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        <title>deviantART: by:dcaarmus</title>
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        <pubDate>Wed, 16 Dec 2009 19:28:55 PST</pubDate>        
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                  <item>
                <title>A Brave New World...</title>
                <link>http://dcaarmus.deviantart.com/journal/14066862/</link>
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                <pubDate>Tue, 07 Aug 2007 21:39:02 PDT</pubDate>
                
                <description><![CDATA[ FISHCOMBO PRODUCTIONS<br />
<br />
<a href="http://www.fishcombo.com">[link]</a><br />
<br />
I hope to see you there. <img src="http://e.deviantart.com/emoticons/b/biggrin.gif" width="15" height="15" alt=":D" title=":D (Big Grin)" /><br /><br /> ]]></description>
                <author>~dcaarmus</author>
            </item>
          <item>
                <title>Gallery Reduction</title>
                <link>http://dcaarmus.deviantart.com/journal/9232303/</link>
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                <pubDate>Fri, 30 Jun 2006 13:17:41 PDT</pubDate>
                
                <description><![CDATA[ For those who still visit, I have basically cut my gallery content by half.  There are several reasons for this, but don't worry about me leaving anytime soon.  I mostly canned stuff that hasn't been commented on in years, so no biggie. ]]></description>
                <author>~dcaarmus</author>
            </item>
          <item>
                <title>Silent Hill (cont...)</title>
                <link>http://dcaarmus.deviantart.com/journal/8569948/</link>
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                <pubDate>Mon, 24 Apr 2006 10:21:59 PDT</pubDate>
                
                <description><![CDATA[ I did not feel Silent Hill was a terrible movie, but I was disappointed with it.  Sure, the effects were amazing.  The atmosphere was fantastic.  Pyramid Head looked thoroughly badass, yet his addition was purely fanservice.  He serves practically no purpose in the plot other than being another demonic creature that emerges from the Otherworld of Silent Hill.  Also, the movie was never genuinely scarey.  Some parts were creepy, but never truly disturbing.  Some scenes are nearly direct recreations of scenes from the game, and I felt that actually hurt the movie.  How can you be scared if you know what's coming?  They played out like cutscenes rather than parts of an actual narrative.<br />
<br />
Speaking of story, the audience never really gets any information about the plot until the last act in a massive exposition scene told entirely in flashbacks and narration.  It may work in a game, but it's bad filmmaking 101.  I feel that's one of the major hurdles for video game-to-movie adaptations.  Narrative devices in games work differently.  Pacing is altered.  Interaction adds a completely different dynamic to storytelling.  When you're directing a character to walk through the darkened hallways of the elementary school in the game, it's essentially YOU navigating those hellish corridors as opposed to passively watching an actor do it.  There's a disconnect that needs to be bridged for the transition to be effective.  To this date, none have been completely successful.<br />
<br />
Acting could have been better if the dialogue weren't so stupid.  Cybil, while standing in a devastated building with a massive hole in the floor says, "Something bad happened here."  Ya think?<br />
<br />
The verdict:  If you've played and enjoyed the games, you will probably enjoy, or at least tolerate the film.  If not, you will hate this movie and want your money back. ]]></description>
                <author>~dcaarmus</author>
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                <title>Silent Hill</title>
                <link>http://dcaarmus.deviantart.com/journal/7881741/</link>
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                <pubDate>Mon, 13 Feb 2006 09:33:13 PST</pubDate>
                
                <description><![CDATA[ Silent Hill was and is the only game to actually creep me out to the breaking point.  Resident Evil is only scary enough to make me jump a few times until I eventually acquire a weapon that can blow anything into tiny, smokey bits.  After about the first five minute of Silent Hill, I turned the system off wouldn't try it again for a few hours.  That, my friends, is a disturbing game.   I just saw the trailer for the movie and, by God, it looks like they got it right.  I was expecting something completely off the mark, like replacing the gloomy setting and nightmarish creatures with cyborg zombies with machinegun eyes and rocket teeth, but the footage shown seems to indicate that the disturbing imagery and hellish atmosphere are intact.<br />
<br />
I'll bet if Uwe Boll directed it, the movie would be about an actual mound of earth that stealthily devours children.  The Rock would star as a grizzled marine who must travel to the center of the Earth to destroy the planet's mutated core.  It would be great.<br />
<br />
Damn, I'll bet he's reading that right now and taking notes.<br />
<br />
It's not like they needed to change anything.  It was one of those games that screamed "If I were a movie, I would not suck."  Of course, compromises will need to be made for the adaptation to be successful, but, overall, I am very confident in the direction that it's proceeding.  It's right up there with X3 on my "movies coming out this Spring that I am excited about" list. ]]></description>
                <author>~dcaarmus</author>
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          <item>
                <title>Cleaning house.</title>
                <link>http://dcaarmus.deviantart.com/journal/6746432/</link>
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                <pubDate>Wed, 12 Oct 2005 08:13:55 PDT</pubDate>
                
                <description><![CDATA[ I'm cleaning the gallery of art that I feel is not representative of my current abilities.  If there is anything you want to save, but haven't, I strongly suggest you do so ASAP. ]]></description>
                <author>~dcaarmus</author>
            </item>
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                <title>Heavens, Margaret...</title>
                <link>http://dcaarmus.deviantart.com/journal/6458851/</link>
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                <pubDate>Fri, 09 Sep 2005 12:39:55 PDT</pubDate>
                
                <description><![CDATA[ <img src="http://e.deviantart.com/emoticons/s/smile.gif" width="15" height="15" alt=":)" title=":) (Smile)" /> ]]></description>
                <author>~dcaarmus</author>
            </item>
          <item>
                <title>Until sunnier times...</title>
                <link>http://dcaarmus.deviantart.com/journal/5874952/</link>
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                <pubDate>Fri, 08 Jul 2005 08:08:46 PDT</pubDate>
                
                <description><![CDATA[ That illustration project I told you about in my last journal is truly a dream job, but it has become so big that I will need to place my flash project on an indefinite hiatus.  Fan project vs Dream Job was a difficult bout--I did not arrive at this decision lightly--but in the end, only one could stand.<br />
<br />
To all those who so eagerly awaited said flash series, I apologize.  You have been awesome throughout the genesis and development of this project.  I can't really thank you enough.\<br />
<br />
Perhaps, in sunnier times, Season 0 will be revisited and return with more vigor and polish than anyone ever imagined.  Until then, thank you and God bless. ]]></description>
                <author>~dcaarmus</author>
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          <item>
                <title>Movin' on up!</title>
                <link>http://dcaarmus.deviantart.com/journal/5122697/</link>
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                <pubDate>Sun, 24 Apr 2005 14:53:10 PDT</pubDate>
                
                <description><![CDATA[ To the East Side, Yall!<br /><br /><strong>Mood</strong>: <img style="vertical-align: middle" src="http://e.deviantart.com/emoticons/w/work.gif" alt="Busy" title="Busy" /> Meh<br /><strong>Listening to</strong>: Down with the Sickness - Richard Cheese<br /><strong>Reading</strong>: Our Dumb Century<br /><strong>Watching</strong>: Sin City<br /><br />Yup.  Things are looking rather good on  the career side of my life.  I'm moving  through my college courses at a brisk  pace, outpacing the standard  assignments.  I even have a  more-or-less professional job which  involves me rendering fantasy/sci-fi  characters.  Good stuff.  Hopefully, it  will be a huge success, thus  alleviating my perpetual money woes.<br />
<br />
Personal Life:  Friends coming and  going.  Nothing really new or  unexpected.  Everyone seems much  happier than I, though.  Most of them  are in a relationship of some sort.   I'm staying the hell away from that.   I've never been much of a social  animal, anyway.<br />
<br />
Oh yes, Season 0 status:<br />
The Prologue is looking good for a  summer release.  I'm not putting any  specific dates out, but it's really  moving along nicely.  Seeing the writer  of the SatAM series, Ben Hurst's  dedication to continue the project  keeps me steadfast in my desire to see  this to completion.  He has put up with  more than I can fathom and still holds  a deep respect for his fans and his  creation.  How many fandoms can boast  someone like that?<br />
<br />
Just remember, I'm unable to devote all  my time to this project.  If I could, I  would, but I have other beasts  clamoring for my attention.  I'm truly  sorry if I have betrayed anybody's  trust with the delay, but hey, it's a  fan project.  Seriously.  <br />
<br />
One more item: Commissions.<br />
Would any of you pay for a drawing from  ol' DCA?  I'm talking more than 12  cents here.  Like, at least a quarter. <br />
<br />
Yet another item: How did...who...how  did I get a subscription?  Is DA being  sickeningly generous or did one of you  lovely people give me a present?<br /><br /> ]]></description>
                <author>~dcaarmus</author>
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          <item>
                <title>Concerning my Flash project...</title>
                <link>http://dcaarmus.deviantart.com/journal/4169937/</link>
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                <pubDate>Mon, 27 Dec 2004 13:54:40 PST</pubDate>
                
                <description><![CDATA[ I figured since it's so blatantly past  the premiere date, some of you were  wondering about its status.  For one,  it's not dead, and it never will be as  long as I am not.  I have just been  rather busy with school, work, and  various other endeavors.  Secondly,  that date was rather shortsighted for  such an ambitious endeavor.  Also, I'd  rather have it done right than "on  time," thus I'm not commenting on when  it will premiere until it's very close  to completion.  Every day I learn  something new about Flash, art, or  animation in general, improving the  overall quality of the project.<br />
<br />
Was there really any rush to begin  with?  SatAM won't be any more  cancelled since I missed the summer  released, after all <img src="http://e.deviantart.com/emoticons/w/wink.gif" width="15" height="15" alt=";)" title=";) (Wink)" />.  Please, don't  lose heart and feel that I have  abandoned the project, the same  abandonment that have been the death of  many other such projects.  People have  put much trust in my abilities and  devoting, and I shall not let you down  when we've come so far.<br />
<br />
Bottom line:  Whatever the wait is, it  will be more than justified by the  result. ]]></description>
                <author>~dcaarmus</author>
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