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        <title>deviantART: by:ShaunAbsher</title>
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        <copyright>Copyright 2009, deviantART.com</copyright>

        <pubDate>Mon, 07 Dec 2009 12:04:08 PST</pubDate>        
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                <title>Wars</title>
                <link>http://ShaunAbsher.deviantart.com/journal/23509315/</link>
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                <pubDate>Tue, 03 Mar 2009 15:04:15 PST</pubDate>
                
                <description><![CDATA[ I'm so glad Halo Wars is finally out. I can't wait to play the game and to finally show some characters I made for it. It's been over a year since I originally worked on it and feel I have learned alot since then.<br />   It was also the last project that I used the Brazil renderer on. Most everything I have done these days is in Mental Ray. Brazil you will be missed...kinda.<br /><br /> ]]></description>
                <author>*ShaunAbsher</author>
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                <title>Hello</title>
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                <pubDate>Wed, 27 Aug 2008 00:52:36 PDT</pubDate>
                
                <description><![CDATA[ I am a character modeler at Blur Studios. I have worked on alot of fun projects like the recent Warhammer online cinematic. <a href="http://mythicmktg.fileburst.com/war/us/home/flash/WAR_cinematic_08.html">[link]</a><br />I really enjoy the large variety of art Deviant Art has. In particular it is fun to hunt around for great traditional sculptors and photographers. <br /><br />In fact if anyone out there has links/photos for good hires facial textures let me know. I use sites like 3d.sk but I'm quite sure they take hobos off the street and photograph them naked. Just having a good image of an attractive person won't make your 3d model great but it will certainly remove alot of headaches.<br /><br />Thank you all for your feedback, it helps keep me motivated.<br /><br /> ]]></description>
                <author>*ShaunAbsher</author>
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