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        <title>deviantART: by:SamuraiOfTheGrove</title>
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        <pubDate>Fri, 27 Nov 2009 11:43:48 PST</pubDate>        
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                  <item>
                <title>Update September '09</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/27224423/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/27224423/</guid>
                <pubDate>Tue, 15 Sep 2009 09:42:52 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with ~<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />alright people this is going to be another short update.<br /><br />i'll be posting a few mystery test cards within the week, so don't dispair!<br /><br /></div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/v/i/violentsamurai.png?6" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/s/tsukikage-ryu.jpg" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/o/monkey0toe0man.gif?1" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/i/c/icedemonhiro.png?1" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/s/tsuchi-r.jpg?8" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/a/darkstampede.gif?4" alt=":icondarkstampede:" title="darkstampede"/></a><a href="http://tenn1502.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/e/tenn1502.png?6" alt=":icontenn1502:" title="tenn1502"/></a><a href="http://cunningtrap.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/c/u/cunningtrap.jpg" alt=":iconcunningtrap:" title="cunningtrap"/></a><a href="http://musashi-dono.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/u/musashi-dono.jpg" alt=":iconmusashi-dono:" title="musashi-dono"/></a><a href="http://historiascretinas.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/h/i/historiascretinas.gif?1" alt=":iconhistoriascretinas:" title="historiascretinas"/></a><img src="http://e.deviantart.net/emoticons/n/new.gif" width="30" height="27" alt=":new:" title="New" /></div><br /><div class="titles">Artist Roster</div><br /><div... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Update for August '09</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/26333755/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/26333755/</guid>
                <pubDate>Sun, 02 Aug 2009 09:02:07 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with ~<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />alright people this is going to be a short update.<br /><br />Due to a financial oversight on my part, my time to create cards has been cut in half in order to earn money. However i will attempt to make a few cards if possible. On that note i will take any request on cards start today</div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/v/i/violentsamurai.png?3" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/s/tsukikage-ryu.jpg" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/o/monkey0toe0man.gif?1" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/i/c/icedemonhiro.png?1" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/s/tsuchi-r.jpg?8" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/a/darkstampede.gif?4" alt=":icondarkstampede:" title="darkstampede"/></a><a href="http://tenn1502.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/e/tenn1502.png?6" alt=":icontenn1502:" title="tenn1502"/></a><a href="http://cunningtrap.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/c/u/cunningtrap.jpg" alt=":iconcunningtrap:" title="cunningtrap"/></a><a href="http://musashi-dono.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/u/musashi-dono.jpg" alt=":iconmusashi-dono:" title="musashi-dono"/></a><a href="http://historiascretinas.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/h/i/historiascretinas.gif?1" alt=":iconhistoriascretinas:" title="historiascretinas"/></a><img src="http://e.deviantart.net/em... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>update for June/July 2009</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/25629811/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/25629811/</guid>
                <pubDate>Mon, 29 Jun 2009 13:12:45 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />sorry for the very late update for June so i have been busy with school and work that regularly updated hasn't been a high priority. also I will admit that i am going through a summer slump. i know that interest in the project isn't very strong for a majority of this accounts life, but i don't want to give this up just yet. At the beginning of August I'll attempt making a 350+ card set. what cards will i be making? well i start with any requests from teams and individual duelists. each duelist will get starting limit of 4 skill cards (3 generic skills and 1 unique skill). as for support duelist, items, events, and location those will either be based on official SDL/SLI duels that i have seen or special requests.<br /></div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.net/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/v/i/violentsamurai.png?2" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/s/tsukikage-ryu.jpg" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/m/o/monkey0toe0man.gif?1" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/i/c/icedemonhiro.png?1" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/s/tsuchi-r.jpg?8" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/a/darkstampede.gif?4" alt=":icondarkstampede:" title="darkstampede"/></a><a href="http://tenn1502.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/e/tenn1502.png?6" alt=":icontenn1502:" title="tenn1502"/></a><a href="http://cunningtrap.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/c/u/cunningtrap.jpg" alt=":iconcunning... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>update for the Month of May</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/24722399/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/24722399/</guid>
                <pubDate>Tue, 12 May 2009 14:47:05 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with ~<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />well it May and if you haven't seen the boards for SDL:TCG coverage of Sakura Bowl are up! i don't think a lot people will jump on making cards since this time around i am not going to send out notes for it...why? well when i started Winter Brawl i send a note to all the contestants; however some notes didn't make it, while other had forgotten about their cards so i think i going to need a little brain storm from anyone willing to help for making the last 2 cards - Dembe and Takeshi Katsuo. these two are last ones that need to be made, so we might as well wing them, also doing their art is up for grabs, so comment if you're willing!<br /><br />PS - while on the brief subject of art, if you have volunteered to do art for the winter brawl set, please show me some progress please. i know i said don't rush to do the art, but i do wish to see something<br /><br />in other news I am opening SDL:TCG to SLI related cards! why? well to help expand the on what little we have right now. i select a prime symbol the set , credit for making it is ~<a class="u" href="http://wandering-ronin.deviantart.com/">wandering-ronin</a><br /><span class="shadow-holder"><span class="shadow" ><a href="http://wandering-ronin.deviantart.com/art/SDL-SLI-Charm-Double-League-101103807"><img src="http://fc08.deviantart.com/fs33/f/2008/292/2/d/SDL_SLI_Charm__Double_League_by_wandering_ronin.png" width="50" height="50" /></a></span></span><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.png?2" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.gif?1" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png?1"... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Sakura Bowl Cards</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/24351309/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/24351309/</guid>
                <pubDate>Mon, 20 Apr 2009 20:39:10 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />once again i apologies for not update as often as i should i have been more distract by work than ever. why? idk it just get me exhausted.<br /><br />now for the really news, Sakura Bowl Card Set! i know but you haven't finished the Winter Bash Cards yet! well those are mostly are in need of Art, which is a slow process with everything going on in our artist lives. for the Sakura Bowl card Sets i wouldn't be post them all together like i did for Winter Bash. instead I'll post them in set based on teams or post each individual card. now i know that some people in Sakura Bowl already have cards so I'll offer them a choice of reprint their old card w/ different or a different variation. also i am not limiting the card creation solely on the Duelist Cards, no this time I'll be offer to create event, location, special skill and items based on those of the within the Tournament. what else will be included? idk if i ever figure out how they back the holographic or "shiny cards" i would attempt to actually send the winning team their cards. one of these day I'll actually offer an official prize to a SDL tournament</div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.png?2" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.gif?1" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png?1" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsuchi-r.jpg?5" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.devi... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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          <item>
                <title>April belongs to the Fools</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/24043007/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/24043007/</guid>
                <pubDate>Fri, 03 Apr 2009 15:30:45 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />sadly i was too lazy to do an April Fools joke but the i still would like to remind you all that the joke set is still on<br /><div align="center"><br /><a href="http://samuraiofthegrove.deviantart.com/journal/23475044/?"><img src="http://i3.photobucket.com/albums/y78/josukex/SDLTCG/bakatanasymbol.png" alt="Photobucket"></img></a></div> <br /></div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif?1" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.gif?1" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png?1" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsuchi-r.jpg?5" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/d/a/darkstampede.jpg" alt=":icondarkstampede:" title="darkstampede"/></a><a href="http://tenn1502.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/e/tenn1502.png?6" alt=":icontenn1502:" title="tenn1502"/></a><a href="http://cunningtrap.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/c/u/cunningtrap.jpg" alt=":iconcunningtrap:" title="cunningtrap"/></a><a href="http://musashi-dono.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/u/musashi-dono.jpg" alt=":iconmusashi-dono:" title="musashi-dono"/></a><a href="http://historiascretinas.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/h/i/historiascretinas.gif?1" alt=":iconhistoriascretinas:" title="hi... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>It is March you Fools (PS)</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/23475044/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/23475044/</guid>
                <pubDate>Fri, 06 Mar 2009 13:20:49 PST</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />if you look back in time i was going to start a contest for new set of cards, but knowing that i lack the funds to provide any real prizes so i am going to make this one a special open season that will last for until the end of April. so without further delay<br /><br />WAKE UP YOU FOOLS it the time start working on another set! this one is called the <b>Legend of the Bakatana</b>. What is the Bakatana? it is a mystical katana that is rumored to be only able to hurt idiots and stupids. too stupid to be true you say? BAKA! *smack you upside the head* don't disrespect your sensei!  now where was i? oh yes! This set is a joke set, meant to used to humiliate the players in front of their peers, have a laugh or two, and just break the game mechanics over the knee with a sicking crack. for this the F*ck sky is the limit, make jokes about game, SDL, OCT, the internet and whatever comes to mind! Need references about how to write a card's text? one of the best sources is to look at a Magic card; don't have one google it out and look. and to set the bar i thought this would be a perfect card<br /><div align="center"><a href="http://www.deviantart.com/users/outgoing?http://i3.photobucket.com/albums/y78/josukex/SDLTCG/Foolish-Event-Card.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDLTCG/minicardXP.png" alt="Photobucket"></img></a></div><br />yes the image belongs to *<a class="u" href="http://shikakusuika.deviantart.com/">ShikakuSuika</a>, yes i moving to over as we speak, but i edit that later, and it was too tempting not to use. So in the mean time let us make some cards!<br /><br />EDIT PS! you're still welcome to submit any winter themed cards for Winter Brawl, which i leaving open til next winter!<br /></div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif?1" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" alt=":icontsukikage-ryu:" title="tsukikage-r... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Pressing Forward</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/23381471/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/23381471/</guid>
                <pubDate>Tue, 24 Feb 2009 13:16:55 PST</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png#"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />let me start off by saying, Yes the Winter Bash Frozen Card set is going to be finished and we are still looking for volunteers for the card art, although there may not be many slots there right now, we are wait on a few more people to reply.<br /><br />now for the pressing forward parts. it been almost a full year since I start this account and we have got pretty far, a little slow at times, but we got this far and the Winter Bash Card set has made the gears of ideas start to turn again. If haven't notice the recent poll a old idea has surfaced again which is now most likely dubbed as Change or some synonym that sound less corny like Alteration<br />how does it work?<br />- Characters with the alteration mechanic can replace a duelist with same name with either no alteration mechanic or a lower alteration number.<br />- in the case of bid of a duelist in a game Characters with the alteration mechanic the player that plays said card doesn't have to bid on a card with no alteration mechanic or a lower alteration number.<br />- you can't turn back the hands of time once a Character with alteration is played. only when that duelist goes to discard pile can a copy of a duelist with no alteration mechanic or a lower alteration number can be played<br /><br />----------------<br />now that though be cleared i can introduce new possible features to the game: <br /><br /><b>Blast Counters</b> & <b>Burn Counters</b>!<br />these two are mainly introduced now because lot more duelist are using fire and explosives these days.<br /><br />Blast Counters are used to represent the volatile items a duelist can use. these don't regenerate after the fight without help of cards. some cards may come into play with these counters on them, including some duelists; other cards may require these counter in addition to activate costs.<br /><br />Burn Counters, on the other hand, used as damage modification. when dueling your duelist will take an addition 1 point of damage after regular damage is calculated. these counter are remove one at a time at beginning of effected players next upkeep.<br />---------------<br />as for other changes such as, now the use of combat is mostly being replaced with duel (i.e. dueling zone and dueling phase). this change occurring to fit with the part name of the games name Samurai <b>Duelers</b> League.<br /><br />if there are any questions thoughts or ideas relating to the subjects cover in this journal please comment. Thank You<br /><br />=<a class="u" href="http://josukex.deviantart.com/">josukeX</a>, administrator of SDL: Trading Card Game<br /></div><br /></div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.dev... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Artist Sign Up</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/22677826/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/22677826/</guid>
                <pubDate>Tue, 24 Feb 2009 06:27:25 PST</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://www.deviantart.com/users/outgoing?http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png#"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />I decide to post a sign up journal for artist who would i like to do the card art for the our winter themed set, Winter Brawl. i hope a few people will at least to do the Winter Bash OC found here <a href="http://eternityhero.deviantart.com/art/SDL-Winter-Bash-Round-1-108040305">[link]</a><br /><br />what about the card abilities and status well I would let the owner decide that particular area see as they know their own OC best<br /><br /><div class="titles">Artist Roster</div><br /><div class="content"> sign up today plz!<br /><br />artistic volunteers - <a href="http://dragon-knight333.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/d/r/dragon-knight333.gif" width="50" height="50" alt=":icondragon-knight333:" title="dragon-knight333"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://kinglol.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/k/i/kinglol.jpg?1" width="50" height="50" alt=":iconkinglol:" title="kinglol"/></a><br />art done for<br />Madoka Ito by ~<a class="u" href="http://dragon-knight333.deviantart.com/">Dragon-Knight333</a><br />Nuwan Clearmorning by =<a class="u" href="http://tsukikage-ryu.deviantart.com/">tsukikage-ryu</a><br />Kersa Sakuya by <open><br />Aurelio D'Seles by <open><br />Kaito Kichirou by <open><br />more to come hopefully<br /></div><br /></div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif?1" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.gif?1" width="50" height="50" alt=":iconmon... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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          <item>
                <title>Ready? Winter Brawl set, GO!</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/22352788/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/22352788/</guid>
                <pubDate>Fri, 02 Jan 2009 11:43:10 PST</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />First things is first Happy New Year! Secondly Congratulations to the 16 Duelist of Winter Bash!(if have check them them out here is a <a href="http://eternityhero.deviantart.com/art/SDL-Winter-Bash-Round-1-108040305">[link]</a>)<br /><br />they will be getting a Frozen Duelist card made for them as an unofficial prize (two of them are elite so i have to customize the card templates for them), if you are interest in make one the Frozen cards send me a note and I'll send you the template.<br />if you were among those who made winter design for they're OC, don't fret you're allowed to makes cards for this set as i have always have.<br /><br />as a final comment and hope for this new year, i hope to see this project grow!<br /><br /></div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.gif?1" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsuchi-r.gif" width="50" height="50" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/d/a/darkstampede.jpg" width="50" height="50" alt=":icondarkstampede:" title="darkstampede"/></a><a href="http://tenn1502.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/e/tenn1502.png?1" width="50" height="50" alt=":icontenn1502:" title="tenn1502"/></a><a href="http:/... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>in spirit of the season</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/21688919/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/21688919/</guid>
                <pubDate>Wed, 26 Nov 2008 21:13:56 PST</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content">Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />First off I would like to wish you all a Happy Thanksgiving! Secondly with Winter Brawl & Winter Ball approaching fast I thought it would be neat if we dedicate a set of cards to the season of winter. one of my hopes is to create 16 special rare cards of the choice duelers in the Winter Brawl, but we'll have to get permission to do so. any Comments, Questions, or concerns if we do create a set for Winter Brawl</div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.gif?1" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsuchi-r.gif" width="50" height="50" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/d/a/darkstampede.jpg" width="50" height="50" alt=":icondarkstampede:" title="darkstampede"/></a><a href="http://tenn1502.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/e/tenn1502.png?1" width="50" height="50" alt=":icontenn1502:" title="tenn1502"/></a><a href="http://cunningtrap.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/c/u/cunningtrap.jpg" width="50" height="50" alt=":iconcunningtrap:" title="cunningtrap"/></a><a href="http://musashi-dono.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/u/musashi-dono.jpg" width="50" height="50"... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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          <item>
                <title>Guide to making a duelist card+</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/21295719/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/21295719/</guid>
                <pubDate>Mon, 03 Nov 2008 11:00:38 PST</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content"><br />Greeting Contributors, Watchers, and those of you who are just stopping by,<br /><br />Now that we are moving on we can start making new cards for the first set of SDL:TCG. now you might be think "I'm not familiar with trading card games or I don't know how to set the stats for my card"<br /><br />Well in the past i have say be reasonable when set you stats, but never made specifications. so here a short guide that i have come up with to help you when making a card<br /><br />it a work in progress right now<br /><br /><br /><b>Duelist Cards</b><br />all stats save for price are on a scale of 1 to 10. elite duelist can exceed the one stat 10 point limit by at least 2<br /><br /><u>Loyalty</u><br />when choosing your duelist's loyalty stat ask yourself:<br /> "If had hire [duelist's name] to fight for me, on a scale of 1-10 how loyal would they be to me?"(10 being the highest and 1 being the lowest). if your duelist's loyal would be 1 compromise balance it with a Text ability or another stat<br /><br /><u>Power</u><br />When choosing your duelist's power stat ask<br />"how strong is my duelist in combat"<br /><br /><u>Guard</u>(note: formerly Armor)<br />When choosing your duelist's guard figure out how damage they can block or avoid in duel<br /><br /><u>Speed</u><br />simply how fast is your duelist<br /><br /><u>Combo</u><br />When choosing your duelist's Combo think about how many technical moves they can pull off in a duel<br /><br /><u>Text abilities</u><br />When choosing your duelist's text based abilities think about their personality and signature physical abilities and/or talents i.e. Netsurou get stronger with the more pain that is inflicted upon him<br /><br /><u>Flavor Text(optional)</u><br />serious/funny statement/quotes about you duelist from NPC, another duelist, or even themselves.<br /><u>other</u><br />If you concerned or self-conscious about your art, it perfectly alright to use someone else art of your duelist along as you get permission for them and give them credit.<br />------<br /><br /><b>Support Duelist extras</b><br />NPC/Pets/other characters that are present in the duel and have a chance to effect the out come of a duel by increase a duelist stats(i.e. Gokiburi-gumi Thug) or effecting the player directly (i.e. Cabbage salesman)<br /><br /><u>Loyalty</u> Keep in minded that since loyalty is their only stat some of them (excluding most pets) are not as loyal as regular duelists<br />------<br /><u>price</u><br />estimated price scale 100(low) to 1000(high) ryu-an or yen(saying either is acceptable, we use the yen symbol because no one has come up with a ryu-an symbol)<br /><br /><u>Usable card template</u><br /><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/99648430/"><img src="http://th06.deviantart.com/fs36/150/i/2008/276/2/d/SDLTCG_Duelist_redesign_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/99649002/"><img src="http://th02.deviantart.com/fs36/150/i/2008/276/f/4/SDLTCG_Elite_Duelist_redesign_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/99648869/"><img src="http://th06.deviantart.com/fs36/150/i/2008/276/6/8/SDLTCG_Support_Duelist_v2_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span><br /><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/82297924/"><img src="http://th07.deviantart.com/fs26/150/i/2008/148/3/0/SDL_TCG_Duelist_Template_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span><span class="shadow-ho... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>An Important Annoucement!</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/21191122/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/21191122/</guid>
                <pubDate>Mon, 27 Oct 2008 17:36:25 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content"><br />Greeting Contributors, Watcher, and those of just stopping by, I Jouskex the administrator of the SDL:TCG project, being of sound of sound mind and body,  am  be announcing to that SDL:TCG will be-<br /><br />Staying with the old gameplay format. Why not go with the proposal design? despite how much original game seems like Magic: the gathering it has plenty of difference and the proposal game was in my opinion problematic and other issue relating to have been holding the project back. however i not throwing the whole proposal out a few things were good and able to be worked in the game.<br /><br />  now i would also like to make something very clear - please ask questions i am not a demonic CEO who will eat your soul if i don't like what you asking the worst i do is ignore it a few days, but I'll get back to it. on that note i have set up a few forums earlier in the month to help fix any general problems with cards<br /><br />EDIT: PS- please don't make my bad grammar huge issue i was typing this in class and i didn't have time to read it over before submit it<br /></div><br /><br /><div class="titles">Table of Content</div><br /><div class="stamps"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/journal/18300789/"><b>F.A.Q.s</b><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://samuraiofthegrove.deviantart.com/gallery/#Card-Templates">Quick link to templates</a></a><br /><a></a><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.png" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsuchi-r.gif" width="50" height="50" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/d/a/darkstampede.jpg" width="50" hei... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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          <item>
                <title>Proposal (comment plz)</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/20550335/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/20550335/</guid>
                <pubDate>Thu, 18 Sep 2008 09:23:55 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content"><br />Hello Contributors,Watchers, and those just stopping by, this week i post the ~<a class="u" href="http://cunningtrap.deviantart.com/">CunningTrap</a> proposal in this new journal because like most people out there including myself don't clean out their message box very often so them might not have seen the proposal<br /><br />also I'm still going to edit the rulebook on requests (things the need further explanation or aren't clear in general) <br /><br /><div class="titles">CunningTrap's Proposal</div><br /><div class="content"><br />A Samurai's Cunning: SDL Doujinshi Card Game<br /><br />Overview: A card game that captures the exciting action and community of the Samurai Duelist League and Original Character Tournaments.<br /><br />Number of Players: 2+<br /><br />Materials: At least one Duelist Set comprised of 1 Duelist, 5 Twists, and 7 Skills (13 Cards). Max of 4 Duelist Sets (52 Cards).<br /><br />Objective: To bring your opponent over 21 hits of damage.<br /><br />How To Play: A Samurai's Cunning consists of one on one battles between two players and their Duelists. Both players start by selecting a Duelist from their Set and placing it face up. They then take 5 Twists from their Set and place them face up in front of their Character card. Finally, they select 7 Skills from their Set and keep them in hand. These cards are the only ones able to be used for that round. Remember the Golden Rule though, rules on card > rules in game.<br /><br />From there, players decide initiative via Rock Paper Scissors/d6/whatever. Initiative determines who is able to act first; it switches each round. This is also where Will is gained. After that the players proceed to the Rising Action, where they can play and refresh Twists, play Character abilities and regain Skills. From there play proceeds to the Combat Phase, where Skills and Twists can be used. Then there is the Falling Action, where Twists and Character abilities can be played. This is also where any timed abilities tick down. Once that is completed, the win condition is checked, the player's turn ends and initiative goes to the player to the left. This continues until the objective is met.<br /><br /><br />Card Types: There are three major types of cards in Samurai's Cunning: Duelists, Twists, and Skills<br /><br />-Duelist: This is the OC that you control. They may come from different artists, have different backstories and all that jazz but here they all have three things in common. These are a name, an ability, and a Damage Modifier. The name is self-explanatory, the ability is a special trick that aids them in battle, and the Damage Modifier determines the final damage a player takes in combat. A high negative number means less damage, while a high positive number means more damage. Remember though, more damage taken means more Will to play with.<br /><br />-Skills: These are the attacks, assists, and general tools of combat for an OC. Skills can only be used in the Combat Phase, played face-down with the desired Technique facing the opponent. These have: a name, Potency, two Techniques, and an ability. Potency is the main stat, it determines damage and breaks Style ties. It also determines how much Will is needed to play in a combo. Technique determines which Skill wins against another in combat. Ability is the same as with the Duelist. There are three Technique classifications: Speed, Power, and Finesse<br />-Speed overwhelms Finesse but is stuffed by Power<br />-Power negates Speed but is redirected by Finesse<br />-Finesse outclasses Power but cannot counter Speed<br /><br />-Twists: These are assistants, special powers, rare items, events, locations, anything that could turn the tide of battle. The player has 5 out at all times, and can play... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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          <item>
                <title>SDL TCG updated - proposal edition</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/20301996/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/20301996/</guid>
                <pubDate>Wed, 17 Sep 2008 05:41:53 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!<br /><br /><div class="titles">Updates and News</div><br /><div class="content"><br />Hello Contributors,Watchers, and those just stopping by, this weeks update is about the changes that have recent occurred the templates look good and people have only a few fixable complains. However an issue brought to my attention by ~<a class="u" href="http://cunningtrap.deviantart.com/">CunningTrap</a> that SDL:TCG's gameplay is too much like Magic: the Gathering. ~<a class="u" href="http://cunningtrap.deviantart.com/">CunningTrap</a> proposed to me a different gameplay system, however, it hasn't been a very friendly discussion for either of us to have in my opinion. unfortunately for me, i feel like I'm being an ass being against change. So i giving ~<a class="u" href="http://cunningtrap.deviantart.com/">CunningTrap</a> a chance to address you all about what he think should be changed.<br />----~<a class="u" href="http://cunningtrap.deviantart.com/">CunningTrap</a>'s Proposal-----<br />A Samurai's Cunning: SDL Doujinshi Card Game<br /><br />Overview: A card game that captures the exciting action and community of the Samurai Duelist League and Original Character Tournaments.<br /><br />Number of Players: 2+<br /><br />Materials: At least one Duelist Set comprised of 1 Duelist, 5 Twists, and 7 Skills (13 Cards). Max of 4 Duelist Sets (52 Cards).<br /><br />Objective: To bring your opponent over 21 hits of damage.<br /><br />How To Play: A Samurai's Cunning consists of one on one battles between two players and their Duelists. Both players start by selecting a Duelist from their Set and placing it face up. They then take 5 Twists from their Set and place them face up in front of their Character card. Finally, they select 7 Skills from their Set and keep them in hand. These cards are the only ones able to be used for that round. Remember the Golden Rule though, rules on card > rules in game.<br /><br />From there, players decide initiative via Rock Paper Scissors/d6/whatever. Initiative determines who is able to act first; it switches each round. This is also where Will is gained. After that the players proceed to the Rising Action, where they can play and refresh Twists, play Character abilities and regain Skills. From there play proceeds to the Combat Phase, where Skills and Twists can be used. Then there is the Falling Action, where Twists and Character abilities can be played. This is also where any timed abilities tick down. Once that is completed, the win condition is checked, the player's turn ends and initiative goes to the player to the left. This continues until the objective is met.<br /><br /><br />Card Types: There are three major types of cards in Samurai's Cunning: Duelists, Twists, and Skills<br /><br />-Duelist: This is the OC that you control. They may come from different artists, have different backstories and all that jazz but here they all have three things in common. These are a name, an ability, and a Damage Modifier. The name is self-explanatory, the ability is a special trick that aids them in battle, and the Damage Modifier determines the final damage a player takes in combat. A high negative number means less damage, while a high positive number means more damage. Remember though, more damage taken means more Will to play with.<br /><br />-Skills: These are the attacks, assists, and general tools of combat for an OC. Skills can only be used in the Combat Phase, played face-down with the desired Technique facing the opponent. These have: a name, Potency, two Techniques, and an ability. Potency is the main stat, it determines damage and breaks Style ties. It also determines how much Will is needed to play in a combo. Technique determines which Skill wins against another in combat. Ability is the same as with the Duelist. There are three Technique classifications: Speed, Power, an... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Samurai Duelers League TCG Updates 8/26/09</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/20163635/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/20163635/</guid>
                <pubDate>Sat, 30 Aug 2008 18:52:50 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!</div><br /><br /><div class="titles">Updates and News</div><br /><div class="content"><br />Hello Contributors,Watchers, and those just stopping by, Some new in-development ideas to improve game play have come to mind, which will make those who are play similar deck or just identical cards a challenge <br />1) <b>Duelist Bidding</b> - Since players act as fight promoters/mangers for SDL and they pay to hire duelist for their team then other players could try to offer the duelist more money to work for them. it still a work in progress idea, ergo the how and after effects of bidding aren't completely worked out so contributors i ask you to help out with this idea<br />2) <b>"Past and Present" versions of Duelists</b> this idea was inspired by the duelist Hanabi constant reworking this is like when duelist have changes over time in which they had significant life alter event happen to them which has forced them to change there style and/or team affinity. how does this effect game play? well for example: the Gokiburi-gumi version of Cold is in play and some plays the Cold that isn't affiliated with the G-G then the one being played will put the one in play into the discard pile. However, in there reverse case, where the "present" version of Cold is in play and the past version of Cold can't be played.<br />++++++++++++++++++++++<br />in other news a New Card has appeared so check it out <br /><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/95885224/"><img src="http://tn1-1.pv.deviantart.com/fs33/150/f/2008/237/b/2/Hyiren__SDLTCG_by_Tenn1502.jpg" width="107" height="150" /></a></span></span><br />Sample of a redesign<br /><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/96542716/"><img src="http://tn1-4.pv.deviantart.com/fs36/150/f/2008/243/f/8/Sample_Skill_card_redesign_by_SamuraiOfTheGrove.png" width="107" height="150" /></a></span></span><br />-----------<br /><a href="http://samuraiofthegrove.deviantart.com/journal/20026707/">Last Week's Update</a><br /></div><br /><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.png" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsuchi-r.gif" width="50" height="50" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/d/a/darkstampede.jpg" width="50" height="50" alt=":icondarkstampede:" title="darkstampede"/></a><a href="http://tenn1502.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/e/tenn1502.png" width="50" height="50" alt=":icontenn1502:" title="tenn1502"/></a><a href="http://cunningtrap.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/c/u/cunningtrap.jpg" width="50" height="50" alt=":iconcunningtrap:" title="cunningtrap"/></a></div><br /><div class="titles">Based off of popular OC tournament</div><br /><div class... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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          <item>
                <title>Samurai Duelers League TCG Updates 8/18/09</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/20026707/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/20026707/</guid>
                <pubDate>Mon, 18 Aug 2008 16:36:30 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!<br /><br /><div class="titles">Updates and News</div><br /><div class="content"><br />Hello Contributors,Watchers, and those just stopping by, i have made the discussion about an additional graphic for the cards that may or may not be on the first block of cards. My idea is to use the symbols for these set will be <a href="http://en.wikipedia.org/wiki/Imperial_Regalia_of_Japan">the Imperial Regalia of Japan</a><br />so far there are no design or assigned set for any of the symbols. we might have a design contest for this we or we might not. so to contributors and watchers don't worry about expansion symbols just yet for the cards<br /><br />on the note of contributors have i heard for a few of you guys that you all have got a bunch done, which I am happy to hear. so as a small reward i reveal a little bit of my plans for '09<br /><br /><div align="center">March 01 - March 29<br />Joke card contest<br />Winner well be declare April 1st</div><br /><br />and with that what we everyone responses to the preview Card ideas?<br /><br />-----------<br /><a href="http://samuraiofthegrove.deviantart.com/journal/19932952/#comments">Last Week's Update</a><br /></div><br /><br /><div class="titles">SDL Members who have contributed to the project</div><br /><div class="stamps"><a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.png" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><a href="http://tsuchi-r.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsuchi-r.jpg" width="50" height="50" alt=":icontsuchi-r:" title="tsuchi-r"/></a><a href="http://darkstampede.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/d/a/darkstampede.jpg" width="50" height="50" alt=":icondarkstampede:" title="darkstampede"/></a><a href="http://cunningtrap.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/c/u/cunningtrap.jpg" width="50" height="50" alt=":iconcunningtrap:" title="cunningtrap"/></a></div><br /><div class="titles">Based off of popular OC tournament</div><br /><div class="stamps"><a href="http://sdl1plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl1plz.jpg" width="50" height="50" alt=":iconsdl1plz:" title="sdl1plz"/></a><a href="http://sdl2plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl2plz.jpg" width="50" height="50" alt=":iconsdl2plz:" title="sdl2plz"/></a><a href="http://sdl3plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl3plz.jpg" width="50" height="50" alt=":iconsdl3plz:" title="sdl3plz"/></a> (c) <a href="http://roninsultramix.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/r/o/roninsultramix.gif" width="50" height="50" alt=":iconroninsultramix:" title="roninsultramix"/></a></div><br /><div class="titles">Links</div><br /><div class="stamps"><a href="http://sdl-cards.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl-cards.gif" width="50" height="50" alt=":iconsdl-cards:" title="sdl-cards"/></a><a href="http://roninsultramix.deviantart.com/"><img class="avatar" src="http://... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Samurai Duelers League TCG Updates 8/14/08</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/19932952/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/19932952/</guid>
                <pubDate>Wed, 13 Aug 2008 11:24:02 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!<br /><br /><div class="titles">Updates and News</div><br /><div class="content"><br />Hello Contributors,Watchers, and those just stopping by, today update will be not be entirely about game mechanics or random frustrations, but will be about some new cards i think should make it into the game all they needs some polishing up and then some art. feel free to comment on these ideas.<br />------------------------<br />today's samples<br /><b>Psycho-out</b><br />event<br />Set target prepared duelist to fatigue and lose 1 loyalty<br />price: ----<br /><br /><b>Pitfall</b><br />Event<br />target duelist is stun until end of turn and loses 1 loyalty.<br />price: ----<br /><br />Blood Lotus<br />Skill<br />at beginning of combat, flip a coin, if heads +1 power and +1 speed. repeat this process until you get tails<br />If you get five heads in a row double attached duelist's power<br />Price: ----<br />SP: 5<br /><br />Rigorous Training<br />Event<br />reveal cards from the top of your deck until you reveals a skill card. attach that skill card to a Duelist you control and all other cards revealed this way into the discard pile.<br />(possible ability option, but seems broken)<br />For each non-skill card reveal this way +1 to all stats of targeted duelist <br /><br />(8/13/08 cards)<br />Juggernaut <br />Extended Event<br />Target duelist is must be attacked by 3 or more duelist(s)<br />Duelist gets +X power where X equals the number of duelists<br />Price: ???<br /><br />Death Match<br />Event<br />Until end of combat, when a duelist loses in combat remove it for the game along which each card that shares its name with that card from all deck and hands<br />Price: ???<br /><br />Chatei Teahouse<br />Location - Chatei<br />Commons -><br />at the begin of your next turn remove one closed counter on Chatei Teahouse<br />pay Â¥150: Target duelist you control, that isn't in combat, get +2 loyalty and set to prepared.<br />you may only use this ability only if it is your turn and there are no closed counters on <br />Combat zone -> At end of combat, place a closed counter on Chatei Teahouse for each victory point achieved this turn.<br />Price: ???<br /><br />Hasu Sento<br />Location - Black Lotus<br />Common -><br />at the begin of your turn remove one closed counter on Hasu Sento.<br />pay Â¥100: Target duelist you control, that isn't in combat, gets +1 loyalty and set to prepared. you may only use this ability only if it is your turn and there are no closed counters on Hasu sento<br />Combat -> all non-black lotus duelists temporary lose all bonus from item<br />At end of combat, place a closed counter on Hasu Sento for each victory point achieved this turn.<br />Price: ????<br /><br /><a href="http://i3.photobucket.com/albums/y78/josukex/LegendarySamuraiCard.jpg?t=1219100768"><strike>Legendary Samurai<br />Team Affinity = none<br />Loyalty = X<br />Power = X<br />Armor = X<br />Speed = X<br />Combo = X<br />Price = ????<br />X is equal to number of cards in the SDL:TCG<br />When Legendary Samurai is in combat all duelists that your opponent controls loyalty is reduce by his power. you gain a victory point for each duelist that is put into the discard pile this way</strike></a><br />(sorry couldn't help myself there. back to business)<br /><br />Vigor Sake<br />Item<br />consume 3(when this item comes into play for your hand put three ration counters on Vigor sake)<br />Remove one Ration counter: target duelist gets Drunk, Berserk, and +4 power until end of turn.<br /><i>"Drinking this will make you wonder why you never crush a human skull with your bare hands, but you'll know how it would have felt"</i><br />Price: ???<br /><br />Chou-Han<br />Event<br />All players must call even or odd, pay Â¥???, you must roll two six-sided dice. winners get Â¥ = (Number of player*price/number of winners)<br />... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Samurai Duelers League TCG Updates 7/23/08</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/18844021/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/18844021/</guid>
                <pubDate>Wed, 23 Jul 2008 15:57:18 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">About</div><br /><div class="content"><br />Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />Of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!<br /><br /><div class="titles">Updates and News</div><br /><div class="content"><br />Hello Contributors,Watchers, and those just stopping by this a special update because there has been something there has been two things that has clawing at the back of my mind with combat and abilities of the TCG.<br /><br />1) Card positions:<br />because Magic: the Gathering is the father of all trading card games, most games follow a special card positioning factor to them to add strategic value to the game. i feel this TCG lacks that quality, but if this game hits the street with that type of system i don't want to sued millions of dollars for copyright infringement. so i want going with a system similar to the Pokemon system (Normal, paralyzed, confused, etc) with the ever popular magic "tapping", the combination sort of has the four position being prepared, fatigued, stunned, and disoriented. the symbol between prepared and Fatigued hasn't been created yet (copyright infringement once again). It's something that still needs more fleshing out.<br /><br />2) "God" or Insta-Win Cards<br />i hate to say it, but it's true, i have been thinking about Yu-gi-oh cards that are instant wins or looming metaphorical death over an opponent's head (you all know the ones i am talking about). Cards like that were one of the things that eventually drove me away from that game, but it is all a part of strategy and like a burning building ,it something i can't ignore. so now that i put the idea out there i must throw the balance warning out there because if you has something as broken as auto-matic win there has to be something that make you have to hold it back on use it the second you would draw it. my suggestions are as followed:<br /><br />- it requires multiple cards to play<br />- making it very expensive<br />- have a limiting it to one card per deck<br />- give it the fate of random chance(has to use coin or dice)<br />- make it very rare<br /><br />if you want to you may discuss any one of these topics please comment<br /> <br />-----Old news--------------<br />(7/10/08)<br />added Section 5: FAQs on main page<br /><br />Here at <i>Samurai of the Grove</i> are reaching our 1000th pageview which is an awesome first step in the project.<br />so far as of the PSD files that have been downloaded here are our stats<br /><br />--------------------<br />Duelist: 7<br />Elite Duelist: 0<br />Support Duelist: 4<br />Skill: 3<br />Item: 5<br />locations: 3<br />events: 7<br />total downloads: 29<br />--------------------<br />this doesn't seem like much but it a major start in my book. i am hoping for 1000 more views and that more people join in the project<br /><br />i would like to especially thank the project contributers and the watchers for showing their support. you guy are great<br /><br />+Subscription Added and Temporary CSS up+<br />Possible New Keyword - <i>Betrayal #- when this duelist comes in to play put # of duelist(s) you control into the discard pile from play. If you don't this duelist goes directly to your discard pile.</i> this keyword meant of the more ruthless duelist of the SDL who will anything to win. <br /><br /><b>disclaimer: not thing is set in stone it need to discussed with Ronin</b><br />I know i ask people to check out the card template and make their own cards. i never planned on forces the idea down people throats, even if it seems like it some time on the Chat. well since it has been pretty slow I'm thinking about making a create a card contest for the fine people of SDL to create. it most likely going to be multiple category contest with prize that may include Rank Ups. </div><br /><div class="titles">Table of Content</div><br /><div class="content"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://Samura... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Samurai Duelers League TCG Updates 6/10/08</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/18762649/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/18762649/</guid>
                <pubDate>Tue, 10 Jun 2008 08:35:54 PDT</pubDate>
                
                <description><![CDATA[ Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />-------------------------<br />About the Project<br />-------------------------<br />of those of you who are familiar with =<a class="u" href="http://k-lynnette.deviantart.com/">K-Lynnette</a>'s Infractus Fatality,  and how a crazy TCG was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> &  *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a> for the fun of it. Well that was where i got my current concept for a SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!<br />-----------------------<br /><b><u>UPDATES</u></b><br />-----------------------<br />Possible New Keyword - <i>Betrayal #- when this duelist comes in to play put # of duelist(s) you control into the discard pile from play. If you don't this duelist goes directly to your discard pile.</i> this keyword meant of the more ruthless duelist of the SDL who will anything to win. <br /><br /><b>disclaimer: not thing is set in stone it need to discussed with Ronin</b><br />I know i ask people to check out the card template and make their own cards. i never planned on forces the idea down people throats, even if it seems like it some time on the Chat. well since it has been pretty slow I'm thinking about making a create a card contest for the fine people of SDL to create. it most likely going to be multiple category contest with prize that may include Rank Ups. <br />-----------------------<br /><b><u>TABLE OF CONTENT</u></b><br />-----------------------<br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br />-------------------------<br />**I will start filling in the rule book as soon as more cards are added to the set. Images will also be add with this account get a subscription<br /><br />-*<a class="u" href="http://josukex.deviantart.com/">josukeX</a><br /><br /><a href="http://sdl1plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl1plz.jpg" width="50" height="50" alt=":iconsdl1plz:" title="sdl1plz"/></a><a href="http://sdl2plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl2plz.jpg" width="50" height="50" alt=":iconsdl2plz:" title="sdl2plz"/></a><a href="http://sdl3plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl3plz.jpg" width="50" height="50" alt=":iconsdl3plz:" title="sdl3plz"/></a> (c) <a href="http://roninsultramix.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/r/o/roninsultramix.gif" width="50" height="50" alt=":iconroninsultramix:" title="roninsultramix"/></a><br />TCG Administrator <a href="http://josukex.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/j/o/josukex.gif" width="50" height="50" alt=":iconjosukex:" title="josukex"/></a><br />Contributing SDL Member <a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.png" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><br /><br />another fine SDL related project <a href="http://sdl-cards.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatar... ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Samurai Duelers League Trading Card Game</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/18560337/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/18560337/</guid>
                <pubDate>Thu, 29 May 2008 13:21:06 PDT</pubDate>
                
                <description><![CDATA[ Officially first unofficial Trading Card Game for the Samurai Duelers League where SDL members can create their own cards and decks that can actually be played in the real world (after general tweaking and play testing)<br />-----------------------<br /><b><u>TABLE OF CONTENT</u></b><br />-----------------------<br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/18361604/"><b>Site Updates</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br />-------------------------<br />About the Project<br />-------------------------<br />of those of you who are familiar with =K-Lynnette's Infractus Fatality and how a crazy TCG was born for the fun of it. well that the current concept of my SDL version of it but i would even happier if the members of SDL could make cohesive Trade Card Game with actual decks that if in the real world would theoretically be played like a real trading card game!<br />-------------------------<br />**I will start filling in the rule book as soon as more cards are added to the set. Images will also be add with this account get a subscription<br /><br />-*<a class="u" href="http://josukex.deviantart.com/">josukeX</a><br /><br /><a href="http://sdl1plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl1plz.jpg" width="50" height="50" alt=":iconsdl1plz:" title="sdl1plz"/></a><a href="http://sdl2plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl2plz.jpg" width="50" height="50" alt=":iconsdl2plz:" title="sdl2plz"/></a><a href="http://sdl3plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl3plz.jpg" width="50" height="50" alt=":iconsdl3plz:" title="sdl3plz"/></a> (c) <a href="http://roninsultramix.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/r/o/roninsultramix.gif" width="50" height="50" alt=":iconroninsultramix:" title="roninsultramix"/></a><br />TCG Administrator <a href="http://josukex.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/j/o/josukex.gif" width="50" height="50" alt=":iconjosukex:" title="josukex"/></a><br />Contributing SDL Member <a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.png" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><br /><br />another fine SDL related project <a href="http://sdl-cards.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl-cards.gif" width="50" height="50" alt=":iconsdl-cards:" title="sdl-cards"/></a> similar to this one<br /><br /> ]]></description>
                <author>=SamuraiOfTheGrove</author>
            </item>
          <item>
                <title>Samurai Duelers League TCG Updates 5/26/08</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/18361604/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/18361604/</guid>
                <pubDate>Mon, 26 May 2008 16:39:06 PDT</pubDate>
                
                <description><![CDATA[ The Samurai Duelers League Trading Card Game<br />UPDATES<br /><br />ALL TEMPLATES ARE FINISHED <br />and are ready for downloading and will be ready to do play testing as so as we receive more cards<br /><br />-----------------------<br /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/">Section 1: The Basics</a><br /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/">Section 2: The Game Components</a><br /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/">Section 3: Gameplay</a><br /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/">Section 4 Glossary </a><br />-------------------------<br />**I will start filling in the rule book as soon as more cards are added to the set. Images will also be add with this account get a subscription<br /><br />-*<a class="u" href="http://josukex.deviantart.com/">josukeX</a><br /><br /><a href="http://sdl1plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl1plz.jpg" width="50" height="50" alt=":iconsdl1plz:" title="sdl1plz"/></a><a href="http://sdl2plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl2plz.jpg" width="50" height="50" alt=":iconsdl2plz:" title="sdl2plz"/></a><a href="http://sdl3plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl3plz.jpg" width="50" height="50" alt=":iconsdl3plz:" title="sdl3plz"/></a> (c) <a href="http://roninsultramix.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/r/o/roninsultramix.gif" width="50" height="50" alt=":iconroninsultramix:" title="roninsultramix"/></a><br />TCG Administrator <a href="http://josukex.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/j/o/josukex.gif" width="50" height="50" alt=":iconjosukex:" title="josukex"/></a><br />Contributing SDL Member <a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.png" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><br /><br />another fine SDL related project <a href="http://sdl-cards.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl-cards.gif" width="50" height="50" alt=":iconsdl-cards:" title="sdl-cards"/></a> similar to this one<br /><br /> ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>Section 5: F.A.Q.s</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/18300789/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/18300789/</guid>
                <pubDate>Thu, 10 Jul 2008 15:44:33 PDT</pubDate>
                
                <description><![CDATA[ <div align="center"><a href="http://s3.photobucket.com/albums/y78/josukex/SDL%20works/?action=view&current=SDLTCG-header2.png"><img src="http://i3.photobucket.com/albums/y78/josukex/SDL%20works/SDLTCG-header2.png" alt="SDL TCG HEADER"></img></a><br /><br /><div class="titles">Frequently asked Questions</div><br /><div class="content"><br />Q: What is SDL: Trading Card Game?<br />A: SDL: Trading Card Game is project that was inspired by Infractus Fatality TCG that was created by =<a class="u" href="http://napalm-otaku.deviantart.com/">Napalm-Otaku</a> & *<a class="u" href="http://conartist18.deviantart.com/">conartist18</a>. it is meant to be a fun project for all SDL Members.<br /><br />Q: So who creates the cards?<br />A: Well any SDL member has absolute permit to use the templates provided in my gallery. the only thing i ask is to try staying true to your characters stats.<br /><br />Q: How do i join in?<br />A: To join in you must first be a SDL member. If your not an SDL members then join for free at *<a class="u" href="http://roninsultramix.deviantart.com/">RoninsUltramix</a><br /><br />Q: What pictures are we allowed use for the cards?<br />A: you're allowed to use any pictures ranging from Fan art, clips for duels or entire splash duels. If you using another someone's art you MUST ask they for permission to use it and give them credit for it. <br /><br />Q: are the person who all so does ~<a class="u" href="http://sdl-cards.deviantart.com/">SDL-Cards</a><br />A: No i am not the same person. our project maybe alike but we're two different projects.<br /><br />Q: Can we make "stupid" or joke cards?<br />A: wait until next year <img src="http://e.deviantart.com/emoticons/n/ninja.gif" width="19" height="19" alt=":ninja:" title="Ninja" /><br /></div><br />note me if have a question to add, I will be happy to answer it to this page<br /><br /><div class="titles">Table of Content</div><br /><div class="content"><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/"><b>Rulebook - Section 2: The Game Components</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/"><b>Rulebook - Section 3: Gameplay</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_full.gif" width="17" height="16" alt=":star:" title="Star!" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/"><b>Rulebook - Section 4 Glossary</b></a><br /><img src="http://e.deviantart.com/emoticons/s/star_empty.gif" width="17" height="16" alt=":star-empty:" title="No Star" /><i>Section 5: F.A.Q.s</i></div><br /><div class="credits">Journal CSS by =<a class="u" href="http://cfosgate.deviantart.com/">cfosgate</a></div></div> ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>Samurai Duelers League TCG: Updates)</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/17759889/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/17759889/</guid>
                <pubDate>Thu, 17 Apr 2008 08:56:15 PDT</pubDate>
                
                <description><![CDATA[ The Samurai Duelers League Trading Card Game<br />UPDATE - 2 Teams that are officially in the TCG<br />-Black Lotus & Kamakiri-gumi<br /><br />-----------------------<br /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/">Section 1: The Basics</a><br /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759792/">Section 2: The Game Components</a><br /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759789/">Section 3: Gameplay</a><br /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759759/">Section 4 Glossary </a><br />-------------------------<br />**I will start filling in the rule book as soon as more cards are added to the set. Images will also be add with this account get a subscription<br /><br />-*<a class="u" href="http://josukex.deviantart.com/">josukeX</a><br /><br /><a href="http://sdl1plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl1plz.jpg" width="50" height="50" alt=":iconsdl1plz:" title="sdl1plz"/></a><a href="http://sdl2plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl2plz.jpg" width="50" height="50" alt=":iconsdl2plz:" title="sdl2plz"/></a><a href="http://sdl3plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl3plz.jpg" width="50" height="50" alt=":iconsdl3plz:" title="sdl3plz"/></a> (c) <a href="http://roninsultramix.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/r/o/roninsultramix.gif" width="50" height="50" alt=":iconroninsultramix:" title="roninsultramix"/></a><br />TCG Administrator <a href="http://josukex.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/j/o/josukex.gif" width="50" height="50" alt=":iconjosukex:" title="josukex"/></a><br />Contributing SDL Member <a href="http://violentsamurai.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/v/i/violentsamurai.gif" width="50" height="50" alt=":iconviolentsamurai:" title="violentsamurai"/></a><a href="http://tsukikage-ryu.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/t/s/tsukikage-ryu.jpg" width="50" height="50" alt=":icontsukikage-ryu:" title="tsukikage-ryu"/></a><a href="http://monkey0toe0man.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/o/monkey0toe0man.png" width="50" height="50" alt=":iconmonkey0toe0man:" title="monkey0toe0man"/></a><a href="http://icedemonhiro.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/i/c/icedemonhiro.png" width="50" height="50" alt=":iconicedemonhiro:" title="icedemonhiro"/></a><br /><br />another fine SDL related project <a href="http://sdl-cards.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl-cards.gif" width="50" height="50" alt=":iconsdl-cards:" title="sdl-cards"/></a> similar to this one<br /><br /> ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>Section 1: The Basics</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/17759796/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/17759796/</guid>
                <pubDate>Wed, 09 Apr 2008 07:32:48 PDT</pubDate>
                
                <description><![CDATA[ <b>PARTS OF A CARD</b><br /><i>coming soon</i><br /><div class="titles">C A R D  T Y P E S</div><br /><div class="content"><br /><div class="titles">DUELIST</div><br /><div class="content"><br /><div align="center"><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/82297924/"><img src="http://th67.deviantart.com/fs26/150/i/2008/148/3/0/SDL_TCG_Duelist_Template_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span> <span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/86076005/"><img src="http://th25.deviantart.com/fs30/150/i/2008/139/7/1/Elite_Duelist_Template_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span> <span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/86823596/"><img src="http://th17.deviantart.com/fs27/150/i/2008/147/7/3/Support_Duelist_Template_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span></div><br />Ronin, Samurai, Gangsters, Bounty Hunter, Foreigners, etc for hire. - Duelers are divide into three groups: Regular, Support, and Elites. Since players are put in the position as mangers of the duelers, Duelers loyalty act like heath. if loyalty <= zero put dueler in discard pile. a duelers power is how much damage it deals in combat. Armor is how much damage must be dealt to a dueler before it starts effecting loyalty. Speed is a determining factor during combat to see who strikes first. Combo directly determines how many skill cards can be attach to a dueler.(See Skill Card for more detail). the Price is the amount of yen payed to hire. <br />As of right now Rank doesn't matter unless you make Elite. these Elite Duelists are powerful in both stats and abilities, however they're quite expensive to hire. Support character are NPC/Pets/other characters that present during a duel (i.e. Gokiburi thugs)<br />Elite extras<br />- Elite Duelist cards can only be made form actual Elite duelists in SDL.<br />- Elite Duelists can have one Base Stat that exceeds the 10 points.<br /><br /></div><br /><div class="titles">ITEMS</div><br /><div class="content"><br /><div align="center"><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/82299034/"><img src="http://th65.deviantart.com/fs25/150/i/2008/099/b/a/Item_Card_Template_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span></div><br />- Item Card include Weapons, Armor, Trinkets, Food, Drinks, misc treasure, Banners, etc.<br />- Items Can be discarded in exchange for Yen. After discarding you can't get it back without card assistance<br />- Only 2 weapon items (or shield) can be actively equipped on a duelist at a time (people only have to arms) although any number of Weapon can be inactively equipped.</div><br /><div class="titles">SKILLS</div><br /><div class="content"><br /><div align="center"><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/82298400/"><img src="http://th09.deviantart.com/fs26/150/i/2008/128/3/1/Skill_Card_Template_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span></div><br />- SP(Skill Points)ranges from 1 to 10. you can put as many skill cards on a Duelist.<br />- SP depends on the how powerful the skill card is. the only exception is when it a good skill with a low SP<br />- When using skill cards, SP is subtracted from the duelist's combo stat. Skill cards can't be used if the duelist's combo is 0 or the cost is great than the combo point as duelist has.</div><br /><div class="titles">LOCATIONS</div><br /><div class="content"><br /><div align="center"><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/82300288/"><img src="http://th18.deviantart.com/fs28/150/i/2008/099/c/0/Location_Card_Template_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span></div><br />- Location Cards incorporates shops, dueling ground,and even Seasons.<br />- these cards can either put you at an advantage or disadvantage during combat.<br />- Shops are usually non-combat. Some uses include increase Duelists stats, search for other cards(except for shops), and other possibilities.<br />- some Locations can be set aside and sold to other players for it price thus increasing your yen (this don't mean that player owns the card)</div><br /><div class="titles">EVENTS</div><br /><div class="content"><div align="center"><span class="shadow-holder"><span class="shadow"><a href="http://www.deviantart.com/deviation/82335449/"><img src="http://th68.deviantart.com/fs25/150/i/2008/100/1/f/Event_Card_Template_by_SamuraiOfTheGrove.jpg" width="107" height="150" /></a></span></span></div><br />- Event Cards act much like Skill Cards and Location cards except they can be played at anytime, but event cards only stay in play until their effect resolve.<br />-- Can Increase Stats<br />-- Search for other Cards<... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>Section 2: The Game Components</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/17759792/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/17759792/</guid>
                <pubDate>Wed, 09 Apr 2008 07:32:13 PDT</pubDate>
                
                <description><![CDATA[ <u><b>Making Yen</b></u><br />- At the beginning of a game, players start out with 2000 yen each and is used to play any card. how do you get more yen as it is depleted? yen is made by winning duels, some event cards, Selling (putting into the discard pile, not actually discarding) items or location(putting into the discard pile)<br />- All Yen costs are in increments of Â¥50<br />-on average idea cost measurements: 100 is Low, 500 is Moderate, and 1000 is High<br /><u><b>Your Reputation and you: A brief look at Victory Points</b></u><br />Since Players are acting as a mangers or fighter promoter in SDL, they have earn reputation in the form of Victory points. When the game starts both players start out with 0 victory points or no reputation. As duelists start to win duels, player will earn victory points for each successful win. the more victory points you possess, the more advantages you get when playing cards that are directly effected by reputation. However you can lose reputation if a duelist or event ability gives you "bad reputation" or when a duelist is put in to the discard pile then players lose 1 victory point.<br /><u><b>Playing Cards</b></u><br />Now that you can make yen, youÂll want to use it to play cards (Skills, events, duelists, items, and locations). <br />-You can play skills, duelists, items, and locations only during one of your main phases when thereÂs nothing else on the stack. events can be played at any time.<br />- To play a card, take the card you want to play from your hand, show it to your opponent, and put it on the stack. (The stack<br />is the game zone where cards exist before.) There are a few choices that you need to make right now. If the card is an Event  and says ÂChoose one Â,Â you choose which of the options youÂre using. If the card is an event it has a target, you choose what (or who) that target is. skills also target the permanents theyÂll be attached. If the card has 100*X in its cost, you choose what number X stands for. Other choices will be made later, when the card resolves.<br />- Now check what the cardÂs cost is. subtract the amount necessary to pay that cost, and pay it. Once you do that, the card has been played.<br />- The card doesnÂt resolve (have its effect) right away it has to wait on the stack. Each player, including you, now gets a chance<br />to play an events or an activated ability in response.<br /> - When a cad resolves, one of two things happens. If the card is an event, it has its effect (in other words, you follow the instructions on the card), then you put the card into your graveyard. If the card is a duelist, item, location, or skill, you put the card on the table in front of you. The card is now in play. Any of your cards in<br />play is called a permanent because it sticks around permanently (well, until something happens to it anyways). Many permanents have abilities, which is text on them that affects the game.<br />- After a card or ability resolves, both players get the chance to play something new. If no one does, the next thing waiting on the stack will resolve (or if the stack is empty, the current part of the turn will end and the game will proceed to the next part).<br />- If either player plays something new, it goes on top of the stack and the process repeats.<br /><u><b>Abilities</b></u><br /><u>Static Abilities</u><br />A static ability is text that is always true while that card is in play. You donÂt play a static ability. It just does what it says.<br /><u>Triggered Abilities</u><br />A triggered ability is text that happens when a specific event occurs in the<br />game.<br />- Each triggered ability starts with the word: when, whenever, or at. You donÂt play a triggered ability.<br />- It automatically triggers whenever the first part of the ability happens.<br />- The ability goes on the stack just like a spell, and resolves just like a spell. <br />- If the ability triggers but then the permanent the ability came from leaves play, the ability will still resolve.<br />- You canÂt choose to delay or ignore a triggered ability. If the ability has a<br />target, however, nothing happens if you canÂt choose a legal target.<br /><u>Activated Abilities</u><br />- An activated ability is an ability that you can play whenever you want.<br />- Each activated ability has a cost, then a colon (":"), then an effect. Playing one works exactly like playing an event card, except thereÂs no card to put on the stack. The ability goes on the stack just like a card, and resolves just like a card.<br />- If you play an activated ability but then the permanent the ability came from leaves play, the ability will still resolve.<br /><u>Keyword Abilities</u><br />Some permanents have abilities that are shortened to a single word or<br />phrase. Most of these have reminder text that gives you a brief description<br />of the abilityÂs effect.<br /><u><b>Combat</b></u><br />there is no limit to number of that can be put in... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>Section 3: Gameplay</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/17759789/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/17759789/</guid>
                <pubDate>Wed, 09 Apr 2008 07:31:44 PDT</pubDate>
                
                <description><![CDATA[ <b><u>GET A DECK</u></b><br />YouÂll need your own SDL deck. YouÂll also need a way to keep track of both playersÂ victory point and yen totals.<br /><b><u>GET A FRIEND OR TWO...OR EVEN MORE</u></b><br />To play a game, youÂll need an opponent! Your opponent will play against you using his or her own deck.<br /><b><u>START THE GAME</u></b><br />Each player starts at 0 victory points and 2000 yen. You win the game by getting 20+ victory points. You also win if your opponent has to draw a card when none are left in his or her deck, or if a spell or ability says that you win.<br />Decide which player will go first. If youÂve just played the same opponent, the loser of the last game decides who goes first.<br />Otherwise, roll a die or flip a coin to see who gets to decide.<br />Each player shuffles his or her deck, then draws a hand of seven cards to start. If you donÂt like your opening hand, you can <i>mulligan</i>. Shuffle your hand back into your deck and draw a new hand of six cards. You can keep doing this, drawing a hand of one fewer card each time, until you decide to keep your cards.<br /><b><u>PART OF THE TURN</u></b><br /><b>1. Beginning Phase</b><br />a. Untap step<br />You untap all your tapped permanents. On the first turn of the game, you donÂt have any permanents, so you just skip this<br />step. No one can play cards or abilities during this step.<br />b. Upkeep step<br />This part of the turn is mentioned on a number of cards. If something is supposed to happen just once per turn, right at the beginning, an ability will trigger "at the beginning of your upkeep..." Players can play events and activated abilities.<br />c. Draw step<br />You draw a card from your deck. (The player who goes first skips this draw on his or her first turn to make up for the advantage of going first.) Players can play events and activated abilities.<br /><b>2. First Main Phase</b><br />You can play any number of skills, events, duelists, items, locations, and activated abilities. Your opponent can play events and activated abilities.<br /><b>3. Combat Phase</b><br />a. Beginning of combat step<br />Players can play events and activated abilities.<br />b. Declare offensive duelists step<br />You decide which, if any, of your Duelists will attack, then they do so. This puts the offensive duelists into the combat zone. Players can play events and activated abilities.<br />- declare support offensive duelists substep<br />  -You decide which, if any, of your support duelists will assist one of your offensive duelists  <br />c. Declare defending duelist step<br />Your opponent decides which, if any, of his or her Duelists will fight your offensive duelists, then they do so. This puts their defending duelist into the combat zone<br />- declare support defending duelists substep<br />  -Your opponent decide which, if any, of their support duelists will assist one of their defending duelists<br />--you may put a location card into combat zone<br />Players can play events and activated abilities.<br />d. Combat damage step<br />Each duelist assigns its combat damage to the defending player's Duelists that is blocking. Once players decide how the duelists they control will deal their<br />combat damage, the damage is "locked in" and it goes on the stack. It will be dealt even if some of the duelists leave play.<br />Players may then play events and activated abilities. Once these have all resolved, all combat damage is actually dealt.<br />e. Award step<br />Compare your duelist's loyalty to your opponent's duelist (compare those which dueled each other) then award victory points and yen respectively to each players. then return all duelist back to the commons zone<br />Players can play instants and activated abilities.<br />f. End of combat step<br />Players can play instants and activated abilities.<br /><b>4. Second Main Phase</b><br />Your second main phase is just like your first main phase. You can play activated abilities and every type of card, but your opponent can play only activated abilities and events.<br /><b>5. End Phase</b><br />a. End of turn step.<br />Abilities that trigger "at end of turn" go on the stack. Players can play events and activated abilities.<br />b. Cleanup step<br />If you have more than seven cards in your hand, choose and discard cards until you have only seven. Next, all "until end of turn" effects end. No one can play cards or abilities unless an ability triggers during this step.<br /><b><u>Next Turn</u></b><br />Now itÂs your opponentÂs turn. Once they go through their turn it your turn again. Keep repeating until a player reaches 20 victory points<br /><br /><div class="titles">Rulebook links</div><br /><div class="content"><img src="http://e.deviantart.com/emoticons/s/star_empty.gif" width="17" height="16" alt=":star-empty:" title="No Star" /><a href="http://SamuraiOfTheGrove.deviantart.com/journal/17759796/"><b>Rulebook - Section 1: The Basics</b></a><br /><img src="http:... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>Section 4 Glossary</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/17759759/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/17759759/</guid>
                <pubDate>Tue, 27 May 2008 06:35:28 PDT</pubDate>
                
                <description><![CDATA[ i don't think i'm going to add a complete glossary just yet but here are some Keywords definitions <br /><br /><i>some notes:<br />+ Team Keyword - each team has one special keyword that only their team has. a teams leader or representative should note either =<a class="u" href="http://samuraiofthegrove.deviantart.com/">SamuraiOfTheGrove</a> or =<a class="u" href="http://josukex.deviantart.com/">josukeX</a> to add they team keyword<br />+ these aren't all of the keywords more will be add<br />+some keywords may appear differently then on some cards; these written this way just for clarification of the abilities <br /></i><br /><br /><div class="titles">Card Parts</div><br /><div class="content"><br />General:<br />Cost - Not much in this world is free. as such mostly everything in this game must be paid for with <i>a cost system</i>- in this game it is done in "yen" or "ryn-an" pick either word which ever that you prefer. <br /><br />--------------<br />Duelist specifics<br /><br />Loyalty - Since players are put in the position as mangers of the duelist, thus Dueler's loyalty act like health. If their loyalty is equal to zero the duelist is put into discard pile.<br /><br />Power - how much damage a Duelist can deal to another<br /><br />Guard - how much damage a Duelist can resist from another.<br /><br />Speed - a determining factor during combat to see who strikes first.<br /><br />Combo - Combos are directly related to how many available skill points an Duelist can to spend over the course of a duel. a duelist combo only recharges at the beginning of you turn.<br /><br />---------<br />Abilities<br />Static Abilities<br />A static ability is text that is always true while that card is in play. You donÂt play a static ability. It just does what it says.<br /><br />Triggered Abilities<br />A triggered ability is text that happens when a specific event occurs in the<br />game.<br />- Each triggered ability starts with the word: when, whenever, or at. You donÂt play a triggered ability.<br />- It automatically triggers whenever the first part of the ability happens.<br />- The ability goes on the stack just like a spell, and resolves just like a spell.<br />- If the ability triggers but then the permanent the ability came from leaves play, the ability will still resolve.<br />- You canÂt choose to delay or ignore a triggered ability. If the ability has a<br />target, however, nothing happens if you canÂt choose a legal target.<br /><br />Activated Abilities<br />- An activated ability is an ability that you can play whenever you want.<br />- Each activated ability has a cost, then a colon (":"), then an effect. Playing one works exactly like playing an event card, except thereÂs no card to put on the stack. The ability goes on the stack just like a card, and resolves just like a card.<br />- If you play an activated ability but then the permanent the ability came from leaves play, the ability will still resolve.<br />Keyword Abilities<br />Some permanents have abilities that are shortened to a single word or<br />phrase. Most of these have reminder text that gives you a brief description<br />of the abilityÂs effect.<br />-------------------------<br />Skill Points(SP)- ranges from 1 to 10.<br />- SP depends on the how powerful the skill card is. the only exception is when it a good skill with a low SP<br />- When using skill cards, SP is subtracted from the duelist's combo stat. Skill cards can't be used if the duelist's combo is 0 or the cost is great than the combo point as duelist has.<br />-there are two types of Skill cards - Passive and Activating. most skills are Activating which means each skill can be use at once during the turn. Passive skills are always activated on a duelist no matter what, so the SP will be subtracted from the duel as long as it stays on.<br /></div><br /><div class="titles">Keywords</div><br /><div class="content">Drunk # - is given when you use item with alcohol in them and the effect lasts for # of turns<br /><br />Stun - causes the character to be unable to go into combat<br /><br />Fee ### - General Keyword - [Name of Card]'s controller must pay ### or put [Name of Card] into the discard pile<br /><br />Poison X - During your upkeep step this duelist gets -X loyalty<br /><br />Sleep X- this duelist can't enter combat zone for X turns and can't be targeted by skill cards<br /><br />Hide - you may play this card face down with no affinity and all status that equal 2. Flip this card over by pay 100 yen<br /><br />Leadership -  give +1 loyalty to all duelists with the same team affinity you control when a card with abilities comes into play.<br /><br />Betrayal # - when this card comes in to play this card goes directly to your discard pile unless you put # of duelist(s) you control into the discard pile from play. <br /><br />Solo - if <duelist name> is the only duelist in the combat zone on your side of the field +X to all stats where X equals each other duelist i... ]]></description>
                <author>=SamuraiOfTheGrove</author>
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                <title>SDL Trading Card Game</title>
                <link>http://SamuraiOfTheGrove.deviantart.com/journal/17739676/</link>
                <guid isPermaLink="true">http://SamuraiOfTheGrove.deviantart.com/journal/17739676/</guid>
                <pubDate>Mon, 07 Apr 2008 21:25:30 PDT</pubDate>
                
                <description><![CDATA[ this account is set up of managing SDL: TCG Main Page to keep up-to-date on all it's information which will be coming soon when get thing settled<br /><br />Administrator<br /><a href="http://josukex.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/j/o/josukex.gif" width="50" height="50" alt=":iconjosukex:" title="josukex"/></a><br /><br /><a href="http://sdl1plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl1plz.jpg" width="50" height="50" alt=":iconsdl1plz:" title="sdl1plz"/></a><a href="http://sdl2plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl2plz.jpg" width="50" height="50" alt=":iconsdl2plz:" title="sdl2plz"/></a><a href="http://sdl3plz.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/d/sdl3plz.jpg" width="50" height="50" alt=":iconsdl3plz:" title="sdl3plz"/></a> (c) <a href="http://roninsultramix.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/r/o/roninsultramix.gif" width="50" height="50" alt=":iconroninsultramix:" title="roninsultramix"/></a><br /><br /> ]]></description>
                <author>=SamuraiOfTheGrove</author>
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