 000<br />Demonym: Enshawdian<br />Government: Federal Constitutional Republic<br />Formation: Official 488 RT, Recognized 1618<br />Phone Lines: Yes<br /><br />Cordellia along with Nordvest broke off from the Corinthian Empire in the 1720''s. Anger at an increasingly despotic government in Norinta caused the country to break off. Attempts at re-unification with Corinth have been hampered by protests in the council of Falsueg. Despite this, Corinth has a huge amount of sway in Cordellian affairs. Nordvest can only stop attempts at keeping these two apart for so long. <br /><br />Capitol: Moezand<br />National Anthem: For King and Empire<br />Monarch: Hazel I<br />Population: 5 million<br />GDP per capita: 20 000<br />Demonym: Cordellian<br />Government: Constitutional Monarchy<br />Formation: 1733<br />Phone Lines: In most areas<br /><br />Unlike many of the Eastern States of the former Empire of Corinth, Cambria refused to revolt, staying loyal to the crown. Logistics and both external and internal pressure ultimately made it impossible for the province to stay within the Kingdom of Corinth. In 1751, the country peacefully left the kingdom. The two nations maintain excellent relations, with Corinth maintaining the defense of the single city state and its borders.<br /><br />Capitol: Cambria<br />National Anthem: A Wing and a Prayer<br />Monarch: Charron I<br />Population: 1 million<br />GDP per capita: 25 000<br />Demonym: Cambrian<br />Government: Constitutional Monarchy<br />Formation: 1751<br />Phone Lines: Yes<br /><br />Imania was a holding of Ephesus won in 1617 during the chaos of the Tri-State rebellion. Wishing to avenge the loss, Arcea began pumping money into Corinthian underground movements and into undermining belief in Ephesus's state religion. By 1720, Ephesian control was beginning to slip as public protests became increasingly common. Falsueg ultimately ordered Ephesus to relinquish control of the territory, with the Shirudo sending in forces to ensure this happened. To this day Imania and the Shirudo have great relations. <br /><br />Capitol: Phyber<br />National Anthem: Song of the Three Seas<br />President: Byzan Ymnos<br />Population: 4 million<br />GDP per capita: 5000<br />Demonym: Imanian<br />Government: Federal Republic<br />Formation: Claimed 1720, Recognized 1731<br />Phone Lines: No<br /><br />The Konchinentaru Shogunate were a loose band of cities and nomadic tribes of varying wealth and power who live in what was once a Shirudo holding on the continent. In the late 1500's, the Second Arcean Empire managed to push the Shirudo off the land, but were ultimately pushed out by armed rebellion. The country remained in a limbo until Nordvest attempted to annex the area. The people unified and fought off Nordvest. The nation is now a protectorate of the Shirudo, which has raised tensions between the Shirudo and Nordvest<br /><br />Capitol: Ulsa<br />National Anthem: None<br />Monarch: Shimazu III (Vice Regent) and/or Taisho II<br />Population: 4 million<br />GDP per capita: 9000<br />Demonym: West Shirudo<br />Government: Absolute Monarchy<br />Formation: Recognized 1700<br />Phone Lines: No<br /><br />The Kingdom of Dahomey, for most of the last 1000 years, has been the dominant power around the Alwenachta Sea. A dominant central power well respected by both the continental powers and the Shirudo, they were the hub of world trade for almost six centuries. The rising power Ephesus managed to cross the Abahj River and steal the province of Rioja in 1457, taking most of the countries arable land and putting them dangerously close to the capitol of Zandia. Dahomey has never been nearly as strong since, but a resurgence in the second half of the 1600's and an alliance with North Ghurrka saw them make Orissca a landlocked country and take key ports in Zibandar province.<br /><br /> Capitol: Zandia<br />National Anthem: March Forward, Mother Dahomey<br />Monarch: Welayata XI<br />Prime Minister: Gedo Armhara<br />Population: 12 million<br />GDP per capita: 6000<br />Demonym: Dohomian<br />Government: Unitary parliamentary constitutional monarchy <br />Formation: 800<br />Phone Lines: No<br /><br />Orissca was once one of the few gurrkhan states left alone by the continental powers. The Third Arcean Empire, looking, for easy land to expand into, took much of the countries western holdings, including its capitol Rasman, in the 1720'. Combined with losses to the Dahomey in the 1600's, the country was effectively made irrelevant. They are now more interested in modernization and taking advantage of mining the Ascension Mountains than expansion or imperial goals. <br /><br /> Capitol: Mardigar<br />National Anthem: Rights to Sovereignty <br />President: Kilic Tayp<br />Population: 3 million<br />GDP per capita: 16 000<br />Demonym: Orisscian<br />Government: Unitary parliamentary constitutional monarchy <br />Formation: Empire 615, Republic 1731<br />Phone Lines: Most areas<br /><br />White Forest is a buffer state created as a compromise between Arcea and Corinth shortly after the Tri-State. With the White Forest border being so heavily contested, it was ultimately decided that neither state should own the territory. The natives of White Forest are a mix of Rostefian and Mullian, and coexistence has been problematic at best with civil war always seeming to be right around the corner. South Arcea currently has 1000 troops stationed in the country on behalf of Corinth and Arcea, replacing the UHR peacekeepers who had been their for nearly two centuries. <br /><br /> Capitol: Marenburgh<br />National Anthem: Of Two Peoples a State<br />Prime Minister: Kevin von Avot<br />Population: 5 million<br />GDP per capita: 21 000<br />Demonym: Forester<br />Government: Parliamentary Republic<br />Formation: 1631<br />Phone Lines: Yes<br /><br />Contact is a mountainous state created by a diverse number of people who rebelled against the UHR. Falsueg has promised them a right to exist, and South Arcea has taken them as a protectorate with the ultimate aim of unifying with them. <br /><br /> <br /> Capitol: Nelsonton<br />National Anthem: Over the Hills and Far Away<br />Prime Minister: Jacob Openheimer<br />Population: 3 million<br />GDP per capita: 17 000<br />Demonym: Mountainer<br />Government: Parliamentary Republic<br />Formation: 1702<br />Phone Lines: Yes<br /><div><img src="http://th06.deviantart.net/fs70/300W/i/2013/130/c/b/return_to_unus_solum_by_ravajava-d64t3ne.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>For my brother~</title>
                <link>http://bottledinsanity.deviantart.com/art/For-my-brother-367019661</link>
                <guid isPermaLink="true">http://bottledinsanity.deviantart.com/art/For-my-brother-367019661</guid>
                <pubDate>Sun, 21 Apr 2013 11:33:45 PDT</pubDate>
                        <media:title type="plain">For my brother~</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">BottledInsanity</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/b/o/bottledinsanity.jpg?6</media:credit> 
        <media:copyright url="http://bottledinsanity.deviantart.com">Copyright 2013 =BottledInsanity</media:copyright>            <media:description type="html"><![CDATA[ So lately, my brother's girlfriend has been distant and such from Chase (brother). She completely ignored him for about two weeks and didn't text/call/skype/oovoo him. He has been pretty sad about it and today I overheard them talking and he was going to break up with him, she asked him to stay like in the picture and then he said "then promise you won't hurt me". I am positive that he found out she had been hanging around another guy in that time of two weeks<br />BLAH. Eliza, you make my brother super duper happy, please don't ruin your relationship with him? I want little nieces and nephews from you guys!!! .-. ]]></media:description>            <media:thumbnail url="http://th09.deviantart.net/fs71/150/i/2013/111/e/b/for_my_brother__by_bottledinsanity-d62ii6l.jpg" height="113" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs71/300W/i/2013/111/e/b/for_my_brother__by_bottledinsanity-d62ii6l.jpg" height="225" width="300"/>            <media:content url="http://fc04.deviantart.net/fs71/i/2013/111/e/b/for_my_brother__by_bottledinsanity-d62ii6l.jpg" height="675" width="900" medium="image"/>            
            <description><![CDATA[ So lately, my brother's girlfriend has been distant and such from Chase (brother). She completely ignored him for about two weeks and didn't text/call/skype/oovoo him. He has been pretty sad about it and today I overheard them talking and he was going to break up with him, she asked him to stay like in the picture and then he said "then promise you won't hurt me". I am positive that he found out she had been hanging around another guy in that time of two weeks<br />BLAH. Eliza, you make my brother super duper happy, please don't ruin your relationship with him? I want little nieces and nephews from you guys!!! .-.<br /><div><img src="http://th02.deviantart.net/fs71/300W/i/2013/111/e/b/for_my_brother__by_bottledinsanity-d62ii6l.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Coalition Armed Forces Rank Insignia</title>
                <link>http://tounushi.deviantart.com/art/Coalition-Armed-Forces-Rank-Insignia-366773794</link>
                <guid isPermaLink="true">http://tounushi.deviantart.com/art/Coalition-Armed-Forces-Rank-Insignia-366773794</guid>
                <pubDate>Sat, 20 Apr 2013 10:03:14 PDT</pubDate>
                        <media:title type="plain">Coalition Armed Forces Rank Insignia</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">Tounushi</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/t/o/tounushi.png?1</media:credit> 
        <media:copyright url="http://tounushi.deviantart.com">Copyright 2013 ~Tounushi</media:copyright>            <media:description type="html"><![CDATA[ Here's a preliminary sketch of the rank insignia of <a href="http://tounushi.deviantart.com/art/Galaxy-Map-178749167">The Coalition of Unbound Stars</a>.<br />The Coalition has an all-volunteer military drawn from the entirety of its territory. In comparison the Republic has a conscript-based military with agreed quotas from its member states' militaries and a core cadre of professional soldiers. Also, the Coalition's military has a more centralized command structure and is based on self-sufficient units drawn to larger conglomerations as the situation calls.<br />This doctrine is reflected in their rank structure, where generals are seen as just another type of officer. Marshals hold the HQ assignments and command over the largest units, while generals are assigned to the field. The Marshal of Arms functions as the state's defence minister and commander-in-chief.<br /><br />The armed forces of the Coalition don't have set service-wide uniforms, but they have unified color schemes. Units are free to use any style and cut they see fit to use as long as the assigned colors of olive drab (Army), khaki/sand (Starfleet) and earth brown (Starmight, their aerospace force) are used. Rank insignia location is usually on a visible portion of a limb, i.e. as a brassard.<br /><br />Branch is indicated by sewn geometric patches of different colors and specializations are not externally shown.<br /><br />Students and cadets do not exist in this system. Promotions are given at the discretion of COs and cadet schools are only signed-up courses for lower ranks in their system. The Coalition's military school is the initial training and the battlefield gives subsequent training.<br /><br />==================<br />I wanted to use more obscure real life or non-traditional rank designations for this country and break from the usual human-centric system of the Republic. Also I wanted a more exotic scheme than the standard soldiers-NCOs-WOs-Offs-SrOffs-Generals. Marshals are an extra rank class, with the Marshal of Arms being a class all onto its own.<br />I'm still undecided about the senior NCO rank title. I'm torn between sergeant-major general (which would have thematic continuity) and the finnish-based master of soldiers. ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs71/150/f/2013/110/d/2/coalition_armed_forces_rank_insignia_by_tounushi-d62d8gy.png" height="150" width="78"/>            <media:thumbnail url="http://th06.deviantart.net/fs71/300W/f/2013/110/d/2/coalition_armed_forces_rank_insignia_by_tounushi-d62d8gy.png" height="578" width="300"/>            <media:content url="http://th02.deviantart.net/fs71/PRE/f/2013/110/d/2/coalition_armed_forces_rank_insignia_by_tounushi-d62d8gy.png" height="1241" width="644" medium="image"/>            
            <description><![CDATA[ Here's a preliminary sketch of the rank insignia of <a href="http://tounushi.deviantart.com/art/Galaxy-Map-178749167">The Coalition of Unbound Stars</a>.<br />The Coalition has an all-volunteer military drawn from the entirety of its territory. In comparison the Republic has a conscript-based military with agreed quotas from its member states' militaries and a core cadre of professional soldiers. Also, the Coalition's military has a more centralized command structure and is based on self-sufficient units drawn to larger conglomerations as the situation calls.<br />This doctrine is reflected in their rank structure, where generals are seen as just another type of officer. Marshals hold the HQ assignments and command over the largest units, while generals are assigned to the field. The Marshal of Arms functions as the state's defence minister and commander-in-chief.<br /><br />The armed forces of the Coalition don't have set service-wide uniforms, but they have unified color schemes. Units are free to use any style and cut they see fit to use as long as the assigned colors of olive drab (Army), khaki/sand (Starfleet) and earth brown (Starmight, their aerospace force) are used. Rank insignia location is usually on a visible portion of a limb, i.e. as a brassard.<br /><br />Branch is indicated by sewn geometric patches of different colors and specializations are not externally shown.<br /><br />Students and cadets do not exist in this system. Promotions are given at the discretion of COs and cadet schools are only signed-up courses for lower ranks in their system. The Coalition's military school is the initial training and the battlefield gives subsequent training.<br /><br />==================<br />I wanted to use more obscure real life or non-traditional rank designations for this country and break from the usual human-centric system of the Republic. Also I wanted a more exotic scheme than the standard soldiers-NCOs-WOs-Offs-SrOffs-Generals. Marshals are an extra rank class, with the Marshal of Arms being a class all onto its own.<br />I'm still undecided about the senior NCO rank title. I'm torn between sergeant-major general (which would have thematic continuity) and the finnish-based master of soldiers.<br /><div><img src="http://th06.deviantart.net/fs71/300W/f/2013/110/d/2/coalition_armed_forces_rank_insignia_by_tounushi-d62d8gy.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>TEA APP</title>
                <link>http://tobatojello.deviantart.com/art/TEA-APP-372219812</link>
                <guid isPermaLink="true">http://tobatojello.deviantart.com/art/TEA-APP-372219812</guid>
                <pubDate>Sat, 18 May 2013 07:40:06 PDT</pubDate>
                        <media:title type="plain">TEA APP</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">TobatoJello</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/t/o/tobatojello.gif?8</media:credit> 
        <media:copyright url="http://tobatojello.deviantart.com">Copyright 2013 ~TobatoJello</media:copyright>            <media:description type="html"><![CDATA[ ++Added Life Alliance app //laughs <br /><br />For my latest RP group; <a target="_self" href="http://theelementalliance.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/h/theelementalliance.gif?1" alt=":icontheelementalliance:" title="TheElementAlliance" /></a>; which everyone should join in as admins btw. <br />A less serious RP group than TK, thank god for that; actually, TEA is not going to be serious with events rather it's going to be a lot more of a.. fun rp group with a bunch of random people. Plus I have had this idea for about three weeks now and tdskfjsdkjfksdjf. Yeah. Just join. <br />NO. I am not ditching TK in the dust, mearly this will hopefully be a fun break from TK and let me have some fun with other things. <br /><br /><b>How To!</b> <br /><br />Press the download button the the side, and open the file up. <br />There will be NUMEROUS files in that one file, I apologize before hand. <br />When entering the file, open up the "Switch with your correcponding alliance colour' foulder; and either hide the "Replace this with actual image" or use those layers. <br />Go to set 1, and choose your app colour, which depends on your alliance choice. <br /><br />Then, go to the "Put this in Second Box" foulder, which is above the "Switch with your corresponding alliance colour" foulder((and the second foulder on the side." In the "Square Details" foulder, clear/replace SET II with your weapons/abilities. You may change the arrows and move the highlighted rectangle to where every you desire really. <br />Put your class/alliance/level/username where they ask you to put it. <br />Move the two boxes that are labeled with the characters((people and characters)) to where you will place your characters. <br /><br />In the first foulder on the side bar thing((Customizable head thing/ edit details on this)), you may delete or replace the image in the "Face" Foulder. Change the Name foulder/Title layer. The HP bars and MP bars are customizable by size, and also replace the numbers with your desired amount. You can customize the layers that say you can, and can customize the Head shot area.<br /><br />The side circle and HP/MP thing is going to be used on((in a skinnier form)) as an ID during game. <br /><br /><b>What to do??</b> <br />In the HP and MP bars, please do not go overboard. <br />MAX for HP:: 50 for mages; 60 for rouges; 70 for soldiers. <br />MAX for MP:: 20 for soldiers; 30 for rouges; 50 for mages. <br />Alliance leaders may have up to 100 on both; though please no over powered leaders. <br /><br /><br />For abilities, please check the Class journal for more information and fill in the squares; you may add abilities of your own, just please put a BREIF description in the details below the app. The Abilities/Class journal is due to update as new Alliance leaders join and add their abilities possible for each class in their Alliance. <br />Weapons should fit their class, as well as the abilities they have. Like a mage shouldn't have a soldiers abilities to sheild themselves. <br /><br />All members start at level 5,and leaders start at level 100. <br />A username is the name you use to enter the video game; it can be anything you want. Few exceptions though;;<br />--It can only contain letters, numbers, underscores, dashes, and astisks. NO SPACES<br />--Nothing past 20 characters. <br />--Nothing too perverted<br /><br />YOU MUST DRAW A FULLBODY DRAWING THAT IS IN COLOUR. AS WELL AS A HEADSHOT THAT IS IN COLOUR. YOU ALSO HAVE TO DRAW or rather sketch a picture of your IRL form. <br />You can get someone to draw it for you, just be sure to credit them; however, you may not commission others to draw event photos for you. <br /><br />Titles/Names;;<br />You can title yourself anything really; like lets say you are a prestegious, snotty girl who likes Poodles. "Princess of the Poodles." Titles are customizable and are chosen when you first enter the Elemental Alliances; however, you can only change it when you buy an extension. <br />Your name is only your screen name, you don't have to choose to use your characters name. <br /><br /><br /><b>What to put into Description!</b><br /><br />{ N } A M E: ____ Put your real name((like characters in real life name))<br />{ A } G E: ____ 13-30<br />{ G } E N D E R: ______ Male, female, trans, etc. <br />{ N } A T I O N A L I T Y: _______ Characters real life nationality<br />{ O } C C U P A T I O N: ___ Only the in real life occupation. <br />{ H } E I G H T: _____ ((Metrics or Imperial)) ((both IRL and Game))<br />{ W } E I G H T: ____ Everyone has to put down weight; none of the "Oh, excuse you" crap. ((IRL only))<br />{ G } A M E S P E C I E S: _____ This will be found in the Alliance journal <br /><br /><br />{ U } S E R N A M E: ____ Put username <br />{ S } C R E E N N A M E: Your screen name. So let's say your Characters IRL name is Jenny, and you go by Jessie. <br />{ L } E V E L: __ Look above<br />{ A } L L I A N C E: ____<br />{ C } L A S S: So for this, you can put like Rouge; Theif. So one GENERAL class, then the actual class. <br />{ W } E A P O N S / A B I L I T I E S: <br />Describe any moves you have created, and list any that were premade in the journal. <br />{ T } I T L E: ____ Title <br />{ O } C C U P A T I O N: ___ The in game occupation. Like soldier, mage, healer, etc. <br />{ H } P: _______ Look above<br />{ M } P: ____ Look above<br />{ I } N V E N T O R Y: Make a list of everything your character has with them in their box. Up to 25 things. <br />{ P } E R S O N A L I T Y: Both your in game and out game perosna<br />{ H } I S T O R Y: how you got into the game, and what you were doing before. <br /><br />{ H } O W D I D Y O U F I N D U S: How did you find T.E.A.<br />{ R } P S A M P L E: Give an example of an rp you generally do. ]]></media:description>            <media:thumbnail url="http://fc08.deviantart.net/fs71/i/2013/140/2/c/tea_app_by_tobatojello-d65lyn8.png" height="900" width="1500"/>            
            <description><![CDATA[ ++Added Life Alliance app //laughs <br /><br />For my latest RP group; <a target="_self" href="http://theelementalliance.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/h/theelementalliance.gif?1" alt=":icontheelementalliance:" title="TheElementAlliance" /></a>; which everyone should join in as admins btw. <br />A less serious RP group than TK, thank god for that; actually, TEA is not going to be serious with events rather it's going to be a lot more of a.. fun rp group with a bunch of random people. Plus I have had this idea for about three weeks now and tdskfjsdkjfksdjf. Yeah. Just join. <br />NO. I am not ditching TK in the dust, mearly this will hopefully be a fun break from TK and let me have some fun with other things. <br /><br /><b>How To!</b> <br /><br />Press the download button the the side, and open the file up. <br />There will be NUMEROUS files in that one file, I apologize before hand. <br />When entering the file, open up the "Switch with your correcponding alliance colour' foulder; and either hide the "Replace this with actual image" or use those layers. <br />Go to set 1, and choose your app colour, which depends on your alliance choice. <br /><br />Then, go to the "Put this in Second Box" foulder, which is above the "Switch with your corresponding alliance colour" foulder((and the second foulder on the side." In the "Square Details" foulder, clear/replace SET II with your weapons/abilities. You may change the arrows and move the highlighted rectangle to where every you desire really. <br />Put your class/alliance/level/username where they ask you to put it. <br />Move the two boxes that are labeled with the characters((people and characters)) to where you will place your characters. <br /><br />In the first foulder on the side bar thing((Customizable head thing/ edit details on this)), you may delete or replace the image in the "Face" Foulder. Change the Name foulder/Title layer. The HP bars and MP bars are customizable by size, and also replace the numbers with your desired amount. You can customize the layers that say you can, and can customize the Head shot area.<br /><br />The side circle and HP/MP thing is going to be used on((in a skinnier form)) as an ID during game. <br /><br /><b>What to do??</b> <br />In the HP and MP bars, please do not go overboard. <br />MAX for HP:: 50 for mages; 60 for rouges; 70 for soldiers. <br />MAX for MP:: 20 for soldiers; 30 for rouges; 50 for mages. <br />Alliance leaders may have up to 100 on both; though please no over powered leaders. <br /><br /><br />For abilities, please check the Class journal for more information and fill in the squares; you may add abilities of your own, just please put a BREIF description in the details below the app. The Abilities/Class journal is due to update as new Alliance leaders join and add their abilities possible for each class in their Alliance. <br />Weapons should fit their class, as well as the abilities they have. Like a mage shouldn't have a soldiers abilities to sheild themselves. <br /><br />All members start at level 5,and leaders start at level 100. <br />A username is the name you use to enter the video game; it can be anything you want. Few exceptions though;;<br />--It can only contain letters, numbers, underscores, dashes, and astisks. NO SPACES<br />--Nothing past 20 characters. <br />--Nothing too perverted<br /><br />YOU MUST DRAW A FULLBODY DRAWING THAT IS IN COLOUR. AS WELL AS A HEADSHOT THAT IS IN COLOUR. YOU ALSO HAVE TO DRAW or rather sketch a picture of your IRL form. <br />You can get someone to draw it for you, just be sure to credit them; however, you may not commission others to draw event photos for you. <br /><br />Titles/Names;;<br />You can title yourself anything really; like lets say you are a prestegious, snotty girl who likes Poodles. "Princess of the Poodles." Titles are customizable and are chosen when you first enter the Elemental Alliances; however, you can only change it when you buy an extension. <br />Your name is only your screen name, you don't have to choose to use your characters name. <br /><br /><br /><b>What to put into Description!</b><br /><br />{ N } A M E: ____ Put your real name((like characters in real life name))<br />{ A } G E: ____ 13-30<br />{ G } E N D E R: ______ Male, female, trans, etc. <br />{ N } A T I O N A L I T Y: _______ Characters real life nationality<br />{ O } C C U P A T I O N: ___ Only the in real life occupation. <br />{ H } E I G H T: _____ ((Metrics or Imperial)) ((both IRL and Game))<br />{ W } E I G H T: ____ Everyone has to put down weight; none of the "Oh, excuse you" crap. ((IRL only))<br />{ G } A M E S P E C I E S: _____ This will be found in the Alliance journal <br /><br /><br />{ U } S E R N A M E: ____ Put username <br />{ S } C R E E N N A M E: Your screen name. So let's say your Characters IRL name is Jenny, and you go by Jessie. <br />{ L } E V E L: __ Look above<br />{ A } L L I A N C E: ____<br />{ C } L A S S: So for this, you can put like Rouge; Theif. So one GENERAL class, then the actual class. <br />{ W } E A P O N S / A B I L I T I E S: <br />Describe any moves you have created, and list any that were premade in the journal. <br />{ T } I T L E: ____ Title <br />{ O } C C U P A T I O N: ___ The in game occupation. Like soldier, mage, healer, etc. <br />{ H } P: _______ Look above<br />{ M } P: ____ Look above<br />{ I } N V E N T O R Y: Make a list of everything your character has with them in their box. Up to 25 things. <br />{ P } E R S O N A L I T Y: Both your in game and out game perosna<br />{ H } I S T O R Y: how you got into the game, and what you were doing before. <br /><br />{ H } O W D I D Y O U F I N D U S: How did you find T.E.A.<br />{ R } P S A M P L E: Give an example of an rp you generally do.<br /><div><img src="http://fc08.deviantart.net/fs71/i/2013/140/2/c/tea_app_by_tobatojello-d65lyn8.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Commissions - Round 2!</title>
                <link>http://undead-niklos.deviantart.com/art/Commissions-Round-2-370246492</link>
                <guid isPermaLink="true">http://undead-niklos.deviantart.com/art/Commissions-Round-2-370246492</guid>
                <pubDate>Tue, 07 May 2013 09:37:55 PDT</pubDate>
                        <media:title type="plain">Commissions - Round 2!</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Advertising">designs/advertising</media:category>
        <media:credit role="author" scheme="urn:ebu">Undead-Niklos</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/u/n/undead-niklos.png?2</media:credit> 
        <media:copyright url="http://undead-niklos.deviantart.com">Copyright 2013 ~Undead-Niklos</media:copyright>            <media:description type="html"><![CDATA[ Thanks for checking the description! I'll copypaste what I had on the journal entry. It had thumbnails before. If you want to see those thumbnails. The journal entry is here: <a href="http://undead-niklos.deviantart.com/art/Commissions-Round-II-370234694">[link]</a><br /><br /><b>You can skip the wall of text below (find the line break) and get straight to it if you'd like, but I encourage you to read it anyway</b><br /><br />About 10 days into the new year I hit a pretty big low for myself. 19 years old, single, didn't re-enroll for classes in college, sat inside all day eating Taco Bell and playing video games. I didn't like myself, or my roommates, or my friends, or anyone else and even started to make excuses to not go into work on any particular day. I was a mess. I won't say I was on the brink of anything self-destructive, but to say the least, I was pretty upset with my lifestyle.<br /><br />I was browsing reddit one day (as I do every day), and I saw this post. I'm a bit too embarrassed to admit anything specific, but it was a screenshot of a game (or rather, a visual novel). Depending on who you are, and the groups of people you hang out with, you may or may not know of this visual novel. It has to do with this guy, and a school full of crippled people, and some things happen... Anyway, it looked kind of interesting so I downloaded the small file and spent the next <i>three nights</i> making my way through this incredibly in depth, amazing, inspiring story. It kick-started my ambitions, so I decided that 2013 would be the year I pulled my life together.<br /><br />First I decided that I would start jogging at the park before lunch at work for 30 minutes every weekday. I bought some running shoes,  running clothes, and I bought a little whiteboard calendar I would use to keep track of what I would be doing on any particular day. As time went on, I added weekly events to that calendar, so I had more hobbies after work than just drawing mindless doodles and playing video games. On Mondays, I complete a lesson of Japanese on Rosetta's Stone. On Tuesdays, I would practice drawing technique. On Wednesdays, I do yoga and meditate for an hour. And so on. Its crazy how much my life has turned around in the last five months. I re-enrolled for college classes in the fall. I'm moving out of my current crappy apartment, to this wonderful house with some friends I haven't seen since like high school. I quit drinking carbonated beverages and moved on to water, and tea. I opened up a savings account, and started a nice, solid budget. I'm working full 40 hour weeks at my job to pay for all this stuff. I look great, and more importantly, I feel great.<br /><br />However, the level of organization to keep everything in tact is really overwhelming. Sometimes things don't go according to plan, or something comes up. Occasionally, I'll underestimate an expense. I run a pretty tight budget, so that money comes out of the funds I use to buy food. I've skipped meals on more than a few occasions, and its wearing me out. I hate to play the sympathy card, as it feels manipulative, but I wouldn't ask if I didn't need it. Starving artist is a real thing! Who knew?<br /><br />---<br /><br />This is where you and I doing business come in! I wasn't going to start another round of commissions this early, but the situation demands it. I learned a lot from my experience last time, so I'll be doing things a bit different. Instead of offering a flat rate of $25 per image, I'm going with a new plan.<br /><br /><b>I'll be doing commissions in mini-rounds. I'll handle five commissions at a time, and then give a deadline. After that deadline, I'll start another mini-round of five commissions. Rinse and repeat.<br /><br />You can buy a "sketch". These are $10, and relatively easy for me to put out. It will be a single character, roughed out on a white background.<br /><br /><br /><br />You can buy a "portrait". These are $20. I had a lot of OC ponies in my inbox from last round of commissions, so I'm offering these for cheaper as a unique option. It will be a full (head to toe) character (pony or otherwise) on a transparent background, I'll do a rough sketch, show it to you, ask you if you like it, clean it up, color it, and give it to you.<br /><br /><br /><br />You can buy a "print". These are $30. This will include 1-2 characters on a full color background. Same process as the portrait. Sketch. Revision. Final. Pay me. Keep in mind that this option (as well as the rest) are NOT physical prints that I will mail you in the real world. I keep everything strictly digital.<br /><br /><br /></b>---<br /><br />Here's a copypaste of the process from last time, with some revisions:<br /><br />1.) Fill out the request form below.<br />2.) Send me the request in my inbox on DeviantART OR shoot me an email at niklos@derpymail.org<br />3.) I will get back to you as soon as I can, saying if your request has been ACCEPTED or DENIED.<br />5.) I'll start up the general sketches, posing, etc. I'll show each of my commissioners these rough sketches, then I'll ask for half the payment up front. I use Paypal (you don't need PayPal, you just need a credit/debit card) <a class="external" href="http://www.deviantart.com/users/outgoing?https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=V2QS8PC7Y58YG">[link]</a>. If you want to make the full payment up front I'll prioritize your commission above the others. Also feel free to make suggestions about the sketch at this point.<br />6.) I'll draw up the rest of the request. This WILL take some time, but I will be corresponding with you until it's finished.<br />7.) I'll show you your commission with a big ol' ugly watermark slapped over it. Now you can pay me the remainder (unless you paid full at the start). Please don't ask me to change anything at this point. If it's something minor, like color alterations, then fine. If it's major, like a posing change, I'll refuse the edit. You had a chance to do that when I gave you the sketch.<br />8.) After you pay me I'll give you the full resolution file, and ask you if I can post it to my DeviantART. You will be credited as the commissioner.<br /><br />---<br /><br /><u><b>Commission Request Form</b></u><br /><br /><b>Email:<br />Commission Type: (sketch, portrait, or print)<br />Detailed Description of Request:<br /><br />References: </b><br /><br />And that's it! I hope to draw for some of you guys, it would be much appreciated! ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs70/150/f/2013/133/8/7/commissions___round_2__by_undead_niklos-d64fo0s.png" height="91" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs70/300W/f/2013/133/8/7/commissions___round_2__by_undead_niklos-d64fo0s.png" height="182" width="300"/>            <media:content url="http://fc04.deviantart.net/fs70/f/2013/133/8/7/commissions___round_2__by_undead_niklos-d64fo0s.png" height="620" width="1020" medium="image"/>            
            <description><![CDATA[ Thanks for checking the description! I'll copypaste what I had on the journal entry. It had thumbnails before. If you want to see those thumbnails. The journal entry is here: <a href="http://undead-niklos.deviantart.com/art/Commissions-Round-II-370234694">[link]</a><br /><br /><b>You can skip the wall of text below (find the line break) and get straight to it if you'd like, but I encourage you to read it anyway</b><br /><br />About 10 days into the new year I hit a pretty big low for myself. 19 years old, single, didn't re-enroll for classes in college, sat inside all day eating Taco Bell and playing video games. I didn't like myself, or my roommates, or my friends, or anyone else and even started to make excuses to not go into work on any particular day. I was a mess. I won't say I was on the brink of anything self-destructive, but to say the least, I was pretty upset with my lifestyle.<br /><br />I was browsing reddit one day (as I do every day), and I saw this post. I'm a bit too embarrassed to admit anything specific, but it was a screenshot of a game (or rather, a visual novel). Depending on who you are, and the groups of people you hang out with, you may or may not know of this visual novel. It has to do with this guy, and a school full of crippled people, and some things happen... Anyway, it looked kind of interesting so I downloaded the small file and spent the next <i>three nights</i> making my way through this incredibly in depth, amazing, inspiring story. It kick-started my ambitions, so I decided that 2013 would be the year I pulled my life together.<br /><br />First I decided that I would start jogging at the park before lunch at work for 30 minutes every weekday. I bought some running shoes,  running clothes, and I bought a little whiteboard calendar I would use to keep track of what I would be doing on any particular day. As time went on, I added weekly events to that calendar, so I had more hobbies after work than just drawing mindless doodles and playing video games. On Mondays, I complete a lesson of Japanese on Rosetta's Stone. On Tuesdays, I would practice drawing technique. On Wednesdays, I do yoga and meditate for an hour. And so on. Its crazy how much my life has turned around in the last five months. I re-enrolled for college classes in the fall. I'm moving out of my current crappy apartment, to this wonderful house with some friends I haven't seen since like high school. I quit drinking carbonated beverages and moved on to water, and tea. I opened up a savings account, and started a nice, solid budget. I'm working full 40 hour weeks at my job to pay for all this stuff. I look great, and more importantly, I feel great.<br /><br />However, the level of organization to keep everything in tact is really overwhelming. Sometimes things don't go according to plan, or something comes up. Occasionally, I'll underestimate an expense. I run a pretty tight budget, so that money comes out of the funds I use to buy food. I've skipped meals on more than a few occasions, and its wearing me out. I hate to play the sympathy card, as it feels manipulative, but I wouldn't ask if I didn't need it. Starving artist is a real thing! Who knew?<br /><br />---<br /><br />This is where you and I doing business come in! I wasn't going to start another round of commissions this early, but the situation demands it. I learned a lot from my experience last time, so I'll be doing things a bit different. Instead of offering a flat rate of $25 per image, I'm going with a new plan.<br /><br /><b>I'll be doing commissions in mini-rounds. I'll handle five commissions at a time, and then give a deadline. After that deadline, I'll start another mini-round of five commissions. Rinse and repeat.<br /><br />You can buy a "sketch". These are $10, and relatively easy for me to put out. It will be a single character, roughed out on a white background.<br /><br /><br /><br />You can buy a "portrait". These are $20. I had a lot of OC ponies in my inbox from last round of commissions, so I'm offering these for cheaper as a unique option. It will be a full (head to toe) character (pony or otherwise) on a transparent background, I'll do a rough sketch, show it to you, ask you if you like it, clean it up, color it, and give it to you.<br /><br /><br /><br />You can buy a "print". These are $30. This will include 1-2 characters on a full color background. Same process as the portrait. Sketch. Revision. Final. Pay me. Keep in mind that this option (as well as the rest) are NOT physical prints that I will mail you in the real world. I keep everything strictly digital.<br /><br /><br /></b>---<br /><br />Here's a copypaste of the process from last time, with some revisions:<br /><br />1.) Fill out the request form below.<br />2.) Send me the request in my inbox on DeviantART OR shoot me an email at niklos@derpymail.org<br />3.) I will get back to you as soon as I can, saying if your request has been ACCEPTED or DENIED.<br />5.) I'll start up the general sketches, posing, etc. I'll show each of my commissioners these rough sketches, then I'll ask for half the payment up front. I use Paypal (you don't need PayPal, you just need a credit/debit card) <a class="external" href="http://www.deviantart.com/users/outgoing?https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=V2QS8PC7Y58YG">[link]</a>. If you want to make the full payment up front I'll prioritize your commission above the others. Also feel free to make suggestions about the sketch at this point.<br />6.) I'll draw up the rest of the request. This WILL take some time, but I will be corresponding with you until it's finished.<br />7.) I'll show you your commission with a big ol' ugly watermark slapped over it. Now you can pay me the remainder (unless you paid full at the start). Please don't ask me to change anything at this point. If it's something minor, like color alterations, then fine. If it's major, like a posing change, I'll refuse the edit. You had a chance to do that when I gave you the sketch.<br />8.) After you pay me I'll give you the full resolution file, and ask you if I can post it to my DeviantART. You will be credited as the commissioner.<br /><br />---<br /><br /><u><b>Commission Request Form</b></u><br /><br /><b>Email:<br />Commission Type: (sketch, portrait, or print)<br />Detailed Description of Request:<br /><br />References: </b><br /><br />And that's it! I hope to draw for some of you guys, it would be much appreciated!<br /><div><img src="http://th02.deviantart.net/fs70/300W/f/2013/133/8/7/commissions___round_2__by_undead_niklos-d64fo0s.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Bodkin class</title>
                <link>http://emperormyric.deviantart.com/art/Bodkin-class-372723648</link>
                <guid isPermaLink="true">http://emperormyric.deviantart.com/art/Bodkin-class-372723648</guid>
                <pubDate>Mon, 20 May 2013 03:25:34 PDT</pubDate>
                        <media:title type="plain">Bodkin class</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Vehicles">designs/gameart/gameconcepts/vehicles</media:category>
        <media:credit role="author" scheme="urn:ebu">EmperorMyric</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/e/m/emperormyric.jpg?7</media:credit> 
        <media:copyright url="http://emperormyric.deviantart.com">Copyright 2013 ~EmperorMyric</media:copyright>            <media:description type="html"><![CDATA[ Bodkin Class Union of Worlds Missile Escort:<br /><br />Overview: A rare and experimental version of the Razor the Bodkin is the combination of the Dagger and the Dauntless into one escort. Due to most of the hull space and crew quarters being taken up by weapon systems and other hardware the ship run mostly on AI systems. Created to actively destroy larger ships with ease the Bodkin like the Dagger Is a long range combatant but thanks to the escorts manuverability the Bodkin can wield the LKAC that it mounts like a normal weapon targeting normal ships with ease, this allows the Bodkin to literally snipe other ships out of the void and coupled with the Phase missile launchers to finish them off the Bodkin also makes to a supreme cruiser killer of a frightening size. Bodkins often work in pairs and act as lone wolves on hunting missions tasked with the destruction of an enemy ship. Using their prestigious speed and weapons it is only a matter of time before the enemy take a hit&hellip;<br /><br />Armament: The Bodkin is armed to the teeth with Phase missile launchers to engage enemy ships while lacking the sheer AA ability of the Razor the Dagger still retains some. It is armed with 4 Dorsal and 2 aft Mass Drivers which would be mounted on a Dart, these are always used on defensive flak fire though can also be used to attack other ships. It is also armed with 16 Phase Missile Launchers along the hull with vertical fire just like the Dagger and it also mounts a Light Kinetic Accelerator Cannon.<br /><br />Mass Drivers: Union Mass Drivers use magnetically accelerated slugs to destroy the enemy, these slugs can either be used in one of 3 ways. The first in ultra AP round which will drive straight through most armours due to the velocity of the rounds, making ships vent into space due to thousands of rounds hitting them rapidly. The second is a less penetrative but still very high AP high EX round which explodes after penetration ripping the ship apart from the inside as used on the Draken ships. The third and final is a flak screen shell which detonates at a certain range and explodes into thousands of other bomblets which will also explode into shrapnel, this decimates fighters and ordnance at close range and some Mass Drivers on the ship are always set to this setting, when all are on this the ship is impervious to fighters thanks to the couples SENTINEL CIWS. These weapons also mount Void Cooling and Nano assemblers and so can keep up a rate of fire of around 450 rounds a minute.<br /><br />Phase Missiles: these missile launchers on the hull of the Dagger have been recently upgraded with Phase missile technology, this works by the missile before hitting shields or armour phasing out of synch with this dimension and rematerializing inside the enemy ship causing massive damage and means the missiles can&rsquo;t be defended against easily. These launchers provide extreme range fire and have Nano assemblers to eliminate the need for resupplying.<br /><br />Kinetic Accelerator Cannon: channelling energy from the ships ZPM module to the cannon allows the Bodkin to accelerate the Quantum slug to the speed of light; this means the energy behind the slug itself is enough to wipe out a big section of a planet. These rounds while effective against large ships though thanks to the Bodkins speed it can also target smaller ships for the Slug even at the speed of light will take hours to cross a system, this slug will not be able to be intercepted by conventional means and so the likelihood of stopping it is slim. With it able to break any defence a trio of these cannons can easily sweep aside system defences.<br /><br />Defences: The Bodkin mounts a Mark 3 Absorption shield which runs on its own separate system so it cannot damage others through power feedback, this shield also cycles constantly through several dimensions at once in an attempt to get some protection from phasic weapons. The ship itself is constructed from a 1ft thick Quantum lattice plate with polytine linings. As well as this a thin layer of Ghostanium is available for stealth missions. Quantum lattice plate is made up from atomically bonded Quantum metal which has a density of around 3x that of any other known substance, this metal is liquid in form but when poured into molten metal of another kind and left to set it becomes virtually unbreakable. Unlike other metals Quantum has no melting point and so will not melt under fire from laser or plasma weapons; it is also highly resistant to kinetic impact damage. The hull is also equipped with Nano assembler repair systems to slowly repair the ship in combat.<br /><br />The Bodkin class also mounts a SENTINEL CIWS mounted all over the ship. This system is made up from numerous point defences consisting of small laser projectors, cascade cannons and miniature missile launchers. Together with the mass drivers on defensive flak fire the Bodkin is protected well against attack craft.<br /><br />Power plant: The Bodkin uses a TPC Zero Point Module AX-5 units to provide overall power, this have been reverse engineered from Nakai technology and make use of their artificial pocket dimension technology. The ZPM works by making an artificial dimension and harvesting the natural vacuum energy produced in such, this is totally harmless as if the ZPM is destroyed the dimension collapses harmlessly. The energy produced is also way above other Union energy technology apart from Singularity generators which are still being understood. The Bodkin also mounts a secondary YX2 Fusion Generator as redundant in case of emergencies where the ZPM module is taken offline, this generator while nowhere near as powerful as the ZPM module can still power the ship although at a reduced capability.<br /><br />Electronic capabilities: The Bodkin is run by 4 Mark 5 AI systems one for targeting and combat one for overall control, one for background systems and one for the LKAC due to their being less crew more AI are needed. These AI systems are semi sentient and can hack enemy ships. When a AI gets hacked it immediately either cuts the lines so the enemy cannot access or deletes itself and the intruder with it. The Bodkin is also linked to the Union computer and so can access data when needed; it also is linked to the rest of the fleet in a tight information grid.<br /><br />Stealth wise the Bodkin constantly runs a very basic sensor stealth field, this field while not effecting light effects spectrum scans and conventional sensors. While not totally making the ship invisible this obscures the ships form and position leading to an increased ratio of missed shots and wrong moves. A full Displacement unit can be installed for true stealth missions if needed.<br /><br />Crew: The Bodkin carries a reduced 225 personnel to run the ship due to the launchers and weapons taking up so much room.<br /><br />Attack craft: The Bodkin does not mount any hangars and relies on other ships to provide attack craft cover<br /><br />Speed and engines: The Bodkin is very fast able to reach 0.8 light speed on sub light engines and also mounts a Union slipstream drive for FTL capability. Current research and development is underway so the Bodkin can be fitted with Nakai jump technology.<br /><br /> Please comment!<br /><br />Bodkin class and Union of Worlds belong to me <a target="_self" href="http://emperormyric.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/e/m/emperormyric.jpg?7" alt=":iconemperormyric:" title="EmperorMyric" /></a> ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs70/150/i/2013/140/8/f/bodkin_class_by_emperormyric-d65wreo.png" height="62" width="150"/>            <media:thumbnail url="http://th03.deviantart.net/fs70/300W/i/2013/140/8/f/bodkin_class_by_emperormyric-d65wreo.png" height="124" width="300"/>            <media:content url="http://fc04.deviantart.net/fs70/i/2013/140/8/f/bodkin_class_by_emperormyric-d65wreo.png" height="424" width="1024" medium="image"/>            
            <description><![CDATA[ Bodkin Class Union of Worlds Missile Escort:<br /><br />Overview: A rare and experimental version of the Razor the Bodkin is the combination of the Dagger and the Dauntless into one escort. Due to most of the hull space and crew quarters being taken up by weapon systems and other hardware the ship run mostly on AI systems. Created to actively destroy larger ships with ease the Bodkin like the Dagger Is a long range combatant but thanks to the escorts manuverability the Bodkin can wield the LKAC that it mounts like a normal weapon targeting normal ships with ease, this allows the Bodkin to literally snipe other ships out of the void and coupled with the Phase missile launchers to finish them off the Bodkin also makes to a supreme cruiser killer of a frightening size. Bodkins often work in pairs and act as lone wolves on hunting missions tasked with the destruction of an enemy ship. Using their prestigious speed and weapons it is only a matter of time before the enemy take a hit&hellip;<br /><br />Armament: The Bodkin is armed to the teeth with Phase missile launchers to engage enemy ships while lacking the sheer AA ability of the Razor the Dagger still retains some. It is armed with 4 Dorsal and 2 aft Mass Drivers which would be mounted on a Dart, these are always used on defensive flak fire though can also be used to attack other ships. It is also armed with 16 Phase Missile Launchers along the hull with vertical fire just like the Dagger and it also mounts a Light Kinetic Accelerator Cannon.<br /><br />Mass Drivers: Union Mass Drivers use magnetically accelerated slugs to destroy the enemy, these slugs can either be used in one of 3 ways. The first in ultra AP round which will drive straight through most armours due to the velocity of the rounds, making ships vent into space due to thousands of rounds hitting them rapidly. The second is a less penetrative but still very high AP high EX round which explodes after penetration ripping the ship apart from the inside as used on the Draken ships. The third and final is a flak screen shell which detonates at a certain range and explodes into thousands of other bomblets which will also explode into shrapnel, this decimates fighters and ordnance at close range and some Mass Drivers on the ship are always set to this setting, when all are on this the ship is impervious to fighters thanks to the couples SENTINEL CIWS. These weapons also mount Void Cooling and Nano assemblers and so can keep up a rate of fire of around 450 rounds a minute.<br /><br />Phase Missiles: these missile launchers on the hull of the Dagger have been recently upgraded with Phase missile technology, this works by the missile before hitting shields or armour phasing out of synch with this dimension and rematerializing inside the enemy ship causing massive damage and means the missiles can&rsquo;t be defended against easily. These launchers provide extreme range fire and have Nano assemblers to eliminate the need for resupplying.<br /><br />Kinetic Accelerator Cannon: channelling energy from the ships ZPM module to the cannon allows the Bodkin to accelerate the Quantum slug to the speed of light; this means the energy behind the slug itself is enough to wipe out a big section of a planet. These rounds while effective against large ships though thanks to the Bodkins speed it can also target smaller ships for the Slug even at the speed of light will take hours to cross a system, this slug will not be able to be intercepted by conventional means and so the likelihood of stopping it is slim. With it able to break any defence a trio of these cannons can easily sweep aside system defences.<br /><br />Defences: The Bodkin mounts a Mark 3 Absorption shield which runs on its own separate system so it cannot damage others through power feedback, this shield also cycles constantly through several dimensions at once in an attempt to get some protection from phasic weapons. The ship itself is constructed from a 1ft thick Quantum lattice plate with polytine linings. As well as this a thin layer of Ghostanium is available for stealth missions. Quantum lattice plate is made up from atomically bonded Quantum metal which has a density of around 3x that of any other known substance, this metal is liquid in form but when poured into molten metal of another kind and left to set it becomes virtually unbreakable. Unlike other metals Quantum has no melting point and so will not melt under fire from laser or plasma weapons; it is also highly resistant to kinetic impact damage. The hull is also equipped with Nano assembler repair systems to slowly repair the ship in combat.<br /><br />The Bodkin class also mounts a SENTINEL CIWS mounted all over the ship. This system is made up from numerous point defences consisting of small laser projectors, cascade cannons and miniature missile launchers. Together with the mass drivers on defensive flak fire the Bodkin is protected well against attack craft.<br /><br />Power plant: The Bodkin uses a TPC Zero Point Module AX-5 units to provide overall power, this have been reverse engineered from Nakai technology and make use of their artificial pocket dimension technology. The ZPM works by making an artificial dimension and harvesting the natural vacuum energy produced in such, this is totally harmless as if the ZPM is destroyed the dimension collapses harmlessly. The energy produced is also way above other Union energy technology apart from Singularity generators which are still being understood. The Bodkin also mounts a secondary YX2 Fusion Generator as redundant in case of emergencies where the ZPM module is taken offline, this generator while nowhere near as powerful as the ZPM module can still power the ship although at a reduced capability.<br /><br />Electronic capabilities: The Bodkin is run by 4 Mark 5 AI systems one for targeting and combat one for overall control, one for background systems and one for the LKAC due to their being less crew more AI are needed. These AI systems are semi sentient and can hack enemy ships. When a AI gets hacked it immediately either cuts the lines so the enemy cannot access or deletes itself and the intruder with it. The Bodkin is also linked to the Union computer and so can access data when needed; it also is linked to the rest of the fleet in a tight information grid.<br /><br />Stealth wise the Bodkin constantly runs a very basic sensor stealth field, this field while not effecting light effects spectrum scans and conventional sensors. While not totally making the ship invisible this obscures the ships form and position leading to an increased ratio of missed shots and wrong moves. A full Displacement unit can be installed for true stealth missions if needed.<br /><br />Crew: The Bodkin carries a reduced 225 personnel to run the ship due to the launchers and weapons taking up so much room.<br /><br />Attack craft: The Bodkin does not mount any hangars and relies on other ships to provide attack craft cover<br /><br />Speed and engines: The Bodkin is very fast able to reach 0.8 light speed on sub light engines and also mounts a Union slipstream drive for FTL capability. Current research and development is underway so the Bodkin can be fitted with Nakai jump technology.<br /><br /> Please comment!<br /><br />Bodkin class and Union of Worlds belong to me <a target="_self" href="http://emperormyric.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/e/m/emperormyric.jpg?7" alt=":iconemperormyric:" title="EmperorMyric" /></a><br /><div><img src="http://th03.deviantart.net/fs70/300W/i/2013/140/8/f/bodkin_class_by_emperormyric-d65wreo.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Sugarniall</title>
                <link>http://celestialauren.deviantart.com/art/Sugarniall-368943891</link>
                <guid isPermaLink="true">http://celestialauren.deviantart.com/art/Sugarniall-368943891</guid>
                <pubDate>Tue, 30 Apr 2013 19:24:39 PDT</pubDate>
                        <media:title type="plain">Sugarniall</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Editorial Design">designs/editorialdes</media:category>
        <media:credit role="author" scheme="urn:ebu">CelestiaLauren</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/c/e/celestialauren.png</media:credit> 
        <media:copyright url="http://celestialauren.deviantart.com">Copyright 2013 ~CelestiaLauren</media:copyright>            <media:description type="html"><![CDATA[ ;-------------------------------;<br />why did they have to break up<br />ahhhhhhhhh ;-;<br /><br />© 2013 by CelestiaLauren ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs71/150/f/2013/120/e/d/sugarniall_by_celestialauren-d63nqxf.png" height="120" width="150"/>            <media:thumbnail url="http://th00.deviantart.net/fs71/300W/f/2013/120/e/d/sugarniall_by_celestialauren-d63nqxf.png" height="240" width="300"/>            <media:content url="http://fc07.deviantart.net/fs71/f/2013/120/e/d/sugarniall_by_celestialauren-d63nqxf.png" height="800" width="1000" medium="image"/>            
            <description><![CDATA[ ;-------------------------------;<br />why did they have to break up<br />ahhhhhhhhh ;-;<br /><br />© 2013 by CelestiaLauren<br /><div><img src="http://th00.deviantart.net/fs71/300W/f/2013/120/e/d/sugarniall_by_celestialauren-d63nqxf.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Aria's Legacy: Chapter 2 Cover</title>
                <link>http://cozah.deviantart.com/art/Aria-s-Legacy-Chapter-2-Cover-372219520</link>
                <guid isPermaLink="true">http://cozah.deviantart.com/art/Aria-s-Legacy-Chapter-2-Cover-372219520</guid>
                <pubDate>Fri, 17 May 2013 15:56:56 PDT</pubDate>
                        <media:title type="plain">Aria's Legacy: Chapter 2 Cover</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">Cozah</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/c/o/cozah.png?1</media:credit> 
        <media:copyright url="http://cozah.deviantart.com">Copyright 2013 *Cozah</media:copyright>            <media:description type="html"><![CDATA[ Chapter 2 begins~<br />Next week has no pages. I'm afraid. I need a break to catch up. x.o ]]></media:description>            <media:thumbnail url="http://th00.deviantart.net/fs70/150/f/2013/137/1/c/aria_s_legacy__chapter_2_cover_by_cozah-d65lyf4.png" height="150" width="109"/>            <media:thumbnail url="http://th06.deviantart.net/fs70/300W/f/2013/137/1/c/aria_s_legacy__chapter_2_cover_by_cozah-d65lyf4.png" height="413" width="300"/>            <media:content url="http://th03.deviantart.net/fs70/PRE/f/2013/137/1/c/aria_s_legacy__chapter_2_cover_by_cozah-d65lyf4.png" height="1048" width="762" medium="image"/>            
            <description><![CDATA[ Chapter 2 begins~<br />Next week has no pages. I'm afraid. I need a break to catch up. x.o<br /><div><img src="http://th06.deviantart.net/fs70/300W/f/2013/137/1/c/aria_s_legacy__chapter_2_cover_by_cozah-d65lyf4.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Cabana Corp</title>
                <link>http://guardianoftheforce.deviantart.com/art/Cabana-Corp-367905375</link>
                <guid isPermaLink="true">http://guardianoftheforce.deviantart.com/art/Cabana-Corp-367905375</guid>
                <pubDate>Thu, 25 Apr 2013 22:47:57 PDT</pubDate>
                        <media:title type="plain">Cabana Corp</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Logos &amp; Logotypes">designs/logos</media:category>
        <media:credit role="author" scheme="urn:ebu">GuardianoftheForce</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/u/guardianoftheforce.jpg?8</media:credit> 
        <media:copyright url="http://guardianoftheforce.deviantart.com">Copyright 2013 =GuardianoftheForce</media:copyright>             <creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/3.0/</creativeCommons:license>
                <media:description type="html"><![CDATA[ Hi folks it's me again... back for break currently. Did this up for a friend of mine. Fun logo... not sure what he's going to use it for.<br /><br />Edit: Gave it some borders...<br /><br />Logo © <a target="_self" href="http://akutou.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/a/k/akutou.jpg?1" alt=":iconakutou:" title="Akutou" /></a><br />Art &amp; Design © Me<br /><br /><a target="_self" href="http://donotuseplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/o/donotuseplz.gif?2" alt=":icondonotuseplz:" title="DoNotUsePlz" /></a><a target="_self" href="http://myartplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/y/myartplz.gif?2" alt=":iconmyartplz:" title="MyArtPlz" /></a> ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs71/150/i/2013/116/b/4/cabana_corp_by_guardianoftheforce-d631hlr.jpg" height="60" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs71/300W/i/2013/116/b/4/cabana_corp_by_guardianoftheforce-d631hlr.jpg" height="120" width="300"/>            <media:content url="http://fc01.deviantart.net/fs71/i/2013/116/b/4/cabana_corp_by_guardianoftheforce-d631hlr.jpg" height="512" width="1280" medium="image"/>            
            <description><![CDATA[ Hi folks it's me again... back for break currently. Did this up for a friend of mine. Fun logo... not sure what he's going to use it for.<br /><br />Edit: Gave it some borders...<br /><br />Logo © <a target="_self" href="http://akutou.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/a/k/akutou.jpg?1" alt=":iconakutou:" title="Akutou" /></a><br />Art &amp; Design © Me<br /><br /><a target="_self" href="http://donotuseplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/o/donotuseplz.gif?2" alt=":icondonotuseplz:" title="DoNotUsePlz" /></a><a target="_self" href="http://myartplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/y/myartplz.gif?2" alt=":iconmyartplz:" title="MyArtPlz" /></a><br /><div><img src="http://th02.deviantart.net/fs71/300W/i/2013/116/b/4/cabana_corp_by_guardianoftheforce-d631hlr.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>heart break kid</title>
                <link>http://noo-man.deviantart.com/art/heart-break-kid-368822369</link>
                <guid isPermaLink="true">http://noo-man.deviantart.com/art/heart-break-kid-368822369</guid>
                <pubDate>Tue, 30 Apr 2013 06:59:25 PDT</pubDate>
                        <media:title type="plain">heart break kid</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Tattoo Design">designs/tattoos</media:category>
        <media:credit role="author" scheme="urn:ebu">noo-man</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/n/o/noo-man.png?1</media:credit> 
        <media:copyright url="http://noo-man.deviantart.com">Copyright 2013 ~noo-man</media:copyright>            <media:description type="html"><![CDATA[ Another tattoo design, for my brudder ]]></media:description>            <media:thumbnail url="http://th07.deviantart.net/fs70/150/f/2013/120/e/a/hbk_by_noo_man-d63l55t.png" height="150" width="127"/>            <media:thumbnail url="http://th01.deviantart.net/fs70/300W/f/2013/120/e/a/hbk_by_noo_man-d63l55t.png" height="353" width="300"/>            <media:content url="http://th08.deviantart.net/fs70/PRE/f/2013/120/e/a/hbk_by_noo_man-d63l55t.png" height="970" width="824" medium="image"/>            
            <description><![CDATA[ Another tattoo design, for my brudder<br /><div><img src="http://th01.deviantart.net/fs70/300W/f/2013/120/e/a/hbk_by_noo_man-d63l55t.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>DUSTSTORM!</title>
                <link>http://scartalon1000.deviantart.com/art/DUSTSTORM-367270429</link>
                <guid isPermaLink="true">http://scartalon1000.deviantart.com/art/DUSTSTORM-367270429</guid>
                <pubDate>Mon, 22 Apr 2013 16:02:30 PDT</pubDate>
                        <media:title type="plain">DUSTSTORM!</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">Scartalon1000</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/s/c/scartalon1000.png?10</media:credit> 
        <media:copyright url="http://scartalon1000.deviantart.com">Copyright 2013 ~Scartalon1000</media:copyright>            <media:description type="html"><![CDATA[ <i><b>When I see your smile<br />Tears roll down my face I can't replace<br />And now that I'm strong I have figured out<br />How this world turns cold and it breaks through my soul<br />And I know I'll find deep inside me I can be the one<br /><br />I will never let you fall (let you fall)<br />I'll stand up with you forever<br />I'll be there for you through it all (through it all)<br />Even if saving you sends me to heaven<br /><br />It's okay. It's okay. It's okay.<br />Seasons are changing<br />And waves are crashing<br />And stars are falling all for us<br />Days grow longer and nights grow shorter<br />I can show you I'll be the one<br /><br />I will never let you fall (let you fall)<br />I'll stand up with you forever<br />I'll be there for you through it all (through it all)<br />Even if saving you sends me to heaven<br /><br />Cuz you're my, you're my, my, my true love, my whole heart<br />Please don't throw that away<br />Cuz I'm here for you<br />Please don't walk away and <br />Please tell me you'll stay woah, stay woah<br /><br />Use me as you will<br />Pull my strings just for a thrill<br />And I know I'll be okay<br />Though my skies are turning gray<br /><br />I will never let you fall<br />I'll stand up with you forever<br />I'll be there for you through it all<br />Even if saving you sends me to heaven</b></i><br />-Duststorm<br /><br />Guardian Angel- Red Jumpsuit Apparatus<br /><br />Fernpaw no<br />Fernpaw<br />Stahp ]]></media:description>            <media:thumbnail url="http://th00.deviantart.net/fs71/150/f/2013/112/9/d/duststorm__by_scartalon1000-d62nvod.png" height="125" width="150"/>            <media:thumbnail url="http://th01.deviantart.net/fs71/300W/f/2013/112/9/d/duststorm__by_scartalon1000-d62nvod.png" height="250" width="300"/>            <media:content url="http://fc06.deviantart.net/fs71/f/2013/112/9/d/duststorm__by_scartalon1000-d62nvod.png" height="500" width="600" medium="image"/>            
            <description><![CDATA[ <i><b>When I see your smile<br />Tears roll down my face I can't replace<br />And now that I'm strong I have figured out<br />How this world turns cold and it breaks through my soul<br />And I know I'll find deep inside me I can be the one<br /><br />I will never let you fall (let you fall)<br />I'll stand up with you forever<br />I'll be there for you through it all (through it all)<br />Even if saving you sends me to heaven<br /><br />It's okay. It's okay. It's okay.<br />Seasons are changing<br />And waves are crashing<br />And stars are falling all for us<br />Days grow longer and nights grow shorter<br />I can show you I'll be the one<br /><br />I will never let you fall (let you fall)<br />I'll stand up with you forever<br />I'll be there for you through it all (through it all)<br />Even if saving you sends me to heaven<br /><br />Cuz you're my, you're my, my, my true love, my whole heart<br />Please don't throw that away<br />Cuz I'm here for you<br />Please don't walk away and <br />Please tell me you'll stay woah, stay woah<br /><br />Use me as you will<br />Pull my strings just for a thrill<br />And I know I'll be okay<br />Though my skies are turning gray<br /><br />I will never let you fall<br />I'll stand up with you forever<br />I'll be there for you through it all<br />Even if saving you sends me to heaven</b></i><br />-Duststorm<br /><br />Guardian Angel- Red Jumpsuit Apparatus<br /><br />Fernpaw no<br />Fernpaw<br />Stahp<br /><div><img src="http://th01.deviantart.net/fs71/300W/f/2013/112/9/d/duststorm__by_scartalon1000-d62nvod.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Super Smash Sisters</title>
                <link>http://locomotive111.deviantart.com/art/Super-Smash-Sisters-372528870</link>
                <guid isPermaLink="true">http://locomotive111.deviantart.com/art/Super-Smash-Sisters-372528870</guid>
                <pubDate>Sun, 19 May 2013 07:06:10 PDT</pubDate>
                        <media:title type="plain">Super Smash Sisters</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/gameconcepts/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">locomotive111</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/l/o/locomotive111.jpg?7</media:credit> 
        <media:copyright url="http://locomotive111.deviantart.com">Copyright 2013 ~locomotive111</media:copyright>            <media:description type="html"><![CDATA[ Yes, this is a Pokemon. Please, no comments about its resemblance to the human race or its apparent degree to Digimon-ness that people claim its pre-evolutions had. &lt;/sarcasm&gt;<br /><br />Brawleine, Brawler Pokemon<br />Etymology (Thanks, <a target="_self" href="http://colourcodedchaos.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/c/o/colourcodedchaos.png?1" alt=":iconcolourcodedchaos:" title="colourcodedchaos" /></a>!) Brawl + reine (French for "queen")<br />Origin: Influenced by the Amazons of Greek myth. Contains design elements inspired by Mega Man, Popeye, and Jenny (<i>My Life as a Teenage Robot</i>).<br /><a target="_self" href="http://fightingtypeplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/f/i/fightingtypeplz.png?3" alt=":iconfightingtypeplz:" title="fightingtypeplz" /></a><br />HT: 5'6"<br />WT: 165.7 lbs<br />Ability: Sheer Force/Iron Fist<br />Hidden Ability: Defiant<br />Dex:<br />1. It is the Pokemon that is genetically closest to the human race. Its carapace is tough as iron.<br />2. Its forearms account for most of its weight. It is able to take heavy damage without being fazed.<br />Egg: Human-like<br /><br />Evolves from Brawlina at Lv. 38 (<a href="http://locomotive111.deviantart.com/art/Them-s-Fightin-Words-349287192?ga_submit_new=10%253A1368978801&ga_type=edit&ga_changes=1)">[link]</a><br /><br />STATS:<br />HP: 90<br />ATK: 160<br />DEF: 120<br />SP.ATK: 40<br />SP.DEF: 90<br />SPD: 90<br /><br />MOVESET<br /><br />Lv.1: Falcon Punch (<a target="_self" href="http://flyingtypeplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/f/l/flyingtypeplz.png?1" alt=":iconflyingtypeplz:" title="flyingtypeplz" /></a> PWR: 100 ACC: 100 The user strikes from the air, arms ablaze. It may cause a burn.)<br />Lv.1: Fire Punch<br />Lv.1: Ice Punch<br />Lv.1: Thunderpunch<br />Lv.1: Pound<br />Lv.1: Charm<br />Lv.4: Focus Energy<br />Lv.7: Comet Punch<br />Lv.10: Karate Chop<br />Lv.12: Force Palm<br />Lv.13: Stomp<br />Lv.15: Mach Punch<br />Lv.16: Swagger<br />Lv.18: Arm Thrust<br />Lv.21: Doubleslap<br />Lv.23: Bulk Up<br />Lv.25: Double Hit<br />Lv.27: Detect<br />Lv.27: Wide Guard<br />Lv.27: Quick Guard<br />Lv.29: Brick Break<br />Lv.30: Counter<br />Lv.32: Submission<br />Lv.35: Mega Punch<br />Lv.37: Acupressure<br />Lv.38: Agility<br />Lv.38: Fist Smash<br />Lv.42: Slam<br />Lv.45: Sky Uppercut<br />Lv.48: Cross Chop<br />Lv.50: Hi Jump Kick<br />Lv.53: Mind Reader<br />Lv.56: Sucker Punch<br />Lv.58: Crash Punch (<a target="_self" href="http://fightingtypeplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/f/i/fightingtypeplz.png?3" alt=":iconfightingtypeplz:" title="fightingtypeplz" /></a> PWR: 140 ACC: 90 The user raises its arms high in the air the first turn to build up power and looses the attack on the second turn. It may cause flinching on the first turn.)<br />Lv.60: Dynamicpunch<br />Lv.63: Close Combat<br />Lv.65: Quake Punch<br />Lv.69: Final Gambit<br />Lv.70: Superpower<br />Lv.73: Hurricane Punch (<a target="_self" href="http://fightingtypeplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/f/i/fightingtypeplz.png?3" alt=":iconfightingtypeplz:" title="fightingtypeplz" /></a> PWR: 40 ACC: 100 This attack hits 2-5 times.<br /><br />Pokemon (c) Nintendo. Art and design is mine. ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs70/150/i/2013/139/7/2/super_smash_sisters_by_locomotive111-d65sl46.png" height="133" width="150"/>            <media:thumbnail url="http://th00.deviantart.net/fs70/300W/i/2013/139/7/2/super_smash_sisters_by_locomotive111-d65sl46.png" height="266" width="300"/>            <media:content url="http://th06.deviantart.net/fs70/PRE/i/2013/139/7/2/super_smash_sisters_by_locomotive111-d65sl46.png" height="842" width="949" medium="image"/>            
            <description><![CDATA[ Yes, this is a Pokemon. Please, no comments about its resemblance to the human race or its apparent degree to Digimon-ness that people claim its pre-evolutions had. &lt;/sarcasm&gt;<br /><br />Brawleine, Brawler Pokemon<br />Etymology (Thanks, <a target="_self" href="http://colourcodedchaos.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/c/o/colourcodedchaos.png?1" alt=":iconcolourcodedchaos:" title="colourcodedchaos" /></a>!) Brawl + reine (French for "queen")<br />Origin: Influenced by the Amazons of Greek myth. Contains design elements inspired by Mega Man, Popeye, and Jenny (<i>My Life as a Teenage Robot</i>).<br /><a target="_self" href="http://fightingtypeplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/f/i/fightingtypeplz.png?3" alt=":iconfightingtypeplz:" title="fightingtypeplz" /></a><br />HT: 5'6"<br />WT: 165.7 lbs<br />Ability: Sheer Force/Iron Fist<br />Hidden Ability: Defiant<br />Dex:<br />1. It is the Pokemon that is genetically closest to the human race. Its carapace is tough as iron.<br />2. Its forearms account for most of its weight. It is able to take heavy damage without being fazed.<br />Egg: Human-like<br /><br />Evolves from Brawlina at Lv. 38 (<a href="http://locomotive111.deviantart.com/art/Them-s-Fightin-Words-349287192?ga_submit_new=10%253A1368978801&ga_type=edit&ga_changes=1)">[link]</a><br /><br />STATS:<br />HP: 90<br />ATK: 160<br />DEF: 120<br />SP.ATK: 40<br />SP.DEF: 90<br />SPD: 90<br /><br />MOVESET<br /><br />Lv.1: Falcon Punch (<a target="_self" href="http://flyingtypeplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/f/l/flyingtypeplz.png?1" alt=":iconflyingtypeplz:" title="flyingtypeplz" /></a> PWR: 100 ACC: 100 The user strikes from the air, arms ablaze. It may cause a burn.)<br />Lv.1: Fire Punch<br />Lv.1: Ice Punch<br />Lv.1: Thunderpunch<br />Lv.1: Pound<br />Lv.1: Charm<br />Lv.4: Focus Energy<br />Lv.7: Comet Punch<br />Lv.10: Karate Chop<br />Lv.12: Force Palm<br />Lv.13: Stomp<br />Lv.15: Mach Punch<br />Lv.16: Swagger<br />Lv.18: Arm Thrust<br />Lv.21: Doubleslap<br />Lv.23: Bulk Up<br />Lv.25: Double Hit<br />Lv.27: Detect<br />Lv.27: Wide Guard<br />Lv.27: Quick Guard<br />Lv.29: Brick Break<br />Lv.30: Counter<br />Lv.32: Submission<br />Lv.35: Mega Punch<br />Lv.37: Acupressure<br />Lv.38: Agility<br />Lv.38: Fist Smash<br />Lv.42: Slam<br />Lv.45: Sky Uppercut<br />Lv.48: Cross Chop<br />Lv.50: Hi Jump Kick<br />Lv.53: Mind Reader<br />Lv.56: Sucker Punch<br />Lv.58: Crash Punch (<a target="_self" href="http://fightingtypeplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/f/i/fightingtypeplz.png?3" alt=":iconfightingtypeplz:" title="fightingtypeplz" /></a> PWR: 140 ACC: 90 The user raises its arms high in the air the first turn to build up power and looses the attack on the second turn. It may cause flinching on the first turn.)<br />Lv.60: Dynamicpunch<br />Lv.63: Close Combat<br />Lv.65: Quake Punch<br />Lv.69: Final Gambit<br />Lv.70: Superpower<br />Lv.73: Hurricane Punch (<a target="_self" href="http://fightingtypeplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/f/i/fightingtypeplz.png?3" alt=":iconfightingtypeplz:" title="fightingtypeplz" /></a> PWR: 40 ACC: 100 This attack hits 2-5 times.<br /><br />Pokemon (c) Nintendo. Art and design is mine.<br /><div><img src="http://th00.deviantart.net/fs70/300W/i/2013/139/7/2/super_smash_sisters_by_locomotive111-d65sl46.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Dauntless class</title>
                <link>http://emperormyric.deviantart.com/art/Dauntless-class-372717207</link>
                <guid isPermaLink="true">http://emperormyric.deviantart.com/art/Dauntless-class-372717207</guid>
                <pubDate>Mon, 20 May 2013 02:04:12 PDT</pubDate>
                        <media:title type="plain">Dauntless class</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Vehicles">designs/gameart/2dgame/vehicles</media:category>
        <media:credit role="author" scheme="urn:ebu">EmperorMyric</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/e/m/emperormyric.jpg?7</media:credit> 
        <media:copyright url="http://emperormyric.deviantart.com">Copyright 2013 ~EmperorMyric</media:copyright>            <media:description type="html"><![CDATA[ Dauntless Class Union of Worlds Bombardment Cruiser:<br /><br />Overview: One of the lesser seen ships in the Union the Dauntless class has won much honour and many victories for the Union but alas is drowned out by the success of the Dart class, while technically a variant the Dauntless is based on the Darts distinctive hull and its only difference is the addition of a forward firing Kinetic Accelerator Cannon. Primarily designed to destroy static orbital defences, System monitors, slow moving vessels and at last planetary targets the Dauntless can enter a system fire a payload to its targets and jump away before the enemy can realise what is happening, due to the fact that once fired the projective from the Dauntless cannot be intercepted is a dangerous matter, the projectile itself is fired at the speed of light. While not instant contact the momentum of this projective (an basic bullet shaped Quantum slug) is enough to break any armour and penetrate to the deepest underground bunker in seconds. It is a fool who thinks himself safe from the guns of a Dauntless&hellip;<br /><br />Armament: The Dauntless class while a long range fire platform mounts descent firepower to defend itself as after all it will be fighting on the frontline if necessary. The Dauntless still retains the 232 Mass Drivers on the Dart hull as well as the 8 Turreted dual plasma cannons. Alas the Dauntless has lost Phase Missile Launchers and Laser Projectors and so only mounts 2 ML and 4 LP. Its prime armament however is the Kinetic Accelerator cannon.<br /><br />Mass Drivers: Union Mass Drivers use magnetically accelerated slugs to destroy the enemy, these slugs can either be used in one of 3 ways. The first in ultra AP round which will drive straight through most armours due to the velocity of the rounds, making ships vent into space due to thousands of rounds hitting them rapidly. The second is a less penetrative but still very high AP high EX round which explodes after penetration ripping the ship apart from the inside as used on the Draken ships. The third and final is a flak screen shell which detonates at a certain range and explodes into thousands of other bomblets which will also explode into shrapnel, this decimates fighters and ordnance at close range and some Mass Drivers on the ship are always set to this setting, when all are on this the ship is impervious to fighters thanks to the couples SENTINEL CIWS. These weapons also mount Void Cooling and Nano assemblers and so can keep up a rate of fire of around 450 rounds a minute.<br /><br />Laser Projectors: These weapons are feared for their ability to drain shields quickly and surgically slice a ship apart. Using energy drawn directly from the reactors the Laser projectors are long range precision weapons used to cripple ships and down their shields. Able to project a steady beam for around 5 seconds these hard light lasers are slowly being replaced with Meson lasers in research which are even more powerful. These lasers can also be configured to fire &lsquo;Bolts&rsquo; of light which explode violently on impact.<br /><br />Plasma cannons: using Phantom technology the Plasma cannon uses linear accelerator technology to propel balls of artificial plasma at close range, these guns while close range are devastating and will destroy shields easily and melt armour. Mounted in dorsal mountings of dual gun turrets these Plasma cannons provide the Dart with its close range firepower. These guns also use Void cooling to fire around 35 shots a minute.<br /><br />Phase Missiles: these missile launchers on the sides of the Dart have been recently upgraded with Phase missile technology, this works by the missile before hitting shields or armour phasing out of synch with this dimension and rematerializing inside the enemy ship causing massive damage and means the missiles can&rsquo;t be defended against easily. These launchers provide extreme range fire and have Nano assemblers to eliminate the need for resupplying.<br /><br />Kinetic Accelerator Cannon: channelling energy from the ships two ZPM modules to the cannon allows the Dauntless to accelerate the Quantum slug to the speed of light; this means the energy behind the slug itself is enough to wipe out a big section of a planet. These rounds while effective against large ships cannot hit smaller vessels easily for the Slug even at the speed of light will take hours to cross a system, this slug will not be able to be intercepted by conventional means and so the likelihood of stopping it is slim. With it able to break any defence a trio of these cannons can easily sweep aside system defences.<br /><br />Defences: The Dauntless like the Dart mounts a Mark 4 Absorption shield which runs on its own separate system so it cannot damage others through power feedback, this shield also cycles constantly through several dimensions at once in an attempt to get some protection from phasic weapons. The ship itself is constructed from a 2ft thick Quantum lattice plate with polytine linings. As well as this a thin layer of Ghostanium is available for stealth missions. Quantum lattice plate is made up from atomically bonded Quantum metal which has a density of around 3x that of any other known substance, this metal is liquid in form but when poured into molten metal of another kind and left to set it becomes virtually unbreakable. Unlike other metals Quantum has no melting point and so will not melt under fire from laser or plasma weapons; it is also highly resistant to kinetic impact damage. The hull is also equipped with Nano assembler repair systems to slowly repair the ship in combat.<br /><br />The Dauntless class also mounts a SENTINEL CIWS mounted all over the ship. This system is made up from numerous point defences consisting of small laser projectors, cascade cannons and miniature missile launchers. Together these destroy incoming missiles and fighters, on their own SENTINEL is incredibly effective with most enemies attack the Dauntless at range rather than risking their attack craft on suicidal missions. But when the Mass Drivers also switch to flak the Dauntless is all but invincible to attack craft.<br /><br />Power plant: The Dauntless uses two TPC Zero Point Module AX-5 units to provide overall power, these have been reverse engineered from Nakai technology and make use of their artificial pocket dimension technology. The ZPM works by making an artificial dimension and harvesting the natural vacuum energy produced in such, this is totally harmless as if the ZPM is destroyed the dimension collapses harmlessly. The energy produced is also way above other Union energy technology apart from Singularity generators which are still being understood. The Dauntless also mounts 2 secondary YX2 Fusion Generators as redundant in case of emergencies where the ZPM modules are taken offline, these generators while nowhere near as powerful as the ZPM modules can still power the ship although at a reduced capability and may be unable to fire the KAC if other systems are in use too.<br /><br />Electronic capabilities: The Dauntless is run by 4 Mark 5 AI systems one for targeting and combat, one for background systems and one for overall control as well as one to oversee the use of the KAC. These AI systems are semi sentient and can hack enemy ships. When a AI gets hacked it immediately either cuts the lines so the enemy cannot access or deletes itself and the intruder with it. The Dauntless is also linked to the Union computer and so can access data when needed; it also is linked to the rest of the fleet in a tight information grid.<br /><br />Stealth wise the Dauntless constantly runs a very basic sensor stealth field, this field while not effecting light effects spectrum scans and conventional sensors. While not totally making the ship invisible this obscures the ships form and position leading to an increased ratio of missed shots and wrong moves. A full Displacement unit can be installed for true stealth missions if needed.<br /><br />Crew: The Dauntless carries 950 personnel to run the ship and man the fighters it carries.<br /><br />Attack craft: The Dauntless mounts 4 launch hangars each able to contain 10 Firestorm Fighters and 2 Eagle Eye bombers for a total of 40 fighters and 8 bombers. These have their own repair and re arm facilities and so the Dauntless can act as a light carrier in times of need though mostly for self-defence.<br /><br />Speed and engines: The Dauntless like the Dart is very fast able to reach 0.7 light speed on sub light engines and also mounts a Union slipstream drive for FTL capability. Current research and development is underway so the Dauntless can be fitted with Nakai jump technology.<br /><br /> Please comment!<br /><br />Dauntless class and Union of Worlds belong to me <a target="_self" href="http://emperormyric.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/e/m/emperormyric.jpg?7" alt=":iconemperormyric:" title="EmperorMyric" /></a> ]]></media:description>            <media:thumbnail url="http://th09.deviantart.net/fs71/150/i/2013/140/0/1/dauntless_class_by_emperormyric-d65wmfr.png" height="62" width="150"/>            <media:thumbnail url="http://th00.deviantart.net/fs71/300W/i/2013/140/0/1/dauntless_class_by_emperormyric-d65wmfr.png" height="124" width="300"/>            <media:content url="http://fc06.deviantart.net/fs71/i/2013/140/0/1/dauntless_class_by_emperormyric-d65wmfr.png" height="424" width="1024" medium="image"/>            
            <description><![CDATA[ Dauntless Class Union of Worlds Bombardment Cruiser:<br /><br />Overview: One of the lesser seen ships in the Union the Dauntless class has won much honour and many victories for the Union but alas is drowned out by the success of the Dart class, while technically a variant the Dauntless is based on the Darts distinctive hull and its only difference is the addition of a forward firing Kinetic Accelerator Cannon. Primarily designed to destroy static orbital defences, System monitors, slow moving vessels and at last planetary targets the Dauntless can enter a system fire a payload to its targets and jump away before the enemy can realise what is happening, due to the fact that once fired the projective from the Dauntless cannot be intercepted is a dangerous matter, the projectile itself is fired at the speed of light. While not instant contact the momentum of this projective (an basic bullet shaped Quantum slug) is enough to break any armour and penetrate to the deepest underground bunker in seconds. It is a fool who thinks himself safe from the guns of a Dauntless&hellip;<br /><br />Armament: The Dauntless class while a long range fire platform mounts descent firepower to defend itself as after all it will be fighting on the frontline if necessary. The Dauntless still retains the 232 Mass Drivers on the Dart hull as well as the 8 Turreted dual plasma cannons. Alas the Dauntless has lost Phase Missile Launchers and Laser Projectors and so only mounts 2 ML and 4 LP. Its prime armament however is the Kinetic Accelerator cannon.<br /><br />Mass Drivers: Union Mass Drivers use magnetically accelerated slugs to destroy the enemy, these slugs can either be used in one of 3 ways. The first in ultra AP round which will drive straight through most armours due to the velocity of the rounds, making ships vent into space due to thousands of rounds hitting them rapidly. The second is a less penetrative but still very high AP high EX round which explodes after penetration ripping the ship apart from the inside as used on the Draken ships. The third and final is a flak screen shell which detonates at a certain range and explodes into thousands of other bomblets which will also explode into shrapnel, this decimates fighters and ordnance at close range and some Mass Drivers on the ship are always set to this setting, when all are on this the ship is impervious to fighters thanks to the couples SENTINEL CIWS. These weapons also mount Void Cooling and Nano assemblers and so can keep up a rate of fire of around 450 rounds a minute.<br /><br />Laser Projectors: These weapons are feared for their ability to drain shields quickly and surgically slice a ship apart. Using energy drawn directly from the reactors the Laser projectors are long range precision weapons used to cripple ships and down their shields. Able to project a steady beam for around 5 seconds these hard light lasers are slowly being replaced with Meson lasers in research which are even more powerful. These lasers can also be configured to fire &lsquo;Bolts&rsquo; of light which explode violently on impact.<br /><br />Plasma cannons: using Phantom technology the Plasma cannon uses linear accelerator technology to propel balls of artificial plasma at close range, these guns while close range are devastating and will destroy shields easily and melt armour. Mounted in dorsal mountings of dual gun turrets these Plasma cannons provide the Dart with its close range firepower. These guns also use Void cooling to fire around 35 shots a minute.<br /><br />Phase Missiles: these missile launchers on the sides of the Dart have been recently upgraded with Phase missile technology, this works by the missile before hitting shields or armour phasing out of synch with this dimension and rematerializing inside the enemy ship causing massive damage and means the missiles can&rsquo;t be defended against easily. These launchers provide extreme range fire and have Nano assemblers to eliminate the need for resupplying.<br /><br />Kinetic Accelerator Cannon: channelling energy from the ships two ZPM modules to the cannon allows the Dauntless to accelerate the Quantum slug to the speed of light; this means the energy behind the slug itself is enough to wipe out a big section of a planet. These rounds while effective against large ships cannot hit smaller vessels easily for the Slug even at the speed of light will take hours to cross a system, this slug will not be able to be intercepted by conventional means and so the likelihood of stopping it is slim. With it able to break any defence a trio of these cannons can easily sweep aside system defences.<br /><br />Defences: The Dauntless like the Dart mounts a Mark 4 Absorption shield which runs on its own separate system so it cannot damage others through power feedback, this shield also cycles constantly through several dimensions at once in an attempt to get some protection from phasic weapons. The ship itself is constructed from a 2ft thick Quantum lattice plate with polytine linings. As well as this a thin layer of Ghostanium is available for stealth missions. Quantum lattice plate is made up from atomically bonded Quantum metal which has a density of around 3x that of any other known substance, this metal is liquid in form but when poured into molten metal of another kind and left to set it becomes virtually unbreakable. Unlike other metals Quantum has no melting point and so will not melt under fire from laser or plasma weapons; it is also highly resistant to kinetic impact damage. The hull is also equipped with Nano assembler repair systems to slowly repair the ship in combat.<br /><br />The Dauntless class also mounts a SENTINEL CIWS mounted all over the ship. This system is made up from numerous point defences consisting of small laser projectors, cascade cannons and miniature missile launchers. Together these destroy incoming missiles and fighters, on their own SENTINEL is incredibly effective with most enemies attack the Dauntless at range rather than risking their attack craft on suicidal missions. But when the Mass Drivers also switch to flak the Dauntless is all but invincible to attack craft.<br /><br />Power plant: The Dauntless uses two TPC Zero Point Module AX-5 units to provide overall power, these have been reverse engineered from Nakai technology and make use of their artificial pocket dimension technology. The ZPM works by making an artificial dimension and harvesting the natural vacuum energy produced in such, this is totally harmless as if the ZPM is destroyed the dimension collapses harmlessly. The energy produced is also way above other Union energy technology apart from Singularity generators which are still being understood. The Dauntless also mounts 2 secondary YX2 Fusion Generators as redundant in case of emergencies where the ZPM modules are taken offline, these generators while nowhere near as powerful as the ZPM modules can still power the ship although at a reduced capability and may be unable to fire the KAC if other systems are in use too.<br /><br />Electronic capabilities: The Dauntless is run by 4 Mark 5 AI systems one for targeting and combat, one for background systems and one for overall control as well as one to oversee the use of the KAC. These AI systems are semi sentient and can hack enemy ships. When a AI gets hacked it immediately either cuts the lines so the enemy cannot access or deletes itself and the intruder with it. The Dauntless is also linked to the Union computer and so can access data when needed; it also is linked to the rest of the fleet in a tight information grid.<br /><br />Stealth wise the Dauntless constantly runs a very basic sensor stealth field, this field while not effecting light effects spectrum scans and conventional sensors. While not totally making the ship invisible this obscures the ships form and position leading to an increased ratio of missed shots and wrong moves. A full Displacement unit can be installed for true stealth missions if needed.<br /><br />Crew: The Dauntless carries 950 personnel to run the ship and man the fighters it carries.<br /><br />Attack craft: The Dauntless mounts 4 launch hangars each able to contain 10 Firestorm Fighters and 2 Eagle Eye bombers for a total of 40 fighters and 8 bombers. These have their own repair and re arm facilities and so the Dauntless can act as a light carrier in times of need though mostly for self-defence.<br /><br />Speed and engines: The Dauntless like the Dart is very fast able to reach 0.7 light speed on sub light engines and also mounts a Union slipstream drive for FTL capability. Current research and development is underway so the Dauntless can be fitted with Nakai jump technology.<br /><br /> Please comment!<br /><br />Dauntless class and Union of Worlds belong to me <a target="_self" href="http://emperormyric.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/e/m/emperormyric.jpg?7" alt=":iconemperormyric:" title="EmperorMyric" /></a><br /><div><img src="http://th00.deviantart.net/fs71/300W/i/2013/140/0/1/dauntless_class_by_emperormyric-d65wmfr.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>AE - Ner</title>
                <link>http://archspike.deviantart.com/art/AE-Ner-368493394</link>
                <guid isPermaLink="true">http://archspike.deviantart.com/art/AE-Ner-368493394</guid>
                <pubDate>Sun, 28 Apr 2013 14:27:51 PDT</pubDate>
                        <media:title type="plain">AE - Ner</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Application Interfaces">designs/interfaces</media:category>
        <media:credit role="author" scheme="urn:ebu">ArchSpike</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/a/r/archspike.gif?14</media:credit> 
        <media:copyright url="http://archspike.deviantart.com">Copyright 2013 ~ArchSpike</media:copyright>            <media:description type="html"><![CDATA[ <img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Name:</b> Ner (doesn't remember his last name)<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Age:</b> 15<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Gender:</b> male<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Height:</b> 5'3 f<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Weight:</b> 133 lbs<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Division:</b> - - -<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Species:</b> Human (?)<br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>World:</b> Rahita<br />Not much is known about Rahita. The world which mostly consisted of deserts was swallowed by a cluster of space-time distortions and is destroyed or inaccessable by now. It is listed as a lost world, one that has no hope to be repaired and everyone who used to live there is considered dead.<br /><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Story:</b><br /><i><sub>Ner cannot remember much of his past - the earliest he knows is how he woke up in Novus'Olum with a weird powers and distorted ambitions. He also quickly noticed how he is pretty good at the art of thievery and pickpocketing.<br /><br />Before all that Ner was a young boy of one of Rahita's capital city. He and his family, consisting of sister and father, were poor and had to gain food and money by stealing from travelers and the marketplace. Life was hard but they did not care as long as they had a place to live and food to eat. However, one day the city's men of law noticed the heavy rate of criminality of the place and started a mission of purging the town from its scum. The soldiers had no mercy with the humans living in the slums, breaking into every shack to murder whoever they would find inside. Ner has been in another part of the city when it happened and the only thing he could see after comming back was the proof of him being alone from now.<br />The act of pruging was promoted to other cities of Rahita and executed without second thoughts. Many died during that time but due the decreased number of people less had to be hungry. The governments felt good about their decisions as the remaining popularity was living in a better manner now.<br /><br />But for what price?<br /><br />Strange creatures appeared in Rahita not many days later, violent broken beings that consumed the people and destroyed buildings with their increasing numbers. They were the harbingers of the following catastrophe, when the sun disappeared from the sky and the atmosphere split apart, letting the world succumb to its malevolent nature. It toot 3 days for Rahita to be consumed and now it does not exist anymore.<br /><br />Ner had lost his will to live after his loss and embraced the destruction of his homeworld, bereft of anything he had once loved. However, he was not killed by the invading Nexus. For some reason they ignored him as if he had already enetered the process of becomming one of them. Memories of his sister and father slowly faded away, only leaving hatred and the wish to see the world burn.</sub></i><br /><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Personality:</b><br />Ner had mostly been reduced down to his bad traits. He is a malevolent and devious little fellow with dangerous abilities to create dark matter out of thin air which can cause minor space time distortions. As stated he cannot remember his past at all but he does remember his hatred for the worlds and the envy of seeing people survive while other's don't. The boy is a good actor and will gladly mimic an innocent harmless being in order to backstab someone. That said, deep inside he is still a sad young boy who had to live through a terrible fate...<br /><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Abilities/weapon:</b><br />Ner can summon dark matter, a black substance born from space-time-distortions which basically make him a small rift in itself. When he uses those powers, it is possible that the additional strain on the space-time continuum can cause other rifts to occur. THose are, IF they happen, small and of a short lifespan. Ner is unable to control the rifts and the chance one happens is rather small. Furthermore Ner is able to temporarily dissolve into uncondensed dark matter in order to evade physical attacks or travel through the shadows in order to flee from threats. This is a purely defensive ability and cannot cause any harm on its own. His powers are the only thing dangerous about his body, as hi physical figure is that of a weak young child.<br /><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Rp media:</b> skype (ask me); DA-chats ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs70/150/f/2013/118/e/e/ae___ner_by_archspike-d63e3bm.png" height="93" width="150"/>            <media:thumbnail url="http://th05.deviantart.net/fs70/300W/f/2013/118/e/e/ae___ner_by_archspike-d63e3bm.png" height="186" width="300"/>            <media:content url="http://th07.deviantart.net/fs70/PRE/f/2013/118/e/e/ae___ner_by_archspike-d63e3bm.png" height="704" width="1136" medium="image"/>            
            <description><![CDATA[ <img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Name:</b> Ner (doesn't remember his last name)<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Age:</b> 15<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Gender:</b> male<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Height:</b> 5'3 f<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Weight:</b> 133 lbs<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Division:</b> - - -<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Species:</b> Human (?)<br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>World:</b> Rahita<br />Not much is known about Rahita. The world which mostly consisted of deserts was swallowed by a cluster of space-time distortions and is destroyed or inaccessable by now. It is listed as a lost world, one that has no hope to be repaired and everyone who used to live there is considered dead.<br /><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Story:</b><br /><i><sub>Ner cannot remember much of his past - the earliest he knows is how he woke up in Novus'Olum with a weird powers and distorted ambitions. He also quickly noticed how he is pretty good at the art of thievery and pickpocketing.<br /><br />Before all that Ner was a young boy of one of Rahita's capital city. He and his family, consisting of sister and father, were poor and had to gain food and money by stealing from travelers and the marketplace. Life was hard but they did not care as long as they had a place to live and food to eat. However, one day the city's men of law noticed the heavy rate of criminality of the place and started a mission of purging the town from its scum. The soldiers had no mercy with the humans living in the slums, breaking into every shack to murder whoever they would find inside. Ner has been in another part of the city when it happened and the only thing he could see after comming back was the proof of him being alone from now.<br />The act of pruging was promoted to other cities of Rahita and executed without second thoughts. Many died during that time but due the decreased number of people less had to be hungry. The governments felt good about their decisions as the remaining popularity was living in a better manner now.<br /><br />But for what price?<br /><br />Strange creatures appeared in Rahita not many days later, violent broken beings that consumed the people and destroyed buildings with their increasing numbers. They were the harbingers of the following catastrophe, when the sun disappeared from the sky and the atmosphere split apart, letting the world succumb to its malevolent nature. It toot 3 days for Rahita to be consumed and now it does not exist anymore.<br /><br />Ner had lost his will to live after his loss and embraced the destruction of his homeworld, bereft of anything he had once loved. However, he was not killed by the invading Nexus. For some reason they ignored him as if he had already enetered the process of becomming one of them. Memories of his sister and father slowly faded away, only leaving hatred and the wish to see the world burn.</sub></i><br /><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Personality:</b><br />Ner had mostly been reduced down to his bad traits. He is a malevolent and devious little fellow with dangerous abilities to create dark matter out of thin air which can cause minor space time distortions. As stated he cannot remember his past at all but he does remember his hatred for the worlds and the envy of seeing people survive while other's don't. The boy is a good actor and will gladly mimic an innocent harmless being in order to backstab someone. That said, deep inside he is still a sad young boy who had to live through a terrible fate...<br /><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Abilities/weapon:</b><br />Ner can summon dark matter, a black substance born from space-time-distortions which basically make him a small rift in itself. When he uses those powers, it is possible that the additional strain on the space-time continuum can cause other rifts to occur. THose are, IF they happen, small and of a short lifespan. Ner is unable to control the rifts and the chance one happens is rather small. Furthermore Ner is able to temporarily dissolve into uncondensed dark matter in order to evade physical attacks or travel through the shadows in order to flee from threats. This is a purely defensive ability and cannot cause any harm on its own. His powers are the only thing dangerous about his body, as hi physical figure is that of a weak young child.<br /><br /><br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" title="Bullet; Red"/><b>Rp media:</b> skype (ask me); DA-chats<br /><div><img src="http://th05.deviantart.net/fs70/300W/f/2013/118/e/e/ae___ner_by_archspike-d63e3bm.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Sally In Her Early And New Days/Years</title>
                <link>http://favoriteartman.deviantart.com/art/Sally-In-Her-Early-And-New-Days-Years-369540615</link>
                <guid isPermaLink="true">http://favoriteartman.deviantart.com/art/Sally-In-Her-Early-And-New-Days-Years-369540615</guid>
                <pubDate>Fri, 03 May 2013 21:16:52 PDT</pubDate>
                        <media:title type="plain">Sally In Her Early And New Days/Years</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">FavoriteArtMan</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/f/a/favoriteartman.jpg?5</media:credit> 
        <media:copyright url="http://favoriteartman.deviantart.com">Copyright 2013 ~FavoriteArtMan</media:copyright>            <media:description type="html"><![CDATA[ This is something I've been trying to upload for the past few hours, but my internet connection kept acting up.<br /><br />Anyways, I decided to make Sally in these modes:<br /><br />1--her early years before she came to Sodor, and before being abandoned, after breaking down.<br /><br />2--as she is when Belle and I will one day find her at the scrap yards.<br /><br />3--as she is today, a young, beautiful red fire engine. <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><br />Hope you like these! ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs70/150/i/2013/123/9/5/sally_in_her_early_and_new_days_years_by_favoriteartman-d640jd3.png" height="133" width="150"/>            <media:thumbnail url="http://th03.deviantart.net/fs70/300W/i/2013/123/9/5/sally_in_her_early_and_new_days_years_by_favoriteartman-d640jd3.png" height="265" width="300"/>            <media:content url="http://th02.deviantart.net/fs70/PRE/i/2013/123/9/5/sally_in_her_early_and_new_days_years_by_favoriteartman-d640jd3.png" height="841" width="950" medium="image"/>            
            <description><![CDATA[ This is something I've been trying to upload for the past few hours, but my internet connection kept acting up.<br /><br />Anyways, I decided to make Sally in these modes:<br /><br />1--her early years before she came to Sodor, and before being abandoned, after breaking down.<br /><br />2--as she is when Belle and I will one day find her at the scrap yards.<br /><br />3--as she is today, a young, beautiful red fire engine. <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><br />Hope you like these!<br /><div><img src="http://th03.deviantart.net/fs70/300W/i/2013/123/9/5/sally_in_her_early_and_new_days_years_by_favoriteartman-d640jd3.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Anialation 5! ShadowFire</title>
                <link>http://machinima-san.deviantart.com/art/Anialation-5-ShadowFire-370923002</link>
                <guid isPermaLink="true">http://machinima-san.deviantart.com/art/Anialation-5-ShadowFire-370923002</guid>
                <pubDate>Fri, 10 May 2013 21:41:17 PDT</pubDate>
                        <media:title type="plain">Anialation 5! ShadowFire</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Storyline Illustrations">designs/gameart/gameconcepts/storyline</media:category>
        <media:credit role="author" scheme="urn:ebu">Machinima-san</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/m/a/machinima-san.png?5</media:credit> 
        <media:copyright url="http://machinima-san.deviantart.com">Copyright 2013 ~Machinima-san</media:copyright>            <media:description type="html"><![CDATA[ Gisborne is so Freakin' beautiful I wanna go there...Anywho, thanks to my main man Sonic the Hedgehog, I've taken a break from my anime series and went back to my video game series.<br /><br />Anialation 5!, in a nutshell:<br /><br />Z.K. is on a mission to stop Azu from reclaiming his super form gain (introduced in Anialation 4!: Rakera), and on the way befriends Xena, a chief warrior who uses traditional gladiator-style fighting. She is also a fire/shadow-type. Xena also happens to be Azu's target, because the source of Xena's power comes from a partly cooled ball of lava called the Fury stone. <br /><br />After Azu steals one of Z.K.'s swords, Z.K. must learn how to fight with one sword, and Xena's the master at that. Though trouble starts when Azu strikes back and (somehow) rips the Fury stone right out of Xena's soul! That not good thing to do! The fury stone keeps her powers in check! Without it, The fires and shadows of her soul are uncontrollable! And to add insult to injury, the stone breaks into 2 entities, Shadow Xena and Fire Xena.<br /><br />Xena goes after the fire entity, and Z.K. goes after the shadow entity (a working match b/c Z.K. is weak to fire and has the ability to enter the shadow realm, which is usually accessible only to shadow types.) Xena covers New Gisborne's lushious, green North Island, while Z.K. covers the Southern arid island.<br /><br />In the end, Xena and Z.K. re-merge the Fury stone, and Xena has access to her powers again. But Wait! Azu shows up in a not-as-powerful-failed super form, and it's up to Xena (as Goddess form) and Z.K. (as Rage-mode Z.K.) to finally put down Azu's attempts.<br /><br />The game was inspired by Sonic and the secret rings and the black night. It'll be broken up into 4 parts: The beginning 2 levels, the last 2, ending in 3 boss fights, and in between, the game is split betwwen Xena's story and Z.K.'s, with minor cutscenes that link the two.<br /><br />Z.K. belongs to me!<br />Anialation! belongs to me!<br />Xena belongs to me AND ~<a class="u" href="http://xxshadowfirexx.deviantart.com">XxshadowfirexX</a>! ]]></media:description>            <media:thumbnail url="http://th00.deviantart.net/fs70/150/i/2013/130/0/2/anialation_5__shadowfire_by_machinima_san-d64u60q.jpg" height="150" width="119"/>            <media:thumbnail url="http://th02.deviantart.net/fs70/300W/i/2013/130/0/2/anialation_5__shadowfire_by_machinima_san-d64u60q.jpg" height="378" width="300"/>            <media:content url="http://th00.deviantart.net/fs70/PRE/i/2013/130/0/2/anialation_5__shadowfire_by_machinima_san-d64u60q.jpg" height="1003" width="796" medium="image"/>            
            <description><![CDATA[ Gisborne is so Freakin' beautiful I wanna go there...Anywho, thanks to my main man Sonic the Hedgehog, I've taken a break from my anime series and went back to my video game series.<br /><br />Anialation 5!, in a nutshell:<br /><br />Z.K. is on a mission to stop Azu from reclaiming his super form gain (introduced in Anialation 4!: Rakera), and on the way befriends Xena, a chief warrior who uses traditional gladiator-style fighting. She is also a fire/shadow-type. Xena also happens to be Azu's target, because the source of Xena's power comes from a partly cooled ball of lava called the Fury stone. <br /><br />After Azu steals one of Z.K.'s swords, Z.K. must learn how to fight with one sword, and Xena's the master at that. Though trouble starts when Azu strikes back and (somehow) rips the Fury stone right out of Xena's soul! That not good thing to do! The fury stone keeps her powers in check! Without it, The fires and shadows of her soul are uncontrollable! And to add insult to injury, the stone breaks into 2 entities, Shadow Xena and Fire Xena.<br /><br />Xena goes after the fire entity, and Z.K. goes after the shadow entity (a working match b/c Z.K. is weak to fire and has the ability to enter the shadow realm, which is usually accessible only to shadow types.) Xena covers New Gisborne's lushious, green North Island, while Z.K. covers the Southern arid island.<br /><br />In the end, Xena and Z.K. re-merge the Fury stone, and Xena has access to her powers again. But Wait! Azu shows up in a not-as-powerful-failed super form, and it's up to Xena (as Goddess form) and Z.K. (as Rage-mode Z.K.) to finally put down Azu's attempts.<br /><br />The game was inspired by Sonic and the secret rings and the black night. It'll be broken up into 4 parts: The beginning 2 levels, the last 2, ending in 3 boss fights, and in between, the game is split betwwen Xena's story and Z.K.'s, with minor cutscenes that link the two.<br /><br />Z.K. belongs to me!<br />Anialation! belongs to me!<br />Xena belongs to me AND ~<a class="u" href="http://xxshadowfirexx.deviantart.com">XxshadowfirexX</a>!<br /><div><img src="http://th02.deviantart.net/fs70/300W/i/2013/130/0/2/anialation_5__shadowfire_by_machinima_san-d64u60q.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>HetaOrigin Demo 1 Screenshots</title>
                <link>http://jpopkitty.deviantart.com/art/HetaOrigin-Demo-1-Screenshots-367113276</link>
                <guid isPermaLink="true">http://jpopkitty.deviantart.com/art/HetaOrigin-Demo-1-Screenshots-367113276</guid>
                <pubDate>Sun, 21 Apr 2013 19:01:31 PDT</pubDate>
                        <media:title type="plain">HetaOrigin Demo 1 Screenshots</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">JpopKitty</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/j/p/jpopkitty.gif?2</media:credit> 
        <media:copyright url="http://jpopkitty.deviantart.com">Copyright 2013 ~JpopKitty</media:copyright>            <media:description type="html"><![CDATA[ Damn, why does school have to take up so much time? <br />Anyways, thanks to Spring Break and STAR testing, I had a lot of time to work on my aph fangame, HetaOrigin: Redraw the World (I know, weird name but I love it). Here are 4 screenshots of my game so far. For the title screen, I only got the logo in because I still don't know what picture to use or whether I should just leave it black. <br /><br />There's still a lot in progress. I still need to finish this one dungeon, a battler pic, a few more character sprites, and facesets for those sprites. Ugh...<br />But I'm determined to complete this game, even if it takes me all summer vacation!<br />If school doesn't give me too much trouble, I'm planning to have this demo completed and downloadable by late-May or early-June. Wish me luck! If any of you guys want to help, I'll be very grateful. <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" title=":) (Smile)"/><br /><br />For those who didn't see my first screenshot<br />HetaOrigin Short Introduction: The world is currently under the rule of the Chrysos Empire. Kiku Honda (Japan's human name) is a simple factory worker of the 5th Province, formally known as England. While looking for a new job around town, he is accused of treason against the empire and police attempt to arrest him. Just as he is about to be taken away, a mysterious girl by the name of Elizabeta (Hungary's human name) appears to his rescue and invites him to join Rebellia, a resistance group aiming to overthrow the Emperor. <br />-genre: Adventure, Fantasy, Suspense, Sci-fi <br /><br />Ironically Elizabeta doesn't show up in any of these screenshots...Sorry Hun! ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs70/150/i/2013/112/f/b/hetaorigin_demo_1_screenshots_by_jpopkitty-d62kif0.png" height="121" width="150"/>            <media:thumbnail url="http://th04.deviantart.net/fs70/300W/i/2013/112/f/b/hetaorigin_demo_1_screenshots_by_jpopkitty-d62kif0.png" height="242" width="300"/>            <media:content url="http://th08.deviantart.net/fs70/PRE/i/2013/112/f/b/hetaorigin_demo_1_screenshots_by_jpopkitty-d62kif0.png" height="803" width="995" medium="image"/>            
            <description><![CDATA[ Damn, why does school have to take up so much time? <br />Anyways, thanks to Spring Break and STAR testing, I had a lot of time to work on my aph fangame, HetaOrigin: Redraw the World (I know, weird name but I love it). Here are 4 screenshots of my game so far. For the title screen, I only got the logo in because I still don't know what picture to use or whether I should just leave it black. <br /><br />There's still a lot in progress. I still need to finish this one dungeon, a battler pic, a few more character sprites, and facesets for those sprites. Ugh...<br />But I'm determined to complete this game, even if it takes me all summer vacation!<br />If school doesn't give me too much trouble, I'm planning to have this demo completed and downloadable by late-May or early-June. Wish me luck! If any of you guys want to help, I'll be very grateful. <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" title=":) (Smile)"/><br /><br />For those who didn't see my first screenshot<br />HetaOrigin Short Introduction: The world is currently under the rule of the Chrysos Empire. Kiku Honda (Japan's human name) is a simple factory worker of the 5th Province, formally known as England. While looking for a new job around town, he is accused of treason against the empire and police attempt to arrest him. Just as he is about to be taken away, a mysterious girl by the name of Elizabeta (Hungary's human name) appears to his rescue and invites him to join Rebellia, a resistance group aiming to overthrow the Emperor. <br />-genre: Adventure, Fantasy, Suspense, Sci-fi <br /><br />Ironically Elizabeta doesn't show up in any of these screenshots...Sorry Hun!<br /><div><img src="http://th04.deviantart.net/fs70/300W/i/2013/112/f/b/hetaorigin_demo_1_screenshots_by_jpopkitty-d62kif0.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>The Castle on the Hill</title>
                <link>http://captain-chaotica.deviantart.com/art/The-Castle-on-the-Hill-372287283</link>
                <guid isPermaLink="true">http://captain-chaotica.deviantart.com/art/The-Castle-on-the-Hill-372287283</guid>
                <pubDate>Sat, 18 May 2013 00:01:54 PDT</pubDate>
                        <media:title type="plain">The Castle on the Hill</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Architectural Design">designs/architectural</media:category>
        <media:credit role="author" scheme="urn:ebu">Captain-Chaotica</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/c/a/captain-chaotica.png?2</media:credit> 
        <media:copyright url="http://captain-chaotica.deviantart.com">Copyright 2013 ~Captain-Chaotica</media:copyright>            <media:description type="html"><![CDATA[ My second Sims 2 Castle! (My first castle, I don't have a decent picture of at the moment.) I designed this whole thing, including the landscaping, from scratch--and I'm quite pleased with how it turned out, considering I'm normally not very good at that sort of thing. It's way up on a hill with a grand staircase leading to it, has multiple staggered terraces, mini-gardens full of all different colours of flowers, fountains, statues, and marble walkways, lights everywhere (all candles or old-fashioned lanterns, nothing electrical) that make it look just _magical_ at night, and is three stories tall with numerous nooks, decorative balconies, towers and fancy windows of all sorts, topped off with a crenelated stone battlement. Not only that, but it's got a moat and a "dungeon" in the basement. (heh)<br />I set out to make a traditional story-book castle and, after three gruellingly long play sessions of nothing but building, I succeeded! <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><br />And it's playable, too--plenty of space to walk around, bathrooms, bedrooms, functioning medieval kitchen, etc. I'd take pictures of the interior, but at the moment, my stupid Sims have been breeding ALL OVER THE PLACE. This has forced me to place random cribs and changing tables anywhere there's enough room--which is amusing, but does kind of break up the original..."flow" I had in mind. The Grand Banquet Hall, for example, now looks like the Grand Day Care. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/><br /><br />Sorry about the tilty angle, but it was necessary to get the whole castle in-frame at once. To give you an idea of how big this thing IS, I was only able to get it all into the picture _using a camera hack_! Seriously. ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs71/150/f/2013/137/1/3/the_castle_on_the_hill_by_captain_chaotica-d65nepf.png" height="119" width="150"/>            <media:thumbnail url="http://th09.deviantart.net/fs71/300W/f/2013/137/1/3/the_castle_on_the_hill_by_captain_chaotica-d65nepf.png" height="239" width="300"/>            <media:content url="http://fc09.deviantart.net/fs71/f/2013/137/1/3/the_castle_on_the_hill_by_captain_chaotica-d65nepf.png" height="739" width="928" medium="image"/>            
            <description><![CDATA[ My second Sims 2 Castle! (My first castle, I don't have a decent picture of at the moment.) I designed this whole thing, including the landscaping, from scratch--and I'm quite pleased with how it turned out, considering I'm normally not very good at that sort of thing. It's way up on a hill with a grand staircase leading to it, has multiple staggered terraces, mini-gardens full of all different colours of flowers, fountains, statues, and marble walkways, lights everywhere (all candles or old-fashioned lanterns, nothing electrical) that make it look just _magical_ at night, and is three stories tall with numerous nooks, decorative balconies, towers and fancy windows of all sorts, topped off with a crenelated stone battlement. Not only that, but it's got a moat and a "dungeon" in the basement. (heh)<br />I set out to make a traditional story-book castle and, after three gruellingly long play sessions of nothing but building, I succeeded! <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><br />And it's playable, too--plenty of space to walk around, bathrooms, bedrooms, functioning medieval kitchen, etc. I'd take pictures of the interior, but at the moment, my stupid Sims have been breeding ALL OVER THE PLACE. This has forced me to place random cribs and changing tables anywhere there's enough room--which is amusing, but does kind of break up the original..."flow" I had in mind. The Grand Banquet Hall, for example, now looks like the Grand Day Care. <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/><br /><br />Sorry about the tilty angle, but it was necessary to get the whole castle in-frame at once. To give you an idea of how big this thing IS, I was only able to get it all into the picture _using a camera hack_! Seriously.<br /><div><img src="http://th09.deviantart.net/fs71/300W/f/2013/137/1/3/the_castle_on_the_hill_by_captain_chaotica-d65nepf.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Resident Evil Concept: Archangel</title>
                <link>http://warahi.deviantart.com/art/Resident-Evil-Concept-Archangel-372104441</link>
                <guid isPermaLink="true">http://warahi.deviantart.com/art/Resident-Evil-Concept-Archangel-372104441</guid>
                <pubDate>Fri, 17 May 2013 00:51:26 PDT</pubDate>
                        <media:title type="plain">Resident Evil Concept: Archangel</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/gameconcepts/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">warahi</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/w/a/warahi.jpg?1</media:credit> 
        <media:copyright url="http://warahi.deviantart.com">Copyright 2013 ~warahi</media:copyright>            <media:description type="html"><![CDATA[ This idea I actually drew up before my previous Timothy drawing for my Resident Evil fangame idea, but I didn't have it finished until afterwards. Anyhow, on with the description and stuff.<br />---<br />It took years, but eventually the E-Angel Virus was completed. Immediately testing began resulting in various severe mutations. One person bonded with it better than any of the others however. Philip. After having extracted the more refined strain of the virus from him, the team's scientists made much quicker progress. New B.O.W.s were popping up each month. One of these discoveries was a highly controversial subject. Archangel.<br /><br />It was found that, as with most other viral agents of Progenitor descent, E-Angel bonded better with a host during cryogenic sleep. The longer the sleep the better the bonding usually was. Seeing as how the process had been working well with the main subject, Timothy, the team ultimately agreed to try out different variations of it on human test subjects. The results were shocking. Due to the higher amount of G added to this E-Angel Virus strain to promote more drastic mutation the tissues of the host began expanding. Muscles grew beyond expectations. The skeletal structure of the host warped into a more slouched position to accommodate for the formations that the host's internal structures were now forming. Most of the team was afraid that it'd eventually burst out of its chamber with how big it was getting, but thankfully T-Veronica kept G in stability enough to keep the host confined to its capsule.<br /><br />Now able to see what the fruits of their labor had produced, the team decided to fit all the rest of the test subjects with a special suit designed to help hold the body of the host in place more during the mutations and would also serve as armor once the host had reached maturity.<br />---<br />Statistics:<br /><br />The Archangel is a Tyrant Class E-Angel B.O.W.. Due to the natural G in the E-Angel Virus along with the added G for its strain eyes have popped up across its body, mainly on its arms. It can not however produce the Young Bodies or Embryos that many of the other E-Angel B.O.W.s can. It would not likely need to create offspring though as one Archangel is more than enough of a B.O.W. to have at one's disposal.<br /><br />Like all other E-Angel Virus infectis, Archangels will tend to follow the orders of another that is better bonded with the E-Angel Virus. Surprisingly enough though, an Archangel has been known to temporarily break out of the hold that a better bonded host has over it and act of its own accord. This is likely due to how well bonded an Archangel generally tends to be.<br /><br />That is also partly the reason that so few have been made. Coupled with the controversy of the extent of human test subjects to begin with, their dangerous potential has lead to Archangels having had the least production out of any of the E-Angel B.O.W.s. The only time one managed to break free of its controller's will, its entire section of the facility was turned into a bloodbath of humans and B.O.W.s alike. By the time security arrived the few remaining researchers had just barely managed to stop it.<br /><br />It is because of this that the greatest level of caution is to be taken with an Archangel. Handguns do nothing to it. Only double-barreled shotguns stand a chance for its kind of weapon of making a dent and even then that does little other than anger an Archangel. Grenade Launchers are recommended unless one can find a rocket launcher or other explosives.<br /><br />For offensive capabilities Archangels have displayed abilities almost to the level of Timothy. Their brute force goes beyond that of a T-103 Tyrant's base form easily ripping through factory-grade machinery like it's paper. From what's been clocked an Archangel can reach up to speeds of twenty to thirty miles an hour should it have enough room to start up a charge. The most dangerous move it can perform though is when its opponent's down on the ground. If one has the unfortunate luck of laying beneath an Archangel, it will usually slam its clawed hand down into the torso of its victim to terminate it.<br />---<br />I plan for Archangels to be introduced at the end of the game obviously. You would see capsules of them throughout the final facility of the game at times but eventually you'd reach a point where all of a sudden you'd hear some glass cracking and then the camera would pan over to one of the capsules and the Archangel inside would burst out and start attacking. After that the encounters would happen at random whenever you pass an Archangel capsule and they'd kind of be like mini-boss fights.<br /><br />For other E-Angel Creatures, please check these pages: <br /><br />Plaga Monarch: <a href="http://warahi.deviantart.com/art/Plaga-Monarch-353633939">[link]</a><br /><br />Philip Angel Mutant: <a href="http://warahi.deviantart.com/art/Philip-Mutant-Concept-353228721">[link]</a><br /><br />Hippocamp: <a href="http://warahi.deviantart.com/art/Resident-Evil-Concept-Hippocamp-283289414">[link]</a><br /><br />Longma: <a href="http://warahi.deviantart.com/art/Resident-Evil-Concept-Longma-146341323">[link]</a><br /><br />Argos: <a href="http://warahi.deviantart.com/art/Resident-Evil-Concept-Argos-146042267">[link]</a> or for fan art: <a href="http://cosmicvirus.deviantart.com/art/Argos-Warahi-146275143">[link]</a><br /><br />Avalerion: <a href="http://warahi.deviantart.com/art/Resident-E-Concept-Avalerion-146785428">[link]</a><br /><br />Angel Mutants: <a href="http://warahi.deviantart.com/art/Angel-Mutant-Concepts-353764222">[link]</a><br /><br />Infecti and Environment Concepts: <a href="http://warahi.deviantart.com/art/Rustic-Sickle-353019867">[link]</a><br /><br />And check here for the story: <a href="http://www.deviantart.com/users/outgoing?http://www.gamefaqs.com/boards/605603-resident-evil-6/65379980">[link]</a><br /><br />The E-Angel Virus: <a href="http://warahi.deviantart.com/art/The-E-Angel-Virus-Resident-Evil-Fan-Game-Concept-353754684">[link]</a><br /><br />Timothy: <a href="http://warahi.deviantart.com/art/Timothy-Resident-Evil-Monster-Concept-358832726">[link]</a><br /><br />Timothy Final Form: <a href="http://warahi.deviantart.com/art/Timothy-Final-Form-Resident-Evil-Concept-371934336">[link]</a><br /><br />Jiaolong: <a href="http://warahi.deviantart.com/art/Resident-Evil-B-O-W-Concept-Jiaolong-356679034">[link]</a> ]]></media:description>            <media:thumbnail url="http://th07.deviantart.net/fs71/150/i/2013/137/2/9/resident_evil_concept__archangel_by_warahi-d65jhmh.png" height="150" width="129"/>            <media:thumbnail url="http://th04.deviantart.net/fs71/300W/i/2013/137/2/9/resident_evil_concept__archangel_by_warahi-d65jhmh.png" height="350" width="300"/>            <media:content url="http://th04.deviantart.net/fs71/PRE/i/2013/137/2/9/resident_evil_concept__archangel_by_warahi-d65jhmh.png" height="965" width="828" medium="image"/>            
            <description><![CDATA[ This idea I actually drew up before my previous Timothy drawing for my Resident Evil fangame idea, but I didn't have it finished until afterwards. Anyhow, on with the description and stuff.<br />---<br />It took years, but eventually the E-Angel Virus was completed. Immediately testing began resulting in various severe mutations. One person bonded with it better than any of the others however. Philip. After having extracted the more refined strain of the virus from him, the team's scientists made much quicker progress. New B.O.W.s were popping up each month. One of these discoveries was a highly controversial subject. Archangel.<br /><br />It was found that, as with most other viral agents of Progenitor descent, E-Angel bonded better with a host during cryogenic sleep. The longer the sleep the better the bonding usually was. Seeing as how the process had been working well with the main subject, Timothy, the team ultimately agreed to try out different variations of it on human test subjects. The results were shocking. Due to the higher amount of G added to this E-Angel Virus strain to promote more drastic mutation the tissues of the host began expanding. Muscles grew beyond expectations. The skeletal structure of the host warped into a more slouched position to accommodate for the formations that the host's internal structures were now forming. Most of the team was afraid that it'd eventually burst out of its chamber with how big it was getting, but thankfully T-Veronica kept G in stability enough to keep the host confined to its capsule.<br /><br />Now able to see what the fruits of their labor had produced, the team decided to fit all the rest of the test subjects with a special suit designed to help hold the body of the host in place more during the mutations and would also serve as armor once the host had reached maturity.<br />---<br />Statistics:<br /><br />The Archangel is a Tyrant Class E-Angel B.O.W.. Due to the natural G in the E-Angel Virus along with the added G for its strain eyes have popped up across its body, mainly on its arms. It can not however produce the Young Bodies or Embryos that many of the other E-Angel B.O.W.s can. It would not likely need to create offspring though as one Archangel is more than enough of a B.O.W. to have at one's disposal.<br /><br />Like all other E-Angel Virus infectis, Archangels will tend to follow the orders of another that is better bonded with the E-Angel Virus. Surprisingly enough though, an Archangel has been known to temporarily break out of the hold that a better bonded host has over it and act of its own accord. This is likely due to how well bonded an Archangel generally tends to be.<br /><br />That is also partly the reason that so few have been made. Coupled with the controversy of the extent of human test subjects to begin with, their dangerous potential has lead to Archangels having had the least production out of any of the E-Angel B.O.W.s. The only time one managed to break free of its controller's will, its entire section of the facility was turned into a bloodbath of humans and B.O.W.s alike. By the time security arrived the few remaining researchers had just barely managed to stop it.<br /><br />It is because of this that the greatest level of caution is to be taken with an Archangel. Handguns do nothing to it. Only double-barreled shotguns stand a chance for its kind of weapon of making a dent and even then that does little other than anger an Archangel. Grenade Launchers are recommended unless one can find a rocket launcher or other explosives.<br /><br />For offensive capabilities Archangels have displayed abilities almost to the level of Timothy. Their brute force goes beyond that of a T-103 Tyrant's base form easily ripping through factory-grade machinery like it's paper. From what's been clocked an Archangel can reach up to speeds of twenty to thirty miles an hour should it have enough room to start up a charge. The most dangerous move it can perform though is when its opponent's down on the ground. If one has the unfortunate luck of laying beneath an Archangel, it will usually slam its clawed hand down into the torso of its victim to terminate it.<br />---<br />I plan for Archangels to be introduced at the end of the game obviously. You would see capsules of them throughout the final facility of the game at times but eventually you'd reach a point where all of a sudden you'd hear some glass cracking and then the camera would pan over to one of the capsules and the Archangel inside would burst out and start attacking. After that the encounters would happen at random whenever you pass an Archangel capsule and they'd kind of be like mini-boss fights.<br /><br />For other E-Angel Creatures, please check these pages: <br /><br />Plaga Monarch: <a href="http://warahi.deviantart.com/art/Plaga-Monarch-353633939">[link]</a><br /><br />Philip Angel Mutant: <a href="http://warahi.deviantart.com/art/Philip-Mutant-Concept-353228721">[link]</a><br /><br />Hippocamp: <a href="http://warahi.deviantart.com/art/Resident-Evil-Concept-Hippocamp-283289414">[link]</a><br /><br />Longma: <a href="http://warahi.deviantart.com/art/Resident-Evil-Concept-Longma-146341323">[link]</a><br /><br />Argos: <a href="http://warahi.deviantart.com/art/Resident-Evil-Concept-Argos-146042267">[link]</a> or for fan art: <a href="http://cosmicvirus.deviantart.com/art/Argos-Warahi-146275143">[link]</a><br /><br />Avalerion: <a href="http://warahi.deviantart.com/art/Resident-E-Concept-Avalerion-146785428">[link]</a><br /><br />Angel Mutants: <a href="http://warahi.deviantart.com/art/Angel-Mutant-Concepts-353764222">[link]</a><br /><br />Infecti and Environment Concepts: <a href="http://warahi.deviantart.com/art/Rustic-Sickle-353019867">[link]</a><br /><br />And check here for the story: <a href="http://www.deviantart.com/users/outgoing?http://www.gamefaqs.com/boards/605603-resident-evil-6/65379980">[link]</a><br /><br />The E-Angel Virus: <a href="http://warahi.deviantart.com/art/The-E-Angel-Virus-Resident-Evil-Fan-Game-Concept-353754684">[link]</a><br /><br />Timothy: <a href="http://warahi.deviantart.com/art/Timothy-Resident-Evil-Monster-Concept-358832726">[link]</a><br /><br />Timothy Final Form: <a href="http://warahi.deviantart.com/art/Timothy-Final-Form-Resident-Evil-Concept-371934336">[link]</a><br /><br />Jiaolong: <a href="http://warahi.deviantart.com/art/Resident-Evil-B-O-W-Concept-Jiaolong-356679034">[link]</a><br /><div><img src="http://th04.deviantart.net/fs71/300W/i/2013/137/2/9/resident_evil_concept__archangel_by_warahi-d65jhmh.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Barbmal Adoption 2</title>
                <link>http://orangehuskie.deviantart.com/art/Barbmal-Adoption-2-368911991</link>
                <guid isPermaLink="true">http://orangehuskie.deviantart.com/art/Barbmal-Adoption-2-368911991</guid>
                <pubDate>Tue, 30 Apr 2013 16:36:16 PDT</pubDate>
                        <media:title type="plain">Barbmal Adoption 2</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">OrangeHuskie</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/o/r/orangehuskie.jpg?4</media:credit> 
        <media:copyright url="http://orangehuskie.deviantart.com">Copyright 2013 ~OrangeHuskie</media:copyright>            <media:description type="html"><![CDATA[ So, this is one of my first creations that I'm putting up for adoption, though I will let more than one person use it. The price is 30 pionts, but let me give some rules:<br /><br /><b>1)</b><i> You must send pitcures to me of your drawings of the Barbmal (barb-mall). I look foreward to seeing them!</i><br /><b>2)</b><i> No changing basic body shapes or sizes(or making another version). You can use your own colors, but keep basics to a T.</i><br /><b>3)</b><i> PLEASE no selling the creation to another. If someone is interested, send them a link to me.</i><br /><b>4)</b><i> Give me credits for the creature creation! This be a must!</i><br /><br />Now, here's the info on the basic male barbmal:<br /><br /><b>Species:</b> Barbmal (barb-mall)<br /><b>Lifespan:</b> About 20 years<br /><b>Colors:</b> From white to darker browns and grays. Dark blues and greens are rare, and dark reds are even more rare and very unlikely. No other colors are available. Lighter colors are not very likely with the barbmal because lighter colors tend to stick out in their habitats.<br /><b>Height(from head to talons):</b> About the size of a collie<br /><b>Length(nose to tail):</b> About a yard and a third of the second yard.<br /><b>Weight:</b> Depends on amount of muscle. Maximum weight would be about 101 lbs.<br /><b>Diet:</b> Almost anything with flesh, incuding its own kin! Fish in the winter.<br /><b>Habitat:</b> Anywhere with bodies of water. They cannot survive without it.<br /><b>Nesting:</b> Yes, they are egg bearers. They nest under water in shallows. The nest goes inland first down, then up.<br /><b>Mates:</b> Barbmals do NOT mate for life, but WILL take more than one mate per season (autumn). Males will usually fight to or near to death for females.The winning male will nest near his female(s), but the two do not share a nest, only territory. Basically, the more females, the more terrotory/power a male has. <br /><b>Mating:</b> Simillar to that of a lion: female couches (legs on both are short) and male will climb on top. There are 'slots' on the females that allow the males to grip and male will grasp boney ridges along females neck. Female will curl tail out of way (males cannot do). 3-5 times a day this'll happen for about 3 days when the male leaves. He'll visit about 3 weeks later when eggs are laid and dig his own nest not far from his female(s).<br /><b>Eggs:</b> Pale grey with darker flecks. Usually have a very slight hue of the parent's colors. They hatch after 4 weeks. The mother will cover the eggs with dirt and leaves to keep them warm while laying on top of them. <br /><b>Young:</b> The young are cared for by the mother for about a month before they're sent on their own. They are fed strips of flesh from at birth, then after close to 2 weeks, the mother will start giving the young chunks to fight over. Some young die and the ones that die are eaten.<br /><b>Characteristics:</b> Felinic with reptillian instincts. VERY hostile and usually fight to the death. Gills allow the barbmal to stay underwater for long periods of time. Muscular usually (both genders). Relies more on sight and scent than it does sound making it difficult to sneak up on one. Intruding males will eat the eggs or young of unwatching parents. Non migrators or hibernators; they will break the ice if needed but will usually stay underwater in their nests, eating fish they find under the water. Also, the longer legs in the back can be used to stand on the back legs, though walking on them is impossible.<br /><br /><b>I don't think I'm missing anything, but if you're interested or have any questions, feel free to ask!</b> ]]></media:description>            <media:thumbnail url="http://th00.deviantart.net/fs71/150/i/2013/120/7/d/barbmal_adoption_2_by_orangehuskie-d63n2bb.jpg" height="115" width="150"/>            <media:thumbnail url="http://th01.deviantart.net/fs71/300W/i/2013/120/7/d/barbmal_adoption_2_by_orangehuskie-d63n2bb.jpg" height="231" width="300"/>            <media:content url="http://th08.deviantart.net/fs71/PRE/i/2013/120/7/d/barbmal_adoption_2_by_orangehuskie-d63n2bb.jpg" height="784" width="1020" medium="image"/>            
            <description><![CDATA[ So, this is one of my first creations that I'm putting up for adoption, though I will let more than one person use it. The price is 30 pionts, but let me give some rules:<br /><br /><b>1)</b><i> You must send pitcures to me of your drawings of the Barbmal (barb-mall). I look foreward to seeing them!</i><br /><b>2)</b><i> No changing basic body shapes or sizes(or making another version). You can use your own colors, but keep basics to a T.</i><br /><b>3)</b><i> PLEASE no selling the creation to another. If someone is interested, send them a link to me.</i><br /><b>4)</b><i> Give me credits for the creature creation! This be a must!</i><br /><br />Now, here's the info on the basic male barbmal:<br /><br /><b>Species:</b> Barbmal (barb-mall)<br /><b>Lifespan:</b> About 20 years<br /><b>Colors:</b> From white to darker browns and grays. Dark blues and greens are rare, and dark reds are even more rare and very unlikely. No other colors are available. Lighter colors are not very likely with the barbmal because lighter colors tend to stick out in their habitats.<br /><b>Height(from head to talons):</b> About the size of a collie<br /><b>Length(nose to tail):</b> About a yard and a third of the second yard.<br /><b>Weight:</b> Depends on amount of muscle. Maximum weight would be about 101 lbs.<br /><b>Diet:</b> Almost anything with flesh, incuding its own kin! Fish in the winter.<br /><b>Habitat:</b> Anywhere with bodies of water. They cannot survive without it.<br /><b>Nesting:</b> Yes, they are egg bearers. They nest under water in shallows. The nest goes inland first down, then up.<br /><b>Mates:</b> Barbmals do NOT mate for life, but WILL take more than one mate per season (autumn). Males will usually fight to or near to death for females.The winning male will nest near his female(s), but the two do not share a nest, only territory. Basically, the more females, the more terrotory/power a male has. <br /><b>Mating:</b> Simillar to that of a lion: female couches (legs on both are short) and male will climb on top. There are 'slots' on the females that allow the males to grip and male will grasp boney ridges along females neck. Female will curl tail out of way (males cannot do). 3-5 times a day this'll happen for about 3 days when the male leaves. He'll visit about 3 weeks later when eggs are laid and dig his own nest not far from his female(s).<br /><b>Eggs:</b> Pale grey with darker flecks. Usually have a very slight hue of the parent's colors. They hatch after 4 weeks. The mother will cover the eggs with dirt and leaves to keep them warm while laying on top of them. <br /><b>Young:</b> The young are cared for by the mother for about a month before they're sent on their own. They are fed strips of flesh from at birth, then after close to 2 weeks, the mother will start giving the young chunks to fight over. Some young die and the ones that die are eaten.<br /><b>Characteristics:</b> Felinic with reptillian instincts. VERY hostile and usually fight to the death. Gills allow the barbmal to stay underwater for long periods of time. Muscular usually (both genders). Relies more on sight and scent than it does sound making it difficult to sneak up on one. Intruding males will eat the eggs or young of unwatching parents. Non migrators or hibernators; they will break the ice if needed but will usually stay underwater in their nests, eating fish they find under the water. Also, the longer legs in the back can be used to stand on the back legs, though walking on them is impossible.<br /><br /><b>I don't think I'm missing anything, but if you're interested or have any questions, feel free to ask!</b><br /><div><img src="http://th01.deviantart.net/fs71/300W/i/2013/120/7/d/barbmal_adoption_2_by_orangehuskie-d63n2bb.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Rise of the Dragons: It begins (story)</title>
                <link>http://bysthedragon.deviantart.com/art/Rise-of-the-Dragons-It-begins-story-366907070</link>
                <guid isPermaLink="true">http://bysthedragon.deviantart.com/art/Rise-of-the-Dragons-It-begins-story-366907070</guid>
                <pubDate>Sat, 20 Apr 2013 21:39:26 PDT</pubDate>
                        <media:title type="plain">Rise of the Dragons: It begins (story)</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Mascots">designs/mascots</media:category>
        <media:credit role="author" scheme="urn:ebu">Bysthedragon</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/b/y/bysthedragon.png?3</media:credit> 
        <media:copyright url="http://bysthedragon.deviantart.com">Copyright 2013 ~Bysthedragon</media:copyright>            <media:description type="html"><![CDATA[ This story was based on a dream I had, I don't know if this will be continued, but enjoy.<br /><br />Bys eyes the enemy before him, wings extended and sword at the ready, standing his ground upon the barren rocky earth under looking the shadow of a volcano. Towering high above him at a mountainous size is his opposition; A being of pure corruption known as Spade within the body of Valcon, Titan of destruction. With one powerful blow of blinding elemental fury the Titan falls, metal ripped like ribbons from his body, collapsing in on its self, and I wake up. Another Normal person, on another normal day, with another normal life, but with big dreams... my name is Aaron, my mind races constantly over the life and adventures of Bys the Elemental Guardian, a character I came up with a few years ago and plan to one day make him as known as heroes like Batman or Spiderman, but for now I don't have the resources or money to make my own animated series, so for now he lives in my mind, and the pictures I share for others to see, hoping they'll like it, and want more.<br /><br />I get up; eat breakfast, that whole deal and it's off to my high school. I'm a pretty good student, A's B's, a C every so often, my teachers like me, I say hello whenever I come in and wish them a good day afterwards. Then there are the students, the halls are loud and overcrowded, and then there are some people who are just plain ignorant, with no desire to learn, and think they are the center of attention, that once they get out everything will just go their way. These kind of people used to pick on me allot, mostly cause I openly stated in elementary school that I thought I saw a dragon, but it may've been just a crane. Now they seem to have finally forgotten and they're pretty much just loud, obnoxious, and annoying, often they make me wish I had some duct-tape. Now enough background information, let's get to where things start to get interesting. <br />5th period-Chemistry: Today is a lab day, it started out fine, until someone in another group started messing around and turned their boneset burner up too high and caused their flask to burst from the pressure. A piece of glass flew over to my table breaking our flask, and the friction was enough to set the acid inside on fire. The moment I saw the ballistic shard impact our flask, I pushed my friend out of the way, but I was too slow. When the explosion went off, it critically burned the flesh on the left half of my face, part of my arm, and my upper back. The teachers told everyone to stand back and got the fire-blanket to smother the flames and carried me out of there. I was sent right to the Emergency room, the burns were excruciatingly painful at first but it only really damaged my skin, and I was home by sundown though the scars stuck with me. I could barely see out my left eye or hear through my left ear but through my right eye I could clearly see the mutilation done to my face, it no longer seemed to be my own and I knew that whoever saw me now I'd be treated differently like someone with a disability or a deformation, get silent whenever I enter a room, can't look me in the eyes, and whisper behind my back. <br />The next couple days I was able to take it easy, considering it was the weekend but I was worried of what was to come on Monday, how people would see me now, for a long time in a while I was scared like an animal in a cage, unable to escape whatever doom would come upon me.<br />That night it was hard to sleep but eventually I drifted off and had another dream about Bys, like the one I had the night before of Bys facing Valcon, but this time I was watching from first person through Bys's eyes, I could even feel Bys's body, his long tail, his powerful wings, every point on the tip of every scale. I could feel all of his senses at once and understand them; see the heat of the volcano, fell the patterns in the air, smell chemicals and identify them instantly, I had a whole spherical mile of radar, and I could even feel his powers inside me, and I was ready to burst. It felt like a neutron bomb was being compressed inside me but it wasn't painful, it actually felt good, really, really good, and the best part was I could control it. In that moment I was Bys, I knew his past, his thoughts, his emotions, and in unison we releases an elemental fury like we never had before. The power of it was so incredible that I had to cover my eyes from the white hot light, and then&hellip; I woke up once again, heart pounding, and breathing heavily.<br />The day went by very slowly, and I wasn't feeling well at all, my head was pounding and I couldn't get my mind off that dream; it just seemed too real, too vivid, like I was actually Bys. So I went online to a dream analysis website, and searched 'Dragon' as the primary symbol of my dream. It told me that if it's a Chinese dragon, that represents good fortune to come, and if I am a dragon breathing fire, it means I'm using my anger to get my way&hellip;nothing very helpful. Bys does have some Lung Dragon in his family tree, but he's more of a common Draco, and I wasn't using my powers to get my way, I couldn't feel a single ounce of greed in Bys's heart, he was using his powers to protect those he cares about. Perhaps it means something good is coming, and when it does, I'll have to use it to protect the people that I love? Who knows?<br /> That night my headache only got worst but now I was sweating. "Are you alright honey?" my mother asks me as I have trouble keeping my balance, lugging myself around like a zombie but for some reason I forget to respond. "Aaron, your mother asked you, are you alright?" Joe (my mom's boy friend) calls, I quickly wake up from my haze and reply "N&hellip;not really&hellip;err&hellip;" I take a look at myself in a mirror on the wall "I feel like there's a neutron bomb compressing in my chest" I reply softly, in my dream it felt so exhilarating, but now, my body can't seem to handle it. I see my flesh begin to lightly glow a golden yellow then suddenly my legs give out and I collapse to the ground. My mother and brothers jump up to see if I'm alright, but stop in front of me, as my body is engulfed in a radiant white and gold light burning like fire, then everything goes dark.<br />I start to come through, everything seems so different. I've been moved from the floor to the couch now lying on top of my clothes in a bundle, and underneath what feels like a very soft blanket. What seems stranger is I'm sure I'm awake this time, but it feels almost exactly like my dream every scene, every body part. I open my eyes to see my brothers, mom, and Joe staring down at me in bewilderment, until one of my brothers breaks the silence "I think he's awake" "Aaron&hellip;ca-can you hear me?" my mother says I give her a slight nod. I lift one hand out from under me and hold it in front of my face, to my amazement I stare not at a hand at all but a 4 toed talon like that of an eagle, with golden shark-like scales and bands of 4 crimson rings around my forearm. At that moment I instantly realize what or better yet who I am, it's literally a dream come true, I now have the body of Bys! I slowly stood up and found that what I thought was a blanket at first lifted with me, I turned my to see it wasn't a blanket at all but a pair of small wings folded against my body and coated in soft little golden downy feathers. It's evident to me that I'm obviously not a full grown dragon like in my dream but more like Bys as a hatchling, It seems odd to think only a moment ago I was an adolescence and now I have the body of a newly hatched dragon chick. Technically I'm still 16 and I still have all my knowledge and memories, yet now as a dragon my thoughts are far more clear and I understand things that I didn't before.<br />"OH MY GOSH THIS IS SO AWESOME!" I announce breaking the awkward silence, I start jumping around the room exploring every surface from a new prospective. I stop for a sec and sit down on the arm of the sofa "I'm still going to school tomorrow right?" "Whoa Aaron, don't you think if people see you like this&hellip;you know&hellip;" says my brother. "Well what do you expect me to do I can't just stay here forever; people will begin to wonder where I am. Besides the sooner they get used to the new me the better right?" "Alright, but how the heck are you gonna care that 10 ton bag of yours now?" he replies. I think for a sec&hellip; 'I can't carry it my bag myself, all that weight on my new little body would crush me&hellip;but perhaps if I have Bys's DNA, maybe I also have his powers!' I start to focus on a large cluster of rocks underground and imagine a humanoid shape. As I focus, I can hear the voices of my elements in my mind, originally these voices resisted Bys, but I have felt his struggles and his victories, I know I must be one with my powers, and they will be one with me. Gradually the rocks rise to the surface and the higher they rise the more I can feel my powers respond to me, and gradually adapt to me, giving me a somewhat control of them. Then before my eyes a 10ft tall man of solid stone rises out of the ground and walks up to the door. Behind him the dirt from his hole refills the ground until the hole is just a dent in the earth. He opens the door and walks in, standing in the middle of the living room, and stands their awaiting orders. Nobody can believe what just happened, but now nothing is really too surprising anymore. I climb up to his head and carve the Hebrew symbol for life on his forehead, just like in the folktale of the Golem and as expected I no longer need to focus to keep him in motion now that he's been animated with life 'Thank you Meraria' I think to myself, for now I guess I'll just call him Tom.<br /><br /> <a target="_self" href="http://twilightsparkleplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/w/twilightsparkleplz.jpg?1" alt=":icontwilightsparkleplz:" title="twilightsparkleplz" /></a> Tom?<br /> <a target="_self" href="http://bysthedragon.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/b/y/bysthedragon.png?3" alt=":iconbysthedragon:" title="Bysthedragon" /></a> Yes Tom, now get out of here, you're not in this story.<br /><br />Next thing on my list of things to do now that I'm a dragon, I have my mother take a picture of me and Tom and I post it on Deviantart, titled "The new me", and in the description I summarize my transformation, except I add Ninjas, cause everything is better with Ninjas!!!<br />I soon find that similar transformations have also occurred to several of my friends and hundreds of other people around the world, the beginnings of a new dragon population!<br /><br />(Tell me what you think so far, and feel free to make your own response story off of this of you're own Dragon Avatar transformation!) ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs70/150/f/2013/110/8/1/rise_of_the_dragons__it_begins__story__by_bysthedragon-d62g3b2.png" height="110" width="150"/>            <media:thumbnail url="http://th00.deviantart.net/fs70/300W/f/2013/110/8/1/rise_of_the_dragons__it_begins__story__by_bysthedragon-d62g3b2.png" height="221" width="300"/>            <media:content url="http://fc07.deviantart.net/fs70/f/2013/110/8/1/rise_of_the_dragons__it_begins__story__by_bysthedragon-d62g3b2.png" height="475" width="645" medium="image"/>            
            <description><![CDATA[ This story was based on a dream I had, I don't know if this will be continued, but enjoy.<br /><br />Bys eyes the enemy before him, wings extended and sword at the ready, standing his ground upon the barren rocky earth under looking the shadow of a volcano. Towering high above him at a mountainous size is his opposition; A being of pure corruption known as Spade within the body of Valcon, Titan of destruction. With one powerful blow of blinding elemental fury the Titan falls, metal ripped like ribbons from his body, collapsing in on its self, and I wake up. Another Normal person, on another normal day, with another normal life, but with big dreams... my name is Aaron, my mind races constantly over the life and adventures of Bys the Elemental Guardian, a character I came up with a few years ago and plan to one day make him as known as heroes like Batman or Spiderman, but for now I don't have the resources or money to make my own animated series, so for now he lives in my mind, and the pictures I share for others to see, hoping they'll like it, and want more.<br /><br />I get up; eat breakfast, that whole deal and it's off to my high school. I'm a pretty good student, A's B's, a C every so often, my teachers like me, I say hello whenever I come in and wish them a good day afterwards. Then there are the students, the halls are loud and overcrowded, and then there are some people who are just plain ignorant, with no desire to learn, and think they are the center of attention, that once they get out everything will just go their way. These kind of people used to pick on me allot, mostly cause I openly stated in elementary school that I thought I saw a dragon, but it may've been just a crane. Now they seem to have finally forgotten and they're pretty much just loud, obnoxious, and annoying, often they make me wish I had some duct-tape. Now enough background information, let's get to where things start to get interesting. <br />5th period-Chemistry: Today is a lab day, it started out fine, until someone in another group started messing around and turned their boneset burner up too high and caused their flask to burst from the pressure. A piece of glass flew over to my table breaking our flask, and the friction was enough to set the acid inside on fire. The moment I saw the ballistic shard impact our flask, I pushed my friend out of the way, but I was too slow. When the explosion went off, it critically burned the flesh on the left half of my face, part of my arm, and my upper back. The teachers told everyone to stand back and got the fire-blanket to smother the flames and carried me out of there. I was sent right to the Emergency room, the burns were excruciatingly painful at first but it only really damaged my skin, and I was home by sundown though the scars stuck with me. I could barely see out my left eye or hear through my left ear but through my right eye I could clearly see the mutilation done to my face, it no longer seemed to be my own and I knew that whoever saw me now I'd be treated differently like someone with a disability or a deformation, get silent whenever I enter a room, can't look me in the eyes, and whisper behind my back. <br />The next couple days I was able to take it easy, considering it was the weekend but I was worried of what was to come on Monday, how people would see me now, for a long time in a while I was scared like an animal in a cage, unable to escape whatever doom would come upon me.<br />That night it was hard to sleep but eventually I drifted off and had another dream about Bys, like the one I had the night before of Bys facing Valcon, but this time I was watching from first person through Bys's eyes, I could even feel Bys's body, his long tail, his powerful wings, every point on the tip of every scale. I could feel all of his senses at once and understand them; see the heat of the volcano, fell the patterns in the air, smell chemicals and identify them instantly, I had a whole spherical mile of radar, and I could even feel his powers inside me, and I was ready to burst. It felt like a neutron bomb was being compressed inside me but it wasn't painful, it actually felt good, really, really good, and the best part was I could control it. In that moment I was Bys, I knew his past, his thoughts, his emotions, and in unison we releases an elemental fury like we never had before. The power of it was so incredible that I had to cover my eyes from the white hot light, and then&hellip; I woke up once again, heart pounding, and breathing heavily.<br />The day went by very slowly, and I wasn't feeling well at all, my head was pounding and I couldn't get my mind off that dream; it just seemed too real, too vivid, like I was actually Bys. So I went online to a dream analysis website, and searched 'Dragon' as the primary symbol of my dream. It told me that if it's a Chinese dragon, that represents good fortune to come, and if I am a dragon breathing fire, it means I'm using my anger to get my way&hellip;nothing very helpful. Bys does have some Lung Dragon in his family tree, but he's more of a common Draco, and I wasn't using my powers to get my way, I couldn't feel a single ounce of greed in Bys's heart, he was using his powers to protect those he cares about. Perhaps it means something good is coming, and when it does, I'll have to use it to protect the people that I love? Who knows?<br /> That night my headache only got worst but now I was sweating. "Are you alright honey?" my mother asks me as I have trouble keeping my balance, lugging myself around like a zombie but for some reason I forget to respond. "Aaron, your mother asked you, are you alright?" Joe (my mom's boy friend) calls, I quickly wake up from my haze and reply "N&hellip;not really&hellip;err&hellip;" I take a look at myself in a mirror on the wall "I feel like there's a neutron bomb compressing in my chest" I reply softly, in my dream it felt so exhilarating, but now, my body can't seem to handle it. I see my flesh begin to lightly glow a golden yellow then suddenly my legs give out and I collapse to the ground. My mother and brothers jump up to see if I'm alright, but stop in front of me, as my body is engulfed in a radiant white and gold light burning like fire, then everything goes dark.<br />I start to come through, everything seems so different. I've been moved from the floor to the couch now lying on top of my clothes in a bundle, and underneath what feels like a very soft blanket. What seems stranger is I'm sure I'm awake this time, but it feels almost exactly like my dream every scene, every body part. I open my eyes to see my brothers, mom, and Joe staring down at me in bewilderment, until one of my brothers breaks the silence "I think he's awake" "Aaron&hellip;ca-can you hear me?" my mother says I give her a slight nod. I lift one hand out from under me and hold it in front of my face, to my amazement I stare not at a hand at all but a 4 toed talon like that of an eagle, with golden shark-like scales and bands of 4 crimson rings around my forearm. At that moment I instantly realize what or better yet who I am, it's literally a dream come true, I now have the body of Bys! I slowly stood up and found that what I thought was a blanket at first lifted with me, I turned my to see it wasn't a blanket at all but a pair of small wings folded against my body and coated in soft little golden downy feathers. It's evident to me that I'm obviously not a full grown dragon like in my dream but more like Bys as a hatchling, It seems odd to think only a moment ago I was an adolescence and now I have the body of a newly hatched dragon chick. Technically I'm still 16 and I still have all my knowledge and memories, yet now as a dragon my thoughts are far more clear and I understand things that I didn't before.<br />"OH MY GOSH THIS IS SO AWESOME!" I announce breaking the awkward silence, I start jumping around the room exploring every surface from a new prospective. I stop for a sec and sit down on the arm of the sofa "I'm still going to school tomorrow right?" "Whoa Aaron, don't you think if people see you like this&hellip;you know&hellip;" says my brother. "Well what do you expect me to do I can't just stay here forever; people will begin to wonder where I am. Besides the sooner they get used to the new me the better right?" "Alright, but how the heck are you gonna care that 10 ton bag of yours now?" he replies. I think for a sec&hellip; 'I can't carry it my bag myself, all that weight on my new little body would crush me&hellip;but perhaps if I have Bys's DNA, maybe I also have his powers!' I start to focus on a large cluster of rocks underground and imagine a humanoid shape. As I focus, I can hear the voices of my elements in my mind, originally these voices resisted Bys, but I have felt his struggles and his victories, I know I must be one with my powers, and they will be one with me. Gradually the rocks rise to the surface and the higher they rise the more I can feel my powers respond to me, and gradually adapt to me, giving me a somewhat control of them. Then before my eyes a 10ft tall man of solid stone rises out of the ground and walks up to the door. Behind him the dirt from his hole refills the ground until the hole is just a dent in the earth. He opens the door and walks in, standing in the middle of the living room, and stands their awaiting orders. Nobody can believe what just happened, but now nothing is really too surprising anymore. I climb up to his head and carve the Hebrew symbol for life on his forehead, just like in the folktale of the Golem and as expected I no longer need to focus to keep him in motion now that he's been animated with life 'Thank you Meraria' I think to myself, for now I guess I'll just call him Tom.<br /><br /> <a target="_self" href="http://twilightsparkleplz.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/w/twilightsparkleplz.jpg?1" alt=":icontwilightsparkleplz:" title="twilightsparkleplz" /></a> Tom?<br /> <a target="_self" href="http://bysthedragon.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/b/y/bysthedragon.png?3" alt=":iconbysthedragon:" title="Bysthedragon" /></a> Yes Tom, now get out of here, you're not in this story.<br /><br />Next thing on my list of things to do now that I'm a dragon, I have my mother take a picture of me and Tom and I post it on Deviantart, titled "The new me", and in the description I summarize my transformation, except I add Ninjas, cause everything is better with Ninjas!!!<br />I soon find that similar transformations have also occurred to several of my friends and hundreds of other people around the world, the beginnings of a new dragon population!<br /><br />(Tell me what you think so far, and feel free to make your own response story off of this of you're own Dragon Avatar transformation!)<br /><div><img src="http://th00.deviantart.net/fs70/300W/f/2013/110/8/1/rise_of_the_dragons__it_begins__story__by_bysthedragon-d62g3b2.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Sparky Konga Screen Shot</title>
                <link>http://supersparkplug.deviantart.com/art/Sparky-Konga-Screen-Shot-368775035</link>
                <guid isPermaLink="true">http://supersparkplug.deviantart.com/art/Sparky-Konga-Screen-Shot-368775035</guid>
                <pubDate>Mon, 29 Apr 2013 21:23:56 PDT</pubDate>
                        <media:title type="plain">Sparky Konga Screen Shot</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Props &amp; Objects">designs/gameart/3dgame/environments/props</media:category>
        <media:credit role="author" scheme="urn:ebu">SuperSparkplug</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/s/u/supersparkplug.jpg?1</media:credit> 
        <media:copyright url="http://supersparkplug.deviantart.com">Copyright 2013 ~SuperSparkplug</media:copyright>
            <media:community>
                <media:tags>@SuperSparkplugs</media:tags>
            </media:community>             <creativeCommons:license>http://creativecommons.org/licenses/by-nc-sa/3.0/</creativeCommons:license>
                <media:description type="html"><![CDATA[ Sparky Konga - Beta Test Video: <a class="external" href="http://www.deviantart.com/users/outgoing?https://vimeo.com/63044764/">[link]</a><br />This is me testing my new interactive application, Sparky Konga!<br /><br />After making my own drawing machine interface as a PONG controller for a class, I began to become extremely interested in hacking interfaces and devices to do things they are normally unable to do and/or not designed for. After hacking the Novint Falcon controller in the first semester of my 3rd year of New Media at Ryerson, I noticed my Nintendo DK Bongos, sitting in the corner for years, dusty and untouched. During the winter break in December, I decided to do research into hacking them... With no clue how to do it. First step was to buy a Gamecube to USB Adapter off of Amazon. I then found after a lot of thorough research that not only had the bongos rarely been seen online being used for hacking projects, but there was absolutely NO source code released for using them. Despite my mediocre programming skills, I took up the challenge to fill this void and create open-source code for people to use, should in case they be in my position and want to use the bongos. I also have always been fascinated with musicians, but have never been able to understand music or play an instrument and my childhood experience being forced to play the recorder always left a bad taste in my mouth, so I wanted to use this project to at least try to learn and understand music and musical theory.<br /><br />My professor recommended using PD, which I had never used before, to hack the bongos and after much research I got my computer to recognize the bongos existed, then with assistance from two of my professors we got it to recognize button presses, and, around the point I was able to turn it into a project for a class, we finally got PD to send Bongo inputs as OSC messages, which I then used to test out the bongos using OSCulator and Processing. I've wanted to use Unity 3D for a real project for a while, especially being part of Ryerson's Game Maker's Union, so I figured that I'd make even more work for myself and try and make the project in Unity to help me learn it better. I was familiar with Unity prior to this, but I wasn't very good with programming it. I got some help from a friends and the Unity Community to help me understand how to program Sparky Konga as well as understand musical theory and get high quality musical sound effects. This is what I have so far. It is currently slated to be showcased at Maximum Exposure 2013 from May 3rd - 5th.<br /><br />The first build of Sparky Konga and all of its source code will be available soon. I'm estimating that it will be ready to release online around May or June, after I debut it at the gallery. It will be available to download for free and I will link it both here and in a more advanced, higher quality documentation video later when it's done. ]]></media:description>            <media:thumbnail url="http://th05.deviantart.net/fs71/150/i/2013/119/8/8/sparky_konga_screen_shot_by_supersparkplug-d63k4mz.png" height="82" width="150"/>            <media:thumbnail url="http://th04.deviantart.net/fs71/300W/i/2013/119/8/8/sparky_konga_screen_shot_by_supersparkplug-d63k4mz.png" height="163" width="300"/>            <media:content url="http://fc04.deviantart.net/fs71/i/2013/119/8/8/sparky_konga_screen_shot_by_supersparkplug-d63k4mz.png" height="557" width="1024" medium="image"/>            
            <description><![CDATA[ Sparky Konga - Beta Test Video: <a class="external" href="http://www.deviantart.com/users/outgoing?https://vimeo.com/63044764/">[link]</a><br />This is me testing my new interactive application, Sparky Konga!<br /><br />After making my own drawing machine interface as a PONG controller for a class, I began to become extremely interested in hacking interfaces and devices to do things they are normally unable to do and/or not designed for. After hacking the Novint Falcon controller in the first semester of my 3rd year of New Media at Ryerson, I noticed my Nintendo DK Bongos, sitting in the corner for years, dusty and untouched. During the winter break in December, I decided to do research into hacking them... With no clue how to do it. First step was to buy a Gamecube to USB Adapter off of Amazon. I then found after a lot of thorough research that not only had the bongos rarely been seen online being used for hacking projects, but there was absolutely NO source code released for using them. Despite my mediocre programming skills, I took up the challenge to fill this void and create open-source code for people to use, should in case they be in my position and want to use the bongos. I also have always been fascinated with musicians, but have never been able to understand music or play an instrument and my childhood experience being forced to play the recorder always left a bad taste in my mouth, so I wanted to use this project to at least try to learn and understand music and musical theory.<br /><br />My professor recommended using PD, which I had never used before, to hack the bongos and after much research I got my computer to recognize the bongos existed, then with assistance from two of my professors we got it to recognize button presses, and, around the point I was able to turn it into a project for a class, we finally got PD to send Bongo inputs as OSC messages, which I then used to test out the bongos using OSCulator and Processing. I've wanted to use Unity 3D for a real project for a while, especially being part of Ryerson's Game Maker's Union, so I figured that I'd make even more work for myself and try and make the project in Unity to help me learn it better. I was familiar with Unity prior to this, but I wasn't very good with programming it. I got some help from a friends and the Unity Community to help me understand how to program Sparky Konga as well as understand musical theory and get high quality musical sound effects. This is what I have so far. It is currently slated to be showcased at Maximum Exposure 2013 from May 3rd - 5th.<br /><br />The first build of Sparky Konga and all of its source code will be available soon. I'm estimating that it will be ready to release online around May or June, after I debut it at the gallery. It will be available to download for free and I will link it both here and in a more advanced, higher quality documentation video later when it's done.<br /><div><img src="http://th04.deviantart.net/fs71/300W/i/2013/119/8/8/sparky_konga_screen_shot_by_supersparkplug-d63k4mz.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>AS: Magical Girl Ajaya</title>
                <link>http://fromctwthlve.deviantart.com/art/AS-Magical-Girl-Ajaya-369740778</link>
                <guid isPermaLink="true">http://fromctwthlve.deviantart.com/art/AS-Magical-Girl-Ajaya-369740778</guid>
                <pubDate>Sat, 04 May 2013 19:26:37 PDT</pubDate>
                        <media:title type="plain">AS: Magical Girl Ajaya</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">fromCtwthlve</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/f/r/fromctwthlve.png?3</media:credit> 
        <media:copyright url="http://fromctwthlve.deviantart.com">Copyright 2013 *fromCtwthlve</media:copyright>            <media:description type="html"><![CDATA[ *note: I hope you guys find nothing wrong with her, please tell me if you do*<br />I love her so much<br />for <a target="_self" href="http://anima-solus.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/a/n/anima-solus.gif?2" alt=":iconanima-solus:" title="Anima-Solus" /></a> because I love pmmm ah<br /><br />&clubs;Name: Ajaya Bhatt<br />&clubs;Gender: Girl<br />&clubs;Age: 16<br />&clubs;Height/weight: 5'0" and 110lbs<br />&clubs;Weapon: Sewing needles (scattering)<br />~ she mostly throws them, but will sometimes use them to pin things to the ground.<br />&clubs;Wish: "I wish to be the best clothing designer ever! Mama and Papa will be proud of me and I will can do what I love forever. Fame and fortune await me if I you can do this favor."<br /><br />&clubs;Additional info not listed on the image app:<br />&clubs;Grade: High School junior<br />&clubs;Likes: fabric, spicy food, cute clothes, jewelry, science (class), phrases<br />&clubs;Dislikes: the unfashionable, downers, people making fun of her accent, and fighting<br /><br />&clubs;Personality: Ajaya is a girl who basically goes with the flow. Not much bothers her and she is calm most of the time. She tries to act as a mother figure, listing off proverbs and old sayings that might lead one on the right path, it doesn't help a lot because they get fused, it sound like a puzzle in the end (I.e: a bird in the hand is worth hitting two with one stone). Ajaya is super passionate about reaching her goal and tries to go after all the souls she can. However, she feels guilty for killing the souls and prays for them before delivering the final blow. She hates those who kill other Magis just so they can get more Forlorns due to the fact that she believes them all to be on the same team. Ajaya talks a lot about virtues and holds to them dearly. Every once and awhile she will have a moment of hypocrisy and break her own personal laws, she will not admit it later.<br /><br />&clubs; Brief History: Ajaya was born in India and raised in a traditional Indian household with her mother and father until she was 14. Her mother started a small fashion shop downtown and it was doing very well at the time. It was destroyed in a small riot that broke out during a factory strike and everything was lost. The insurance barely covered the costs, but the Bhatts never got enough to remake the store. Ajaya's parents thought it was best to send her to her aunt's in the city until the shop can be rebuilt in the town. When she turned 16, her parents decided to get out of that dead end town and move to the city where the plot takes place and set up shop there. The night that they moved, Ajaya wished on a shooting star and was able to get her chance to become a Magi. Her new duty is to fight for her wish and make her parents proud. She has yet to make many friends anywhere though.<br /><br />&clubs;Other info:<br />-best person to go shopping with<br />-she only just moved from India; her accent is still obvious<br />-don't mention her accent, she hates it<br />- super obsessed with the concept of right and wrong; she tries to have her moral compass as straight as it can go<br />-she wants to start a fashion line and be a designer known all around the world, just like her mother wanted to be<br />- she has thick eyebrows (if you didn't see already)<br />-her soul gem is her bindi (the thing on her forehead) in both forms<br />- she wants to build a team to be as efficient as possible<br />-she's a vegetarian ]]></media:description>            <media:thumbnail url="http://th02.deviantart.net/fs71/150/i/2013/132/0/d/as__magical_girl_ajaya_by_fromctwthlve-d644tt6.png" height="150" width="140"/>            <media:thumbnail url="http://th01.deviantart.net/fs71/300W/i/2013/132/0/d/as__magical_girl_ajaya_by_fromctwthlve-d644tt6.png" height="321" width="300"/>            <media:content url="http://fc02.deviantart.net/fs71/i/2013/132/0/d/as__magical_girl_ajaya_by_fromctwthlve-d644tt6.png" height="855" width="800" medium="image"/>            
            <description><![CDATA[ *note: I hope you guys find nothing wrong with her, please tell me if you do*<br />I love her so much<br />for <a target="_self" href="http://anima-solus.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/a/n/anima-solus.gif?2" alt=":iconanima-solus:" title="Anima-Solus" /></a> because I love pmmm ah<br /><br />&clubs;Name: Ajaya Bhatt<br />&clubs;Gender: Girl<br />&clubs;Age: 16<br />&clubs;Height/weight: 5'0" and 110lbs<br />&clubs;Weapon: Sewing needles (scattering)<br />~ she mostly throws them, but will sometimes use them to pin things to the ground.<br />&clubs;Wish: "I wish to be the best clothing designer ever! Mama and Papa will be proud of me and I will can do what I love forever. Fame and fortune await me if I you can do this favor."<br /><br />&clubs;Additional info not listed on the image app:<br />&clubs;Grade: High School junior<br />&clubs;Likes: fabric, spicy food, cute clothes, jewelry, science (class), phrases<br />&clubs;Dislikes: the unfashionable, downers, people making fun of her accent, and fighting<br /><br />&clubs;Personality: Ajaya is a girl who basically goes with the flow. Not much bothers her and she is calm most of the time. She tries to act as a mother figure, listing off proverbs and old sayings that might lead one on the right path, it doesn't help a lot because they get fused, it sound like a puzzle in the end (I.e: a bird in the hand is worth hitting two with one stone). Ajaya is super passionate about reaching her goal and tries to go after all the souls she can. However, she feels guilty for killing the souls and prays for them before delivering the final blow. She hates those who kill other Magis just so they can get more Forlorns due to the fact that she believes them all to be on the same team. Ajaya talks a lot about virtues and holds to them dearly. Every once and awhile she will have a moment of hypocrisy and break her own personal laws, she will not admit it later.<br /><br />&clubs; Brief History: Ajaya was born in India and raised in a traditional Indian household with her mother and father until she was 14. Her mother started a small fashion shop downtown and it was doing very well at the time. It was destroyed in a small riot that broke out during a factory strike and everything was lost. The insurance barely covered the costs, but the Bhatts never got enough to remake the store. Ajaya's parents thought it was best to send her to her aunt's in the city until the shop can be rebuilt in the town. When she turned 16, her parents decided to get out of that dead end town and move to the city where the plot takes place and set up shop there. The night that they moved, Ajaya wished on a shooting star and was able to get her chance to become a Magi. Her new duty is to fight for her wish and make her parents proud. She has yet to make many friends anywhere though.<br /><br />&clubs;Other info:<br />-best person to go shopping with<br />-she only just moved from India; her accent is still obvious<br />-don't mention her accent, she hates it<br />- super obsessed with the concept of right and wrong; she tries to have her moral compass as straight as it can go<br />-she wants to start a fashion line and be a designer known all around the world, just like her mother wanted to be<br />- she has thick eyebrows (if you didn't see already)<br />-her soul gem is her bindi (the thing on her forehead) in both forms<br />- she wants to build a team to be as efficient as possible<br />-she's a vegetarian<br /><div><img src="http://th01.deviantart.net/fs71/300W/i/2013/132/0/d/as__magical_girl_ajaya_by_fromctwthlve-d644tt6.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Facelift (Album, 1990)</title>
                <link>http://espioartworks.deviantart.com/art/Facelift-Album-1990-370902114</link>
                <guid isPermaLink="true">http://espioartworks.deviantart.com/art/Facelift-Album-1990-370902114</guid>
                <pubDate>Fri, 10 May 2013 19:07:49 PDT</pubDate>
                        <media:title type="plain">Facelift (Album, 1990)</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="CD Covers">designs/cdcovers</media:category>
        <media:credit role="author" scheme="urn:ebu">EspioArtworks</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/default.gif</media:credit> 
        <media:copyright url="http://espioartworks.deviantart.com">Copyright 2013 !EspioArtworks</media:copyright>            <media:description type="html"><![CDATA[ Released August 21, 1990 <br />Recorded December 1989 - April 1990 at London Bridge Studio, Seattle &amp; Capitol Recording Studio, Hollywood <br />Genre Heavy metal, alternative metal, grunge, hard rock <br />Length 54:02 <br />Label Columbia <br />Producer Dave Jerden <br />Alice in Chains chronology <br />We Die Young<br />(1990) Facelift<br />(1990) SAP<br />(1992) <br /> <br />Singles from Facelift <br />1."We Die Young"<br />Released: July 1990<br />2."Man in the Box"<br />Released: 1991<br />3."Bleed the Freak"<br />Released: 1991<br />4."Sea of Sorrow"<br />Released: 1992<br /><br />Facelift is the debut studio album by the American rock band Alice in Chains. The album was released on August 21, 1990. The album was the first grunge album to be certified platinum and has gone on to be certified double-platinum by the RIAA for shipments of two million copies in the United States.<br /><br />Background and recording<br />Local promoter Randy Hauser became aware of the band at a concert, and offered to pay for demo recordings. However, one day before the band was due to record at the Music Bank studio in Washington, police shut down the studio during the biggest marijuana raid in the history of the state. The final demo was named The Treehouse Tapes, and found its way to the music managers Kelly Curtis and Susan Silver, who also managed the Seattle-based band Soundgarden. Curtis and Silver passed on the demo to Columbia Records' A&amp;R representative Nick Terzo, who set up an appointment with label president Don Ienner. Based on The Treehouse Tapes (a 1988 demo tape sold by the band at shows), Ienner signed Alice in Chains to Columbia in 1989.<br /><br />Alice in Chains soon became a top priority of the label, who released the band's first official recording in July 1990, a promotional EP We Die Young. The EP's lead single, "We Die Young", became a hit on metal radio. After its success, the label rushed Alice in Chains' debut album into production with producer Dave Jerden. Drummer Sean Kinney claims to have played this album with a broken hand:<br /><br />"I almost didn't play on the record - they started rehearsing with the drummer from Mother Love Bone, Greg Gilmore. I was sitting there playing with one hand, guiding him through it. Dave Jerden came in and they started to try to do it. He was like, 'Screw it - pull the plug. This is not going to be the same.' Luckily, we took a tiny bit of time off. I had that cast on for a while, and was like, 'I can't miss this.' I cut my cast off in the studio and kept a bucket of ice by the drum set. Kept my hand iced down and played with a broken hand. I tried not to do that again - your first big break, and you fuck it up."<br /><br />Facelift was recorded at London Bridge Studio in Seattle and Capitol Recording Studio in Hollywood from December 1989 to April 1990. Footage from the Facelift sessions can be found on Alice in Chains' Music Bank: The Videos DVD.<br /><br />Music and lyrics<br />Guitarist Jerry Cantrell stated the album was intended to have a "moody aura" that was a "direct result of the brooding atmosphere and feel of Seattle." Regarding the music for "Man in the Box", Cantrell said, "That whole beat and grind of that is when we started to find ourselves; it helped Alice become what it was." Cantrell also credited "I Can't Remember" for helping the band find its sound. "It Ain't Like That" came out of a riff that Cantrell cited as a mistake, however he called it "a cool mistake." Cantrell called "Love, Hate, Love" the "masterpiece of that record," adding about the song that Staley's vocals are "amazing" and that it features one of his favorite guitar solos he ever performed. Regarding the lyrical content, Cantrell said he wrote "We Die Young" after "riding the bus to rehearsal and [seeing] all these 9, 10, 11 year old kids with beepers dealing drugs. The sight of a 10 year old kid with a beeper and a cell phone dealing drugs equaled "We Die Young" to me." In a recorded interview with MuchMusic USA, vocalist Layne Staley stated that the lyrics for "Man in the Box" are about censorship in the mass media, and "I was really stoned when I wrote it." Discussing "Bleed the Freak", Cantrell stated that the lyrics represent "us against the world, those people who put you down." Cantrell wrote "Sunshine" about his mother's death<br /><br />The resulting album, Facelift, was released on August 21, 1990, peaking at number 42 in the summer of 1991 on the Billboard 200 chart. Facelift included the singles "We Die Young", "Man in the Box", and "Sea of Sorrow", all of which had accompanying music videos. The album was a critical success, with "Hollywood" Steve Huey of Allmusic citing Facelift as "one of the most important records in establishing an audience for grunge and alternative rock among hard rock and heavy metal listeners." It was also the first grunge album to reach the top 50 in America on the Billboard 200, the first to go platinum, and second to Soundgarden's Louder Than Love to reach number one on Heatseekers, thanks mainly to the hit songs "We Die Young" and "Man in the Box".<br /><br />Release and Reception<br />Facelift was not an instant success, selling under 40,000 copies in the first six months of release, until MTV added "Man in the Box" to regular daytime rotation. The single hit number 18 on the Mainstream Rock charts, with the album's follow up single, "Sea of Sorrow", reaching number 27, and in six weeks Facelift sold 400,000 copies in the US. Facelift was certified gold by the Recording Industry Association of America by the end of 1990. Alice in Chains was nominated for a Best Hard Rock Performance Grammy Award in 1992 for "Man in the Box", but lost to Van Halen for their 1991 album For Unlawful Carnal Knowledge. The music video for "Man in the Box" was nominated for Best Heavy Metal/Hard Rock Video at the 1991 MTV Video Music Awards. Currently Facelift is being voted #1 by Guitarworlds best albums of 1990.<br /><br />The band continued to hone its audience, opening for such artists as Iggy Pop, Van Halen, Poison, and Extreme. In early 1991, Alice in Chains landed the opening slot for the Clash of the Titans with Anthrax, Megadeth, and Slayer, exposing the band to a wide metal audience. During the tour the band found themselves subject to some hostile audiences, however Anthrax bassist Frank Bello recalls them earning the respect of others by standing up for themselves. "If there was a guy starting shit, Layne would jump into the audience and beat the FUCK outta that guy!",[18] Michael Christopher of PopMatters observed "With 1990&rsquo;s Facelift, before Nirvana blew the scene wide open, Seattle&rsquo;s Alice in Chains were getting a metal push, thrown on tour with the likes of Slayer and Megadeth, repeatedly booed off stage in a genre where they didn&rsquo;t belong". The band later released the video compilation Live Facelift, which was filmed at the Moore Theatre in 1990.<br /><br />Track listingAll lyrics and music written by Jerry Cantrell, except where noted.<br /><br />No. Title Lyrics Music Length <br />1. "We Die Young" 2:32 <br />2. "Man in the Box" Layne Staley 4:46 <br />3. "Sea of Sorrow" 5:49 <br />4. "Bleed the Freak" 4:01 <br />5. "I Can't Remember" Staley, Cantrell 3:42 <br />6. "Love, Hate, Love" Staley 6:26 <br />7. "It Ain't Like That" Cantrell, Mike Starr, Sean Kinney 4:37 <br />8. "Sunshine" 4:44 <br />9. "Put You Down" 3:16 <br />10. "Confusion" Staley Cantrell, Starr 5:44 <br />11. "I Know Somethin (Bout You)" 4:22 <br />12. "Real Thing" Staley 4:03 <br />Total length: 54:02 <br /><br />The songs "I Can't Have You Blues", "Whatcha Gonna Do", "Social Parasite", and "Killing Yourself" were featured on Alice in Chains' 1988 demo tape.[5] All of these songs were later included on the band's 1999 box set, Music Bank. A re-recorded version of "Killing Yourself" recorded during the Facelift sessions appeared on the 1990 We Die Young EP. Regarding the songs featured on the 1988 demo tape, Cantrell said, "I guess with all those songs we were 'discovering' ourselves."[5] Another song from the Facelift era is "Queen of the Rodeo". A live version of the song appears on Music Bank and the 2000 live album, Live.<br /><br />Personnel Alice in Chains<br />Layne Staley &ndash; lead vocals<br />Jerry Cantrell &ndash; guitars, backing vocals, talkbox on "Man in the Box"<br />Mike Starr &ndash; bass guitar, backing vocals on "Confusion"<br />Sean Kinney &ndash; drums, percussion, additional backing vocals, piano on "Sea of Sorrow"<br />Additional personnel<br />Kevin Shuss - Additional backing vocals<br /> Production and management<br />Produced, recorded, and mixed by Dave Jerden<br />Additional engineering by Ron Champagne<br />Assistant engineering by Leslie Ann Jones<br />Assistant mix engineering by Bob Lacivita<br />Mastered by Eddy Schreyer<br />Management &ndash; Kelly Curtis, Susan Silver<br />A&amp;R &ndash; Nick Terzo<br />Product manager &ndash; Peter Fletcher ]]></media:description>            <media:thumbnail url="http://th09.deviantart.net/fs70/150/f/2013/130/e/f/facelift__album__1990__by_espioartworks-d64tpwi.jpg" height="69" width="150"/>            <media:thumbnail url="http://th09.deviantart.net/fs70/300W/f/2013/130/e/f/facelift__album__1990__by_espioartworks-d64tpwi.jpg" height="138" width="300"/>            <media:content url="http://fc05.deviantart.net/fs70/f/2013/130/e/f/facelift__album__1990__by_espioartworks-d64tpwi.jpg" height="282" width="611" medium="image"/>            
            <description><![CDATA[ Released August 21, 1990 <br />Recorded December 1989 - April 1990 at London Bridge Studio, Seattle &amp; Capitol Recording Studio, Hollywood <br />Genre Heavy metal, alternative metal, grunge, hard rock <br />Length 54:02 <br />Label Columbia <br />Producer Dave Jerden <br />Alice in Chains chronology <br />We Die Young<br />(1990) Facelift<br />(1990) SAP<br />(1992) <br /> <br />Singles from Facelift <br />1."We Die Young"<br />Released: July 1990<br />2."Man in the Box"<br />Released: 1991<br />3."Bleed the Freak"<br />Released: 1991<br />4."Sea of Sorrow"<br />Released: 1992<br /><br />Facelift is the debut studio album by the American rock band Alice in Chains. The album was released on August 21, 1990. The album was the first grunge album to be certified platinum and has gone on to be certified double-platinum by the RIAA for shipments of two million copies in the United States.<br /><br />Background and recording<br />Local promoter Randy Hauser became aware of the band at a concert, and offered to pay for demo recordings. However, one day before the band was due to record at the Music Bank studio in Washington, police shut down the studio during the biggest marijuana raid in the history of the state. The final demo was named The Treehouse Tapes, and found its way to the music managers Kelly Curtis and Susan Silver, who also managed the Seattle-based band Soundgarden. Curtis and Silver passed on the demo to Columbia Records' A&amp;R representative Nick Terzo, who set up an appointment with label president Don Ienner. Based on The Treehouse Tapes (a 1988 demo tape sold by the band at shows), Ienner signed Alice in Chains to Columbia in 1989.<br /><br />Alice in Chains soon became a top priority of the label, who released the band's first official recording in July 1990, a promotional EP We Die Young. The EP's lead single, "We Die Young", became a hit on metal radio. After its success, the label rushed Alice in Chains' debut album into production with producer Dave Jerden. Drummer Sean Kinney claims to have played this album with a broken hand:<br /><br />"I almost didn't play on the record - they started rehearsing with the drummer from Mother Love Bone, Greg Gilmore. I was sitting there playing with one hand, guiding him through it. Dave Jerden came in and they started to try to do it. He was like, 'Screw it - pull the plug. This is not going to be the same.' Luckily, we took a tiny bit of time off. I had that cast on for a while, and was like, 'I can't miss this.' I cut my cast off in the studio and kept a bucket of ice by the drum set. Kept my hand iced down and played with a broken hand. I tried not to do that again - your first big break, and you fuck it up."<br /><br />Facelift was recorded at London Bridge Studio in Seattle and Capitol Recording Studio in Hollywood from December 1989 to April 1990. Footage from the Facelift sessions can be found on Alice in Chains' Music Bank: The Videos DVD.<br /><br />Music and lyrics<br />Guitarist Jerry Cantrell stated the album was intended to have a "moody aura" that was a "direct result of the brooding atmosphere and feel of Seattle." Regarding the music for "Man in the Box", Cantrell said, "That whole beat and grind of that is when we started to find ourselves; it helped Alice become what it was." Cantrell also credited "I Can't Remember" for helping the band find its sound. "It Ain't Like That" came out of a riff that Cantrell cited as a mistake, however he called it "a cool mistake." Cantrell called "Love, Hate, Love" the "masterpiece of that record," adding about the song that Staley's vocals are "amazing" and that it features one of his favorite guitar solos he ever performed. Regarding the lyrical content, Cantrell said he wrote "We Die Young" after "riding the bus to rehearsal and [seeing] all these 9, 10, 11 year old kids with beepers dealing drugs. The sight of a 10 year old kid with a beeper and a cell phone dealing drugs equaled "We Die Young" to me." In a recorded interview with MuchMusic USA, vocalist Layne Staley stated that the lyrics for "Man in the Box" are about censorship in the mass media, and "I was really stoned when I wrote it." Discussing "Bleed the Freak", Cantrell stated that the lyrics represent "us against the world, those people who put you down." Cantrell wrote "Sunshine" about his mother's death<br /><br />The resulting album, Facelift, was released on August 21, 1990, peaking at number 42 in the summer of 1991 on the Billboard 200 chart. Facelift included the singles "We Die Young", "Man in the Box", and "Sea of Sorrow", all of which had accompanying music videos. The album was a critical success, with "Hollywood" Steve Huey of Allmusic citing Facelift as "one of the most important records in establishing an audience for grunge and alternative rock among hard rock and heavy metal listeners." It was also the first grunge album to reach the top 50 in America on the Billboard 200, the first to go platinum, and second to Soundgarden's Louder Than Love to reach number one on Heatseekers, thanks mainly to the hit songs "We Die Young" and "Man in the Box".<br /><br />Release and Reception<br />Facelift was not an instant success, selling under 40,000 copies in the first six months of release, until MTV added "Man in the Box" to regular daytime rotation. The single hit number 18 on the Mainstream Rock charts, with the album's follow up single, "Sea of Sorrow", reaching number 27, and in six weeks Facelift sold 400,000 copies in the US. Facelift was certified gold by the Recording Industry Association of America by the end of 1990. Alice in Chains was nominated for a Best Hard Rock Performance Grammy Award in 1992 for "Man in the Box", but lost to Van Halen for their 1991 album For Unlawful Carnal Knowledge. The music video for "Man in the Box" was nominated for Best Heavy Metal/Hard Rock Video at the 1991 MTV Video Music Awards. Currently Facelift is being voted #1 by Guitarworlds best albums of 1990.<br /><br />The band continued to hone its audience, opening for such artists as Iggy Pop, Van Halen, Poison, and Extreme. In early 1991, Alice in Chains landed the opening slot for the Clash of the Titans with Anthrax, Megadeth, and Slayer, exposing the band to a wide metal audience. During the tour the band found themselves subject to some hostile audiences, however Anthrax bassist Frank Bello recalls them earning the respect of others by standing up for themselves. "If there was a guy starting shit, Layne would jump into the audience and beat the FUCK outta that guy!",[18] Michael Christopher of PopMatters observed "With 1990&rsquo;s Facelift, before Nirvana blew the scene wide open, Seattle&rsquo;s Alice in Chains were getting a metal push, thrown on tour with the likes of Slayer and Megadeth, repeatedly booed off stage in a genre where they didn&rsquo;t belong". The band later released the video compilation Live Facelift, which was filmed at the Moore Theatre in 1990.<br /><br />Track listingAll lyrics and music written by Jerry Cantrell, except where noted.<br /><br />No. Title Lyrics Music Length <br />1. "We Die Young" 2:32 <br />2. "Man in the Box" Layne Staley 4:46 <br />3. "Sea of Sorrow" 5:49 <br />4. "Bleed the Freak" 4:01 <br />5. "I Can't Remember" Staley, Cantrell 3:42 <br />6. "Love, Hate, Love" Staley 6:26 <br />7. "It Ain't Like That" Cantrell, Mike Starr, Sean Kinney 4:37 <br />8. "Sunshine" 4:44 <br />9. "Put You Down" 3:16 <br />10. "Confusion" Staley Cantrell, Starr 5:44 <br />11. "I Know Somethin (Bout You)" 4:22 <br />12. "Real Thing" Staley 4:03 <br />Total length: 54:02 <br /><br />The songs "I Can't Have You Blues", "Whatcha Gonna Do", "Social Parasite", and "Killing Yourself" were featured on Alice in Chains' 1988 demo tape.[5] All of these songs were later included on the band's 1999 box set, Music Bank. A re-recorded version of "Killing Yourself" recorded during the Facelift sessions appeared on the 1990 We Die Young EP. Regarding the songs featured on the 1988 demo tape, Cantrell said, "I guess with all those songs we were 'discovering' ourselves."[5] Another song from the Facelift era is "Queen of the Rodeo". A live version of the song appears on Music Bank and the 2000 live album, Live.<br /><br />Personnel Alice in Chains<br />Layne Staley &ndash; lead vocals<br />Jerry Cantrell &ndash; guitars, backing vocals, talkbox on "Man in the Box"<br />Mike Starr &ndash; bass guitar, backing vocals on "Confusion"<br />Sean Kinney &ndash; drums, percussion, additional backing vocals, piano on "Sea of Sorrow"<br />Additional personnel<br />Kevin Shuss - Additional backing vocals<br /> Production and management<br />Produced, recorded, and mixed by Dave Jerden<br />Additional engineering by Ron Champagne<br />Assistant engineering by Leslie Ann Jones<br />Assistant mix engineering by Bob Lacivita<br />Mastered by Eddy Schreyer<br />Management &ndash; Kelly Curtis, Susan Silver<br />A&amp;R &ndash; Nick Terzo<br />Product manager &ndash; Peter Fletcher<br /><div><img src="http://th09.deviantart.net/fs70/300W/f/2013/130/e/f/facelift__album__1990__by_espioartworks-d64tpwi.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Don't turn your back, even on an angel~</title>
                <link>http://chesirecat100.deviantart.com/art/Don-t-turn-your-back-even-on-an-angel-368343527</link>
                <guid isPermaLink="true">http://chesirecat100.deviantart.com/art/Don-t-turn-your-back-even-on-an-angel-368343527</guid>
                <pubDate>Sun, 28 Apr 2013 01:24:38 PDT</pubDate>
                        <media:title type="plain">Don't turn your back, even on an angel~</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Mascots">designs/mascots</media:category>
        <media:credit role="author" scheme="urn:ebu">ChesireCat100</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/c/h/chesirecat100.png?11</media:credit> 
        <media:copyright url="http://chesirecat100.deviantart.com">Copyright 2013 ~ChesireCat100</media:copyright>            <media:description type="html"><![CDATA[ Name: Fernpaw~<br /><br />Past Names: Hadley <br /><br />Name Meaning:<br /> First Syllable = Fern- <br /><br /> Second Syllable= Paw- Simply for her current ranking as an apprentice.<br />________________________________________________________________________________________________________<br /><br />Age: 9 &amp; 1/2 moons.<br /><br />Gender: She-Cat<br /><br />Orientation: Unconfirmed at current time, Most likely Heterosexual.<br /><br />Breed: Toyger/Turkish Angora mix.- Father= Pure Breed Turkish Angora.- Mother= Pure breed Toyger.<br />________________________________________________________________________________________________________<br /><br />FAMILY:<br /><br />MOTHERS SIDE:<br /><br /> Her Mother-Seraphina<br /><br />Grandmother-Cleopatra<br /><br />Grandfather-Justinian <br /><br />Great Grandmother-Odette<br /><br />Great Grandfather-Percival<br /><br />FATHERS SIDE:<br /><br /> Her Father-Apollo<br /><br />Grandmother-Aphrodite<br /><br />Grandfather-Valentine<br /><br />SIBLINGS:<br /><br />Sister-Nymphadora<br /><br />Sister-Thalia<br /><br />Brother-Nicodemus<br />_________________________________________________________________________________________________________<br /><br />Personality: [ Manipulative ] [ Cunning ] [ Deceitful ] [ heliophiliac ] [ somewhat lygophiliatic ] [ nemophiliac ] [ taphephobic/clastrophobic ] [ kakorrhaphiophobic ] [ algophobic ] [ Philocalistic ] [ Falsely innocent ] [ naive to certain aspects of life ] [ curious/inquisitive ] [ impatient ] [<br /><br /><br />HISTORY:<br /><br /><b>Love is just another waste of time. I do enjoy your company dear but not in that way as you know we aren't here for romance we are here for work</b><br /><br /> Our story starts in Spain with Seraphina, An elegant and graceful award winning pure breed toyger show cat. Apollo, A Handsome yet proudly arrogant pure breed Turkish angora prize winning show cat. Now these two cats were very different, Seraphina being a smallish graceful soft voiced beauty with a compassionate heart whereas Apollo was a large handsome charmer with a quick wit and silver tongue and an attitude to match. Even with these differences they seemed to enjoy each others companionship after they were introduced to each other via a new breeding program that aimed to mix Angoras with toygers to create a new species of Turkish Toygoras and after many tests they decided that Seraphina and Apollo were the best choices to produce prize winning kits due to their pure blood lines and award winning backgrounds. Now Around the time where Seraphina and Apollo had begun living together in the programs living quarters Seraphina became somewhat infatuated with the handsome charming tom and one day she decided to confess her feelings towards him Apollo simply nuzzled her head and with a light sigh explained to her that the only attraction the two shared was one of lust and that even if they wanted to they couldn't have a relationship they were simply being put in this situation so that when the time came they would mate and have kits but Apollo wasn't really the type to form relationships that lasted very long. Seraphina of course was shattered but after a while she realized this was for the best and that they just needed to stay professional about the whole thing until she was done with the kits and back into competitions where she excelled and felt at peace, Now after a few moons the time came and Seraphina went into heat and well Apollo didn't even give it a day before they were performing the act so he wouldnt have to spend more time than necessary so close to the she cat he considered just a good friend <br /><br /><b>The birth of kits the joy of life but then the happiness is broken by news that brings much strife </b><br /><br /> "Nymphadora, Nicodemus, Thalia, and..." Apollo had been given the right to name three out of four of the kits since Seraphina was far to exhausted from her kitting to come up with and speak the names of their children but she had said she wanted to name the last born so there Apollo stood over his kits and their mother as he awaited their last childs name Seraphina faintly mewed "H-Hadley" and then closing her eyes she fell asleep as her kits suckled and squealed pressing as close to their mother as they could Apollo sat down and watched them with a raised brow and whispered "Well my dearest i was wrong..It would seem it is more than just a physical attraction we share" and with that he padded around and curled around the mother of his kits in a protective manner using his long tail to wrap his new family. after a moon Seraphina awoke to find Apollo sitting away from their family and gazing out of the window and out to the city a sad look upon his face Sera questioned him and was horrified by his response. Apollo turned to his lovr to answer her question sadness think in his voice he explained "My Lover my dearest the mother of my kits...My mate, I must leave you. No please let me finish. After seeing the products of our passion the up walkers have decided to take me away to a place called america so that i may compete and then thye wish for me to stay and have more kittens with other she cats in a facility such as this so that w may make new breed children..I-I dont know if we shall meet again..I will be leaving before out kits seventh moon..I know I denied having feelings other than lust for you but that was fraudulent and you will be the only she cat that I will ever love" and with that apollo and the crying Seraphina passionately embraced each other kissing and then proceeding to express their love in more mature fashions, Luckily the kits were at the vets that day, well all except for hadley and Nico who had stayed behind for some reason but had only awoken when their father began to explain his departure to their mother and then as hadley and Nico watched they began to feel uncomfortable as oh yuck they started kissing making both of the kits feel rather awkward so nico being his hyper and easy to bore self suggested they play a game until mami and papi came to play with them so the two kits disregarded their parents actions and stumbled off to chase each other around their baskets. Later that evening when Hadley was alone with her parents she questioned them about what was going on and why papi said he had to go somewhere but her parents simply told her not to worry and to run along to bed where she tossed and turned as she pondered her fathers words.<br /><br /><b>The time has come to bid farewell to the father they hold so dear but alas it would seem as if its a terrible dream for they wish to take little Hadley as well!</b><br /><br /> "W-WHAT?! No no no Mami I cant-I wont!! I do not want to go to the america!!" Hadley shouted through tear filled sobs as her parents informed her that she would be going with her father to a place across the vast waters that she ever so loved to gaze at as the sun would set, Hadley remembered sitting on the veranda watching the gulls take flight as the waves crashed down on the shore....She would never be able to see that wondrous scene again and knowing that tore hadley apart as she realized she wouldnt see her mother or siblings for, well perhaps the rest of her life but Hadley was also rather confused at her not getting her way as she normally did with her innocent doe like eyes that would widen with pleading and sadness till she got what she wanted but underneath her gentle innocent outer shell lay a hidden serpent with a silver tongue and ready to snap fangs. "Hadley enough of this! You were raised better than that!" Apollo snapped at his daughter who shrunk under his words he continued "You will not disgrace this family do you understand?! You will hold you head high and do as you're told. you are not only of prestigious bloodline but you are our child and you must present yourself as such now stop your cries and hold yourself with dignity, child" Apollo said the last phrase in a softer tone but it still left an impact on Hadley whose eyes seemed to cloud with anger as she thought 'I am no child. You will see. everyone will see' but she kept her thoughts hidden and simply allowed herself to be calmed by her mothers soothing voice and presence soon falling into a troubled slumber. The next day Hadley was awoken by the hands of her twolegs grasping her around her stomach and lifting her into the air she let out a small squeal as she was startled by the sudden contact she was put into one of the bigs things that she was into when she would go to the vets she was locked inside the cage and placed on the ground and the up walker packed her small collar and brush Hadleys mother and siblings crowded around but they didnt look sad...they looked excited "Oh Hads you lucky thing!" Nymphadora cooed "Dont you go flirting with any troublesome toms okay hads? hehhaha sorry I coulnt help it! Im sure you will meet tons of new erm frienddss" Thalia mewed with a wink "Stay safe okay Sis?" Nico asked quietly tears welling in the small toms eyes "Oh Hadley you have no idea how proud I am! You were specifically chosen and oh I am so happy for you dear!" Her mother chattered as hadley simply stood there wanting nothing more than to curl up in her blanket with her sisters and brother and go back to sleep but before she could respond her family was ushered away and an up walker picked up her cage and began to take her out and put into one of their monsters oh how she hated those! Hadley began to yowl but she was silenced by a shaking of her cage and the commanding voice of oh! "Hadley quiet yourself, this is what you were born for. you are making your mother and myself very proud now be a brave girl and hush" Her father mewed in his even toned voice as he bore his gaze into then turned and curled into a ball of white fur hadley tried to take one last glimpse of her home and with a rev of the engine the car was off. Hadley doesnt remember the flight as they gave her sleeping medication when Hadley awoke she was in a large white room atop a cold silver counter..her mother had told her about this place where they would make sure she didnt have any sicknesses so she could stay but Hadley hoped he was ill so she could go back to her dear family. Her hopes never came true and she was taken with her father to an animal holding facility where they would stay for an undecided period of time(In separate areas Hadley was horrified to learn).<br /><br /><b>Hardships are a part of life but they bring much trouble and strife. Many challenges the child must face to truly find her rightful place.</b><br /><br /> "Hadley but i dont see why name is of any concern to you, but I suppose now that you know my name i should know yours" Hadley wasnt in the mood for putting on her innocent helpless act and was being rather blunt to the large handsome faced tom who usually spent his time wooing the other she cats but now he was talking to Hadley and frankly she could care less about his name but he continued "Oh my dearest Hadley is a rather lovely name! And I myself am known as Capulet wondrous to make your acquaintance my dear" Now around this time Hadley was 6 and a half moons and some toms were beginning to fancy her creamy tiger pelt and large blue eyes but she had them all fooled by her innocent helpless act. Now what happens in her history next is rather interesting for you see Capulet took it upon himself to protect Hadley from other toms advances infact he never let them go near her even if they had only innocent intentions. Hadley didn't understand why he would hiss as the other toms flirted with her but he told her it wAs because they had more intentions than to simply flirt but hadley having led a very sheltered life didnt understand what he was talking about which made Capulet laugh and made hadley pout. Now Hadley was permitted to visit her father when he was back from competitions but when she would visit all he would talk about is how she should act more mature not to be such an infantile kit infact one night when hadley was rather ill and the handlers took Her father to see her he marched up to her with a brow raised as Capulet watched from a distance Hadley looked up at her father and with a light pained voice she accidently mewed "Why did mami make me come here? I want to go home...I hate her for this" Now Hadley did not mean it in the slightest infact her mother was her world but she was so ill she just said what came to mind That was a large mistake and the fury was evident in her fathers eyes as he hissed "Close your mouth you ungrateful piece of filth! dont you know any cat would kill to be here! Your sisters would have been a much better choice but you had to be picked instead. and dont you EVER talk of your mother that way! you will never be anything more than just a useless kit maker!!" ANd with that He lifted a paw much larger than Hadley's own petite paws and swung it across Hadley's face making her head collide with the wall Hadley's vision became blurred and her head throbbed as blood trickled down from where her head had hit making her shriek in shock and pain. The things that happened next were a blur but She remembers the events that took place after her father hit her a little bit, Capulet had Apollo on the floor before Apollo had even put his paw down from striking his small daughter and Capulet being the very large cat (Tall/strong not fat. dont be mean!) he was ad no trouble keeping the other tom on the floor and leaning close to Apollo's ear Hadley could hear Capulet hiss "I swear to wretched spirits holding me to this forsaken earth if you ever touch her again if you ever even speak to her or so much as glance her way I will tear out your organs and feed them to whatever mangy animal I can find do you understand me?!" At that Capulet extended his claws into Apollo's back and kneaded his paws causing excruciating pain for apollo who yowled and yowled until a handler was able to pry Capulet off of Apollo Cap stood protectively above Hadley his fangs bared in such a terrifying snarl no other cat dare go near the scene and once Apollo had been takn away Hadley simply blacked out as she too was carried away for medical aid.<br /><br /> <b> <br /> <br /><br /><br /><br /><br />_________________________________________________________________________________________________________<br /><br /><br />Relationships:<br /><img src="http://e.deviantart.net/emoticons/b/bulletpurple.gif" width="10" height="10" alt=":bulletpurple:" data-embed-type="emoticon" data-embed-id="212" title="Bullet; Purple"/>= Family<br /><img src="http://e.deviantart.net/emoticons/b/bulletorange.gif" width="10" height="10" alt=":bulletorange:" data-embed-type="emoticon" data-embed-id="567" title="Bullet; Orange"/>= Apprentice<br /><img src="http://e.deviantart.net/emoticons/h/heart.gif" width="15" height="13" alt=":heart:" data-embed-type="emoticon" data-embed-id="357" title="Heart"/>= Mate<br /><img src="http://e.deviantart.net/emoticons/b/bulletwhite.gif" width="10" height="10" alt=":bulletwhite:" data-embed-type="emoticon" data-embed-id="565" title="Bullet; White"/>= Dead<br /><img src="http://e.deviantart.net/emoticons/b/bulletblack.gif" width="10" height="10" alt=":bulletblack:" data-embed-type="emoticon" data-embed-id="564" title="Bullet; Black"/> = Uncertainty<br /><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" data-embed-type="emoticon" data-embed-id="209" title="Bullet; Green"/>= Acquaintance Friend <br /><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" data-embed-type="emoticon" data-embed-id="211" title="Bullet; Blue"/>= Good friend <br /><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" data-embed-type="emoticon" data-embed-id="211" title="Bullet; Blue"/><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" data-embed-type="emoticon" data-embed-id="211" title="Bullet; Blue"/>= Best friend <br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" data-embed-type="emoticon" data-embed-id="568" title="Bullet; Pink"/>= Attraction <br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" data-embed-type="emoticon" data-embed-id="568" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" data-embed-type="emoticon" data-embed-id="568" title="Bullet; Pink"/>= Crush/Lust (lust will have three pink instead of two)<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" data-embed-type="emoticon" data-embed-id="210" title="Bullet; Red"/>= Discomfort <br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" data-embed-type="emoticon" data-embed-id="210" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" data-embed-type="emoticon" data-embed-id="210" title="Bullet; Red"/>= Despise/Hate<br /> <br /><br />Thunderclan:<br />Pending<br />_____________________________________________________________________________________________<br /><br />Riverclan:<br />Pending<br />_____________________________________________________________________________________________<br /><br />Windclan:<br />Pending<br />_____________________________________________________________________________________________<br /><br />Shadowclan: <br />Pending<br />_____________________________________________________________________________________________<br /><br />Skyclan:<br />Pending<br />_____________________________________________________________________________________________<br /><br /><br /><br />Roleplay Sample:<br /><br />TBT- <br />EX-1=Bansheespirit raised a brow as the apprentice gazed up but couldnt see her since she was hidden by leaves and branches a smirk spread across her maw as he spoke to himself well she assumed it was himself since he was the only cat present. Banshee let her tail loll down as she called out "My oh my what do you Windclanners do just walk around all alone at night talking to yourselves for lack of better company? I do agree that speaking with oneself is the easiest way to have an intelligent conversation but you seem to be the type that much prefers to converse with others as it would give you the opportunity to show your intelectual superiority, correct? Or perhaps your looks and actions are deceptive and you are simply a kind hearted hard working apprentice who loves nothing more than to pick ticks off the elders pelts and fetch water for the queens but I believe my frst statement is correct by the way you continue to carry yourself even with no other cat visibly present" Banshee carefully picked herself up and went farther down the branch making herself visible to the young tom she smirked and raised a brow as she awaited his response<br /><br />EX-2=<br />Banshespirit cocked her head her brow raised as he spoke she smiled but in an unnerving sort of way and spoke "Oh I talk rather much my dear and my name would be bansheespirit though I dont believe you really care but now I am ever so sad that I will never have your undying love" She was clearly being sarcastic but never stopping her grin as she spoke<br /><br />Standing up and crouching ever so slightly Bansheespirit leaped from the tree landing with a light thud just at the edge of the border a dangerous smirk upon her face she mewed "Oh I see, You're the type of tom who likes control hmm? Who likes to be dominant and feel like he has power over someone and why not a deaf and mute she cat hmm There are certain advantages for her not being able to hear whos name you call out when you hm Create kittens" Bansheespirit knew this cat was probably looking for a different reaction hence the reason he wanted to leave so she smiled<br /><br />"Oh don't you worry little Ratpaw Im sure theres a little Masochist that will fit right in with your Sadistic little manner and oh she shall be lovely! Simply hiding in her den until her big brave Ratpaw comes to grace her with his body until she cannot have any more litters and then to the elders den she goes with no body realizing that she was even a cat other than a slave to your dark desires" Bansheespirit smiled with her teeth showing<br /><br />"oh is that not what you want? Then tell me if that is not what you desire then why act as such? or....Ohh Maybe just maybe brave little ratpaw prefers to find satisfaction with toms hmm?" Bansheespirit grinned and raised her brow suggestively "You may be interested in having a she cat make some kits for you but perhaps its the toms who get your heart pounding?" <br /><br />WVS-<br />EX-1=Swanpaw turned and frowned at him "You are just no fun at all!" She mewed then stuck out her tongue slightly then smirked as she watched the tom break the ice she mewed in awe "Woah!! How did you-- huh?" she looked down at her paws as she heard a small noise, as she looked down she saw a hairline crack splitting under her paws she looked up her eyes full of fear and dread as she took a step to try and get out of the cracking ices path but she was too late and crashed through the ice her body tightening as the freezing water surged around her, her mouth filling with water as she screeched and flailed her paws trying to get a grip on the ice but to no avail she began to panic which caused her to kick frantically making pieces of ice surge with the water and knock her down. eyes wide with terror she struggled to gasp for air but her head collided with a hard ice piece and she began to sink as if she were no more than a rock drifting to the depths as a small trail of blood flowed from the back of her head<br />Swanpaw convulsed under the cold water as her lungs heaved and her world went dark, as she began to slip away she began to hear voices, voices she knew, calling to her telling her it was all right that she could let go and join them...be with them once again...that sounded so nice, just let go..just let go. In an instant she felt a crash beside her and all at once she was being pulled to the surface by powerful jaws as she was placed on the ice she still handn't awoken after a moment she sputtered water flowing from her jaws as she desperately gasped for air her eyes fluttered open to see that her rescuer was none other than the cat she had been arguing with and chiding. after she regained her breath a little she let out a moan and tentively stood on shaky legs as the world seemed to slowly spin around her she coughed up a bit more water and looked up at the tom her tail hanging on the ground weighing down with water her waterlogged pelt hanging she then looked up at the tom with aqua eyes glistening she quietly mewed "I..*Coughs* Thank you..thank you so much" her eyes brimming with tears as she arched her back being reduced to a coughing fit once again she gasped for air being unable to support her own weight any longer she collapsed once more curling into a tight ball as she regained her breath.<br /><br />BC-<br />EX-1. Blue had just enough time to reel back but not before bone sliced through the soft skin of her nose blood splatted to the ground and she hissed lighty her paw running up to press on the spot where she had been cut but she still had on a cocky smile "Now now darlin you just crossed over to mah territory so by law of the forest I have the right to counter your attack but only once" She mewed slyly then shot forward quick as a snap her claws slicing through the air towards the other she cats chest she shot back into her own land so she wouldnt have time to be re attacked "Now Ah know a Rogue wouldnt be one to follow rules but I must ask that you stay on your side of the border" She mewed in her flowing voice as she licked her own blood from her paw to clean it. She needed to keep herself calm or this would go downhill rapidly "Now we've both had a bit of fun with the claws but why dont you and Ah just sheath 'em and talk this out like real adults"<br /><br />EX-2=Bluefeather a slim averaged sized she cat with a long flowing tail and different shaded grey pelt and dazzling blue eyes stood calmly in an area surrounded with trees, this was her place to come find peace and she didnt know if anybody else came her but then again she didnt really care. Blufeather's eyes were closed and her head was raised as she slowed her breathing and listened to her surroundings picking out things and focusing on their sounds, this was how she honed her abilities, her way of a little training practice I assume. Bluefeather released a contented sigh but froze as she heard paw steps she whipped around her fangs bared as she awaited the new cat to show itself.<br /><br />Blue took great offense that the cat hadnt shown itself when she presented herself to it in such a rude manner but then again who would want to hop infront of one angry looking she devi- Cat! She cat, Bluefeather let out an exasperated sigh rolling her bright blue eyes then spoke in her soft melodic yet laced with threatening voice "Well it would seem as if I showed you i knew you were here for nothing if you are just going to sit there like a confused kit." she waited but that didnt get a rise out o the cat s she continued "Well I can tell you are no rogue or loner but i cant quite catch your scent obviously due to the fact that since it is early morning and the dew is having a large impact on the smell around here and also cause you so cleverly stalked down wind of me so you clearly have some brains in your head meaning you couldnt be one of idiotic rogues" Bluefeathers eyes danced with the light of the rising sun as she sat down gracefully pulling her tail around her she examined an extended claw she looked up once to eye the figure hidden infront of her and mewed "Well are you going to introduce yourself or were you brought up by kittypets? hmmm" She questioned coyly <br /><br />Bluefeather was excited by the sudden turn of events "Oh darlin Ah never said you were intolerable, infact ah complimented you but it would seem as if you arent able to recognize that, what a pity." She laughed a light laugh and continued "Now would it really matter to me if you're the little girl of big ol Bonestar? Now dont get me wrong I am well aware that he could snap mah neck in an instant if he so desired but darlin I'm not getting close enough to that happen now am ah? she took a step closer "Well ah was all happy an glad to be let in but I guess if they are letting imbeciles in it would be because they are trying to make themselves look intelligent in comparison hmm? I never thought of mahself as a genius but darlin I'm not an idiot" She purred "And oh I wasnt raised by wolves nor fish but I was raised by mah momma and she taught me one very important thing" Blue mewed and got even closer then whispered "When you're this close to getting your throat shred you better back the hell down, but I never listened to mah momma anyway so to hell with that" she mewed stepping back with a smirk on her face as she awaited the other she cats response<br /><br />Bluefeather was up in an instant a smirk stretched across her face as the she cat sprang towards her, Blue waited a moment then pressed herself against the ground as Ghosthall was over her she pushed up with all her might attempting to ram ghost in mid air as she did this she felt claws tear through her fur and slice open her skin near her tail she gasped with pain and began to feel something warm begin to trickle upon her lower back. she then shot forward whirling around she purred "Oh darlin how did you know ah was up for some action? Though with you... thats not quite the action ah wanted to be taking" She mewed coyly giving Ghosthall a once over she smiled again. keeping calm so she would be able to plan her own moves if she was attacked once more but the feeling of blood slowly moving down the base of her spine towards her tail was somwhat distracting, but no matter she had more important things to be dealing with<br /><br />Group= =<a class="u" href="http://elesette.deviantart.com">Elesette</a> ~<a class="u" href="http://dawnscoming.deviantart.com">DawnsComing</a><br /><br />Character Idea= *<a class="u" href="http://allizia.deviantart.com">Allizia</a> ~<a class="u" href="http://chesirecat100.deviantart.com">ChesireCat100</a><br /><br />Character Design= *<a class="u" href="http://allizia.deviantart.com">Allizia</a><br /><br />Artwork= *<a class="u" href="http://allizia.deviantart.com">Allizia</a><br /><br />Info/Rp samples= ~<a class="u" href="http://chesirecat100.deviantart.com">ChesireCat100</a></b> ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs71/150/i/2013/126/4/7/don_t_turn_your_back__even_on_an_angel__by_chesirecat100-d63avon.png" height="134" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs71/300W/i/2013/126/4/7/don_t_turn_your_back__even_on_an_angel__by_chesirecat100-d63avon.png" height="269" width="300"/>            <media:content url="http://th07.deviantart.net/fs71/PRE/i/2013/126/4/7/don_t_turn_your_back__even_on_an_angel__by_chesirecat100-d63avon.png" height="846" width="944" medium="image"/>            
            <description><![CDATA[ Name: Fernpaw~<br /><br />Past Names: Hadley <br /><br />Name Meaning:<br /> First Syllable = Fern- <br /><br /> Second Syllable= Paw- Simply for her current ranking as an apprentice.<br />________________________________________________________________________________________________________<br /><br />Age: 9 &amp; 1/2 moons.<br /><br />Gender: She-Cat<br /><br />Orientation: Unconfirmed at current time, Most likely Heterosexual.<br /><br />Breed: Toyger/Turkish Angora mix.- Father= Pure Breed Turkish Angora.- Mother= Pure breed Toyger.<br />________________________________________________________________________________________________________<br /><br />FAMILY:<br /><br />MOTHERS SIDE:<br /><br /> Her Mother-Seraphina<br /><br />Grandmother-Cleopatra<br /><br />Grandfather-Justinian <br /><br />Great Grandmother-Odette<br /><br />Great Grandfather-Percival<br /><br />FATHERS SIDE:<br /><br /> Her Father-Apollo<br /><br />Grandmother-Aphrodite<br /><br />Grandfather-Valentine<br /><br />SIBLINGS:<br /><br />Sister-Nymphadora<br /><br />Sister-Thalia<br /><br />Brother-Nicodemus<br />_________________________________________________________________________________________________________<br /><br />Personality: [ Manipulative ] [ Cunning ] [ Deceitful ] [ heliophiliac ] [ somewhat lygophiliatic ] [ nemophiliac ] [ taphephobic/clastrophobic ] [ kakorrhaphiophobic ] [ algophobic ] [ Philocalistic ] [ Falsely innocent ] [ naive to certain aspects of life ] [ curious/inquisitive ] [ impatient ] [<br /><br /><br />HISTORY:<br /><br /><b>Love is just another waste of time. I do enjoy your company dear but not in that way as you know we aren't here for romance we are here for work</b><br /><br /> Our story starts in Spain with Seraphina, An elegant and graceful award winning pure breed toyger show cat. Apollo, A Handsome yet proudly arrogant pure breed Turkish angora prize winning show cat. Now these two cats were very different, Seraphina being a smallish graceful soft voiced beauty with a compassionate heart whereas Apollo was a large handsome charmer with a quick wit and silver tongue and an attitude to match. Even with these differences they seemed to enjoy each others companionship after they were introduced to each other via a new breeding program that aimed to mix Angoras with toygers to create a new species of Turkish Toygoras and after many tests they decided that Seraphina and Apollo were the best choices to produce prize winning kits due to their pure blood lines and award winning backgrounds. Now Around the time where Seraphina and Apollo had begun living together in the programs living quarters Seraphina became somewhat infatuated with the handsome charming tom and one day she decided to confess her feelings towards him Apollo simply nuzzled her head and with a light sigh explained to her that the only attraction the two shared was one of lust and that even if they wanted to they couldn't have a relationship they were simply being put in this situation so that when the time came they would mate and have kits but Apollo wasn't really the type to form relationships that lasted very long. Seraphina of course was shattered but after a while she realized this was for the best and that they just needed to stay professional about the whole thing until she was done with the kits and back into competitions where she excelled and felt at peace, Now after a few moons the time came and Seraphina went into heat and well Apollo didn't even give it a day before they were performing the act so he wouldnt have to spend more time than necessary so close to the she cat he considered just a good friend <br /><br /><b>The birth of kits the joy of life but then the happiness is broken by news that brings much strife </b><br /><br /> "Nymphadora, Nicodemus, Thalia, and..." Apollo had been given the right to name three out of four of the kits since Seraphina was far to exhausted from her kitting to come up with and speak the names of their children but she had said she wanted to name the last born so there Apollo stood over his kits and their mother as he awaited their last childs name Seraphina faintly mewed "H-Hadley" and then closing her eyes she fell asleep as her kits suckled and squealed pressing as close to their mother as they could Apollo sat down and watched them with a raised brow and whispered "Well my dearest i was wrong..It would seem it is more than just a physical attraction we share" and with that he padded around and curled around the mother of his kits in a protective manner using his long tail to wrap his new family. after a moon Seraphina awoke to find Apollo sitting away from their family and gazing out of the window and out to the city a sad look upon his face Sera questioned him and was horrified by his response. Apollo turned to his lovr to answer her question sadness think in his voice he explained "My Lover my dearest the mother of my kits...My mate, I must leave you. No please let me finish. After seeing the products of our passion the up walkers have decided to take me away to a place called america so that i may compete and then thye wish for me to stay and have more kittens with other she cats in a facility such as this so that w may make new breed children..I-I dont know if we shall meet again..I will be leaving before out kits seventh moon..I know I denied having feelings other than lust for you but that was fraudulent and you will be the only she cat that I will ever love" and with that apollo and the crying Seraphina passionately embraced each other kissing and then proceeding to express their love in more mature fashions, Luckily the kits were at the vets that day, well all except for hadley and Nico who had stayed behind for some reason but had only awoken when their father began to explain his departure to their mother and then as hadley and Nico watched they began to feel uncomfortable as oh yuck they started kissing making both of the kits feel rather awkward so nico being his hyper and easy to bore self suggested they play a game until mami and papi came to play with them so the two kits disregarded their parents actions and stumbled off to chase each other around their baskets. Later that evening when Hadley was alone with her parents she questioned them about what was going on and why papi said he had to go somewhere but her parents simply told her not to worry and to run along to bed where she tossed and turned as she pondered her fathers words.<br /><br /><b>The time has come to bid farewell to the father they hold so dear but alas it would seem as if its a terrible dream for they wish to take little Hadley as well!</b><br /><br /> "W-WHAT?! No no no Mami I cant-I wont!! I do not want to go to the america!!" Hadley shouted through tear filled sobs as her parents informed her that she would be going with her father to a place across the vast waters that she ever so loved to gaze at as the sun would set, Hadley remembered sitting on the veranda watching the gulls take flight as the waves crashed down on the shore....She would never be able to see that wondrous scene again and knowing that tore hadley apart as she realized she wouldnt see her mother or siblings for, well perhaps the rest of her life but Hadley was also rather confused at her not getting her way as she normally did with her innocent doe like eyes that would widen with pleading and sadness till she got what she wanted but underneath her gentle innocent outer shell lay a hidden serpent with a silver tongue and ready to snap fangs. "Hadley enough of this! You were raised better than that!" Apollo snapped at his daughter who shrunk under his words he continued "You will not disgrace this family do you understand?! You will hold you head high and do as you're told. you are not only of prestigious bloodline but you are our child and you must present yourself as such now stop your cries and hold yourself with dignity, child" Apollo said the last phrase in a softer tone but it still left an impact on Hadley whose eyes seemed to cloud with anger as she thought 'I am no child. You will see. everyone will see' but she kept her thoughts hidden and simply allowed herself to be calmed by her mothers soothing voice and presence soon falling into a troubled slumber. The next day Hadley was awoken by the hands of her twolegs grasping her around her stomach and lifting her into the air she let out a small squeal as she was startled by the sudden contact she was put into one of the bigs things that she was into when she would go to the vets she was locked inside the cage and placed on the ground and the up walker packed her small collar and brush Hadleys mother and siblings crowded around but they didnt look sad...they looked excited "Oh Hads you lucky thing!" Nymphadora cooed "Dont you go flirting with any troublesome toms okay hads? hehhaha sorry I coulnt help it! Im sure you will meet tons of new erm frienddss" Thalia mewed with a wink "Stay safe okay Sis?" Nico asked quietly tears welling in the small toms eyes "Oh Hadley you have no idea how proud I am! You were specifically chosen and oh I am so happy for you dear!" Her mother chattered as hadley simply stood there wanting nothing more than to curl up in her blanket with her sisters and brother and go back to sleep but before she could respond her family was ushered away and an up walker picked up her cage and began to take her out and put into one of their monsters oh how she hated those! Hadley began to yowl but she was silenced by a shaking of her cage and the commanding voice of oh! "Hadley quiet yourself, this is what you were born for. you are making your mother and myself very proud now be a brave girl and hush" Her father mewed in his even toned voice as he bore his gaze into then turned and curled into a ball of white fur hadley tried to take one last glimpse of her home and with a rev of the engine the car was off. Hadley doesnt remember the flight as they gave her sleeping medication when Hadley awoke she was in a large white room atop a cold silver counter..her mother had told her about this place where they would make sure she didnt have any sicknesses so she could stay but Hadley hoped he was ill so she could go back to her dear family. Her hopes never came true and she was taken with her father to an animal holding facility where they would stay for an undecided period of time(In separate areas Hadley was horrified to learn).<br /><br /><b>Hardships are a part of life but they bring much trouble and strife. Many challenges the child must face to truly find her rightful place.</b><br /><br /> "Hadley but i dont see why name is of any concern to you, but I suppose now that you know my name i should know yours" Hadley wasnt in the mood for putting on her innocent helpless act and was being rather blunt to the large handsome faced tom who usually spent his time wooing the other she cats but now he was talking to Hadley and frankly she could care less about his name but he continued "Oh my dearest Hadley is a rather lovely name! And I myself am known as Capulet wondrous to make your acquaintance my dear" Now around this time Hadley was 6 and a half moons and some toms were beginning to fancy her creamy tiger pelt and large blue eyes but she had them all fooled by her innocent helpless act. Now what happens in her history next is rather interesting for you see Capulet took it upon himself to protect Hadley from other toms advances infact he never let them go near her even if they had only innocent intentions. Hadley didn't understand why he would hiss as the other toms flirted with her but he told her it wAs because they had more intentions than to simply flirt but hadley having led a very sheltered life didnt understand what he was talking about which made Capulet laugh and made hadley pout. Now Hadley was permitted to visit her father when he was back from competitions but when she would visit all he would talk about is how she should act more mature not to be such an infantile kit infact one night when hadley was rather ill and the handlers took Her father to see her he marched up to her with a brow raised as Capulet watched from a distance Hadley looked up at her father and with a light pained voice she accidently mewed "Why did mami make me come here? I want to go home...I hate her for this" Now Hadley did not mean it in the slightest infact her mother was her world but she was so ill she just said what came to mind That was a large mistake and the fury was evident in her fathers eyes as he hissed "Close your mouth you ungrateful piece of filth! dont you know any cat would kill to be here! Your sisters would have been a much better choice but you had to be picked instead. and dont you EVER talk of your mother that way! you will never be anything more than just a useless kit maker!!" ANd with that He lifted a paw much larger than Hadley's own petite paws and swung it across Hadley's face making her head collide with the wall Hadley's vision became blurred and her head throbbed as blood trickled down from where her head had hit making her shriek in shock and pain. The things that happened next were a blur but She remembers the events that took place after her father hit her a little bit, Capulet had Apollo on the floor before Apollo had even put his paw down from striking his small daughter and Capulet being the very large cat (Tall/strong not fat. dont be mean!) he was ad no trouble keeping the other tom on the floor and leaning close to Apollo's ear Hadley could hear Capulet hiss "I swear to wretched spirits holding me to this forsaken earth if you ever touch her again if you ever even speak to her or so much as glance her way I will tear out your organs and feed them to whatever mangy animal I can find do you understand me?!" At that Capulet extended his claws into Apollo's back and kneaded his paws causing excruciating pain for apollo who yowled and yowled until a handler was able to pry Capulet off of Apollo Cap stood protectively above Hadley his fangs bared in such a terrifying snarl no other cat dare go near the scene and once Apollo had been takn away Hadley simply blacked out as she too was carried away for medical aid.<br /><br /> <b> <br /> <br /><br /><br /><br /><br />_________________________________________________________________________________________________________<br /><br /><br />Relationships:<br /><img src="http://e.deviantart.net/emoticons/b/bulletpurple.gif" width="10" height="10" alt=":bulletpurple:" data-embed-type="emoticon" data-embed-id="212" title="Bullet; Purple"/>= Family<br /><img src="http://e.deviantart.net/emoticons/b/bulletorange.gif" width="10" height="10" alt=":bulletorange:" data-embed-type="emoticon" data-embed-id="567" title="Bullet; Orange"/>= Apprentice<br /><img src="http://e.deviantart.net/emoticons/h/heart.gif" width="15" height="13" alt=":heart:" data-embed-type="emoticon" data-embed-id="357" title="Heart"/>= Mate<br /><img src="http://e.deviantart.net/emoticons/b/bulletwhite.gif" width="10" height="10" alt=":bulletwhite:" data-embed-type="emoticon" data-embed-id="565" title="Bullet; White"/>= Dead<br /><img src="http://e.deviantart.net/emoticons/b/bulletblack.gif" width="10" height="10" alt=":bulletblack:" data-embed-type="emoticon" data-embed-id="564" title="Bullet; Black"/> = Uncertainty<br /><img src="http://e.deviantart.net/emoticons/b/bulletgreen.gif" width="10" height="10" alt=":bulletgreen:" data-embed-type="emoticon" data-embed-id="209" title="Bullet; Green"/>= Acquaintance Friend <br /><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" data-embed-type="emoticon" data-embed-id="211" title="Bullet; Blue"/>= Good friend <br /><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" data-embed-type="emoticon" data-embed-id="211" title="Bullet; Blue"/><img src="http://e.deviantart.net/emoticons/b/bulletblue.gif" width="10" height="10" alt=":bulletblue:" data-embed-type="emoticon" data-embed-id="211" title="Bullet; Blue"/>= Best friend <br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" data-embed-type="emoticon" data-embed-id="568" title="Bullet; Pink"/>= Attraction <br /><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" data-embed-type="emoticon" data-embed-id="568" title="Bullet; Pink"/><img src="http://e.deviantart.net/emoticons/b/bulletpink.gif" width="10" height="10" alt=":bulletpink:" data-embed-type="emoticon" data-embed-id="568" title="Bullet; Pink"/>= Crush/Lust (lust will have three pink instead of two)<br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" data-embed-type="emoticon" data-embed-id="210" title="Bullet; Red"/>= Discomfort <br /><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" data-embed-type="emoticon" data-embed-id="210" title="Bullet; Red"/><img src="http://e.deviantart.net/emoticons/b/bulletred.gif" width="10" height="10" alt=":bulletred:" data-embed-type="emoticon" data-embed-id="210" title="Bullet; Red"/>= Despise/Hate<br /> <br /><br />Thunderclan:<br />Pending<br />_____________________________________________________________________________________________<br /><br />Riverclan:<br />Pending<br />_____________________________________________________________________________________________<br /><br />Windclan:<br />Pending<br />_____________________________________________________________________________________________<br /><br />Shadowclan: <br />Pending<br />_____________________________________________________________________________________________<br /><br />Skyclan:<br />Pending<br />_____________________________________________________________________________________________<br /><br /><br /><br />Roleplay Sample:<br /><br />TBT- <br />EX-1=Bansheespirit raised a brow as the apprentice gazed up but couldnt see her since she was hidden by leaves and branches a smirk spread across her maw as he spoke to himself well she assumed it was himself since he was the only cat present. Banshee let her tail loll down as she called out "My oh my what do you Windclanners do just walk around all alone at night talking to yourselves for lack of better company? I do agree that speaking with oneself is the easiest way to have an intelligent conversation but you seem to be the type that much prefers to converse with others as it would give you the opportunity to show your intelectual superiority, correct? Or perhaps your looks and actions are deceptive and you are simply a kind hearted hard working apprentice who loves nothing more than to pick ticks off the elders pelts and fetch water for the queens but I believe my frst statement is correct by the way you continue to carry yourself even with no other cat visibly present" Banshee carefully picked herself up and went farther down the branch making herself visible to the young tom she smirked and raised a brow as she awaited his response<br /><br />EX-2=<br />Banshespirit cocked her head her brow raised as he spoke she smiled but in an unnerving sort of way and spoke "Oh I talk rather much my dear and my name would be bansheespirit though I dont believe you really care but now I am ever so sad that I will never have your undying love" She was clearly being sarcastic but never stopping her grin as she spoke<br /><br />Standing up and crouching ever so slightly Bansheespirit leaped from the tree landing with a light thud just at the edge of the border a dangerous smirk upon her face she mewed "Oh I see, You're the type of tom who likes control hmm? Who likes to be dominant and feel like he has power over someone and why not a deaf and mute she cat hmm There are certain advantages for her not being able to hear whos name you call out when you hm Create kittens" Bansheespirit knew this cat was probably looking for a different reaction hence the reason he wanted to leave so she smiled<br /><br />"Oh don't you worry little Ratpaw Im sure theres a little Masochist that will fit right in with your Sadistic little manner and oh she shall be lovely! Simply hiding in her den until her big brave Ratpaw comes to grace her with his body until she cannot have any more litters and then to the elders den she goes with no body realizing that she was even a cat other than a slave to your dark desires" Bansheespirit smiled with her teeth showing<br /><br />"oh is that not what you want? Then tell me if that is not what you desire then why act as such? or....Ohh Maybe just maybe brave little ratpaw prefers to find satisfaction with toms hmm?" Bansheespirit grinned and raised her brow suggestively "You may be interested in having a she cat make some kits for you but perhaps its the toms who get your heart pounding?" <br /><br />WVS-<br />EX-1=Swanpaw turned and frowned at him "You are just no fun at all!" She mewed then stuck out her tongue slightly then smirked as she watched the tom break the ice she mewed in awe "Woah!! How did you-- huh?" she looked down at her paws as she heard a small noise, as she looked down she saw a hairline crack splitting under her paws she looked up her eyes full of fear and dread as she took a step to try and get out of the cracking ices path but she was too late and crashed through the ice her body tightening as the freezing water surged around her, her mouth filling with water as she screeched and flailed her paws trying to get a grip on the ice but to no avail she began to panic which caused her to kick frantically making pieces of ice surge with the water and knock her down. eyes wide with terror she struggled to gasp for air but her head collided with a hard ice piece and she began to sink as if she were no more than a rock drifting to the depths as a small trail of blood flowed from the back of her head<br />Swanpaw convulsed under the cold water as her lungs heaved and her world went dark, as she began to slip away she began to hear voices, voices she knew, calling to her telling her it was all right that she could let go and join them...be with them once again...that sounded so nice, just let go..just let go. In an instant she felt a crash beside her and all at once she was being pulled to the surface by powerful jaws as she was placed on the ice she still handn't awoken after a moment she sputtered water flowing from her jaws as she desperately gasped for air her eyes fluttered open to see that her rescuer was none other than the cat she had been arguing with and chiding. after she regained her breath a little she let out a moan and tentively stood on shaky legs as the world seemed to slowly spin around her she coughed up a bit more water and looked up at the tom her tail hanging on the ground weighing down with water her waterlogged pelt hanging she then looked up at the tom with aqua eyes glistening she quietly mewed "I..*Coughs* Thank you..thank you so much" her eyes brimming with tears as she arched her back being reduced to a coughing fit once again she gasped for air being unable to support her own weight any longer she collapsed once more curling into a tight ball as she regained her breath.<br /><br />BC-<br />EX-1. Blue had just enough time to reel back but not before bone sliced through the soft skin of her nose blood splatted to the ground and she hissed lighty her paw running up to press on the spot where she had been cut but she still had on a cocky smile "Now now darlin you just crossed over to mah territory so by law of the forest I have the right to counter your attack but only once" She mewed slyly then shot forward quick as a snap her claws slicing through the air towards the other she cats chest she shot back into her own land so she wouldnt have time to be re attacked "Now Ah know a Rogue wouldnt be one to follow rules but I must ask that you stay on your side of the border" She mewed in her flowing voice as she licked her own blood from her paw to clean it. She needed to keep herself calm or this would go downhill rapidly "Now we've both had a bit of fun with the claws but why dont you and Ah just sheath 'em and talk this out like real adults"<br /><br />EX-2=Bluefeather a slim averaged sized she cat with a long flowing tail and different shaded grey pelt and dazzling blue eyes stood calmly in an area surrounded with trees, this was her place to come find peace and she didnt know if anybody else came her but then again she didnt really care. Blufeather's eyes were closed and her head was raised as she slowed her breathing and listened to her surroundings picking out things and focusing on their sounds, this was how she honed her abilities, her way of a little training practice I assume. Bluefeather released a contented sigh but froze as she heard paw steps she whipped around her fangs bared as she awaited the new cat to show itself.<br /><br />Blue took great offense that the cat hadnt shown itself when she presented herself to it in such a rude manner but then again who would want to hop infront of one angry looking she devi- Cat! She cat, Bluefeather let out an exasperated sigh rolling her bright blue eyes then spoke in her soft melodic yet laced with threatening voice "Well it would seem as if I showed you i knew you were here for nothing if you are just going to sit there like a confused kit." she waited but that didnt get a rise out o the cat s she continued "Well I can tell you are no rogue or loner but i cant quite catch your scent obviously due to the fact that since it is early morning and the dew is having a large impact on the smell around here and also cause you so cleverly stalked down wind of me so you clearly have some brains in your head meaning you couldnt be one of idiotic rogues" Bluefeathers eyes danced with the light of the rising sun as she sat down gracefully pulling her tail around her she examined an extended claw she looked up once to eye the figure hidden infront of her and mewed "Well are you going to introduce yourself or were you brought up by kittypets? hmmm" She questioned coyly <br /><br />Bluefeather was excited by the sudden turn of events "Oh darlin Ah never said you were intolerable, infact ah complimented you but it would seem as if you arent able to recognize that, what a pity." She laughed a light laugh and continued "Now would it really matter to me if you're the little girl of big ol Bonestar? Now dont get me wrong I am well aware that he could snap mah neck in an instant if he so desired but darlin I'm not getting close enough to that happen now am ah? she took a step closer "Well ah was all happy an glad to be let in but I guess if they are letting imbeciles in it would be because they are trying to make themselves look intelligent in comparison hmm? I never thought of mahself as a genius but darlin I'm not an idiot" She purred "And oh I wasnt raised by wolves nor fish but I was raised by mah momma and she taught me one very important thing" Blue mewed and got even closer then whispered "When you're this close to getting your throat shred you better back the hell down, but I never listened to mah momma anyway so to hell with that" she mewed stepping back with a smirk on her face as she awaited the other she cats response<br /><br />Bluefeather was up in an instant a smirk stretched across her face as the she cat sprang towards her, Blue waited a moment then pressed herself against the ground as Ghosthall was over her she pushed up with all her might attempting to ram ghost in mid air as she did this she felt claws tear through her fur and slice open her skin near her tail she gasped with pain and began to feel something warm begin to trickle upon her lower back. she then shot forward whirling around she purred "Oh darlin how did you know ah was up for some action? Though with you... thats not quite the action ah wanted to be taking" She mewed coyly giving Ghosthall a once over she smiled again. keeping calm so she would be able to plan her own moves if she was attacked once more but the feeling of blood slowly moving down the base of her spine towards her tail was somwhat distracting, but no matter she had more important things to be dealing with<br /><br />Group= =<a class="u" href="http://elesette.deviantart.com">Elesette</a> ~<a class="u" href="http://dawnscoming.deviantart.com">DawnsComing</a><br /><br />Character Idea= *<a class="u" href="http://allizia.deviantart.com">Allizia</a> ~<a class="u" href="http://chesirecat100.deviantart.com">ChesireCat100</a><br /><br />Character Design= *<a class="u" href="http://allizia.deviantart.com">Allizia</a><br /><br />Artwork= *<a class="u" href="http://allizia.deviantart.com">Allizia</a><br /><br />Info/Rp samples= ~<a class="u" href="http://chesirecat100.deviantart.com">ChesireCat100</a></b><br /><div><img src="http://th02.deviantart.net/fs71/300W/i/2013/126/4/7/don_t_turn_your_back__even_on_an_angel__by_chesirecat100-d63avon.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Diesel</title>
                <link>http://esqiva.deviantart.com/art/Diesel-367581198</link>
                <guid isPermaLink="true">http://esqiva.deviantart.com/art/Diesel-367581198</guid>
                <pubDate>Wed, 24 Apr 2013 09:42:33 PDT</pubDate>
                        <media:title type="plain">Diesel</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Advertising">designs/advertising</media:category>
        <media:credit role="author" scheme="urn:ebu">Esqiva</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/e/s/esqiva.jpg?1</media:credit> 
        <media:copyright url="http://esqiva.deviantart.com">Copyright 2013 ~Esqiva</media:copyright>            <media:description type="html"><![CDATA[ A mock-up photo manipulation--I was testing out a new light and decided to take a picture of me. I missed, but the resulting image was pretty cool so I turned it into this! ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs71/150/f/2013/114/b/b/diesel_by_esqiva-d62ujgu.jpg" height="150" width="110"/>            <media:thumbnail url="http://th05.deviantart.net/fs71/300W/f/2013/114/b/b/diesel_by_esqiva-d62ujgu.jpg" height="410" width="300"/>            <media:content url="http://fc02.deviantart.net/fs71/f/2013/114/b/b/diesel_by_esqiva-d62ujgu.jpg" height="720" width="527" medium="image"/>            
            <description><![CDATA[ A mock-up photo manipulation--I was testing out a new light and decided to take a picture of me. I missed, but the resulting image was pretty cool so I turned it into this!<br /><div><img src="http://th05.deviantart.net/fs71/300W/f/2013/114/b/b/diesel_by_esqiva-d62ujgu.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>DayBreak Album Cover Art</title>
                <link>http://emberwolf7.deviantart.com/art/DayBreak-Album-Cover-Art-371543057</link>
                <guid isPermaLink="true">http://emberwolf7.deviantart.com/art/DayBreak-Album-Cover-Art-371543057</guid>
                <pubDate>Mon, 13 May 2013 19:58:16 PDT</pubDate>
                        <media:title type="plain">DayBreak Album Cover Art</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="CD Covers">designs/cdcovers</media:category>
        <media:credit role="author" scheme="urn:ebu">EmberWolf7</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/e/m/emberwolf7.png?1</media:credit> 
        <media:copyright url="http://emberwolf7.deviantart.com">Copyright 2013 ~EmberWolf7</media:copyright>            <media:description type="html"><![CDATA[ Some album art for a band I made up for a school project.<br />The picture is very small I know :/ ]]></media:description>            <media:thumbnail url="http://th09.deviantart.net/fs71/150/f/2013/133/7/9/daybreak_album_cover_art_by_emberwolf7-d657ggh.png" height="150" width="150"/>            <media:thumbnail url="http://th00.deviantart.net/fs71/300W/f/2013/133/7/9/daybreak_album_cover_art_by_emberwolf7-d657ggh.png" height="300" width="300"/>            <media:content url="http://fc03.deviantart.net/fs71/f/2013/133/7/9/daybreak_album_cover_art_by_emberwolf7-d657ggh.png" height="342" width="342" medium="image"/>            
            <description><![CDATA[ Some album art for a band I made up for a school project.<br />The picture is very small I know :/<br /><div><img src="http://th00.deviantart.net/fs71/300W/f/2013/133/7/9/daybreak_album_cover_art_by_emberwolf7-d657ggh.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Nero vs Wesker</title>
                <link>http://hatredboy.deviantart.com/art/Nero-vs-Wesker-369444098</link>
                <guid isPermaLink="true">http://hatredboy.deviantart.com/art/Nero-vs-Wesker-369444098</guid>
                <pubDate>Fri, 03 May 2013 11:58:14 PDT</pubDate>
                        <media:title type="plain">Nero vs Wesker</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/gameconcepts/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">Hatredboy</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/h/a/hatredboy.jpg?14</media:credit> 
        <media:copyright url="http://hatredboy.deviantart.com">Copyright 2013 ~Hatredboy</media:copyright>            <media:description type="html"><![CDATA[ Isn't that better knocking up than breaking it down now? ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs71/150/i/2013/123/1/a/nero_vs_wesker_by_hatredboy-d63ygw2.png" height="78" width="150"/>            <media:thumbnail url="http://th01.deviantart.net/fs71/300W/i/2013/123/1/a/nero_vs_wesker_by_hatredboy-d63ygw2.png" height="155" width="300"/>            <media:content url="http://th09.deviantart.net/fs71/PRE/i/2013/123/1/a/nero_vs_wesker_by_hatredboy-d63ygw2.png" height="643" width="1244" medium="image"/>            
            <description><![CDATA[ Isn't that better knocking up than breaking it down now?<br /><div><img src="http://th01.deviantart.net/fs71/300W/i/2013/123/1/a/nero_vs_wesker_by_hatredboy-d63ygw2.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>4-4-2013 - SciFiGunWiP</title>
                <link>http://pencil-x-paper.deviantart.com/art/4-4-2013-SciFiGunWiP-367580400</link>
                <guid isPermaLink="true">http://pencil-x-paper.deviantart.com/art/4-4-2013-SciFiGunWiP-367580400</guid>
                <pubDate>Wed, 24 Apr 2013 09:35:02 PDT</pubDate>
                        <media:title type="plain">4-4-2013 - SciFiGunWiP</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Weapons and Items">designs/gameart/gameconcepts/weapons</media:category>
        <media:credit role="author" scheme="urn:ebu">Pencil-X-Paper</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/p/e/pencil-x-paper.png?5</media:credit> 
        <media:copyright url="http://pencil-x-paper.deviantart.com">Copyright 2013 ~Pencil-X-Paper</media:copyright>            <media:description type="html"><![CDATA[ 4-4-2013 - Back onto the Sci-Fi gun after a short break (this is officially a catch-up piece), managed to get a design I like; now to work into it and add detail. Full rendering still takes a long time. ]]></media:description>            <media:thumbnail url="http://th00.deviantart.net/fs71/150/i/2013/114/6/3/4_4_2013___scifigunwip_by_pencil_x_paper-d62uiuo.jpg" height="105" width="150"/>            <media:thumbnail url="http://th01.deviantart.net/fs71/300W/i/2013/114/6/3/4_4_2013___scifigunwip_by_pencil_x_paper-d62uiuo.jpg" height="211" width="300"/>            <media:content url="http://th07.deviantart.net/fs71/PRE/i/2013/114/6/3/4_4_2013___scifigunwip_by_pencil_x_paper-d62uiuo.jpg" height="750" width="1066" medium="image"/>            
            <description><![CDATA[ 4-4-2013 - Back onto the Sci-Fi gun after a short break (this is officially a catch-up piece), managed to get a design I like; now to work into it and add detail. Full rendering still takes a long time.<br /><div><img src="http://th01.deviantart.net/fs71/300W/i/2013/114/6/3/4_4_2013___scifigunwip_by_pencil_x_paper-d62uiuo.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>she didn't need to die, he ran away instead..</title>
                <link>http://zuzu521.deviantart.com/art/she-didn-t-need-to-die-he-ran-away-instead-370441175</link>
                <guid isPermaLink="true">http://zuzu521.deviantart.com/art/she-didn-t-need-to-die-he-ran-away-instead-370441175</guid>
                <pubDate>Wed, 08 May 2013 10:53:29 PDT</pubDate>
                        <media:title type="plain">she didn't need to die, he ran away instead..</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">zuzu521</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/z/u/zuzu521.png?12</media:credit> 
        <media:copyright url="http://zuzu521.deviantart.com">Copyright 2013 ~zuzu521</media:copyright>            <media:description type="html"><![CDATA[ he could've protected her. but no, Vadika kicked the door down and began to break everything in the room. smashing a mirror and slashing the walls, grabbing the girl and slamming her face against the ground, screaming at duke. the girl cried and screamed, screamed for him to help her. Vadika grabbed her and pinned her up against the wall, Duke layed on the bed watching in horror as Vadika stabbed the girl in the head and over her stomach. Duke screamed and ran off, after a minute Vadika calmed down and looekd at what she had done. She had finally killed someone. 'she didn't have to die' she thought 'but now he does'<br />she heard a whisper in her ears telling her to go find that cheating pig and end his life, so she wiped away her tears and pulled the hood of her cloak on. Walking out of the apartment saying "come out come out wherever you are..." as she began to chase in the direction he'd gone. (to be continued...)<br />sorry bout the crappyness- had to use paint -.-<br />base: <a href="http://browse.deviantart.com/art/Base-Edit-I-have-done-it-What-have-i-done-319593090">[link]</a> ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs71/150/f/2013/128/e/a/she_didn_t_need_to_die__he_ran_away_instead___by_zuzu521-d64ju8n.png" height="150" width="105"/>            <media:thumbnail url="http://th04.deviantart.net/fs71/300W/f/2013/128/e/a/she_didn_t_need_to_die__he_ran_away_instead___by_zuzu521-d64ju8n.png" height="429" width="300"/>            <media:content url="http://fc05.deviantart.net/fs71/f/2013/128/e/a/she_didn_t_need_to_die__he_ran_away_instead___by_zuzu521-d64ju8n.png" height="1000" width="700" medium="image"/>            
            <description><![CDATA[ he could've protected her. but no, Vadika kicked the door down and began to break everything in the room. smashing a mirror and slashing the walls, grabbing the girl and slamming her face against the ground, screaming at duke. the girl cried and screamed, screamed for him to help her. Vadika grabbed her and pinned her up against the wall, Duke layed on the bed watching in horror as Vadika stabbed the girl in the head and over her stomach. Duke screamed and ran off, after a minute Vadika calmed down and looekd at what she had done. She had finally killed someone. 'she didn't have to die' she thought 'but now he does'<br />she heard a whisper in her ears telling her to go find that cheating pig and end his life, so she wiped away her tears and pulled the hood of her cloak on. Walking out of the apartment saying "come out come out wherever you are..." as she began to chase in the direction he'd gone. (to be continued...)<br />sorry bout the crappyness- had to use paint -.-<br />base: <a href="http://browse.deviantart.com/art/Base-Edit-I-have-done-it-What-have-i-done-319593090">[link]</a><br /><div><img src="http://th04.deviantart.net/fs71/300W/f/2013/128/e/a/she_didn_t_need_to_die__he_ran_away_instead___by_zuzu521-d64ju8n.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Barbmal Adoption</title>
                <link>http://orangehuskie.deviantart.com/art/Barbmal-Adoption-368765446</link>
                <guid isPermaLink="true">http://orangehuskie.deviantart.com/art/Barbmal-Adoption-368765446</guid>
                <pubDate>Tue, 30 Apr 2013 09:21:55 PDT</pubDate>
                        <media:title type="plain">Barbmal Adoption</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">OrangeHuskie</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/o/r/orangehuskie.jpg?4</media:credit> 
        <media:copyright url="http://orangehuskie.deviantart.com">Copyright 2013 ~OrangeHuskie</media:copyright>            <media:description type="html"><![CDATA[ So, this is one of my first creations that I'm putting up for adoption, though I will let more than one person use it. The price is <b>30 pionts</b>, but let me give some rules:<br /><br /><b>1)</b> <i>You must send pitcures to me of your drawings of the Barbmal (barb-mall). I look foreward to seeing them!</i><br /><b>2)</b> <i>No changing basic body shapes or sizes(or making another version). You can use your own colors, but keep basics to a T.</i><br /><b>3)</b> <i>PLEASE no selling the creation to another.</i><br /><b>4)</b> <i>Give me credits for the creature creation! This be a must!</i><br /><br />Now, here's the info on the basic male barbmal:<br /><br /><b>Species:</b> Barbmal (barb-mall)<br /><b>Lifespan:</b> About 20 years<br /><b>Colors:</b> From white to darker browns and grays. Dark blues and greens are rare, and dark reds are even more rare and very unlikely. No other colors are available. Lighter colors are not very likely with the barbmal because lighter colors tend to stick out in their habitats.<br /><b>Height(from head to talons):</b> About the size of a collie<br /><b>Length(nose to tail):</b> About a yard and a third of the second yard.<br /><b>Weight:</b> Depends on amount of muscle. Maximum weight would be about 97 lbs. Females weigh more due to thicker neck.<br /><b>Diet:</b> Almost anything with flesh, incuding its own kin! Fish in the winter.<br /><b>Habitat:</b> Anywhere with bodies of water. They cannot survive without it.<br /><b>Nesting:</b> Yes, they are egg bearers. They nest under water in shallows. The nest goes inland first down, then up.<br /><b>Mates:</b> Barbmals do NOT mate for life, but WILL take more than one mate per season (autumn). Males will usually fight to or near to death for females.The winning male will nest near his female(s), but the two do not share a nest, only territory. Basically, the more females, the more terrotory/power a male has. <br /><b>Mating:</b> Simillar to that of a lion: female couches (legs on both are short) and male will climb on top. There are 'slots' on the females that allow the males to grip and male will grasp boney ridges along females neck. Female will curl tail out of way (males cannot do). 3-5 times a day this'll happen for about 3 days when the male leaves. He'll visit about 3 weeks later when eggs are laid and dig his own nest not far from his female(s).<br /><b>Eggs:</b> Pale grey with darker flecks. Usually have a very slight hue of the parent's colors. They hatch after 4 weeks. The mother will cover the eggs with dirt and leaves to keep them warm while laying on top of them. <br /><b>Young:</b> The young are cared for by the mother for about a month before they're sent on their own. They are fed strips of flesh from at birth, then after close to 2 weeks, the mother will start giving the young chunks to fight over. Some young die and the ones that die are eaten.<br /><b>Characteristics:</b> Felinic with reptillian instincts. VERY hostile and usually fight to the death. Gills allow the barbmal to stay underwater for long periods of time. Muscular usually (both genders). Relies more on sight and scent than it does sound making it difficult to sneak up on one. Intruding males will eat the eggs or young of unwatching parents. Non migrators or hibernators; they will break the ice if needed but will usually stay underwater in their nests, eating fish they find under the water. Also, the longer legs in the back can be used to stand on the back legs, though walking on them is impossible.<br /><br /><b>I don't think I'm missing anything, but if you're interested or have any questions, feel free to ask!<br /><br />I will post the female as soon as I can.</b> ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs71/150/i/2013/119/6/2/barbmal_adoption_by_orangehuskie-d63jx8m.jpg" height="102" width="150"/>            <media:thumbnail url="http://th04.deviantart.net/fs71/300W/i/2013/119/6/2/barbmal_adoption_by_orangehuskie-d63jx8m.jpg" height="204" width="300"/>            <media:content url="http://fc08.deviantart.net/fs71/i/2013/119/6/2/barbmal_adoption_by_orangehuskie-d63jx8m.jpg" height="697" width="1024" medium="image"/>            
            <description><![CDATA[ So, this is one of my first creations that I'm putting up for adoption, though I will let more than one person use it. The price is <b>30 pionts</b>, but let me give some rules:<br /><br /><b>1)</b> <i>You must send pitcures to me of your drawings of the Barbmal (barb-mall). I look foreward to seeing them!</i><br /><b>2)</b> <i>No changing basic body shapes or sizes(or making another version). You can use your own colors, but keep basics to a T.</i><br /><b>3)</b> <i>PLEASE no selling the creation to another.</i><br /><b>4)</b> <i>Give me credits for the creature creation! This be a must!</i><br /><br />Now, here's the info on the basic male barbmal:<br /><br /><b>Species:</b> Barbmal (barb-mall)<br /><b>Lifespan:</b> About 20 years<br /><b>Colors:</b> From white to darker browns and grays. Dark blues and greens are rare, and dark reds are even more rare and very unlikely. No other colors are available. Lighter colors are not very likely with the barbmal because lighter colors tend to stick out in their habitats.<br /><b>Height(from head to talons):</b> About the size of a collie<br /><b>Length(nose to tail):</b> About a yard and a third of the second yard.<br /><b>Weight:</b> Depends on amount of muscle. Maximum weight would be about 97 lbs. Females weigh more due to thicker neck.<br /><b>Diet:</b> Almost anything with flesh, incuding its own kin! Fish in the winter.<br /><b>Habitat:</b> Anywhere with bodies of water. They cannot survive without it.<br /><b>Nesting:</b> Yes, they are egg bearers. They nest under water in shallows. The nest goes inland first down, then up.<br /><b>Mates:</b> Barbmals do NOT mate for life, but WILL take more than one mate per season (autumn). Males will usually fight to or near to death for females.The winning male will nest near his female(s), but the two do not share a nest, only territory. Basically, the more females, the more terrotory/power a male has. <br /><b>Mating:</b> Simillar to that of a lion: female couches (legs on both are short) and male will climb on top. There are 'slots' on the females that allow the males to grip and male will grasp boney ridges along females neck. Female will curl tail out of way (males cannot do). 3-5 times a day this'll happen for about 3 days when the male leaves. He'll visit about 3 weeks later when eggs are laid and dig his own nest not far from his female(s).<br /><b>Eggs:</b> Pale grey with darker flecks. Usually have a very slight hue of the parent's colors. They hatch after 4 weeks. The mother will cover the eggs with dirt and leaves to keep them warm while laying on top of them. <br /><b>Young:</b> The young are cared for by the mother for about a month before they're sent on their own. They are fed strips of flesh from at birth, then after close to 2 weeks, the mother will start giving the young chunks to fight over. Some young die and the ones that die are eaten.<br /><b>Characteristics:</b> Felinic with reptillian instincts. VERY hostile and usually fight to the death. Gills allow the barbmal to stay underwater for long periods of time. Muscular usually (both genders). Relies more on sight and scent than it does sound making it difficult to sneak up on one. Intruding males will eat the eggs or young of unwatching parents. Non migrators or hibernators; they will break the ice if needed but will usually stay underwater in their nests, eating fish they find under the water. Also, the longer legs in the back can be used to stand on the back legs, though walking on them is impossible.<br /><br /><b>I don't think I'm missing anything, but if you're interested or have any questions, feel free to ask!<br /><br />I will post the female as soon as I can.</b><br /><div><img src="http://th04.deviantart.net/fs71/300W/i/2013/119/6/2/barbmal_adoption_by_orangehuskie-d63jx8m.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Mixed Tapes</title>
                <link>http://betwixt779.deviantart.com/art/Mixed-Tapes-371125655</link>
                <guid isPermaLink="true">http://betwixt779.deviantart.com/art/Mixed-Tapes-371125655</guid>
                <pubDate>Sat, 11 May 2013 20:02:09 PDT</pubDate>
                        <media:title type="plain">Mixed Tapes</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="CD Covers">designs/cdcovers</media:category>
        <media:credit role="author" scheme="urn:ebu">Betwixt779</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/b/e/betwixt779.jpg?15</media:credit> 
        <media:copyright url="http://betwixt779.deviantart.com">Copyright 2013 ~Betwixt779</media:copyright>            <media:description type="html"><![CDATA[ Sorry I haven't posted any real drawings in while <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/>...<br /><br />A couple weeks ago I was joking that I wanted to bring the trend of mix tapes back...so I did!<br /><br />I made a couple tapes(actually they're CDs...whatever) for some friends of mine, so here's the first 3. There's 4 more that I still have to draw covers for. All the titles are my favorite lyrics from certain songs on each mix(cuz when I can't think of titles i resort to song lyrics...like for my cosplay pictures... <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/>)<br /><br />The one at the top left is for <a target="_self" href="http://magnusblackwood.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/a/magnusblackwood.jpg?2" alt=":iconmagnusblackwood:" title="MaGnUsBlAcKwOoD" /></a><br />Title: "<i>Have You Ever Been Alone in a Crowded Room?</i>"<br />Songs:<br />(One of Those) Crazy Girls- Paramore<br />Glycerine- Bush<br />Kill All Your Friends- My Chemical Romance<br />Dance Dance- Fall Out Boy<br />After Midnight- Blink 182<br />The Only Exception- Paramore<br />Beat Your Heart Out- The Distillers<br />I Don't Wanna Be in Love- Good Charlotte<br />*Dark Blue- Jack's Mannequin<br />She Moves in Her Own Way- The Kooks<br />Shut Me Up- Mindless Self Indulgence<br />I'm Like a Lawyer the Way I'm Always Trying to Get You Off (On You and Me)- Fall Out Boy<br />Le Disko- Shiny Toy Guns<br />Fat Lip- Sum 41<br />Anklebiters- Paramore<br /><br />Lots of Pop-Punk on this one and all of my favorite songs of the last couple years (notice all the Paramore...and I picked that particular Fall Out Boy song because the title is amusing XD)<br /><br />The one on the bottom left is for <a target="_self" href="http://ophiouchos.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/o/p/ophiouchos.jpg?2" alt=":iconophiouchos:" title="Ophiouchos" /></a><br />Title: <i>"Oh! How I Adore You"</i><br />Songs:<br />Hard to Say- The Used<br />Can't Take My Eyes Off You (Cover)- Muse<br />Introduction to Outselling a Salesman- Set it Off<br />I'm Not Ok (I Promise)- My Chemical Romance<br />*Comatose- Skillet<br />The Animal I have Become- Three Days Grace<br />Noise and Kisses- The Used<br />In Too Deep- Sum 41<br />Adam's Song- Blink 182<br />Kill All Your Friends- My Chemical Romance<br />My Friends Over You- New Found Glory<br />You're Gunna Go Far Kid- The Offspring<br />Beat Your Heart Out- The Distillers<br />Wonderwall- Oasis<br />Turn it Off- Paramore<br /><br />Lots of duplicates from the last one on here, but they are some of my favorites <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/> also...I used to have a thing for bands with numbers in their names...Blink 182...Sum 41....3 Days Grace...*nostalgia* <br /><br />Bottom Right for <a target="_self" href="http://dttey.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/t/dttey.png?3" alt=":icondttey:" title="dttey" /></a><br />Title: <i>"I'll Sit and Wonder of Every Love That Could Have Been If I'd Only Thought of Something Charming to Say"</i> (BEST LYRIC OF ALL TIME)<br />Songs:<br />The Take Over, The Breaks Over- Fall Out Boy<br />(One of Those) Crazy Girls- Paramore<br />1979- The Smashing Pumpkins<br />All Around Me- Flyleaf<br />Arise- Flyleaf<br />Dark Blue- Jack's Mannequin<br />Don't You Know Who I Think I Am?- Fall Out Boy<br />Hurricane (Weather Patterns)- Something Corporate<br />I'm So Sick- Flyleaf<br />Loser of Year- Simple<br />My World- SR-71<br />Right Now- SR-71<br />*The Sound Settling- Death Cab for Cutie<br />This Ain't a Scene, It's an Arms Race- Fall Out Boy<br />Tonight Tonight- The Smashing Pumpkins<br /><br />It was so hard picking music for her...so much Fall Out Boy<br /><br /><br /><i>* The title lyrics came from this song<i></i></i> ]]></media:description>            <media:thumbnail url="http://th07.deviantart.net/fs71/150/i/2013/131/d/2/mixed_tapes_by_betwixt779-d64yidz.jpg" height="146" width="150"/>            <media:thumbnail url="http://th09.deviantart.net/fs71/300W/i/2013/131/d/2/mixed_tapes_by_betwixt779-d64yidz.jpg" height="292" width="300"/>            <media:content url="http://th09.deviantart.net/fs71/PRE/i/2013/131/d/2/mixed_tapes_by_betwixt779-d64yidz.jpg" height="882" width="906" medium="image"/>            
            <description><![CDATA[ Sorry I haven't posted any real drawings in while <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/>...<br /><br />A couple weeks ago I was joking that I wanted to bring the trend of mix tapes back...so I did!<br /><br />I made a couple tapes(actually they're CDs...whatever) for some friends of mine, so here's the first 3. There's 4 more that I still have to draw covers for. All the titles are my favorite lyrics from certain songs on each mix(cuz when I can't think of titles i resort to song lyrics...like for my cosplay pictures... <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/>)<br /><br />The one at the top left is for <a target="_self" href="http://magnusblackwood.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/a/magnusblackwood.jpg?2" alt=":iconmagnusblackwood:" title="MaGnUsBlAcKwOoD" /></a><br />Title: "<i>Have You Ever Been Alone in a Crowded Room?</i>"<br />Songs:<br />(One of Those) Crazy Girls- Paramore<br />Glycerine- Bush<br />Kill All Your Friends- My Chemical Romance<br />Dance Dance- Fall Out Boy<br />After Midnight- Blink 182<br />The Only Exception- Paramore<br />Beat Your Heart Out- The Distillers<br />I Don't Wanna Be in Love- Good Charlotte<br />*Dark Blue- Jack's Mannequin<br />She Moves in Her Own Way- The Kooks<br />Shut Me Up- Mindless Self Indulgence<br />I'm Like a Lawyer the Way I'm Always Trying to Get You Off (On You and Me)- Fall Out Boy<br />Le Disko- Shiny Toy Guns<br />Fat Lip- Sum 41<br />Anklebiters- Paramore<br /><br />Lots of Pop-Punk on this one and all of my favorite songs of the last couple years (notice all the Paramore...and I picked that particular Fall Out Boy song because the title is amusing XD)<br /><br />The one on the bottom left is for <a target="_self" href="http://ophiouchos.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/o/p/ophiouchos.jpg?2" alt=":iconophiouchos:" title="Ophiouchos" /></a><br />Title: <i>"Oh! How I Adore You"</i><br />Songs:<br />Hard to Say- The Used<br />Can't Take My Eyes Off You (Cover)- Muse<br />Introduction to Outselling a Salesman- Set it Off<br />I'm Not Ok (I Promise)- My Chemical Romance<br />*Comatose- Skillet<br />The Animal I have Become- Three Days Grace<br />Noise and Kisses- The Used<br />In Too Deep- Sum 41<br />Adam's Song- Blink 182<br />Kill All Your Friends- My Chemical Romance<br />My Friends Over You- New Found Glory<br />You're Gunna Go Far Kid- The Offspring<br />Beat Your Heart Out- The Distillers<br />Wonderwall- Oasis<br />Turn it Off- Paramore<br /><br />Lots of duplicates from the last one on here, but they are some of my favorites <img src="http://e.deviantart.net/emoticons/letters/=p.gif" width="15" height="15" alt=":P" data-embed-type="emoticon" data-embed-id="395" title=":P (Lick)"/> also...I used to have a thing for bands with numbers in their names...Blink 182...Sum 41....3 Days Grace...*nostalgia* <br /><br />Bottom Right for <a target="_self" href="http://dttey.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/t/dttey.png?3" alt=":icondttey:" title="dttey" /></a><br />Title: <i>"I'll Sit and Wonder of Every Love That Could Have Been If I'd Only Thought of Something Charming to Say"</i> (BEST LYRIC OF ALL TIME)<br />Songs:<br />The Take Over, The Breaks Over- Fall Out Boy<br />(One of Those) Crazy Girls- Paramore<br />1979- The Smashing Pumpkins<br />All Around Me- Flyleaf<br />Arise- Flyleaf<br />Dark Blue- Jack's Mannequin<br />Don't You Know Who I Think I Am?- Fall Out Boy<br />Hurricane (Weather Patterns)- Something Corporate<br />I'm So Sick- Flyleaf<br />Loser of Year- Simple<br />My World- SR-71<br />Right Now- SR-71<br />*The Sound Settling- Death Cab for Cutie<br />This Ain't a Scene, It's an Arms Race- Fall Out Boy<br />Tonight Tonight- The Smashing Pumpkins<br /><br />It was so hard picking music for her...so much Fall Out Boy<br /><br /><br /><i>* The title lyrics came from this song<i></i></i><br /><div><img src="http://th09.deviantart.net/fs71/300W/i/2013/131/d/2/mixed_tapes_by_betwixt779-d64yidz.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>My brand new game ALL RIGHTS RESERVED! new rules 2</title>
                <link>http://jesse-the-art-maker.deviantart.com/art/My-brand-new-game-ALL-RIGHTS-RESERVED-new-rules-2-369330145</link>
                <guid isPermaLink="true">http://jesse-the-art-maker.deviantart.com/art/My-brand-new-game-ALL-RIGHTS-RESERVED-new-rules-2-369330145</guid>
                <pubDate>Thu, 02 May 2013 19:12:51 PDT</pubDate>
                        <media:title type="plain">My brand new game ALL RIGHTS RESERVED! new rules 2</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/gameconcepts/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">Jesse-the-art-maker</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/j/e/jesse-the-art-maker.jpg?10</media:credit> 
        <media:copyright url="http://jesse-the-art-maker.deviantart.com">Copyright 2013 ~Jesse-the-art-maker</media:copyright>
            <media:community>
                <media:tags>@JesseRayGarza</media:tags>
            </media:community>            <media:description type="html"><![CDATA[ Update #1: I forgot to mention that you have to draw 1 card at the beginning of each turn, and you cant just place a new goblin anywhere on the board, new goblins have to start on a space right next to your deck, if no space is available then you must hold the goblin in your hand until the next turn. Unless you use one of your 2 moves in one turn to move the goblin out of the way and possibly take unnecessary damage from an enemy goblin. Other than that you can have multiple goblins, cards, and tokens on one space no problem, just not on any of the 5 spaces around your deck! BUT!!!! But you can have multiple goblins around your enemy's deck and thus keep him from putting new goblins on the board while you have your small goblin mobs destroying his deck at an alarming speed, damage done to a deck discards cards equal to the amount of damage you do to it in one move per goblin or 2 moves with the same goblin.<br /><br />All rules and concepts made up from scratch by me!<br /><br />Each player gets 133 cards and 101 accessories, not including the game board you share. I am also working on a digital version of this so you can demo out how the game works before buying a box set!<br /><br />1 box set will have 1 game board, 266 cards, and 202 accessories! It will also come with a basic rule book<br /><br />The digital version of the game will be made in flash and be playable here on deviant art and on new grounds!<br /><br />The rules are simple and I have made two sets of picture rules I will upload to my scrap book!<br /><br />Each player makes 2 moves a turn, everything counts as a move in the game whether you are literally moving around the board, attacking, or equipping and item or a token, etc, etc.<br /><br />You win by wiping out your enemy, OR by destroying there deck directly with one of your goblins over a number of turns, once this is done, if you have more goblins on the battlefield than your enemy then you win automatically. But if you destroy an enemy deck and the enemy has more goblins on the field than you than the enemy still has a chance to defend himself and destroy your deck and win by having more goblins on the battle field than you do!<br /><br />Necromancer goblins can get dead goblins, tokens, and items out of the graveyard, but cant resurrect other necromancers, otherwise the game would go on forever! Necromancers can only resurrect beer maidens if they have a beer token equipped, because the game could also go on forever otherwise in this way as well.<br /><br />Beer maidens can put a beer token on themselves, a goblin, a blueprint, or a weapon card twice in one turn.<br /><br />Beer tokens absorb all damage 1 time and then is sent to the grave yard. Beer tokens can not be placed on your deck or the game would go on forever. There like a brief shield of drunken invincibility!<br /><br />Weapons only equip to basic goblin cards and break after a few hits, this simulates running out of ammo. Weapons must be made by having a goblin in the forge working tirelessly. So as long as a goblin is in the forge the weapon cards will flip over one by one in the number of turns thats stated on the back, 1, 2, or 3 turns.<br /><br />1 turn, flip over hand weapon, next turn flip over shotgun, 3rd turn in a row flip over sniper rifle card.<br /><br />once a weapon card is flipped over you can equip the item at any time if possible EXCEPT the sniper rifle which can only be equipped by a goblin thats inside the goblin sniper tower, goblins inside the sniper tower cant leave until they are killed, and can be killed by an enemy sniper at anytime.<br /><br />Sniper tower: once a goblin inside the sniper tower is equipped with a sniper rifle he can hit anyone at any time twice in one turn if you decide to use up your moves like that. You can even hit an enemy deck and do 9 damage to it and the enemy has to discard 9 cards from the top of the deck to the graveyard!<br /><br />Rule book page example 1: <a href="http://jesse-the-art-maker.deviantart.com/art/Rule-book-page-example-1-369335477?q=in%3Ascraps%20sort%3Atime%20gallery%3Ajesse-the-art-maker&qo=0">[link]</a><br />Rule book page example 2: <a href="http://jesse-the-art-maker.deviantart.com/art/Rule-book-example-page-2-for-my-new-card-game-369336069?q=gallery%3Ajesse-the-art-maker&qo=0">[link]</a> ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs71/150/i/2013/122/e/3/my_brand_new_game_all_rights_reserved__new_rules_2_by_jesse_the_art_maker-d63w0yp.jpg" height="147" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs71/300W/i/2013/122/e/3/my_brand_new_game_all_rights_reserved__new_rules_2_by_jesse_the_art_maker-d63w0yp.jpg" height="295" width="300"/>            <media:content url="http://th05.deviantart.net/fs71/PRE/i/2013/122/e/3/my_brand_new_game_all_rights_reserved__new_rules_2_by_jesse_the_art_maker-d63w0yp.jpg" height="886" width="902" medium="image"/>            
            <description><![CDATA[ Update #1: I forgot to mention that you have to draw 1 card at the beginning of each turn, and you cant just place a new goblin anywhere on the board, new goblins have to start on a space right next to your deck, if no space is available then you must hold the goblin in your hand until the next turn. Unless you use one of your 2 moves in one turn to move the goblin out of the way and possibly take unnecessary damage from an enemy goblin. Other than that you can have multiple goblins, cards, and tokens on one space no problem, just not on any of the 5 spaces around your deck! BUT!!!! But you can have multiple goblins around your enemy's deck and thus keep him from putting new goblins on the board while you have your small goblin mobs destroying his deck at an alarming speed, damage done to a deck discards cards equal to the amount of damage you do to it in one move per goblin or 2 moves with the same goblin.<br /><br />All rules and concepts made up from scratch by me!<br /><br />Each player gets 133 cards and 101 accessories, not including the game board you share. I am also working on a digital version of this so you can demo out how the game works before buying a box set!<br /><br />1 box set will have 1 game board, 266 cards, and 202 accessories! It will also come with a basic rule book<br /><br />The digital version of the game will be made in flash and be playable here on deviant art and on new grounds!<br /><br />The rules are simple and I have made two sets of picture rules I will upload to my scrap book!<br /><br />Each player makes 2 moves a turn, everything counts as a move in the game whether you are literally moving around the board, attacking, or equipping and item or a token, etc, etc.<br /><br />You win by wiping out your enemy, OR by destroying there deck directly with one of your goblins over a number of turns, once this is done, if you have more goblins on the battlefield than your enemy then you win automatically. But if you destroy an enemy deck and the enemy has more goblins on the field than you than the enemy still has a chance to defend himself and destroy your deck and win by having more goblins on the battle field than you do!<br /><br />Necromancer goblins can get dead goblins, tokens, and items out of the graveyard, but cant resurrect other necromancers, otherwise the game would go on forever! Necromancers can only resurrect beer maidens if they have a beer token equipped, because the game could also go on forever otherwise in this way as well.<br /><br />Beer maidens can put a beer token on themselves, a goblin, a blueprint, or a weapon card twice in one turn.<br /><br />Beer tokens absorb all damage 1 time and then is sent to the grave yard. Beer tokens can not be placed on your deck or the game would go on forever. There like a brief shield of drunken invincibility!<br /><br />Weapons only equip to basic goblin cards and break after a few hits, this simulates running out of ammo. Weapons must be made by having a goblin in the forge working tirelessly. So as long as a goblin is in the forge the weapon cards will flip over one by one in the number of turns thats stated on the back, 1, 2, or 3 turns.<br /><br />1 turn, flip over hand weapon, next turn flip over shotgun, 3rd turn in a row flip over sniper rifle card.<br /><br />once a weapon card is flipped over you can equip the item at any time if possible EXCEPT the sniper rifle which can only be equipped by a goblin thats inside the goblin sniper tower, goblins inside the sniper tower cant leave until they are killed, and can be killed by an enemy sniper at anytime.<br /><br />Sniper tower: once a goblin inside the sniper tower is equipped with a sniper rifle he can hit anyone at any time twice in one turn if you decide to use up your moves like that. You can even hit an enemy deck and do 9 damage to it and the enemy has to discard 9 cards from the top of the deck to the graveyard!<br /><br />Rule book page example 1: <a href="http://jesse-the-art-maker.deviantart.com/art/Rule-book-page-example-1-369335477?q=in%3Ascraps%20sort%3Atime%20gallery%3Ajesse-the-art-maker&qo=0">[link]</a><br />Rule book page example 2: <a href="http://jesse-the-art-maker.deviantart.com/art/Rule-book-example-page-2-for-my-new-card-game-369336069?q=gallery%3Ajesse-the-art-maker&qo=0">[link]</a><br /><div><img src="http://th02.deviantart.net/fs71/300W/i/2013/122/e/3/my_brand_new_game_all_rights_reserved__new_rules_2_by_jesse_the_art_maker-d63w0yp.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Monkaceratops</title>
                <link>http://infinityunbound.deviantart.com/art/Monkaceratops-370716120</link>
                <guid isPermaLink="true">http://infinityunbound.deviantart.com/art/Monkaceratops-370716120</guid>
                <pubDate>Thu, 09 May 2013 19:30:06 PDT</pubDate>
                        <media:title type="plain">Monkaceratops</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/gameconcepts/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">infinityunbound</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/i/n/infinityunbound.png?1</media:credit> 
        <media:copyright url="http://infinityunbound.deviantart.com">Copyright 2013 ~infinityunbound</media:copyright>            <media:description type="html"><![CDATA[ The Monkaceratops<br /><br />Monkaceratops are a type of large aggressive primate that lives out in the periphery worlds of the Core Galaxy within Colonial Space- later to become Solack Space. The Monkaceratops are omnivores. They eat mostly plants, but also enjoy fruit. Although from time to time they do kill other animals to eat meat. They do this to fill in missing pieces of their diet and to promote brain growth. However- There is one type of protein to which they crave that has gotten them in a heap of trouble. For the Monkaceratops happen to be very fond of eating insects. A trait that would spell their doom as time went on. <br /><br />Monkaceratops are one of the few apes that don&rsquo;t usually live in jungles. They prefer to live in the forest by rivers. A long time ago the same strange super virus that spawned the Myjikaa also infected the early ancestors of the Monkaceratops. At that time groups of baboons, gorillas, and orangutans had began to merge as their DNA was falling apart. IT was being contaminated with near by related animals. When the second stage of the virus hit these new super apes became fused with a type of small ceratopsian dinosaur that also inhabited the forests. The group of ceratopsians were also pilgrims from earths distant past same as the apes. They had all wandered into the rifts create by Tacnoff during the events of New Genesis. The fusion of these animals like so many others led to a mass extinction of no longer viable offspring. Yet like so many other life forms- some of the offspring did manage to survive. <br /><br />Those that were lucky enough to remain viable endured and eventually began to reproduce more genetically stable versions of themselves. And so the Monkaceratops settled in their new altered home. And in it there were many new foods to eat. Among them were massive fruit and equally massive bugs. After all was said and done, the Monkaceratops still maintained a taste for spoiled fruit and insects. Spoiled fruit had alcohol that Monkaceratops loved to get drink on. But the tasty tangy ants and termites were always a favorite. And now the far larger giant army ants provided a major meal. One that only required a bit of brain power to avoid being overran and eaten by the ants.<br /><br />Among many new things &ndash; one of the more exotic traits the Monkaceratops now had were long arm with sloth like claws. Yet they kept a type of small clawless opposable thumb. They even had a grooming claw in the middle of each arm. To top that off they now had a very large battering ram for a head. But also something very strange&hellip; An extendable neck with extremely powerful muscles that acted like a spring loaded piston. The result was that the Monkaceratops could line up a shot and &ldquo;fire&rdquo; their heads out a full 4 feet with crushing force. They had a specially armored face &ndash;not to mention a well padded brain that was perfect for this job. Then result being they could kill an animal just by striking it with this odd catapulting move. Neck retraction time was about 3 seconds.<br /><br />Monkaceratops also had a nasty 9 foot reach on its arms backed up by powerful fists &ndash; topped off with killer claws and fangs. In all- a kill machine. No one messed with the Monkaceratops. They basically did as they pleased. An average Monkaceratops family unit (called a troop) usually consists of around 20 to 40 individuals. Mostly females and offspring, but also many subordinate males called soldiers. These are all ruled by a massive 15 foot tall dominant male called a silverback. You can tell which one is the silverback because of the bright white backside and even brighter red coloring on the face. Only males have colored faces- and only the silverback has red as one of those colors. It&rsquo;s a warning. &ldquo;Watch out for me!&rdquo; <br /><br />As you might guess there is a strictly enforced social system within a Monkaceratops troop. The females give birth and take care of the young, old, and wounded. The old teach the young how to do many simple but useful tricks like using tools and making containers. The subordinate males forage, hunt, protect the group, protect the nesting site, and battle rival troops for territory. Subordinate males ARE allowed to breed with one other female. But only the silverback gets to have an entire harem. And only the offspring of a silverback can rule. Indeed the silverback has it good. A silverback never has to do anything it doesn&rsquo;t want to. It doesn&rsquo;t do any work and it mainly lies around all day being threatening and making aggressive gestures to randomly intimidate others. <br /><br />And yet the silverback does have one role it must to play. It needs to rule. It needs to be the biggest baddest male out there. The troop is a democracy- but the silverback has the final say. - Because it is the silverback that is expected to die for the troop at some point. For sooner or later some rouge male is going to appear and try to mate with ALL of the females. That rouge will be a wild animal. Because the cast away had to live on it&rsquo;s own, the rouge will have developed into a large protoform of a silverback. &ndash;Far stronger than any other of the smaller males. To stop such a monster takes another silverback. But the silverback has to be in top shape in order to do so. The rouges often grow powerful from adversity and solitude. The rouge will undoubtedly be younger as well. In the prime of it&rsquo;s life. <br /><br />Can an aging silverback win against such a black knight? Maybe- Years of being properly fed, cared for, and gathering experience can count for a lot. The old silverback won&rsquo;t be starving to death, sick, or acting out of desperation. The olds are about 50/50. The old silverback CAN choose to simply run away, but usually chooses to stay and fight. However- once started the battle can only end one way. One of them has to die. There is no walking away or yielding. The winner gets to rule. The loser gets killed. But that&rsquo;s not all. If the old male loses all of the infants will be slaughtered. For only the offspring of the new male will be permitted to live within the ruling harem. Even the females of the subordinate males will be purged of their young. This is the harsh reality of life. Sooner or later every silverback will be challenged in such a way. It&rsquo;s only a matter of time. And sooner or later a male will grow too old to fight off the rouges. His time- and his bloodline will end. Hopefully some of his castaway male offspring from before the coup d'etat will continue his bloodline elsewhere. <br /><br />Overall the Monkaceratops were a very successful race. Until the time when Tacnoff created a subordinate race of humanoid ants to handle the colonists agriculture needs. These farming slaves were small yet aggressive. They cared for and protected their crops with a vicious tenacity. But- they were not war machines. Though formed from army ants, they were only farmers. Aggressive yes- armored no. And so it was this flaw that the Monkaceratops set out to capitalize on. The Monkaceratops loved to eat the human&rsquo;s crops that were tasty and rich in nutrients. <br /><br />Until recently there was very little the humans could do to stop the Monkaceratops. Most of the human&rsquo;s weapons only worked so well against the thick armored hides of the Monkaceratops and their well organized soldiers. The secret to the Monkaceratops&rsquo;s invulnerability to conventional weapons was the same as most neo animals that had such defenses. Local deposits of Hikarium crystals. Certain plants love to feed off of any exposed formations. And certain animals love to feed off of those plants. And certain predators love to feed off of those animals. And sometimes every animal likes to chew on poor quality crystals that are brittle and salty. The end result being the animals and even some plants obtaining the strength of the Hikarium material. &ndash;Such as it&rsquo;s high resistance to conventional weapons&hellip; And on top of all that - now the Monkaceratops had an additional reason to raid crops. The Atta! Giant tasty bugs with meat inside! A double treat! Tasty like a bug- tasty like a human. Meat and a crunchy coating. And it even came with a side salad of crops. This was heaven! But it was not to last.<br /><br />The Atta were small &ndash; but they were not stupid. And their memory like their hatred was long. After awhile things began to change within the human world. Things that were far beyond the comprehension of the Monkaceratops. Soon there were less and less Atta, until at last they stopped coming. And a new form of the Atta Started coming. The Solack&hellip;<br /><br />At first the switch from farmer to warrior seemed trivial. But the Monkaceratops soon learned that the good times were over. These new versions of the Atta were too much! Their strange rock tasting meat was poisonous for one thing. For another they had rubbery armored skin. For yet another they were strong! For their small size the Solack could grab on to a Monkaceratops and rip it&rsquo;s arms clean off. They could also withstand the blow from a Monkaceratops&rsquo;s ramming attack and still be strong enough to break it&rsquo;s neck or swing the Monkaceratops into a wall. And things only got worse. The weapons used by the humans changed. They were fatal now. And the Solack had tricks of their own on top of those weapons. Many spat flames. Others shot acid out of their mouths. <br /><br />In all it was a disaster. The Monkaceratops fled into the forests. There they waited out the following wars that the humans fought. But something happened. The humans left one day and did not come back. Only the Solack did. And once the fighting was over there was a new issue one the minds of the Solack. The extermination of the Monkaceratops! <br /><br />It was a dark day. One the Solack had been dreaming of for a long time. The Solack had finally exiled their former masters to deep space. The Solack even went as far as to turn on their Furry allies in order to steal all of the best land for themselves. And now the Solack ruled supreme in their part of the Galaxy. And so they turned their gaze to an old foe. The Monkaceratops. It was time to settle old scores. <br /><br />And so the killing began. It wasn&rsquo;t even a challenge &ndash; it was extermination pure and simple! The Solack scanned an area until they found Monkaceratops readings. Then they marched in and shot them all to death. All except the silverbacks. Those were drugged and taken alive for ritual combat. Every Solack youth wishing to become a warrior now had to do something only the boldest of Atta would ever dare. Kill a Monkaceratops- Unarmed! Something that only the leader of the Atta had previously been able and willing to do. This was now a rite of passage. A ritual showing the evolution of an entire race from lowly field slave to feared conqueror. Every Solack could do this... With their new weaponized bodies it was not hard. <br /><br />But it was not going to be sustainable to keep killing off silverbacks. So the silverbacks were bred in captivity. -Cloned when needed. But before long the Solack&rsquo;s lust to kill had taken its toll. The Monkaceratops were now completely extinct in the wild. And those in captivity were not doing much better. Purposefully kept in horrid conditions &ndash; the Monkaceratops in captivity were abused and often killed for no other reason than to satisfy Solack bloodlust. Monkaceratops never did well in captivity to begin with. And now the Solack were intentionally butchering and beating them. And so in their filthy rusty cages- they died&hellip; They all died. No matter how many clones were made the birth rates couldn&rsquo;t keep up with the casualties. <br /><br />The Monkaceratops were now officially extinct. The Solack filed their DNA for archiving and called it a day. Occasionally a few would be cloned for study then killed. But the Monkaceratops were finished. <br /><br />They were replaced by biomechanical Monkaceratops/Solack hybrids called &ldquo;Soldiers in Training. &ldquo; These would take the Monkaceratopses place as the ritual animal for public slaughter. And so the great battles would continue. The tale of battling the once dreaded Monkaceratops would now live on as a futuristic and somewhat shameful spectacle of Solack versus a much larger autistic Solack hybrid. And it&rsquo;s true- the Soldiers in Training can&rsquo;t think. They only have the intellect of the original Monkaceratops. &ndash; Of a child. Not that it - nor the fact that they were genetically Solack would grant them any reprieve from their smaller brothers and sisters. For the pure bred Solack only concerned themselves with, &ldquo;what would be the best way to burry a knife in this things skull?&rdquo; &ndash;Presuming they could find the hidden blade that was left somewhere in the arena as part of the ritual. The blade itself was not really needed. But it made for a good show! The youth that could kill a Soldier in Training the best could even gain a higher starting rank! And that was all the incentive they needed. <br /><br />In the end the Monkaceratops were a novelty. One that was successful for a time then fell victim to predation by a far more advanced life form. &ndash; Albeit one with a grudge. Now it&rsquo;s a case for the history books. A display for museums filled with glossy eyed children. <br />But for whatever it was worth- the Monkaceratops hold a place as one of the most vibrant animals of the past. <br /><br /><br /><br /><br /><br />Monkaceratops &copy; Me. <br />No: Sampling <br /> Sharing<br /> Or Copying ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs70/150/i/2013/129/8/a/monkaceratops_by_infinityunbound-d64pqe0.png" height="103" width="150"/>            <media:thumbnail url="http://th08.deviantart.net/fs70/300W/i/2013/129/8/a/monkaceratops_by_infinityunbound-d64pqe0.png" height="207" width="300"/>            <media:content url="http://fc01.deviantart.net/fs70/i/2013/129/8/a/monkaceratops_by_infinityunbound-d64pqe0.png" height="706" width="1024" medium="image"/>            
            <description><![CDATA[ The Monkaceratops<br /><br />Monkaceratops are a type of large aggressive primate that lives out in the periphery worlds of the Core Galaxy within Colonial Space- later to become Solack Space. The Monkaceratops are omnivores. They eat mostly plants, but also enjoy fruit. Although from time to time they do kill other animals to eat meat. They do this to fill in missing pieces of their diet and to promote brain growth. However- There is one type of protein to which they crave that has gotten them in a heap of trouble. For the Monkaceratops happen to be very fond of eating insects. A trait that would spell their doom as time went on. <br /><br />Monkaceratops are one of the few apes that don&rsquo;t usually live in jungles. They prefer to live in the forest by rivers. A long time ago the same strange super virus that spawned the Myjikaa also infected the early ancestors of the Monkaceratops. At that time groups of baboons, gorillas, and orangutans had began to merge as their DNA was falling apart. IT was being contaminated with near by related animals. When the second stage of the virus hit these new super apes became fused with a type of small ceratopsian dinosaur that also inhabited the forests. The group of ceratopsians were also pilgrims from earths distant past same as the apes. They had all wandered into the rifts create by Tacnoff during the events of New Genesis. The fusion of these animals like so many others led to a mass extinction of no longer viable offspring. Yet like so many other life forms- some of the offspring did manage to survive. <br /><br />Those that were lucky enough to remain viable endured and eventually began to reproduce more genetically stable versions of themselves. And so the Monkaceratops settled in their new altered home. And in it there were many new foods to eat. Among them were massive fruit and equally massive bugs. After all was said and done, the Monkaceratops still maintained a taste for spoiled fruit and insects. Spoiled fruit had alcohol that Monkaceratops loved to get drink on. But the tasty tangy ants and termites were always a favorite. And now the far larger giant army ants provided a major meal. One that only required a bit of brain power to avoid being overran and eaten by the ants.<br /><br />Among many new things &ndash; one of the more exotic traits the Monkaceratops now had were long arm with sloth like claws. Yet they kept a type of small clawless opposable thumb. They even had a grooming claw in the middle of each arm. To top that off they now had a very large battering ram for a head. But also something very strange&hellip; An extendable neck with extremely powerful muscles that acted like a spring loaded piston. The result was that the Monkaceratops could line up a shot and &ldquo;fire&rdquo; their heads out a full 4 feet with crushing force. They had a specially armored face &ndash;not to mention a well padded brain that was perfect for this job. Then result being they could kill an animal just by striking it with this odd catapulting move. Neck retraction time was about 3 seconds.<br /><br />Monkaceratops also had a nasty 9 foot reach on its arms backed up by powerful fists &ndash; topped off with killer claws and fangs. In all- a kill machine. No one messed with the Monkaceratops. They basically did as they pleased. An average Monkaceratops family unit (called a troop) usually consists of around 20 to 40 individuals. Mostly females and offspring, but also many subordinate males called soldiers. These are all ruled by a massive 15 foot tall dominant male called a silverback. You can tell which one is the silverback because of the bright white backside and even brighter red coloring on the face. Only males have colored faces- and only the silverback has red as one of those colors. It&rsquo;s a warning. &ldquo;Watch out for me!&rdquo; <br /><br />As you might guess there is a strictly enforced social system within a Monkaceratops troop. The females give birth and take care of the young, old, and wounded. The old teach the young how to do many simple but useful tricks like using tools and making containers. The subordinate males forage, hunt, protect the group, protect the nesting site, and battle rival troops for territory. Subordinate males ARE allowed to breed with one other female. But only the silverback gets to have an entire harem. And only the offspring of a silverback can rule. Indeed the silverback has it good. A silverback never has to do anything it doesn&rsquo;t want to. It doesn&rsquo;t do any work and it mainly lies around all day being threatening and making aggressive gestures to randomly intimidate others. <br /><br />And yet the silverback does have one role it must to play. It needs to rule. It needs to be the biggest baddest male out there. The troop is a democracy- but the silverback has the final say. - Because it is the silverback that is expected to die for the troop at some point. For sooner or later some rouge male is going to appear and try to mate with ALL of the females. That rouge will be a wild animal. Because the cast away had to live on it&rsquo;s own, the rouge will have developed into a large protoform of a silverback. &ndash;Far stronger than any other of the smaller males. To stop such a monster takes another silverback. But the silverback has to be in top shape in order to do so. The rouges often grow powerful from adversity and solitude. The rouge will undoubtedly be younger as well. In the prime of it&rsquo;s life. <br /><br />Can an aging silverback win against such a black knight? Maybe- Years of being properly fed, cared for, and gathering experience can count for a lot. The old silverback won&rsquo;t be starving to death, sick, or acting out of desperation. The olds are about 50/50. The old silverback CAN choose to simply run away, but usually chooses to stay and fight. However- once started the battle can only end one way. One of them has to die. There is no walking away or yielding. The winner gets to rule. The loser gets killed. But that&rsquo;s not all. If the old male loses all of the infants will be slaughtered. For only the offspring of the new male will be permitted to live within the ruling harem. Even the females of the subordinate males will be purged of their young. This is the harsh reality of life. Sooner or later every silverback will be challenged in such a way. It&rsquo;s only a matter of time. And sooner or later a male will grow too old to fight off the rouges. His time- and his bloodline will end. Hopefully some of his castaway male offspring from before the coup d'etat will continue his bloodline elsewhere. <br /><br />Overall the Monkaceratops were a very successful race. Until the time when Tacnoff created a subordinate race of humanoid ants to handle the colonists agriculture needs. These farming slaves were small yet aggressive. They cared for and protected their crops with a vicious tenacity. But- they were not war machines. Though formed from army ants, they were only farmers. Aggressive yes- armored no. And so it was this flaw that the Monkaceratops set out to capitalize on. The Monkaceratops loved to eat the human&rsquo;s crops that were tasty and rich in nutrients. <br /><br />Until recently there was very little the humans could do to stop the Monkaceratops. Most of the human&rsquo;s weapons only worked so well against the thick armored hides of the Monkaceratops and their well organized soldiers. The secret to the Monkaceratops&rsquo;s invulnerability to conventional weapons was the same as most neo animals that had such defenses. Local deposits of Hikarium crystals. Certain plants love to feed off of any exposed formations. And certain animals love to feed off of those plants. And certain predators love to feed off of those animals. And sometimes every animal likes to chew on poor quality crystals that are brittle and salty. The end result being the animals and even some plants obtaining the strength of the Hikarium material. &ndash;Such as it&rsquo;s high resistance to conventional weapons&hellip; And on top of all that - now the Monkaceratops had an additional reason to raid crops. The Atta! Giant tasty bugs with meat inside! A double treat! Tasty like a bug- tasty like a human. Meat and a crunchy coating. And it even came with a side salad of crops. This was heaven! But it was not to last.<br /><br />The Atta were small &ndash; but they were not stupid. And their memory like their hatred was long. After awhile things began to change within the human world. Things that were far beyond the comprehension of the Monkaceratops. Soon there were less and less Atta, until at last they stopped coming. And a new form of the Atta Started coming. The Solack&hellip;<br /><br />At first the switch from farmer to warrior seemed trivial. But the Monkaceratops soon learned that the good times were over. These new versions of the Atta were too much! Their strange rock tasting meat was poisonous for one thing. For another they had rubbery armored skin. For yet another they were strong! For their small size the Solack could grab on to a Monkaceratops and rip it&rsquo;s arms clean off. They could also withstand the blow from a Monkaceratops&rsquo;s ramming attack and still be strong enough to break it&rsquo;s neck or swing the Monkaceratops into a wall. And things only got worse. The weapons used by the humans changed. They were fatal now. And the Solack had tricks of their own on top of those weapons. Many spat flames. Others shot acid out of their mouths. <br /><br />In all it was a disaster. The Monkaceratops fled into the forests. There they waited out the following wars that the humans fought. But something happened. The humans left one day and did not come back. Only the Solack did. And once the fighting was over there was a new issue one the minds of the Solack. The extermination of the Monkaceratops! <br /><br />It was a dark day. One the Solack had been dreaming of for a long time. The Solack had finally exiled their former masters to deep space. The Solack even went as far as to turn on their Furry allies in order to steal all of the best land for themselves. And now the Solack ruled supreme in their part of the Galaxy. And so they turned their gaze to an old foe. The Monkaceratops. It was time to settle old scores. <br /><br />And so the killing began. It wasn&rsquo;t even a challenge &ndash; it was extermination pure and simple! The Solack scanned an area until they found Monkaceratops readings. Then they marched in and shot them all to death. All except the silverbacks. Those were drugged and taken alive for ritual combat. Every Solack youth wishing to become a warrior now had to do something only the boldest of Atta would ever dare. Kill a Monkaceratops- Unarmed! Something that only the leader of the Atta had previously been able and willing to do. This was now a rite of passage. A ritual showing the evolution of an entire race from lowly field slave to feared conqueror. Every Solack could do this... With their new weaponized bodies it was not hard. <br /><br />But it was not going to be sustainable to keep killing off silverbacks. So the silverbacks were bred in captivity. -Cloned when needed. But before long the Solack&rsquo;s lust to kill had taken its toll. The Monkaceratops were now completely extinct in the wild. And those in captivity were not doing much better. Purposefully kept in horrid conditions &ndash; the Monkaceratops in captivity were abused and often killed for no other reason than to satisfy Solack bloodlust. Monkaceratops never did well in captivity to begin with. And now the Solack were intentionally butchering and beating them. And so in their filthy rusty cages- they died&hellip; They all died. No matter how many clones were made the birth rates couldn&rsquo;t keep up with the casualties. <br /><br />The Monkaceratops were now officially extinct. The Solack filed their DNA for archiving and called it a day. Occasionally a few would be cloned for study then killed. But the Monkaceratops were finished. <br /><br />They were replaced by biomechanical Monkaceratops/Solack hybrids called &ldquo;Soldiers in Training. &ldquo; These would take the Monkaceratopses place as the ritual animal for public slaughter. And so the great battles would continue. The tale of battling the once dreaded Monkaceratops would now live on as a futuristic and somewhat shameful spectacle of Solack versus a much larger autistic Solack hybrid. And it&rsquo;s true- the Soldiers in Training can&rsquo;t think. They only have the intellect of the original Monkaceratops. &ndash; Of a child. Not that it - nor the fact that they were genetically Solack would grant them any reprieve from their smaller brothers and sisters. For the pure bred Solack only concerned themselves with, &ldquo;what would be the best way to burry a knife in this things skull?&rdquo; &ndash;Presuming they could find the hidden blade that was left somewhere in the arena as part of the ritual. The blade itself was not really needed. But it made for a good show! The youth that could kill a Soldier in Training the best could even gain a higher starting rank! And that was all the incentive they needed. <br /><br />In the end the Monkaceratops were a novelty. One that was successful for a time then fell victim to predation by a far more advanced life form. &ndash; Albeit one with a grudge. Now it&rsquo;s a case for the history books. A display for museums filled with glossy eyed children. <br />But for whatever it was worth- the Monkaceratops hold a place as one of the most vibrant animals of the past. <br /><br /><br /><br /><br /><br />Monkaceratops &copy; Me. <br />No: Sampling <br /> Sharing<br /> Or Copying<br /><div><img src="http://th08.deviantart.net/fs70/300W/i/2013/129/8/a/monkaceratops_by_infinityunbound-d64pqe0.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Dress Design Xerxes Break</title>
                <link>http://thatnsanechickuno.deviantart.com/art/Dress-Design-Xerxes-Break-368501511</link>
                <guid isPermaLink="true">http://thatnsanechickuno.deviantart.com/art/Dress-Design-Xerxes-Break-368501511</guid>
                <pubDate>Sun, 28 Apr 2013 15:09:32 PDT</pubDate>
                        <media:title type="plain">Dress Design Xerxes Break</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Fashion Design">designs/fashion/fashionill</media:category>
        <media:credit role="author" scheme="urn:ebu">ThatNsaneChickUNo</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/t/h/thatnsanechickuno.png?1</media:credit> 
        <media:copyright url="http://thatnsanechickuno.deviantart.com">Copyright 2013 ~ThatNsaneChickUNo</media:copyright>            <media:description type="html"><![CDATA[ I got the idea to make this dress because I was watching Pandora Hearts and love Xerxes Break. So, I wanted to take his style and make a gown out of it. This is what I thought up. ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs71/150/i/2013/118/9/d/dress_design_xerxes_break_by_thatnsanechickuno-d63e9l3.jpg" height="150" width="109"/>            <media:thumbnail url="http://th00.deviantart.net/fs71/300W/i/2013/118/9/d/dress_design_xerxes_break_by_thatnsanechickuno-d63e9l3.jpg" height="413" width="300"/>            <media:content url="http://th09.deviantart.net/fs71/PRE/i/2013/118/9/d/dress_design_xerxes_break_by_thatnsanechickuno-d63e9l3.jpg" height="1049" width="762" medium="image"/>            
            <description><![CDATA[ I got the idea to make this dress because I was watching Pandora Hearts and love Xerxes Break. So, I wanted to take his style and make a gown out of it. This is what I thought up.<br /><div><img src="http://th00.deviantart.net/fs71/300W/i/2013/118/9/d/dress_design_xerxes_break_by_thatnsanechickuno-d63e9l3.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Dar Blue - Business Card</title>
                <link>http://crusher-c.deviantart.com/art/Dar-Blue-Business-Card-370320701</link>
                <guid isPermaLink="true">http://crusher-c.deviantart.com/art/Dar-Blue-Business-Card-370320701</guid>
                <pubDate>Tue, 07 May 2013 17:07:02 PDT</pubDate>
                        <media:title type="plain">Dar Blue - Business Card</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Advertising">designs/advertising</media:category>
        <media:credit role="author" scheme="urn:ebu">Crusher-C</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/c/r/crusher-c.jpg?2</media:credit> 
        <media:copyright url="http://crusher-c.deviantart.com">Copyright 2013 ~Crusher-C</media:copyright>            <media:description type="html"><![CDATA[ This is a business card I designed for massage therapist, Dar Blue. I had already used a tattoo of hers to create the logo I developed for her website (darblue.ca) so she asked me to come up with a business card for her that would match up with the branding used there. In an effort to make the card visually attractive I gave the logo a slight twist and laid it partially off the page. Then it just remained to break up the info in a clear and clean fashion. ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs71/150/i/2013/127/f/1/dar_blue___business_card_by_crusher_c-d64h9a5.jpg" height="86" width="150"/>            <media:thumbnail url="http://th00.deviantart.net/fs71/300W/i/2013/127/f/1/dar_blue___business_card_by_crusher_c-d64h9a5.jpg" height="172" width="300"/>            <media:content url="http://fc09.deviantart.net/fs71/i/2013/127/f/1/dar_blue___business_card_by_crusher_c-d64h9a5.jpg" height="586" width="1024" medium="image"/>            
            <description><![CDATA[ This is a business card I designed for massage therapist, Dar Blue. I had already used a tattoo of hers to create the logo I developed for her website (darblue.ca) so she asked me to come up with a business card for her that would match up with the branding used there. In an effort to make the card visually attractive I gave the logo a slight twist and laid it partially off the page. Then it just remained to break up the info in a clear and clean fashion.<br /><div><img src="http://th00.deviantart.net/fs71/300W/i/2013/127/f/1/dar_blue___business_card_by_crusher_c-d64h9a5.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Oh whoops, a fantroll</title>
                <link>http://pachimew.deviantart.com/art/Oh-whoops-a-fantroll-368506158</link>
                <guid isPermaLink="true">http://pachimew.deviantart.com/art/Oh-whoops-a-fantroll-368506158</guid>
                <pubDate>Sun, 28 Apr 2013 15:29:56 PDT</pubDate>
                        <media:title type="plain">Oh whoops, a fantroll</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">Pachimew</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/p/a/pachimew.jpg?2</media:credit> 
        <media:copyright url="http://pachimew.deviantart.com">Copyright 2013 ~Pachimew</media:copyright>            <media:description type="html"><![CDATA[ Yes, it's a fantroll. <br />U MAD? I DON'T GIVE A FUCK.<br />Sorry she's a bit sucky looking, but I'm an amatur, give me a break, kay? Thanks.<br />This is Ambere Norths. She's 17.4 sweeps, or 16 years old, a Gemini, an aqua greenblood, Chief of Space, and a pretty high-level psionic. Her quirk is double i's and breaking up compound words and contractions with a &lt;&gt; (to represent moirail). She fights with this really cool cane that she got her friend, Taknah, to build her. It can transform into a varity of things, including but not limited to a blowgun, double swords, a spear, a staff (her personal favorite)...yeah. A lot of things. The cane is black with a wolf's head.<br />Anyways, she lives in the Omegaverse, which I will explain at a later point.<br />HERE YOU GO. IF YOU'RE JUST GONNA HATE, FUCK YOU AND DON'T BOTHER TO COMMENT.<br />Everyone else, go riiiight ahead.<br /><br />Pachimew: Do the spacey thingy ===&gt;<br />Ambere Norths (c) <a target="_self" href="http://pachimew.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/p/a/pachimew.jpg?2" alt=":iconpachimew:" title="Pachimew" /></a> ME, YOU BAKAS. ]]></media:description>            <media:thumbnail url="http://th07.deviantart.net/fs71/150/f/2013/118/d/f/oh_whoops__a_fantroll_by_pachimew-d63ed66.jpg" height="150" width="87"/>            <media:thumbnail url="http://th03.deviantart.net/fs71/300W/f/2013/118/d/f/oh_whoops__a_fantroll_by_pachimew-d63ed66.jpg" height="516" width="300"/>            <media:content url="http://fc06.deviantart.net/fs71/f/2013/118/d/f/oh_whoops__a_fantroll_by_pachimew-d63ed66.jpg" height="525" width="305" medium="image"/>            
            <description><![CDATA[ Yes, it's a fantroll. <br />U MAD? I DON'T GIVE A FUCK.<br />Sorry she's a bit sucky looking, but I'm an amatur, give me a break, kay? Thanks.<br />This is Ambere Norths. She's 17.4 sweeps, or 16 years old, a Gemini, an aqua greenblood, Chief of Space, and a pretty high-level psionic. Her quirk is double i's and breaking up compound words and contractions with a &lt;&gt; (to represent moirail). She fights with this really cool cane that she got her friend, Taknah, to build her. It can transform into a varity of things, including but not limited to a blowgun, double swords, a spear, a staff (her personal favorite)...yeah. A lot of things. The cane is black with a wolf's head.<br />Anyways, she lives in the Omegaverse, which I will explain at a later point.<br />HERE YOU GO. IF YOU'RE JUST GONNA HATE, FUCK YOU AND DON'T BOTHER TO COMMENT.<br />Everyone else, go riiiight ahead.<br /><br />Pachimew: Do the spacey thingy ===&gt;<br />Ambere Norths (c) <a target="_self" href="http://pachimew.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/p/a/pachimew.jpg?2" alt=":iconpachimew:" title="Pachimew" /></a> ME, YOU BAKAS.<br /><div><img src="http://th03.deviantart.net/fs71/300W/f/2013/118/d/f/oh_whoops__a_fantroll_by_pachimew-d63ed66.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Dikteta is King, Tulivu</title>
                <link>http://devynex.deviantart.com/art/Dikteta-is-King-Tulivu-371895400</link>
                <guid isPermaLink="true">http://devynex.deviantart.com/art/Dikteta-is-King-Tulivu-371895400</guid>
                <pubDate>Wed, 15 May 2013 19:06:44 PDT</pubDate>
                        <media:title type="plain">Dikteta is King, Tulivu</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/3dgame/monsters</media:category>
        <media:credit role="author" scheme="urn:ebu">Devynex</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/d/e/devynex.png?2</media:credit> 
        <media:copyright url="http://devynex.deviantart.com">Copyright 2013 ~Devynex</media:copyright>            <media:description type="html"><![CDATA[ Tulivu, the tiny prince huddled in fear against the back of the cave. "Dad, w-what are y-you doing?" he managed to squeak out. <br />Dikteta let out a roar, raking his claws across the grass as he got closer. <br />"Dad! I knew you were strict, but-b-b-but..."<br />"STRICT?!" Dikteta roared. His claws unleashed, he came closer to the poor cub.<br />"Father... please...no...."<br /><br />_______________________________________________________________________<br /><br />Tulivu is a character I made up, who is the father of Sarabi. His father is Dikteta, and his pride is strict and mean against him. Tulivu once suffered watching the death of another cub. These lions don't live in the Pridelands, they have their own Pride away from them. In this screenshot, taken in Feralheart, Dikteta is angry and annoyed with his son. Now's the breaking point for him.... what do you think will happen to this poor cub? ]]></media:description>            <media:thumbnail url="http://th05.deviantart.net/fs71/150/f/2013/135/e/f/dikteta_is_king__tulivu_by_devynex-d65f0bs.png" height="113" width="150"/>            <media:thumbnail url="http://th08.deviantart.net/fs71/300W/f/2013/135/e/f/dikteta_is_king__tulivu_by_devynex-d65f0bs.png" height="225" width="300"/>            <media:content url="http://fc02.deviantart.net/fs71/f/2013/135/e/f/dikteta_is_king__tulivu_by_devynex-d65f0bs.png" height="600" width="800" medium="image"/>            
            <description><![CDATA[ Tulivu, the tiny prince huddled in fear against the back of the cave. "Dad, w-what are y-you doing?" he managed to squeak out. <br />Dikteta let out a roar, raking his claws across the grass as he got closer. <br />"Dad! I knew you were strict, but-b-b-but..."<br />"STRICT?!" Dikteta roared. His claws unleashed, he came closer to the poor cub.<br />"Father... please...no...."<br /><br />_______________________________________________________________________<br /><br />Tulivu is a character I made up, who is the father of Sarabi. His father is Dikteta, and his pride is strict and mean against him. Tulivu once suffered watching the death of another cub. These lions don't live in the Pridelands, they have their own Pride away from them. In this screenshot, taken in Feralheart, Dikteta is angry and annoyed with his son. Now's the breaking point for him.... what do you think will happen to this poor cub?<br /><div><img src="http://th08.deviantart.net/fs71/300W/f/2013/135/e/f/dikteta_is_king__tulivu_by_devynex-d65f0bs.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Nevula contest</title>
                <link>http://makotomikami.deviantart.com/art/Nevula-contest-371859242</link>
                <guid isPermaLink="true">http://makotomikami.deviantart.com/art/Nevula-contest-371859242</guid>
                <pubDate>Wed, 15 May 2013 16:16:24 PDT</pubDate>
                        <media:title type="plain">Nevula contest</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Advertising">designs/advertising</media:category>
        <media:credit role="author" scheme="urn:ebu">makotomikami</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/m/a/makotomikami.jpg?1</media:credit> 
        <media:copyright url="http://makotomikami.deviantart.com">Copyright 2013 ~makotomikami</media:copyright>            <media:description type="html"><![CDATA[ Version en español aqui <a href="http://nevula.deviantart.com/art/Concurso-de-Nevula-371864224">[link]</a><br /><br />Alright, so, in just one more month, Nev will be 10 years old, how does time pass! Anyway, to celebrate it, I've decided to throw in a contest, where YOU will tell us which is the BEST present YOU think she could get, now, it ain't as easy as simple fanart, and it won't be strictly about drawings, that way, ANYONE can enter, anyone, either if you can draw, make videos, write stuff, it doesn't matter where your skills lie, only that you come up with something clever and funny.<br /><br />Here's an example, ask yourself for instance, what could possibly Nev need most? A new suit? A new hairdo? Poetry? New panties? YOU decide! I will be selecting the most clever idea as the grand prize winner, as for the runner-ups, they'll be chosen according to which three people have the highest number of favorites in their entries.<br /><br />The grand prize winner will get ALL of the current Nevula issues + the upcoming 48-page special, Nevula In your Face! ON PRINT, delivered to their house or P.O. Box, and signed by yours truly, the three runner-ups will only get a copy of Nevula In Your Face each, delivered and signed as well <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><br />Now, I know the prizes aren't much, grand prize sums to... $28.50 bucks, and you can actually read ALL the comics here on DA for FREE <a href="http://makotomikami.deviantart.com/gallery/28533450">[link]</a> <img src="http://e.deviantart.net/emoticons/l/lol.gif" width="15" height="15" alt=":lol:" data-embed-type="emoticon" data-embed-id="384" title="LOL"/> I was actually planning on giving out money as well, but well, I only have like $30 bucks in my Paypal <img src="http://e.deviantart.net/emoticons/a/animesweat.gif" width="19" height="19" alt="^^;" data-embed-type="emoticon" data-embed-id="417" title="Sweating a little..."/> , I'd toss them in, but I really need them by the end of the year to pay for my domain costs ._.<br /><br />So, just an advice: don't take this contest too seriously and don't break your head about it, as I said, I know the prizes are not much, so, all in all just try to have fun, and don't spend more time nor energy than it deserves, but, if you'd like to see better prizes, I'm always open to suggestions, I'll probably be offering free artwork as well.<br /><br />Also, if anyone is entering the contest, be sure to post here, so I can see how much people I should expect, if there are more, then more the reason to up the prizes <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/> and it's okay if you change your mind and not enter after all, I won't hold it against you, as I said, I only wanna know how many people were interested, I'll also be posting the entries on an upcoming journal entry, so everyone sees them and have better chances of winning <img src="http://e.deviantart.net/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/><br /><br />And before I forget, only ONE entry is allowed per contestant, but in case you come up with a better entry than your original one, you can upload it and replace it, just be sure to tell me so I can update the journal too <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><br />Only entries posted on DA will be admitted (deviations), to people who'll feel like posting videos or other format not supported by Deviant Art: you can post any kind deviation on DA, and in the artist's comments, post the link to the site where your real entry is, because only the favorites on DA will count for the runner-up contest.<br /><br />Deadline is June 10th, and the winners will be announced in Nev's B-day, June 15th, and their prizes should be on their way before July <img src="http://e.deviantart.net/emoticons/n/noes.gif" width="15" height="15" alt=":noes:" data-embed-type="emoticon" data-embed-id="556" title="Noes!"/><br /><br />Any questions, complaints, suggestions and commentaries are welcome <img src="http://e.deviantart.net/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/><br /><br />Nevula is LEGAL property of me, this contest is not endorsed in any way by Deviant Art, it's held by me, Gio Gonzalez in its entirety and sole responsible <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/> ]]></media:description>            <media:thumbnail url="http://th00.deviantart.net/fs70/150/f/2013/135/0/5/nevula_contest_by_makotomikami-d65e8fe.jpg" height="150" width="120"/>            <media:thumbnail url="http://th07.deviantart.net/fs70/300W/f/2013/135/0/5/nevula_contest_by_makotomikami-d65e8fe.jpg" height="376" width="300"/>            <media:content url="http://th04.deviantart.net/fs70/PRE/f/2013/135/0/5/nevula_contest_by_makotomikami-d65e8fe.jpg" height="1001" width="798" medium="image"/>            
            <description><![CDATA[ Version en español aqui <a href="http://nevula.deviantart.com/art/Concurso-de-Nevula-371864224">[link]</a><br /><br />Alright, so, in just one more month, Nev will be 10 years old, how does time pass! Anyway, to celebrate it, I've decided to throw in a contest, where YOU will tell us which is the BEST present YOU think she could get, now, it ain't as easy as simple fanart, and it won't be strictly about drawings, that way, ANYONE can enter, anyone, either if you can draw, make videos, write stuff, it doesn't matter where your skills lie, only that you come up with something clever and funny.<br /><br />Here's an example, ask yourself for instance, what could possibly Nev need most? A new suit? A new hairdo? Poetry? New panties? YOU decide! I will be selecting the most clever idea as the grand prize winner, as for the runner-ups, they'll be chosen according to which three people have the highest number of favorites in their entries.<br /><br />The grand prize winner will get ALL of the current Nevula issues + the upcoming 48-page special, Nevula In your Face! ON PRINT, delivered to their house or P.O. Box, and signed by yours truly, the three runner-ups will only get a copy of Nevula In Your Face each, delivered and signed as well <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><br />Now, I know the prizes aren't much, grand prize sums to... $28.50 bucks, and you can actually read ALL the comics here on DA for FREE <a href="http://makotomikami.deviantart.com/gallery/28533450">[link]</a> <img src="http://e.deviantart.net/emoticons/l/lol.gif" width="15" height="15" alt=":lol:" data-embed-type="emoticon" data-embed-id="384" title="LOL"/> I was actually planning on giving out money as well, but well, I only have like $30 bucks in my Paypal <img src="http://e.deviantart.net/emoticons/a/animesweat.gif" width="19" height="19" alt="^^;" data-embed-type="emoticon" data-embed-id="417" title="Sweating a little..."/> , I'd toss them in, but I really need them by the end of the year to pay for my domain costs ._.<br /><br />So, just an advice: don't take this contest too seriously and don't break your head about it, as I said, I know the prizes are not much, so, all in all just try to have fun, and don't spend more time nor energy than it deserves, but, if you'd like to see better prizes, I'm always open to suggestions, I'll probably be offering free artwork as well.<br /><br />Also, if anyone is entering the contest, be sure to post here, so I can see how much people I should expect, if there are more, then more the reason to up the prizes <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/> and it's okay if you change your mind and not enter after all, I won't hold it against you, as I said, I only wanna know how many people were interested, I'll also be posting the entries on an upcoming journal entry, so everyone sees them and have better chances of winning <img src="http://e.deviantart.net/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/><br /><br />And before I forget, only ONE entry is allowed per contestant, but in case you come up with a better entry than your original one, you can upload it and replace it, just be sure to tell me so I can update the journal too <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><br />Only entries posted on DA will be admitted (deviations), to people who'll feel like posting videos or other format not supported by Deviant Art: you can post any kind deviation on DA, and in the artist's comments, post the link to the site where your real entry is, because only the favorites on DA will count for the runner-up contest.<br /><br />Deadline is June 10th, and the winners will be announced in Nev's B-day, June 15th, and their prizes should be on their way before July <img src="http://e.deviantart.net/emoticons/n/noes.gif" width="15" height="15" alt=":noes:" data-embed-type="emoticon" data-embed-id="556" title="Noes!"/><br /><br />Any questions, complaints, suggestions and commentaries are welcome <img src="http://e.deviantart.net/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" data-embed-type="emoticon" data-embed-id="366" title=":D (Big Grin)"/><br /><br />Nevula is LEGAL property of me, this contest is not endorsed in any way by Deviant Art, it's held by me, Gio Gonzalez in its entirety and sole responsible <img src="http://e.deviantart.net/emoticons/s/smile.gif" width="15" height="15" alt=":)" data-embed-type="emoticon" data-embed-id="391" title=":) (Smile)"/><br /><div><img src="http://th07.deviantart.net/fs70/300W/f/2013/135/0/5/nevula_contest_by_makotomikami-d65e8fe.jpg" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Note from the Goddess</title>
                <link>http://datsonicfangurl.deviantart.com/art/Note-from-the-Goddess-367806465</link>
                <guid isPermaLink="true">http://datsonicfangurl.deviantart.com/art/Note-from-the-Goddess-367806465</guid>
                <pubDate>Thu, 25 Apr 2013 12:37:29 PDT</pubDate>
                        <media:title type="plain">Note from the Goddess</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">datsonicfangurl</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/d/a/datsonicfangurl.png?2</media:credit> 
        <media:copyright url="http://datsonicfangurl.deviantart.com">Copyright 2013 ~datsonicfangurl</media:copyright>            <media:description type="html"><![CDATA[ Hello there. I&rsquo;m sure you&rsquo;re wondering what exactly has happened, why you are here. As the Argona, or dragons, of all shapes and sizes fly high in the air, picking up large fish, the kind with razor sharp teeth and a snake neck sticking out of the forehead, and as the phoenix and dragons fight over food and territory, they will not hurt you. Well, most of them. A few will attack, maul, or even kill you. Stay away from these dragons. The small dragons and the big dragons will not hurt you, but the dragons bigger than you by a few feet will. Like the Fire-tip shrieker, with a piercing gaze and an ear-breaking cry, or the Bullet dragon, distinguished by smell and speed, excreting a very flammable, very smelly liquid. Or the most feared, the Platinum dragon, with the amazing ability to exhale both acid and molten metal, burning its victims with scolding hot, less-than-a-minute set time. But, that&rsquo;s not all the dragons can do. Dragons have the IQ to learn the language of humans, and the ability to be ridden. These dragons are our friends, companions, and even lovers. The dragons, as well as the canines and felines, share the same sexual chromosomes. Be wary of the dangers of the continents, and make your way to a town or village, tell them Kusinaka sent you.<br />Best of luck to you,<br />Kusinaka, Goddess of Unity<br /><br /><br /><br />//hey guys, I'm gonna start a bit of a series called Chronicle 30. This is a note form the goddess of unity, Kusinaka (Kusi=god-like Naka=balance/unity. Please comment and tell me if you want more. First chapter to be uploaded soon. ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs71/150/f/2013/115/2/6/note_from_the_goddess_by_datsonicfangurl-d62zda9.png" height="150" width="114"/>            <media:thumbnail url="http://th01.deviantart.net/fs71/300W/f/2013/115/2/6/note_from_the_goddess_by_datsonicfangurl-d62zda9.png" height="394" width="300"/>            <media:content url="http://th05.deviantart.net/fs71/PRE/f/2013/115/2/6/note_from_the_goddess_by_datsonicfangurl-d62zda9.png" height="1024" width="780" medium="image"/>            
            <description><![CDATA[ Hello there. I&rsquo;m sure you&rsquo;re wondering what exactly has happened, why you are here. As the Argona, or dragons, of all shapes and sizes fly high in the air, picking up large fish, the kind with razor sharp teeth and a snake neck sticking out of the forehead, and as the phoenix and dragons fight over food and territory, they will not hurt you. Well, most of them. A few will attack, maul, or even kill you. Stay away from these dragons. The small dragons and the big dragons will not hurt you, but the dragons bigger than you by a few feet will. Like the Fire-tip shrieker, with a piercing gaze and an ear-breaking cry, or the Bullet dragon, distinguished by smell and speed, excreting a very flammable, very smelly liquid. Or the most feared, the Platinum dragon, with the amazing ability to exhale both acid and molten metal, burning its victims with scolding hot, less-than-a-minute set time. But, that&rsquo;s not all the dragons can do. Dragons have the IQ to learn the language of humans, and the ability to be ridden. These dragons are our friends, companions, and even lovers. The dragons, as well as the canines and felines, share the same sexual chromosomes. Be wary of the dangers of the continents, and make your way to a town or village, tell them Kusinaka sent you.<br />Best of luck to you,<br />Kusinaka, Goddess of Unity<br /><br /><br /><br />//hey guys, I'm gonna start a bit of a series called Chronicle 30. This is a note form the goddess of unity, Kusinaka (Kusi=god-like Naka=balance/unity. Please comment and tell me if you want more. First chapter to be uploaded soon.<br /><div><img src="http://th01.deviantart.net/fs71/300W/f/2013/115/2/6/note_from_the_goddess_by_datsonicfangurl-d62zda9.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Abney and Associates News Story</title>
                <link>http://hugghughes.deviantart.com/art/Abney-and-Associates-News-Story-372081192</link>
                <guid isPermaLink="true">http://hugghughes.deviantart.com/art/Abney-and-Associates-News-Story-372081192</guid>
                <pubDate>Thu, 16 May 2013 20:09:41 PDT</pubDate>
                        <media:title type="plain">Abney and Associates News Story</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Other">designs/other</media:category>
        <media:credit role="author" scheme="urn:ebu">hugghughes</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/default.gif</media:credit> 
        <media:copyright url="http://hugghughes.deviantart.com">Copyright 2013 ~hugghughes</media:copyright>            <media:description type="html"><![CDATA[ The web giants are rising above humans and their petty rules, and that worries me<br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://gigaom.com/2013/05/16/the-web-giants-are-rising-above-humans-and-their-petty-rules-and-that-worries-me/">[link]</a><br /><br /><br />The titans of the web are rebels, playing by their own rules. That is to be applauded at times, but we should also be thinking about the wider, long-term implications for society and fair competition.<br />I read a great Tumblr post today. No idea who wrote it, but it&rsquo;s an expression of extreme annoyance with Google, PayPal and other online behemoths that have grown way beyond the &ldquo;startup&rdquo; stage but that still don&rsquo;t provide proper, human customer support because it&rsquo;s hard to scale at low cost.<br />&ldquo;It&rsquo;s easy to make big money when you get to keep all the profits,&rdquo; the Glass Balcony post points out, before complaining about the impact of these low-outlay ways on real people:<br /><br />&ldquo;Relying on automated support systems is no longer adequate. As the amount of online fraud grows over the years, automated systems are becoming less efficient. There is no accurate measure for that, however it&rsquo;s anecdotally known that it&rsquo;s more common nowadays for Google to shut down perfectly well-standing and long-standing AdSense accounts for invalid activity without providing the actual reasons for shutdown. Ditto for PayPal withholding the funds of customers.&rdquo;<br />We all marvel at how quickly these companies grow and at their bounteous financials, but we don&rsquo;t often enough sit back and consider why it is these companies can perform so well.<br />A huge part of that is down to enabling technologies, from the web itself to cloud computing and, yes, natural language processing and other technologies that will make automated customer service more useful and reliable. But that&rsquo;s only part of the picture.<br />At this stage in the game, these companies are playing by different rules to everyone else. In the context of the post I mentioned above, customers are not customers: instead, they are users. If the exchange of money isn&rsquo;t central to the relationship, as it is with an e-commerce operation such as Amazon, then customer support becomes an afterthought &ndash; after all, most of the users aren&rsquo;t paying with anything more than their personal data anyway, so what should they expect?<br />But that&rsquo;s only one facet. Pull back, and this iconoclasm becomes even more concerning.<br />Taxing times<br />I&rsquo;m not suggesting that Amazon, Google and Facebook are breaking any laws, but they certainly don&rsquo;t pay much tax either, relative to their revenues. In Europe, this is becoming a big issue, which is unsurprising given our current age of austerity. After all, if small businesses are struggling in this economic and technological environment, is it really fair that the megacorps taking their business away (particularly in retail) are so big and international that they don&rsquo;t have to play by the same rules?<br />Bear in mind that Amazon is supposedly operating at a loss. The company&rsquo;s margins are so low that it can destroy most competition, yet it somehow continues to expand. If the company paid taxes at the rate that small businesses need to, this situation would be entirely unsustainable.<br />The economic benefits for anyone other than Amazon are sometimes hard to see. Small businesses that would have paid their taxes in full are going under, and those public revenues are not being replaced. Of course these web giants are based somewhere &ndash; usually the U.S. &ndash; but their money often goes through a dizzying series of countries before it finds some tax haven where it can rest quietly. And from the companies&rsquo; perspective, why not? They operate everywhere; they can pick and choose.<br />That can sometimes lead to a sense that the web giants don&rsquo;t feel beholden to any particular society. Consider these extraordinary quotes from Larry Page at yesterday&rsquo;s Google I/O Q&amp;A session:<br /><br />&ldquo;The pace of change in the world is increasing&hellip; We haven&rsquo;t adapted mechanisms to deal with that. Maybe some of our old institutions like the law and so on aren&rsquo;t keeping up with the rate of change that we&rsquo;ve caused through technology. The laws when we went public were 50 years old. The law can&rsquo;t be right if it&rsquo;s 50 years old, that&rsquo;s before the internet&hellip;<br />&ldquo;We also haven&rsquo;t built mechanisms to allow experimentation. There&rsquo;s many exciting things you can do that you just can&rsquo;t do because they&rsquo;re illegal or against regulation. That makes sense, we don&rsquo;t want our world to change too fast, but maybe we should set aside a small part of the world. I like going to Burning Man, for example, that&rsquo;s an environment where people can try different things.&rdquo;<br /><br />Some have mocked Page for &ldquo;wanting to start his own country&rdquo;, but that risks missing Page&rsquo;s point. He just sees Google as a special case that should enjoy at least limited exemptions from the rules that apply to smaller, pre-internet-style concerns. &ldquo;If your rules weren&rsquo;t written for us,&rdquo; he seemed to say, &ldquo;they shouldn&rsquo;t apply to us.&rdquo;<br />Competition<br />I sympathize with this view to a very limited extent: the pace of technological change does mean that regulators and legislators need to speed up their own operations if they want to keep up. Where Page and I part company, though, is that he wants Google to be hassled less and I want to see, for example, new data privacy laws that put meaningful and practical limitations on what companies such as his can do.<br />The great benefits of the free market system are supposed to be its enabling of genuine, merit-based competition and the resulting benefits to society. What we&rsquo;re seeing here is a reduction in competition and variety, the concentration of wealth in the hands of a few giants, and the rise of players so big as to feel untouchable. The lack of genuine customer service mentioned at the start of this article is both symptomatic of this situation and one of its many drivers.<br />That sense of invulnerability and entitlement will affect us all, not only in terms of public finances, but in other fields too, such as data protection. These companies are worth more than many countries, and you can tell they know it.<br />In short, I&rsquo;m worried about where this industry is going. I&rsquo;m all for progress &ndash; I&rsquo;d have chosen a strange field of journalism if that wasn&rsquo;t the case &ndash; but perhaps it&rsquo;s time to aim for a wider evaluation of what&rsquo;s going on here. It&rsquo;s not about being positive or negative. It&rsquo;s about making sure that the massive societal changes this industry is effecting work out for the benefit of society as a whole.<br />After all, that&rsquo;s why many of us are in this game to start with.<br /><br />Related Videos:<br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://www.scribd.com/abney_and_associates">[link]</a><br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://vimeo.com/62483704">[link]</a> ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs71/150/f/2013/136/6/c/abney_and_associates_news_story_by_hugghughes-d65izoo.jpg" height="100" width="150"/>            <media:thumbnail url="http://fc02.deviantart.net/fs71/f/2013/136/6/c/abney_and_associates_news_story_by_hugghughes-d65izoo.jpg" height="200" width="300"/>            <media:content url="http://fc02.deviantart.net/fs71/f/2013/136/6/c/abney_and_associates_news_story_by_hugghughes-d65izoo.jpg" height="200" width="300" medium="image"/>            
            <description><![CDATA[ The web giants are rising above humans and their petty rules, and that worries me<br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://gigaom.com/2013/05/16/the-web-giants-are-rising-above-humans-and-their-petty-rules-and-that-worries-me/">[link]</a><br /><br /><br />The titans of the web are rebels, playing by their own rules. That is to be applauded at times, but we should also be thinking about the wider, long-term implications for society and fair competition.<br />I read a great Tumblr post today. No idea who wrote it, but it&rsquo;s an expression of extreme annoyance with Google, PayPal and other online behemoths that have grown way beyond the &ldquo;startup&rdquo; stage but that still don&rsquo;t provide proper, human customer support because it&rsquo;s hard to scale at low cost.<br />&ldquo;It&rsquo;s easy to make big money when you get to keep all the profits,&rdquo; the Glass Balcony post points out, before complaining about the impact of these low-outlay ways on real people:<br /><br />&ldquo;Relying on automated support systems is no longer adequate. As the amount of online fraud grows over the years, automated systems are becoming less efficient. There is no accurate measure for that, however it&rsquo;s anecdotally known that it&rsquo;s more common nowadays for Google to shut down perfectly well-standing and long-standing AdSense accounts for invalid activity without providing the actual reasons for shutdown. Ditto for PayPal withholding the funds of customers.&rdquo;<br />We all marvel at how quickly these companies grow and at their bounteous financials, but we don&rsquo;t often enough sit back and consider why it is these companies can perform so well.<br />A huge part of that is down to enabling technologies, from the web itself to cloud computing and, yes, natural language processing and other technologies that will make automated customer service more useful and reliable. But that&rsquo;s only part of the picture.<br />At this stage in the game, these companies are playing by different rules to everyone else. In the context of the post I mentioned above, customers are not customers: instead, they are users. If the exchange of money isn&rsquo;t central to the relationship, as it is with an e-commerce operation such as Amazon, then customer support becomes an afterthought &ndash; after all, most of the users aren&rsquo;t paying with anything more than their personal data anyway, so what should they expect?<br />But that&rsquo;s only one facet. Pull back, and this iconoclasm becomes even more concerning.<br />Taxing times<br />I&rsquo;m not suggesting that Amazon, Google and Facebook are breaking any laws, but they certainly don&rsquo;t pay much tax either, relative to their revenues. In Europe, this is becoming a big issue, which is unsurprising given our current age of austerity. After all, if small businesses are struggling in this economic and technological environment, is it really fair that the megacorps taking their business away (particularly in retail) are so big and international that they don&rsquo;t have to play by the same rules?<br />Bear in mind that Amazon is supposedly operating at a loss. The company&rsquo;s margins are so low that it can destroy most competition, yet it somehow continues to expand. If the company paid taxes at the rate that small businesses need to, this situation would be entirely unsustainable.<br />The economic benefits for anyone other than Amazon are sometimes hard to see. Small businesses that would have paid their taxes in full are going under, and those public revenues are not being replaced. Of course these web giants are based somewhere &ndash; usually the U.S. &ndash; but their money often goes through a dizzying series of countries before it finds some tax haven where it can rest quietly. And from the companies&rsquo; perspective, why not? They operate everywhere; they can pick and choose.<br />That can sometimes lead to a sense that the web giants don&rsquo;t feel beholden to any particular society. Consider these extraordinary quotes from Larry Page at yesterday&rsquo;s Google I/O Q&amp;A session:<br /><br />&ldquo;The pace of change in the world is increasing&hellip; We haven&rsquo;t adapted mechanisms to deal with that. Maybe some of our old institutions like the law and so on aren&rsquo;t keeping up with the rate of change that we&rsquo;ve caused through technology. The laws when we went public were 50 years old. The law can&rsquo;t be right if it&rsquo;s 50 years old, that&rsquo;s before the internet&hellip;<br />&ldquo;We also haven&rsquo;t built mechanisms to allow experimentation. There&rsquo;s many exciting things you can do that you just can&rsquo;t do because they&rsquo;re illegal or against regulation. That makes sense, we don&rsquo;t want our world to change too fast, but maybe we should set aside a small part of the world. I like going to Burning Man, for example, that&rsquo;s an environment where people can try different things.&rdquo;<br /><br />Some have mocked Page for &ldquo;wanting to start his own country&rdquo;, but that risks missing Page&rsquo;s point. He just sees Google as a special case that should enjoy at least limited exemptions from the rules that apply to smaller, pre-internet-style concerns. &ldquo;If your rules weren&rsquo;t written for us,&rdquo; he seemed to say, &ldquo;they shouldn&rsquo;t apply to us.&rdquo;<br />Competition<br />I sympathize with this view to a very limited extent: the pace of technological change does mean that regulators and legislators need to speed up their own operations if they want to keep up. Where Page and I part company, though, is that he wants Google to be hassled less and I want to see, for example, new data privacy laws that put meaningful and practical limitations on what companies such as his can do.<br />The great benefits of the free market system are supposed to be its enabling of genuine, merit-based competition and the resulting benefits to society. What we&rsquo;re seeing here is a reduction in competition and variety, the concentration of wealth in the hands of a few giants, and the rise of players so big as to feel untouchable. The lack of genuine customer service mentioned at the start of this article is both symptomatic of this situation and one of its many drivers.<br />That sense of invulnerability and entitlement will affect us all, not only in terms of public finances, but in other fields too, such as data protection. These companies are worth more than many countries, and you can tell they know it.<br />In short, I&rsquo;m worried about where this industry is going. I&rsquo;m all for progress &ndash; I&rsquo;d have chosen a strange field of journalism if that wasn&rsquo;t the case &ndash; but perhaps it&rsquo;s time to aim for a wider evaluation of what&rsquo;s going on here. It&rsquo;s not about being positive or negative. It&rsquo;s about making sure that the massive societal changes this industry is effecting work out for the benefit of society as a whole.<br />After all, that&rsquo;s why many of us are in this game to start with.<br /><br />Related Videos:<br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://www.scribd.com/abney_and_associates">[link]</a><br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://vimeo.com/62483704">[link]</a><br /><div><img src="http://fc02.deviantart.net/fs71/f/2013/136/6/c/abney_and_associates_news_story_by_hugghughes-d65izoo.jpg" alt="thumbnail" /></div> ]]></description>            </item>
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