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        <title>deviantART: by:KowBasher</title>
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        <pubDate>Tue, 22 Dec 2009 00:18:46 PST</pubDate>        
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                <title>Learning by mistakes.</title>
                <link>http://KowBasher.deviantart.com/journal/20817736/</link>
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                <pubDate>Fri, 03 Oct 2008 23:45:52 PDT</pubDate>
                
                <description><![CDATA[ Aimed a little higher in scope for my Torque 3d project than I should have. Who would have thought that an engine designed for capture the flag with jet packs (Tribes) would have trouble being turned into a robot/hockey/tube racer thru scripting alone. Well lesson learned.<br /><br />So now instead I went back to the drawing board and decided to go with an old idea I had for an alternate history war game, set in a Cold War where diesel fueled mechs fight alone side tanks and infantry in a secret World War III. I have the Soviet mech all modeled/textured/animated and am piecing together the first level, piece by piece. As I have things to show I'll hopefully toss up some screenies.<br /><br /> ]]></description>
                <author>~KowBasher</author>
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                <title>Now on to something completely different.</title>
                <link>http://KowBasher.deviantart.com/journal/19669967/</link>
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                <pubDate>Tue, 29 Jul 2008 21:12:48 PDT</pubDate>
                
                <description><![CDATA[ Last quarter of school really flew by, and somehow I was able to survive and even flourish. My 2d game Monstracity was quite the hit, my professor said it was the best game to come out of the introduction class so far. Now I'm quite excited for out transition to 3d game making, and I hope my new concept turns heads again.<br /><br />On a side note, much credit must go good friend and hands down, the best artist in class Kiki. Her help really helped give the game a polished feel, and single-handedly generated all the sound effects in her basement with a wrench. <br /><br />/bump <a href="http://theredqu33n.deviantart.com/">[link]</a><br />check her stuff out<br /><br /> ]]></description>
                <author>~KowBasher</author>
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                <title>Refresher</title>
                <link>http://KowBasher.deviantart.com/journal/17780492/</link>
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                <pubDate>Thu, 10 Apr 2008 13:56:18 PDT</pubDate>
                
                <description><![CDATA[ Wow amazing how time flies. Haven't done much in the art department for a good 5-6 months, way too busy keeping up with the endless stream of projects and holding on to what is left of a personal life. Good news is I finally got time to work on the things I want to work on, so hopefully my Character Development class will produce some arts to post up here. Get me some more hits O_O.<br /><br /> ]]></description>
                <author>~KowBasher</author>
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                <title>Gettin Started</title>
                <link>http://KowBasher.deviantart.com/journal/15442314/</link>
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                <pubDate>Sat, 10 Nov 2007 00:07:02 PST</pubDate>
                
                <description><![CDATA[ Made a deviant art account back in july(?) mainly with the intentions of just using it to watch various artists that I tended to follow thru random surfing, but after a few friends fianlly got accounts and started posting I knew I had to toss in the hat.<br />
<br />
A brief history of myself, I am a current student of Brown College over near St. Paul, MN studying Game Design and Development. I am more of a mechanics/writer sort of designer, but sometimes I am forced to toss ideas on paper to hopefully give the more talented people an idea of what I am looking for. So this is where I want to share some of my forays into the art realm.<br />
<br />
Please be gentle, I bruise easy <img src="http://e.deviantart.com/emoticons/letters/=p.gif" width="15" height="15" alt=":P" title=":P (Lick)" /><br /><br /> ]]></description>
                <author>~KowBasher</author>
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