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        <title>deviantART: by:KQIX</title>
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        <pubDate>Sun, 20 Dec 2009 16:15:54 PST</pubDate>        
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                <title>We're moving</title>
                <link>http://KQIX.deviantart.com/journal/7553821/</link>
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                <pubDate>Sun, 12 Feb 2006 16:37:36 PST</pubDate>
                
                <description><![CDATA[ Due to the agreement between Vivendi and Phoenix Online Studios (POS), the phrase KQIX can no longer exist. Thus, POS has opened a new site on DA, The Silver Lining <a href="http://thesilverlining.deviantart.com/">[link]</a> We will continue any updates there. Please visit us and add us as your friends.<br />
<br />
Cat Tyson<br />
Community Rep.<br />
The Silver Lining Development Team<br />
catherine.tyson@postudios.com<br />
<a href="http://www.kqix.com">[link]</a> ]]></description>
                <author>~KQIX</author>
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                <title>KQIX gets to DA</title>
                <link>http://KQIX.deviantart.com/journal/4905429/</link>
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                <pubDate>Thu, 24 Mar 2005 23:58:57 PST</pubDate>
                
                <description><![CDATA[ <strong>King's Quest IX Group finally arrives  to DA, in here we welcome and also  invite all the KQIX friends to be part  of the group, we will feature our  talented artists who work so hard on  putting such a big effort together,  kuddos to them and some eye candy will  be posted as approved.</strong><br />
<br />
Whoever who wants to be part of it or  added, please note us, ahead a bit of  info about the project as well as the  team. We are continously trying to  organize this account.<br />
<br />
<br />
<br />
<strong>//King's Quest IX: Every Cloud Has a  Silver Lining Info//</strong><br />
<br />
There are two main objectives behind  King's Quest IX: Every Cloud Has a  Silver Lining, the first is to bring  the genre of adventure gaming back to  its roots while giving it an overhaul  of new elements such as the  contemporary graphic format and more  attention given to plot rather than  random 'pixel hunting'. With a small  number of exceptions, most recent  adventure games have failed to come up  with the goods when compared to the  benchmark set by the earlier classics  of the genre and with Kings Quest IX  we plan to rectify that.<br />
<br />
The other main objective was to create  a community for our fellow adventure  gamers where they can be given what  they miss from the golden days and  provide a space where they do not feel  so isolated from the current trends of  the gaming industry. <br />
<br />
Our website <a href="http://www.kq9.org">[link]</a> illustrates this  goal by the considerable amount of fan  based interaction found on it, such as  the forum <a href="http://www.kq9.org/forum">[link]</a> , flash games <a href="http://www.kq9.org/media/games/">[link]</a> ,  contests <a href="http://www.kq9.org/contest/">[link]</a> , as well as the people  involved on the development and some  supportive friends, which can be found  at the team section on KQIX album and  fannatic <a href="http://www.kq9.org/team">[link]</a> and the journal <a href="http://www.kq9.org/journal">[link]</a>  that also shows inside news and reports  about the development.<br />
 <br />
<br />
<strong>// Phoenix Freeware Online //</strong><br />
<br />
Phoenix Freeware Online encompasses an  extremely broad range of dedicated and  talented individuals who give up their  free time to realize the vision that is  "Kings Quest 9: Every Cloak Has a  Silver Lining". Our team is situated  all around the world with members in  North and South America, Europe, Asia  and Australia who are all working  together to bring the game to life.  Despite the fact that this is no ones  9-5 job the standard of work produced  by our team speaks otherwise. Our  artists are creating breathtaking  graphics to give life to the intricate  and innovative storylines produced by  our writers; our musicians are creating  emotion-filled original pieces to  accompany the story and our programmers  weave it all together. ]]></description>
                <author>~KQIX</author>
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