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        <title>deviantART: gallery:godsavant/10223152</title>
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        <copyright>Copyright 2013, deviantART.com</copyright>

        <pubDate>Mon, 17 Jun 2013 21:33:08 PDT</pubDate>        
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                    <item>
                <title>portraits</title>
                <link>http://godsavant.deviantart.com/art/portraits-335447246</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/portraits-335447246</guid>
                <pubDate>Thu, 01 Nov 2012 02:24:11 PDT</pubDate>
                        <media:title type="plain">portraits</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Guess someone's inside the perimeter.<br /><br />Here are the base portraits of the ground team; Goma will have a greater variety of expressions for various transmissions, and is thus not present.<br /><br />To anyone mildly observant, these are heavily styled after the redone character portraits of Metal Gear 2: Solid Snake - same size, and everything. The way they managed to squeeze that much character at such low resolutions (and frankly, such horrendous original portraits) is a real inspiration.<br /><br />Now, I need your feedback on something: I've recently noticed that the colors in my pictures tend to show up differently depending on the computer monitor; on my desktop, where I draw, the colors appear bright and vibrant, but on my laptop some colors look dull or overly bright, and less saturated in general. Do the colors show up alright for you guys? ]]></media:description>            <media:thumbnail url="http://th07.deviantart.net/fs70/150/f/2012/306/3/f/portraits_by_godsavant-d5jpsr2.png" height="57" width="150"/>            <media:thumbnail url="http://th07.deviantart.net/fs70/300W/f/2012/306/3/f/portraits_by_godsavant-d5jpsr2.png" height="114" width="300"/>            <media:content url="http://fc07.deviantart.net/fs70/f/2012/306/3/f/portraits_by_godsavant-d5jpsr2.png" height="211" width="555" medium="image"/>            
            <description><![CDATA[ Guess someone's inside the perimeter.<br /><br />Here are the base portraits of the ground team; Goma will have a greater variety of expressions for various transmissions, and is thus not present.<br /><br />To anyone mildly observant, these are heavily styled after the redone character portraits of Metal Gear 2: Solid Snake - same size, and everything. The way they managed to squeeze that much character at such low resolutions (and frankly, such horrendous original portraits) is a real inspiration.<br /><br />Now, I need your feedback on something: I've recently noticed that the colors in my pictures tend to show up differently depending on the computer monitor; on my desktop, where I draw, the colors appear bright and vibrant, but on my laptop some colors look dull or overly bright, and less saturated in general. Do the colors show up alright for you guys?<br /><div><img src="http://th07.deviantart.net/fs70/300W/f/2012/306/3/f/portraits_by_godsavant-d5jpsr2.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>psp adventures: METAL GEAR AC!D</title>
                <link>http://godsavant.deviantart.com/art/psp-adventures-METAL-GEAR-AC-D-330123443</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/psp-adventures-METAL-GEAR-AC-D-330123443</guid>
                <pubDate>Sun, 30 Sep 2012 22:27:46 PDT</pubDate>
                        <media:title type="plain">psp adventures: METAL GEAR AC!D</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ METAL GEAR AC!D was the first Metal Gear title on the PSP; it was an admirable attempt to bring the series' top-down sneaking to a portable environment, before people figured out how to translate real-time third-person games to the fledgling system. But while converting tactical espionage action into a turn-based card game sounded interesting, too many key elements were lost in translation, making for a game too clunky for stealth and too random for action.<br /><br />The first strike against AC!D is that it's not canon, which distances about 75% of its audience. And not in MGS: Ghost Babel's 'alternate sequel' bent of non-canonicity, either - aside from a main character who vaguely resembles Snake and another model of bipedal tank, the characters and story have barely any relation to the franchise. AC!D has its share of militaristic circus freaks, but gimmicks like 'goth lolita with teddy', 'missing an arm', 'female Decoy Octopus' and 'a really good ventriloquist' come off more irritating than memorable, particularly since there's no voice acting.<br /><br />Its real problems lie in its collectible card-based tactics. Movement, weapons and equipment are all drawn from a deck of at least forty cards, with a maximum hand size of six. The issue is that doing anything beyond moving and skulking involves a great deal of time and luck, either to draw duplicate cards or a certain combo, and then hope the resultant dice rolls turn up your way. <br /><br />Using cards costs a certain amount of...well, 'COST', or time units. There's not a set COST limit per turn, but incurring too much forces you to wait longer while the enemy does more stuff. But the kicker is, Snake (who is alone for a third of the game) can only use two cards each turn, which means he can't pull off much of anything without giving the enemies a turn in between. Something as elementary as setting up a Claymore mine takes Snake an entire phase: move to the space you want it (one card), set the mine (two cards, so your turn's now over), stand right on top of it and hope to buttfuck that the enemy doesn't set it off on their turn. Sure, you could move to the designated spot and wait till next turn to place the mine, but most enemies don't move on their patrol routes until you're very close and do tons of COST-heavy actions each turn, meaning you'll spend multiple turns in a row standing around milling through your deck and waiting for the enemy's move if you want to play a reactive game.<br /><br />Weapons are even worse; since their accuracy is pathetic (50% chance to hit with a sniper rifle? Really?) and each attack requires a duplicate gun card as ammo, you'll often spray an entire magazine at an enemy's back from point blank, missing half the time and barely getting them to half health, then be unable to follow up with another attack or retreat to cover until after the enemy takes his turn, calls the alarm, and five guards rush to empty their AKs in your face. <br /><br />Since earning an S rank on a mission requires low total COST used and damage taken, the only way to get through a level that quickly without kills/alerts is to abuse Stealth Camo and COST-reducing cards so you can take move after move without ever letting the enemy have a turn. That's right, Stealth Camo - a game-breaking cheat in past Metal Gear games - is now an essential element of stealth here and is available very early on, while classic techniques like choking out an enemy or tranquilizer pistols aren't available till halfway through the story. <br /><br />Indeed, judging by the multitudes of +HIT (accuracy), +max health, +% chance of reaction shots, healing and attack evasion cards in the game, it almost feels as if the game is trying to encourage sweep-and-destroy tactics, a la X-Com: UFO Defense. But I didn't want X-Com from this game, I wanted Metal Gear, and that's absolutely not what I received. And I will certainly not be playing any other Metal Gear spinoffs in the future.<br /><br /><b>EDIT</b>: No, there's even more to whine about! Completing missions awards points for buying booster packs of random cards, which means getting what you want involves grinding early missions for more points and more packs. The game attempts to make past missions more replayable by imposing one of these conditions each time:<br /><br />Kill all enemies in the level.<br /><b>OR</b><br />Reach the end without being detected, or it's mission failure.<br /><b>OR</b><br />One of the enemies has a keycard to the exit. Kill guards until one of them drops it, then finish the level.<br /><br />The problem is, the selection is always <b>random</b>. And since doing anything is such a hassle, your deck can only be focused around either combat or stealth, <b>not both</b>. So when you load into level with a deck filled with Stealth Camos and COST reducers and are told to kill everyone, your only option is to quit and reload the mission until you get the objective your deck is built for. What's the point? Why not just let us choose which scenario we want? ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs71/150/f/2013/076/6/8/psp_adventures__metal_gear_ac_d_by_godsavant-d5gjovn.png" height="103" width="150"/>            <media:thumbnail url="http://th04.deviantart.net/fs71/300W/f/2013/076/6/8/psp_adventures__metal_gear_ac_d_by_godsavant-d5gjovn.png" height="206" width="300"/>            <media:content url="http://fc05.deviantart.net/fs71/f/2013/076/6/8/psp_adventures__metal_gear_ac_d_by_godsavant-d5gjovn.png" height="520" width="756" medium="image"/>            
            <description><![CDATA[ METAL GEAR AC!D was the first Metal Gear title on the PSP; it was an admirable attempt to bring the series' top-down sneaking to a portable environment, before people figured out how to translate real-time third-person games to the fledgling system. But while converting tactical espionage action into a turn-based card game sounded interesting, too many key elements were lost in translation, making for a game too clunky for stealth and too random for action.<br /><br />The first strike against AC!D is that it's not canon, which distances about 75% of its audience. And not in MGS: Ghost Babel's 'alternate sequel' bent of non-canonicity, either - aside from a main character who vaguely resembles Snake and another model of bipedal tank, the characters and story have barely any relation to the franchise. AC!D has its share of militaristic circus freaks, but gimmicks like 'goth lolita with teddy', 'missing an arm', 'female Decoy Octopus' and 'a really good ventriloquist' come off more irritating than memorable, particularly since there's no voice acting.<br /><br />Its real problems lie in its collectible card-based tactics. Movement, weapons and equipment are all drawn from a deck of at least forty cards, with a maximum hand size of six. The issue is that doing anything beyond moving and skulking involves a great deal of time and luck, either to draw duplicate cards or a certain combo, and then hope the resultant dice rolls turn up your way. <br /><br />Using cards costs a certain amount of...well, 'COST', or time units. There's not a set COST limit per turn, but incurring too much forces you to wait longer while the enemy does more stuff. But the kicker is, Snake (who is alone for a third of the game) can only use two cards each turn, which means he can't pull off much of anything without giving the enemies a turn in between. Something as elementary as setting up a Claymore mine takes Snake an entire phase: move to the space you want it (one card), set the mine (two cards, so your turn's now over), stand right on top of it and hope to buttfuck that the enemy doesn't set it off on their turn. Sure, you could move to the designated spot and wait till next turn to place the mine, but most enemies don't move on their patrol routes until you're very close and do tons of COST-heavy actions each turn, meaning you'll spend multiple turns in a row standing around milling through your deck and waiting for the enemy's move if you want to play a reactive game.<br /><br />Weapons are even worse; since their accuracy is pathetic (50% chance to hit with a sniper rifle? Really?) and each attack requires a duplicate gun card as ammo, you'll often spray an entire magazine at an enemy's back from point blank, missing half the time and barely getting them to half health, then be unable to follow up with another attack or retreat to cover until after the enemy takes his turn, calls the alarm, and five guards rush to empty their AKs in your face. <br /><br />Since earning an S rank on a mission requires low total COST used and damage taken, the only way to get through a level that quickly without kills/alerts is to abuse Stealth Camo and COST-reducing cards so you can take move after move without ever letting the enemy have a turn. That's right, Stealth Camo - a game-breaking cheat in past Metal Gear games - is now an essential element of stealth here and is available very early on, while classic techniques like choking out an enemy or tranquilizer pistols aren't available till halfway through the story. <br /><br />Indeed, judging by the multitudes of +HIT (accuracy), +max health, +% chance of reaction shots, healing and attack evasion cards in the game, it almost feels as if the game is trying to encourage sweep-and-destroy tactics, a la X-Com: UFO Defense. But I didn't want X-Com from this game, I wanted Metal Gear, and that's absolutely not what I received. And I will certainly not be playing any other Metal Gear spinoffs in the future.<br /><br /><b>EDIT</b>: No, there's even more to whine about! Completing missions awards points for buying booster packs of random cards, which means getting what you want involves grinding early missions for more points and more packs. The game attempts to make past missions more replayable by imposing one of these conditions each time:<br /><br />Kill all enemies in the level.<br /><b>OR</b><br />Reach the end without being detected, or it's mission failure.<br /><b>OR</b><br />One of the enemies has a keycard to the exit. Kill guards until one of them drops it, then finish the level.<br /><br />The problem is, the selection is always <b>random</b>. And since doing anything is such a hassle, your deck can only be focused around either combat or stealth, <b>not both</b>. So when you load into level with a deck filled with Stealth Camos and COST reducers and are told to kill everyone, your only option is to quit and reload the mission until you get the objective your deck is built for. What's the point? Why not just let us choose which scenario we want?<br /><div><img src="http://th04.deviantart.net/fs71/300W/f/2013/076/6/8/psp_adventures__metal_gear_ac_d_by_godsavant-d5gjovn.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Happy Birthday</title>
                <link>http://godsavant.deviantart.com/art/Happy-Birthday-327630091</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Happy-Birthday-327630091</guid>
                <pubDate>Sun, 16 Sep 2012 17:20:22 PDT</pubDate>
                        <media:title type="plain">Happy Birthday</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Scraps">scraps</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ It's nothing near the kind of gifts you make, but it's all I could think up on short notice, as I only happened to look at the 'Upcoming Birthdays' tab in dA last night. So happy 24th birthday, my friend - unless you lied about your date of birth on your profile, like I did.<br /><br />Oh, and uh, get well soon. Probably should have included a bottle of pills with that cake, huh. ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs70/150/f/2012/260/6/2/happy_birthday_by_godsavant-d5f28zv.png" height="150" width="129"/>            <media:thumbnail url="http://th05.deviantart.net/fs70/300W/f/2012/260/6/2/happy_birthday_by_godsavant-d5f28zv.png" height="350" width="300"/>            <media:content url="http://fc00.deviantart.net/fs70/f/2012/260/6/2/happy_birthday_by_godsavant-d5f28zv.png" height="584" width="501" medium="image"/>            
            <description><![CDATA[ It's nothing near the kind of gifts you make, but it's all I could think up on short notice, as I only happened to look at the 'Upcoming Birthdays' tab in dA last night. So happy 24th birthday, my friend - unless you lied about your date of birth on your profile, like I did.<br /><br />Oh, and uh, get well soon. Probably should have included a bottle of pills with that cake, huh.<br /><div><img src="http://th05.deviantart.net/fs70/300W/f/2012/260/6/2/happy_birthday_by_godsavant-d5f28zv.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Pachi Go Hu Hu</title>
                <link>http://godsavant.deviantart.com/art/Pachi-Go-Hu-Hu-322193700</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Pachi-Go-Hu-Hu-322193700</guid>
                <pubDate>Sun, 19 Aug 2012 16:56:28 PDT</pubDate>
                        <media:title type="plain">Pachi Go Hu Hu</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Man, pixels were a bad choice...<br /><br />Art trade with <a target="_self" href="http://tentakustar.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/e/tentakustar.png?8" alt=":icontentakustar:" title="Tentakustar" /></a><br /><br />It's Pachi, the titular character from his comic Pachi Go Hu Hu! Originally I'd planned to have some bigger mural of characters from the story, but given that only 15~ pages are available and none of the main characters have even donned their costumes yet, it's hard to make presumptions. <br /><br />As an homage to Tentaku, I tried to go with as creative and enticing color palette as possible; even though I kind of gave in to my own color stinginess in the end, this is still the most colors I've probably ever used for a single character!<br /><br />Special thanks to <a target="_self" href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?2" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko" /></a> for anatomical advice, I changed Pachi's pose from simply leaning over like in the comic cover to actively swinging her mallet, but neglected to tense her shoulders, so her swing looked limp and unnatural.<br /><br />EDIT: Added upscaled version. I should really do this as a rule from now on. ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs71/150/f/2012/258/6/a/pachi_go_hu_hu_by_godsavant-d5btq90.png" height="130" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs71/300W/f/2012/258/6/a/pachi_go_hu_hu_by_godsavant-d5btq90.png" height="260" width="300"/>            <media:content url="http://th00.deviantart.net/fs71/PRE/f/2012/258/6/a/pachi_go_hu_hu_by_godsavant-d5btq90.png" height="833" width="960" medium="image"/>            
            <description><![CDATA[ Man, pixels were a bad choice...<br /><br />Art trade with <a target="_self" href="http://tentakustar.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/t/e/tentakustar.png?8" alt=":icontentakustar:" title="Tentakustar" /></a><br /><br />It's Pachi, the titular character from his comic Pachi Go Hu Hu! Originally I'd planned to have some bigger mural of characters from the story, but given that only 15~ pages are available and none of the main characters have even donned their costumes yet, it's hard to make presumptions. <br /><br />As an homage to Tentaku, I tried to go with as creative and enticing color palette as possible; even though I kind of gave in to my own color stinginess in the end, this is still the most colors I've probably ever used for a single character!<br /><br />Special thanks to <a target="_self" href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?2" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko" /></a> for anatomical advice, I changed Pachi's pose from simply leaning over like in the comic cover to actively swinging her mallet, but neglected to tense her shoulders, so her swing looked limp and unnatural.<br /><br />EDIT: Added upscaled version. I should really do this as a rule from now on.<br /><div><img src="http://th02.deviantart.net/fs71/300W/f/2012/258/6/a/pachi_go_hu_hu_by_godsavant-d5btq90.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Police Team Kazuo</title>
                <link>http://godsavant.deviantart.com/art/Police-Team-Kazuo-318101856</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Police-Team-Kazuo-318101856</guid>
                <pubDate>Tue, 31 Jul 2012 05:56:58 PDT</pubDate>
                        <media:title type="plain">Police Team Kazuo</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>             <creativeCommons:license>http://creativecommons.org/licenses/by-nc-nd/3.0/</creativeCommons:license>
                <media:description type="html"><![CDATA[ At last, it's done. I poured my heart and soul over the last week to finish this piece, and not settle halfway like I usually do. I'd drawn all the characters (save for Goma) separately and layered them individually in Paint, then whited out the various overlaps.<br /><br />The coloring first began as a normal, light-to-dark gradient, without any hard black shadows. However, I played around with coloring the larger patches of dark color pure black, and after shopping it around to a few people, they all seemed to find the hard shadows more interesting. As I revised the shadows on the existing characters I decided to add a pervading purple glow beneath, something I feel added a lot more dimension. <br /><br />By the time I finished coloring Ito I didn't even feel like drawing Goma, let alone her giant robot (thanks to ~<a class="u" href="http://rakugaki-otoko.deviantart.com">Rakugaki-otoko</a> for the design), but over several sleepless nights - including this one - I pushed myself to add everything I'd imagined. Was it worth it? You decide, but in the words of DJ Kariu, "if you don't like it: fuck you. I'm serious, homie, kiss my ass."<br /><br />MS Paint<br />15~ hours<br /><br />EDIT: Uploaded upscaled version. ]]></media:description>            <media:thumbnail url="http://th02.deviantart.net/fs70/150/f/2012/237/6/9/police_team_kazuo_by_godsavant-d59e0yo.png" height="150" width="90"/>            <media:thumbnail url="http://th07.deviantart.net/fs70/300W/f/2012/237/6/9/police_team_kazuo_by_godsavant-d59e0yo.png" height="502" width="300"/>            <media:content url="http://fc01.deviantart.net/fs70/f/2012/237/6/9/police_team_kazuo_by_godsavant-d59e0yo.png" height="1024" width="612" medium="image"/>            
            <description><![CDATA[ At last, it's done. I poured my heart and soul over the last week to finish this piece, and not settle halfway like I usually do. I'd drawn all the characters (save for Goma) separately and layered them individually in Paint, then whited out the various overlaps.<br /><br />The coloring first began as a normal, light-to-dark gradient, without any hard black shadows. However, I played around with coloring the larger patches of dark color pure black, and after shopping it around to a few people, they all seemed to find the hard shadows more interesting. As I revised the shadows on the existing characters I decided to add a pervading purple glow beneath, something I feel added a lot more dimension. <br /><br />By the time I finished coloring Ito I didn't even feel like drawing Goma, let alone her giant robot (thanks to ~<a class="u" href="http://rakugaki-otoko.deviantart.com">Rakugaki-otoko</a> for the design), but over several sleepless nights - including this one - I pushed myself to add everything I'd imagined. Was it worth it? You decide, but in the words of DJ Kariu, "if you don't like it: fuck you. I'm serious, homie, kiss my ass."<br /><br />MS Paint<br />15~ hours<br /><br />EDIT: Uploaded upscaled version.<br /><div><img src="http://th07.deviantart.net/fs70/300W/f/2012/237/6/9/police_team_kazuo_by_godsavant-d59e0yo.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>pause ahead</title>
                <link>http://godsavant.deviantart.com/art/pause-ahead-314865692</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/pause-ahead-314865692</guid>
                <pubDate>Sun, 15 Jul 2012 11:52:13 PDT</pubDate>
                        <media:title type="plain">pause ahead</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Title art for askiisoft's Pause Ahead, coming soon to pharmacies near you. Ask your doctor if Pause Ahead is right for you. <br /><br /><small>Maycausesideeffectssuchasincreasedbloodpressurenauseaprojectilevomitingandshortnessofbreath.</small> ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs70/150/f/2012/197/4/a/pause_ahead_by_godsavant-d57gnx8.png" height="95" width="150"/>            <media:thumbnail url="http://th05.deviantart.net/fs70/300W/f/2012/197/4/a/pause_ahead_by_godsavant-d57gnx8.png" height="191" width="300"/>            <media:content url="http://fc01.deviantart.net/fs70/f/2012/197/4/a/pause_ahead_by_godsavant-d57gnx8.png" height="407" width="640" medium="image"/>            
            <description><![CDATA[ Title art for askiisoft's Pause Ahead, coming soon to pharmacies near you. Ask your doctor if Pause Ahead is right for you. <br /><br /><small>Maycausesideeffectssuchasincreasedbloodpressurenauseaprojectilevomitingandshortnessofbreath.</small><br /><div><img src="http://th05.deviantart.net/fs70/300W/f/2012/197/4/a/pause_ahead_by_godsavant-d57gnx8.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>comms</title>
                <link>http://godsavant.deviantart.com/art/comms-292194619</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/comms-292194619</guid>
                <pubDate>Sun, 25 Mar 2012 02:09:19 PDT</pubDate>
                        <media:title type="plain">comms</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ And let's not forget what holds the operation together: Goma, the team's communications officer. It's basically an alternate-universe take on <a target="_self" href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?2" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a>'s most popular OC, beyond the idea of "girl with a visor". ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs70/150/f/2012/085/1/2/comms_by_godsavant-d4tyqt7.png" height="150" width="104"/>            <media:thumbnail url="http://fc08.deviantart.net/fs70/f/2012/085/1/2/comms_by_godsavant-d4tyqt7.png" height="274" width="190"/>            <media:content url="http://fc08.deviantart.net/fs70/f/2012/085/1/2/comms_by_godsavant-d4tyqt7.png" height="274" width="190" medium="image"/>            
            <description><![CDATA[ And let's not forget what holds the operation together: Goma, the team's communications officer. It's basically an alternate-universe take on <a target="_self" href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?2" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a>'s most popular OC, beyond the idea of "girl with a visor".<br /><div><img src="http://fc08.deviantart.net/fs70/f/2012/085/1/2/comms_by_godsavant-d4tyqt7.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>engineer</title>
                <link>http://godsavant.deviantart.com/art/engineer-292194425</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/engineer-292194425</guid>
                <pubDate>Sun, 25 Mar 2012 02:06:30 PDT</pubDate>
                        <media:title type="plain">engineer</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ I can't really take credit for this, it's actually made by <a target="_self" href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a> as part of an art trade. See the original here:<br /><br /><a href="http://fav.me/d4tjvji">[link]</a><br /><br />One more to go! ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs70/150/f/2012/085/9/5/engineer_by_godsavant-d4tyqnt.png" height="150" width="109"/>            <media:thumbnail url="http://fc04.deviantart.net/fs70/f/2012/085/9/5/engineer_by_godsavant-d4tyqnt.png" height="246" width="178"/>            <media:content url="http://fc04.deviantart.net/fs70/f/2012/085/9/5/engineer_by_godsavant-d4tyqnt.png" height="246" width="178" medium="image"/>            
            <description><![CDATA[ I can't really take credit for this, it's actually made by <a target="_self" href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a> as part of an art trade. See the original here:<br /><br /><a href="http://fav.me/d4tjvji">[link]</a><br /><br />One more to go!<br /><div><img src="http://fc04.deviantart.net/fs70/f/2012/085/9/5/engineer_by_godsavant-d4tyqnt.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Bubble Tank</title>
                <link>http://godsavant.deviantart.com/art/Bubble-Tank-291477863</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Bubble-Tank-291477863</guid>
                <pubDate>Tue, 20 Mar 2012 21:46:03 PDT</pubDate>
                        <media:title type="plain">Bubble Tank</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Scraps">scraps</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2012-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ I could've sworn I've uploaded this before, but here's an REALLY old pixel rendition of the PTK Bubble Tank from around 2008, back when it was Metal Slug-style side-scroller. There was an idea about using the cannons as 'boosters' when fired at the ground. ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs71/150/f/2012/080/c/a/bubble_tank_by_godsavant-d4tjdrb.png" height="150" width="106"/>            <media:thumbnail url="http://fc09.deviantart.net/fs71/f/2012/080/c/a/bubble_tank_by_godsavant-d4tjdrb.png" height="250" width="176"/>            <media:content url="http://fc09.deviantart.net/fs71/f/2012/080/c/a/bubble_tank_by_godsavant-d4tjdrb.png" height="250" width="176" medium="image"/>            
            <description><![CDATA[ I could've sworn I've uploaded this before, but here's an REALLY old pixel rendition of the PTK Bubble Tank from around 2008, back when it was Metal Slug-style side-scroller. There was an idea about using the cannons as 'boosters' when fired at the ground.<br /><div><img src="http://fc09.deviantart.net/fs71/f/2012/080/c/a/bubble_tank_by_godsavant-d4tjdrb.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>chief</title>
                <link>http://godsavant.deviantart.com/art/chief-265148458</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/chief-265148458</guid>
                <pubDate>Mon, 24 Oct 2011 17:50:23 PDT</pubDate>
                        <media:title type="plain">chief</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Satoshi Ito, the Chief Commanding Officer of the Kazuo Police Academy and Kiryu-kai Special Forces. Ito is among the few surviving members of the Kiryu-kai First Company guerillas that stormed the Anaheim barricades in the offensive that ended the Grand War. His extensive combat experience has perfected his tactical instincts, but eroded his emotional connections, to the point where he struggles to bond with his surrogate daughter, Bouquet.<br /><br /> Ito is an indomitable pillar of the Kazuo militia, ever vigilant in the wake of a post-war backlash against armed conflict, and almost directly responsible for the leaps of progress in the effort to rebuild Kazuo, not all of it legal. In spite of his bureaucratic responsibilities, he still actively participates in a majority of Kiryu-kai field operations, particularly those involving large-scale squad coordination. Ever since his days staging raids against Anaheim encampments, he has matured from a formidable hot-blooded commando to one of the most powerful and dangerous men alive. This resurgence of Anaheim aggression will not go unanswered. ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs70/150/f/2011/315/d/c/chief_by_godsavant-d4dv1uy.png" height="150" width="99"/>            <media:thumbnail url="http://fc09.deviantart.net/fs70/f/2011/315/d/c/chief_by_godsavant-d4dv1uy.png" height="353" width="234"/>            <media:content url="http://fc09.deviantart.net/fs70/f/2011/315/d/c/chief_by_godsavant-d4dv1uy.png" height="353" width="234" medium="image"/>            
            <description><![CDATA[ Satoshi Ito, the Chief Commanding Officer of the Kazuo Police Academy and Kiryu-kai Special Forces. Ito is among the few surviving members of the Kiryu-kai First Company guerillas that stormed the Anaheim barricades in the offensive that ended the Grand War. His extensive combat experience has perfected his tactical instincts, but eroded his emotional connections, to the point where he struggles to bond with his surrogate daughter, Bouquet.<br /><br /> Ito is an indomitable pillar of the Kazuo militia, ever vigilant in the wake of a post-war backlash against armed conflict, and almost directly responsible for the leaps of progress in the effort to rebuild Kazuo, not all of it legal. In spite of his bureaucratic responsibilities, he still actively participates in a majority of Kiryu-kai field operations, particularly those involving large-scale squad coordination. Ever since his days staging raids against Anaheim encampments, he has matured from a formidable hot-blooded commando to one of the most powerful and dangerous men alive. This resurgence of Anaheim aggression will not go unanswered.<br /><div><img src="http://fc09.deviantart.net/fs70/f/2011/315/d/c/chief_by_godsavant-d4dv1uy.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>why is it so hot</title>
                <link>http://godsavant.deviantart.com/art/why-is-it-so-hot-212526727</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/why-is-it-so-hot-212526727</guid>
                <pubDate>Fri, 10 Jun 2011 07:49:56 PDT</pubDate>
                        <media:title type="plain">why is it so hot</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Oekaki">manga/digital/oekaki</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ It's so fucking hot over here.<br /><br />The weather in New York has been muy ridiculo the past couple of days. I go to sleep during rousing thunderstorms and wake up to sweltering heat. Since there's no AC or other utilities in the house and my bottled water's running low (the tap water is vile, even boiled or filtered), I just chill down in the basement for most of the noon hours. It's no wonder I have a mild fever.<br /><br /> On a more related note, I found a ragged copy of the January 2000 issue of GameFan. The editorial content is pretty much the overly snarky and loquacious writers of the 90's who all have cartoon avatars of themselves (like in the old GamePro), and it's kind of funny to read about them gaggling over the graphical power of the DreamCast, debate the possibility of Microsoft producing a gaming console and lauding the graphics of Jurassic Park: Warpath as "gorgeous". How little they knew.<br /><br /> The ads, on the other hand, are a fucking blast from the past, like Dew Prism, Dino Crisis, Evolution (didn't that get remade on the Gamecube?) and Parasite Eve II. One that stood out particularly was an ad for the Pioneer releases of Serial Experiments Lain, which had only put out four of the five discs at the time. For those who don't know about it, that show is OLD. There's even a section at the end for that "Japanimation", "not-for-kids" stuff! Most of it's just reviews of Tenchi Whatever, Darkstalkers manga and gossip on J-pop bands or import DVDs (back when Geneon was still in business), but what really got me laughing was the huge 'Game Cave' mail-order catalog at the end: things like a Game Boy emulator for your PC (only $49.99!) or Rei/Asuka wall scrolls with the prices in big exclamation text boxes. <br /><br />Oh, GameFan. You sure were a piece of crap. MS Paint, a night and a half.<br /><br />FEEL FREE TO COMMENT. ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs71/150/i/2011/173/e/3/why_is_it_so_hot_by_godsavant-d3ij6o7.png" height="147" width="150"/>            <media:thumbnail url="http://th00.deviantart.net/fs71/300W/i/2011/173/e/3/why_is_it_so_hot_by_godsavant-d3ij6o7.png" height="294" width="300"/>            <media:content url="http://fc05.deviantart.net/fs71/i/2011/173/e/3/why_is_it_so_hot_by_godsavant-d3ij6o7.png" height="883" width="900" medium="image"/>            
            <description><![CDATA[ It's so fucking hot over here.<br /><br />The weather in New York has been muy ridiculo the past couple of days. I go to sleep during rousing thunderstorms and wake up to sweltering heat. Since there's no AC or other utilities in the house and my bottled water's running low (the tap water is vile, even boiled or filtered), I just chill down in the basement for most of the noon hours. It's no wonder I have a mild fever.<br /><br /> On a more related note, I found a ragged copy of the January 2000 issue of GameFan. The editorial content is pretty much the overly snarky and loquacious writers of the 90's who all have cartoon avatars of themselves (like in the old GamePro), and it's kind of funny to read about them gaggling over the graphical power of the DreamCast, debate the possibility of Microsoft producing a gaming console and lauding the graphics of Jurassic Park: Warpath as "gorgeous". How little they knew.<br /><br /> The ads, on the other hand, are a fucking blast from the past, like Dew Prism, Dino Crisis, Evolution (didn't that get remade on the Gamecube?) and Parasite Eve II. One that stood out particularly was an ad for the Pioneer releases of Serial Experiments Lain, which had only put out four of the five discs at the time. For those who don't know about it, that show is OLD. There's even a section at the end for that "Japanimation", "not-for-kids" stuff! Most of it's just reviews of Tenchi Whatever, Darkstalkers manga and gossip on J-pop bands or import DVDs (back when Geneon was still in business), but what really got me laughing was the huge 'Game Cave' mail-order catalog at the end: things like a Game Boy emulator for your PC (only $49.99!) or Rei/Asuka wall scrolls with the prices in big exclamation text boxes. <br /><br />Oh, GameFan. You sure were a piece of crap. MS Paint, a night and a half.<br /><br />FEEL FREE TO COMMENT.<br /><div><img src="http://th00.deviantart.net/fs71/300W/i/2011/173/e/3/why_is_it_so_hot_by_godsavant-d3ij6o7.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>bayonetta</title>
                <link>http://godsavant.deviantart.com/art/bayonetta-211999961</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/bayonetta-211999961</guid>
                <pubDate>Mon, 06 Jun 2011 13:39:31 PDT</pubDate>
                        <media:title type="plain">bayonetta</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Games">fanart/digital/drawings/games</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ ...you're mystery.<br /><br />I really don't think Bayonetta's character designer thought ahead when he drew her up; she has so many dangly bits and jewelry/ornaments it'd be hell to draw her more than once. Someone showed me some of the original concept sketches, and the front and back profiles don't even match up in places. I did my best to include the details based off the two reference pics I have, but if you find you can't rub one out on account of a missing pendant or inaccurate glove brace I am sorry for your lots.<br /><br />I've been away from HQ for a few days at this point, back to my old house without heating or Internet, so like last time (<a href="http://fav.me/d3bu7yp">[link]</a>) I've spent that time doodling away in Paint until I get a shape or limb I could expand upon. I'm frantically uploading this from a friend's computer so unfortunately I don't have time to look at any replies or other messages you guys have left (sixteen and counting) but I'll definitely get around to it once I get back to the apartment.<br /><br />PLEASE DOWNLOAD FOR FULL SEXINESS, a lot of the details on the face get lost in dA's default view.<br /><br />MS Paint, over a couple of nights. ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs70/150/i/2011/209/2/4/bayonetta_by_godsavant-d3i7w7t.png" height="128" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs70/300W/i/2011/209/2/4/bayonetta_by_godsavant-d3i7w7t.png" height="257" width="300"/>            <media:content url="http://fc00.deviantart.net/fs70/i/2011/209/2/4/bayonetta_by_godsavant-d3i7w7t.png" height="770" width="900" medium="image"/>            
            <description><![CDATA[ ...you're mystery.<br /><br />I really don't think Bayonetta's character designer thought ahead when he drew her up; she has so many dangly bits and jewelry/ornaments it'd be hell to draw her more than once. Someone showed me some of the original concept sketches, and the front and back profiles don't even match up in places. I did my best to include the details based off the two reference pics I have, but if you find you can't rub one out on account of a missing pendant or inaccurate glove brace I am sorry for your lots.<br /><br />I've been away from HQ for a few days at this point, back to my old house without heating or Internet, so like last time (<a href="http://fav.me/d3bu7yp">[link]</a>) I've spent that time doodling away in Paint until I get a shape or limb I could expand upon. I'm frantically uploading this from a friend's computer so unfortunately I don't have time to look at any replies or other messages you guys have left (sixteen and counting) but I'll definitely get around to it once I get back to the apartment.<br /><br />PLEASE DOWNLOAD FOR FULL SEXINESS, a lot of the details on the face get lost in dA's default view.<br /><br />MS Paint, over a couple of nights.<br /><div><img src="http://th02.deviantart.net/fs70/300W/i/2011/209/2/4/bayonetta_by_godsavant-d3i7w7t.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>marksman</title>
                <link>http://godsavant.deviantart.com/art/marksman-202521823</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/marksman-202521823</guid>
                <pubDate>Sun, 27 Mar 2011 06:14:33 PDT</pubDate>
                        <media:title type="plain">marksman</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Sam - Professional assassin and soldier of fortune. While Ito led his lieutenants to victory in the capital during the final hours of the Grand Battle of Kazuo, Sam held back Anaheim reinforcements at the front lines. After inflicting grievous losses from a fortified sniper nest, she was caught in a massive airstrike that left her injured, unconscious and declared KIA after days of picking through the rubble. <br /><br />What I hope will be the final design for the Marksman (and later, Sniper) CO. Her design is probably the one I've changed the most throughout. Still not sure about the eyes, though; do they make her look evil? It's been quite a while since I've worked on this.<br /><br />If someone does notice a discrepancy b/w this uniform and the Heavy Weapons one, it's b/c Bouquet's still a cadet, so her outfit lacks the beret and shoulder emblem exclusive to commissioned officers.<br /><br />I found out only recently that the rifle I gave her in early sketches (<a href="http://fav.me/d22n0ga">[link]</a>) is aesthetically identical to an M14 EBR, so I just gave her that, instead (minus the magazine, of course). Since guns can get upgraded and swapped out in the game, it doesn't really matter, anyhow.<br /><br />I drew this over one of my earliest sketches (<a href="http://fav.me/d21fuxl">[link]</a>), though I made some changes to accommodate uniform designs.<br /><br />Someone told me once that I like to draw large thighs.<br /><br />DOWNLOAD FOR BETTER VIEW.<br /><br />EDIT 3/28: I KNEW something was missing! I'd forgotten to draw the back of her jacket between her legs. Fix'd. ]]></media:description>            <media:thumbnail url="http://th09.deviantart.net/fs71/150/f/2012/260/e/8/marksman_by_godsavant-d3ckqu7.png" height="150" width="82"/>            <media:thumbnail url="http://th02.deviantart.net/fs71/300W/f/2012/260/e/8/marksman_by_godsavant-d3ckqu7.png" height="548" width="300"/>            <media:content url="http://fc05.deviantart.net/fs71/f/2012/260/e/8/marksman_by_godsavant-d3ckqu7.png" height="730" width="400" medium="image"/>            
            <description><![CDATA[ Sam - Professional assassin and soldier of fortune. While Ito led his lieutenants to victory in the capital during the final hours of the Grand Battle of Kazuo, Sam held back Anaheim reinforcements at the front lines. After inflicting grievous losses from a fortified sniper nest, she was caught in a massive airstrike that left her injured, unconscious and declared KIA after days of picking through the rubble. <br /><br />What I hope will be the final design for the Marksman (and later, Sniper) CO. Her design is probably the one I've changed the most throughout. Still not sure about the eyes, though; do they make her look evil? It's been quite a while since I've worked on this.<br /><br />If someone does notice a discrepancy b/w this uniform and the Heavy Weapons one, it's b/c Bouquet's still a cadet, so her outfit lacks the beret and shoulder emblem exclusive to commissioned officers.<br /><br />I found out only recently that the rifle I gave her in early sketches (<a href="http://fav.me/d22n0ga">[link]</a>) is aesthetically identical to an M14 EBR, so I just gave her that, instead (minus the magazine, of course). Since guns can get upgraded and swapped out in the game, it doesn't really matter, anyhow.<br /><br />I drew this over one of my earliest sketches (<a href="http://fav.me/d21fuxl">[link]</a>), though I made some changes to accommodate uniform designs.<br /><br />Someone told me once that I like to draw large thighs.<br /><br />DOWNLOAD FOR BETTER VIEW.<br /><br />EDIT 3/28: I KNEW something was missing! I'd forgotten to draw the back of her jacket between her legs. Fix'd.<br /><div><img src="http://th02.deviantart.net/fs71/300W/f/2012/260/e/8/marksman_by_godsavant-d3ckqu7.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Arkham City</title>
                <link>http://godsavant.deviantart.com/art/Arkham-City-201284305</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Arkham-City-201284305</guid>
                <pubDate>Thu, 17 Mar 2011 10:10:52 PDT</pubDate>
                        <media:title type="plain">Arkham City</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Movies &amp; TV">fanart/digital/drawings/movies</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ NANANANANANA~<br /><br />See? I'm not always so serious about this stuff. <br /><br />As many of you might not be aware, in addition to anime and manga, I'm also way into Batman, and I'm glad he's gotten better movie and video game treatment as of late. Arkham Asylum ahoy.<br /><br />I drew this while suffering from insomnia at my old house (my family's moved away).<br /><br />Done in MS Paint, for once, now that I'm on my old laptop. 1~2 hours<br /><br />EDIT 3/19: Now that I'm back at HQ, I've made some slight edits to Catwoman for accuracy to her in-game appearance (I was working off a blurry screenshot and her animated appearances when I first drew her). Still done in MS Paint, though, to preserve my claim).<br /><br />EDIT 10/13: Dammit, why didn't they reveal that Nightwing and Robin were also in the game until a week before release?! Also, game's almost out, heard it's alright. ]]></media:description>            <media:thumbnail url="http://th09.deviantart.net/fs70/150/f/2011/173/c/6/arkham_city_by_godsavant-d3bu7yp.png" height="150" width="53"/>            <media:thumbnail url="http://th02.deviantart.net/fs70/300W/f/2011/173/c/6/arkham_city_by_godsavant-d3bu7yp.png" height="846" width="300"/>            <media:content url="http://th08.deviantart.net/fs70/PRE/f/2011/173/c/6/arkham_city_by_godsavant-d3bu7yp.png" height="1502" width="532" medium="image"/>            
            <description><![CDATA[ NANANANANANA~<br /><br />See? I'm not always so serious about this stuff. <br /><br />As many of you might not be aware, in addition to anime and manga, I'm also way into Batman, and I'm glad he's gotten better movie and video game treatment as of late. Arkham Asylum ahoy.<br /><br />I drew this while suffering from insomnia at my old house (my family's moved away).<br /><br />Done in MS Paint, for once, now that I'm on my old laptop. 1~2 hours<br /><br />EDIT 3/19: Now that I'm back at HQ, I've made some slight edits to Catwoman for accuracy to her in-game appearance (I was working off a blurry screenshot and her animated appearances when I first drew her). Still done in MS Paint, though, to preserve my claim).<br /><br />EDIT 10/13: Dammit, why didn't they reveal that Nightwing and Robin were also in the game until a week before release?! Also, game's almost out, heard it's alright.<br /><div><img src="http://th02.deviantart.net/fs70/300W/f/2011/173/c/6/arkham_city_by_godsavant-d3bu7yp.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>psp adventures: dark hero days</title>
                <link>http://godsavant.deviantart.com/art/psp-adventures-dark-hero-days-200173996</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/psp-adventures-dark-hero-days-200173996</guid>
                <pubDate>Tue, 08 Mar 2011 03:38:56 PST</pubDate>
                        <media:title type="plain">psp adventures: dark hero days</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Games">fanart/digital/drawings/games</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ I'd like to say I threw this together in a matter of minutes to make myself look cool, but in truth this took around 5-6 hours over two nights, erasing and reworking parts of the picture; there's even a sick-ass Zombie Dragon I decided to leave out of the piece. And never have I spent so much time and effort to make something look shitty on purpose.<br /><br />Yes, what we have here is a stylistic experiment, in which I tried to mimic the rough, unkempt linework of oekai artwork - particularly, the style of 'gen', whose work usually consists of low-res and solidly-colored pixel portraits. Some examples of his work can be found here (NSFW):<br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://danbooru.donmai.us/post/index?tags=gen">[link]</a><br /><br />So, if you were saying to yourself, "this looks kind of shitty and unfinished", that's the point.<br /><br />Oh, right, Disgaea. Guess I better talk about that shit.<br /><br /> So yeah, as a tactical JRPG, it's a pretty fun game - which it had better be, for a series that expects you to grind to level 9999 repeatedly. I'm playing Dark Hero Days on my PSP, which is my only exposure to the series thus far.<br /><br /> So, if there are veterans of the series out there, tell me: is this one just worse than the rest? I've heard the Disgaea series lauded for its quirky humor and memorable characters. But I've played through this entire game's story mode, and I find all - and I do mean <b>all</b> - of the skits, characters and cutscenes the epitome of panderingly juvenile, panty-sniffing otaku cliché. I've also heard that people love Laharl as a character, but in the numerous cameos he's had in this game, his squealing, adolescent voice and insipid dialogue make me hate him even worse than Adell. Why does a fistfighter like Adell wear a long red tie? Why are there so many battles the player is supposed to lose? Why are Adell and friends trying to fight the Overlord Zenon when they already know he's a fake?<br /><br />Ugh, it's getting late.<br /><br />Still, it's a nice change in pace; the series' staples of randomly-generated 'item dungeons' and lifting/throwing towers of teammates (pictured above, on a small scale) are pretty ingenious, and lend themselves to deeper strategy than Final Fantasy Tactics (or Tactics Ogre, but unlike some, I DON'T like taking it up the ass). I'm hoping Disgaea 3 will make it to PSP, but judging by the NGP unveiling and PSP-3000 price drop, Sony is already jumping ship on the platform for North America. If nothing else, I have Persona 3 Portable sitting unopenend on my shelf over there, so we'll see how that turns out.<br /><br />Oh, and this one's dedicated to my estranged friend <a target="_self" href="http://viruscore.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/v/i/viruscore.gif?12" alt=":iconviruscore:" title="VirusCore" /></a>, since I know he's into this kind of stuff. He might also have died, though, since he's been inactive for a while and erased a huge chunk of his gallery for no apparent reason. More power to ya, you uncanny pervert, you. ]]></media:description>            <media:thumbnail url="http://th09.deviantart.net/fs71/150/f/2011/070/d/f/psp_adventures__dark_hero_days_by_godsavant-d3b6f8s.png" height="150" width="96"/>            <media:thumbnail url="http://th04.deviantart.net/fs71/300W/f/2011/070/d/f/psp_adventures__dark_hero_days_by_godsavant-d3b6f8s.png" height="468" width="300"/>            <media:content url="http://fc00.deviantart.net/fs71/f/2011/070/d/f/psp_adventures__dark_hero_days_by_godsavant-d3b6f8s.png" height="516" width="331" medium="image"/>            
            <description><![CDATA[ I'd like to say I threw this together in a matter of minutes to make myself look cool, but in truth this took around 5-6 hours over two nights, erasing and reworking parts of the picture; there's even a sick-ass Zombie Dragon I decided to leave out of the piece. And never have I spent so much time and effort to make something look shitty on purpose.<br /><br />Yes, what we have here is a stylistic experiment, in which I tried to mimic the rough, unkempt linework of oekai artwork - particularly, the style of 'gen', whose work usually consists of low-res and solidly-colored pixel portraits. Some examples of his work can be found here (NSFW):<br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://danbooru.donmai.us/post/index?tags=gen">[link]</a><br /><br />So, if you were saying to yourself, "this looks kind of shitty and unfinished", that's the point.<br /><br />Oh, right, Disgaea. Guess I better talk about that shit.<br /><br /> So yeah, as a tactical JRPG, it's a pretty fun game - which it had better be, for a series that expects you to grind to level 9999 repeatedly. I'm playing Dark Hero Days on my PSP, which is my only exposure to the series thus far.<br /><br /> So, if there are veterans of the series out there, tell me: is this one just worse than the rest? I've heard the Disgaea series lauded for its quirky humor and memorable characters. But I've played through this entire game's story mode, and I find all - and I do mean <b>all</b> - of the skits, characters and cutscenes the epitome of panderingly juvenile, panty-sniffing otaku cliché. I've also heard that people love Laharl as a character, but in the numerous cameos he's had in this game, his squealing, adolescent voice and insipid dialogue make me hate him even worse than Adell. Why does a fistfighter like Adell wear a long red tie? Why are there so many battles the player is supposed to lose? Why are Adell and friends trying to fight the Overlord Zenon when they already know he's a fake?<br /><br />Ugh, it's getting late.<br /><br />Still, it's a nice change in pace; the series' staples of randomly-generated 'item dungeons' and lifting/throwing towers of teammates (pictured above, on a small scale) are pretty ingenious, and lend themselves to deeper strategy than Final Fantasy Tactics (or Tactics Ogre, but unlike some, I DON'T like taking it up the ass). I'm hoping Disgaea 3 will make it to PSP, but judging by the NGP unveiling and PSP-3000 price drop, Sony is already jumping ship on the platform for North America. If nothing else, I have Persona 3 Portable sitting unopenend on my shelf over there, so we'll see how that turns out.<br /><br />Oh, and this one's dedicated to my estranged friend <a target="_self" href="http://viruscore.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/v/i/viruscore.gif?12" alt=":iconviruscore:" title="VirusCore" /></a>, since I know he's into this kind of stuff. He might also have died, though, since he's been inactive for a while and erased a huge chunk of his gallery for no apparent reason. More power to ya, you uncanny pervert, you.<br /><div><img src="http://th04.deviantart.net/fs71/300W/f/2011/070/d/f/psp_adventures__dark_hero_days_by_godsavant-d3b6f8s.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>psp adventures: peace walker</title>
                <link>http://godsavant.deviantart.com/art/psp-adventures-peace-walker-200512317</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/psp-adventures-peace-walker-200512317</guid>
                <pubDate>Fri, 11 Mar 2011 01:55:52 PST</pubDate>
                        <media:title type="plain">psp adventures: peace walker</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Games">fanart/digital/drawings/games</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Paz's dream came true!<br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://www.youtube.com/watch?v=n7aACDTi278">[link]</a><br /><br />Man...what a weird game. Metal Gear Solid: Peace Walker was actually the very first game I bought and played on my PSP, but this one took so long mainly because I tried to draw it using digital brushes first, which was both laborious and frustrating; Paz herself turned out alright, but the rest of the picture was far too big for me to work to my liking (particularly ZEKE). I'll upload the presentable parts of that picture separately to my Scraps, I suppose.<br /><br />As for the game itself, it's arguably one of the best titles available on the platform, ever; though I haven't tried out its predecessor, Portable Ops, I sunk 50+ hours into Peace Walker, without even touching the full-featured multiplayer.<br /><br />This time, I was experimenting more with color, rather than imitating a specific style (though I'm sure it resembles some artist or other). I find Peace Walker's color palette particularly striking, especially since the previous games in the series and been based in cooler, more subdued colors.<br /><br />Special thanks to <a target="_self" href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?2" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko" /></a> for his drawing of a confused and embarrassed Snake (<a href="http://fav.me/d3bdoym">[link]</a>), which I converted to pixel form, and also for several snapshots of ZEKE that helped immensely in planning out its proportions for this picture. The man's a true genome soldier, as I'd never have the guts to pull out my camera in the midst of a firefight with that monster.<br /><br />Also, if anyone (besides Dan) knows what the pic of ZEKE is a reference to, you win. <br /><br />Dedicated to <a target="_self" href="http://gobeur.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/g/o/gobeur.jpg?5" alt=":icongobeur:" title="Gobeur" /></a> for her excellent tributes to both Peace Walker and tasteful man-sex, not to mention a pic that almost mirrored what this piece was originally going to be.<br /><br />Enjoy!<br /><br />EDIT 3/20 removed the outlines on Paz's hair, did my best to fix the upper part of the peace logo.<br /><br />EDIT: Uploaded upscaled version. ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs70/150/i/2012/349/2/b/psp_adventures__peace_walker_by_godsavant-d3bdoal.png" height="103" width="150"/>            <media:thumbnail url="http://th07.deviantart.net/fs70/300W/i/2012/349/2/b/psp_adventures__peace_walker_by_godsavant-d3bdoal.png" height="205" width="300"/>            <media:content url="http://fc07.deviantart.net/fs70/i/2012/349/2/b/psp_adventures__peace_walker_by_godsavant-d3bdoal.png" height="615" width="900" medium="image"/>            
            <description><![CDATA[ Paz's dream came true!<br /><br /><a class="external" href="http://www.deviantart.com/users/outgoing?http://www.youtube.com/watch?v=n7aACDTi278">[link]</a><br /><br />Man...what a weird game. Metal Gear Solid: Peace Walker was actually the very first game I bought and played on my PSP, but this one took so long mainly because I tried to draw it using digital brushes first, which was both laborious and frustrating; Paz herself turned out alright, but the rest of the picture was far too big for me to work to my liking (particularly ZEKE). I'll upload the presentable parts of that picture separately to my Scraps, I suppose.<br /><br />As for the game itself, it's arguably one of the best titles available on the platform, ever; though I haven't tried out its predecessor, Portable Ops, I sunk 50+ hours into Peace Walker, without even touching the full-featured multiplayer.<br /><br />This time, I was experimenting more with color, rather than imitating a specific style (though I'm sure it resembles some artist or other). I find Peace Walker's color palette particularly striking, especially since the previous games in the series and been based in cooler, more subdued colors.<br /><br />Special thanks to <a target="_self" href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?2" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko" /></a> for his drawing of a confused and embarrassed Snake (<a href="http://fav.me/d3bdoym">[link]</a>), which I converted to pixel form, and also for several snapshots of ZEKE that helped immensely in planning out its proportions for this picture. The man's a true genome soldier, as I'd never have the guts to pull out my camera in the midst of a firefight with that monster.<br /><br />Also, if anyone (besides Dan) knows what the pic of ZEKE is a reference to, you win. <br /><br />Dedicated to <a target="_self" href="http://gobeur.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/g/o/gobeur.jpg?5" alt=":icongobeur:" title="Gobeur" /></a> for her excellent tributes to both Peace Walker and tasteful man-sex, not to mention a pic that almost mirrored what this piece was originally going to be.<br /><br />Enjoy!<br /><br />EDIT 3/20 removed the outlines on Paz's hair, did my best to fix the upper part of the peace logo.<br /><br />EDIT: Uploaded upscaled version.<br /><div><img src="http://th07.deviantart.net/fs70/300W/i/2012/349/2/b/psp_adventures__peace_walker_by_godsavant-d3bdoal.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>JILL DOZER</title>
                <link>http://godsavant.deviantart.com/art/JILL-DOZER-193663138</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/JILL-DOZER-193663138</guid>
                <pubDate>Sun, 16 Jan 2011 03:56:41 PST</pubDate>
                        <media:title type="plain">JILL DOZER</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ You can tell when I like my work from the all-caps.<br /><br />I was never quite happy with my previous fanart for The GBA's late-comer classic Drill Dozer (<a href="http://godsavant.deviantart.com/gallery/#/d2ffq9x">[link]</a>), so I started doodling a small pixel outline of Jill that eventually became this. I still haven't gone back to the game, but I do wish Game Freak would have the courage to do something besides Pokemon for once (granted, they took a dive with Drill Dozer, but that can't take too much out of their Nintendo millions). ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs70/150/f/2011/016/e/1/jill_dozer_by_godsavant-d37avfm.png" height="150" width="109"/>            <media:thumbnail url="http://fc00.deviantart.net/fs70/f/2011/016/e/1/jill_dozer_by_godsavant-d37avfm.png" height="308" width="224"/>            <media:content url="http://fc00.deviantart.net/fs70/f/2011/016/e/1/jill_dozer_by_godsavant-d37avfm.png" height="308" width="224" medium="image"/>            
            <description><![CDATA[ You can tell when I like my work from the all-caps.<br /><br />I was never quite happy with my previous fanart for The GBA's late-comer classic Drill Dozer (<a href="http://godsavant.deviantart.com/gallery/#/d2ffq9x">[link]</a>), so I started doodling a small pixel outline of Jill that eventually became this. I still haven't gone back to the game, but I do wish Game Freak would have the courage to do something besides Pokemon for once (granted, they took a dive with Drill Dozer, but that can't take too much out of their Nintendo millions).<br /><div><img src="http://fc00.deviantart.net/fs70/f/2011/016/e/1/jill_dozer_by_godsavant-d37avfm.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Dimensional Fortress Macross</title>
                <link>http://godsavant.deviantart.com/art/Dimensional-Fortress-Macross-210854984</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Dimensional-Fortress-Macross-210854984</guid>
                <pubDate>Sun, 29 May 2011 13:31:02 PDT</pubDate>
                        <media:title type="plain">Dimensional Fortress Macross</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Oekaki">manga/digital/oekaki</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Hey guys, remember Macross 7? HA HA HA HA.<br /><br />So, <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a> was telling me how he and <a href="http://johnsu.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/j/o/johnsu.gif" alt=":iconjohnsu:" title="JohnSu"/></a> were looking at this picture of a stucco wall for some reason (<a class="external" href="http://www.deviantart.com/users/outgoing?http://en.wikipedia.org/wiki/File:Stucco_wall.jpg">[link]</a>) and saw various things in the top right (see it? See it now? I didn't). We all decided to draw our own interpretations, which are linked below.<br /><br />In honesty, I saw a number of different things, but by far the coolest was an image inspired by the recently-revealed cover art for the mech game "Armored Core 5": <a class="external" href="http://www.deviantart.com/users/outgoing?http://videogames.techfresh.net/wp-content/uploads/2011/05/Armored-Core-V-a.jpg">[link]</a><br /><br />That's some raw box art if I ever saw it. <br /><br />Now, I've never actually played any Armored Core game, nor have I seen Super Dimension Fortress Macross, but I've always liked the ludicrous idea of fighter jets with legs. But twisty lasers? That's going too far.<br /><br /><a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a> saw pretty much what I saw at first, a suit of armor with a sword: <a href="http://fav.me/d3hboqx">[link]</a><br /><br /><a href="http://johnsu.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/j/o/johnsu.gif" alt=":iconjohnsu:" title="JohnSu"/></a> apparently also saw a suit of armor, but as always the guy managed to work an anime girl into the picture: <a href="http://johnsu.deviantart.com/art/Armored-Lion-210629546">[link]</a><br /><br />Try it out the next time you're staring at your ceiling patterns for hours in a fit of fevered delirium. It's fun. ]]></media:description>            <media:thumbnail url="http://th06.deviantart.net/fs70/150/f/2011/173/f/e/dimensional_fortress_macross_by_godsavant-d3hjcqw.png" height="150" width="129"/>            <media:thumbnail url="http://th02.deviantart.net/fs70/300W/f/2011/173/f/e/dimensional_fortress_macross_by_godsavant-d3hjcqw.png" height="348" width="300"/>            <media:content url="http://fc08.deviantart.net/fs70/f/2011/173/f/e/dimensional_fortress_macross_by_godsavant-d3hjcqw.png" height="696" width="600" medium="image"/>            
            <description><![CDATA[ Hey guys, remember Macross 7? HA HA HA HA.<br /><br />So, <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a> was telling me how he and <a href="http://johnsu.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/j/o/johnsu.gif" alt=":iconjohnsu:" title="JohnSu"/></a> were looking at this picture of a stucco wall for some reason (<a class="external" href="http://www.deviantart.com/users/outgoing?http://en.wikipedia.org/wiki/File:Stucco_wall.jpg">[link]</a>) and saw various things in the top right (see it? See it now? I didn't). We all decided to draw our own interpretations, which are linked below.<br /><br />In honesty, I saw a number of different things, but by far the coolest was an image inspired by the recently-revealed cover art for the mech game "Armored Core 5": <a class="external" href="http://www.deviantart.com/users/outgoing?http://videogames.techfresh.net/wp-content/uploads/2011/05/Armored-Core-V-a.jpg">[link]</a><br /><br />That's some raw box art if I ever saw it. <br /><br />Now, I've never actually played any Armored Core game, nor have I seen Super Dimension Fortress Macross, but I've always liked the ludicrous idea of fighter jets with legs. But twisty lasers? That's going too far.<br /><br /><a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a> saw pretty much what I saw at first, a suit of armor with a sword: <a href="http://fav.me/d3hboqx">[link]</a><br /><br /><a href="http://johnsu.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/j/o/johnsu.gif" alt=":iconjohnsu:" title="JohnSu"/></a> apparently also saw a suit of armor, but as always the guy managed to work an anime girl into the picture: <a href="http://johnsu.deviantart.com/art/Armored-Lion-210629546">[link]</a><br /><br />Try it out the next time you're staring at your ceiling patterns for hours in a fit of fevered delirium. It's fun.<br /><div><img src="http://th02.deviantart.net/fs70/300W/f/2011/173/f/e/dimensional_fortress_macross_by_godsavant-d3hjcqw.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>commanding officers</title>
                <link>http://godsavant.deviantart.com/art/commanding-officers-160782052</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/commanding-officers-160782052</guid>
                <pubDate>Wed, 14 Apr 2010 22:26:41 PDT</pubDate>
                        <media:title type="plain">commanding officers</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2010-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ The heroes of of the Kazuoku Police Force, pretty much in line with their depiction in my numerous concept sketches and such. their designs may be altered in time (especially the Engineer's he looks a bit asymmetrical...slit-eyes are hard to pixel), and I've yet to add a medic character to correspond with the standard unit classes (if anyone's got any ideas...), but I'm quite happy with the results. <br /><br />For references, see <a href="http://godsavant.deviantart.com/art/special-forces-146393820">[link]</a> , I uploaded a more recent version with more accurate colors; none of that neon pink nonsense. Never again, Pixen, never again.<br /><br />EDIT: Oh, and to clarify, Goma does not appear in the roster b/c she remains a support character during actual missions; I believe having her running around visibly killing people is incongruous with <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a>'s original vision. ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs70/150/f/2010/165/f/5/commanding_officers_by_godsavant.png" height="64" width="150"/>            <media:thumbnail url="http://fc08.deviantart.net/fs70/f/2010/165/f/5/commanding_officers_by_godsavant.png" height="95" width="222"/>            <media:content url="http://fc08.deviantart.net/fs70/f/2010/165/f/5/commanding_officers_by_godsavant.png" height="95" width="222" medium="image"/>            
            <description><![CDATA[ The heroes of of the Kazuoku Police Force, pretty much in line with their depiction in my numerous concept sketches and such. their designs may be altered in time (especially the Engineer's he looks a bit asymmetrical...slit-eyes are hard to pixel), and I've yet to add a medic character to correspond with the standard unit classes (if anyone's got any ideas...), but I'm quite happy with the results. <br /><br />For references, see <a href="http://godsavant.deviantart.com/art/special-forces-146393820">[link]</a> , I uploaded a more recent version with more accurate colors; none of that neon pink nonsense. Never again, Pixen, never again.<br /><br />EDIT: Oh, and to clarify, Goma does not appear in the roster b/c she remains a support character during actual missions; I believe having her running around visibly killing people is incongruous with <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="Rakugaki-otoko"/></a>'s original vision.<br /><div><img src="http://fc08.deviantart.net/fs70/f/2010/165/f/5/commanding_officers_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>drill dozer</title>
                <link>http://godsavant.deviantart.com/art/drill-dozer-146860485</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/drill-dozer-146860485</guid>
                <pubDate>Tue, 15 Dec 2009 11:17:18 PST</pubDate>
                        <media:title type="plain">drill dozer</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Games">fanart/digital/drawings/games</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Jill from Drill Dozer, the only non-Pokemon game Game Freak's made in the last hundred years. Good game for the GBA, but fuckin' hard.<br /><br />I got sloppy with the pixelling, sleepiness got the best of me. ]]></media:description>            <media:thumbnail url="http://th02.deviantart.net/fs70/150/f/2009/349/f/d/drill_dozer_by_godsavant.png" height="150" width="135"/>            <media:thumbnail url="http://th05.deviantart.net/fs70/300W/f/2009/349/f/d/drill_dozer_by_godsavant.png" height="334" width="300"/>            <media:content url="http://fc01.deviantart.net/fs70/f/2009/349/f/d/drill_dozer_by_godsavant.png" height="341" width="306" medium="image"/>            
            <description><![CDATA[ Jill from Drill Dozer, the only non-Pokemon game Game Freak's made in the last hundred years. Good game for the GBA, but fuckin' hard.<br /><br />I got sloppy with the pixelling, sleepiness got the best of me.<br /><div><img src="http://th05.deviantart.net/fs70/300W/f/2009/349/f/d/drill_dozer_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>special forces</title>
                <link>http://godsavant.deviantart.com/art/special-forces-146393820</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/special-forces-146393820</guid>
                <pubDate>Thu, 10 Dec 2009 23:34:36 PST</pubDate>
                        <media:title type="plain">special forces</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Isometric">digitalart/pixelart/characters/iso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Base sprites for the five base infantry units available in Police Team Kazoku: Beret, Marksman, Engineer, Artillery, and Medic. <br /><br /><b>Cadets</b><br />Under Kazuoku military protocol, cadets-in-training who exhibit exceptional performance are permitted to participate in battlefield operations as part of their training, albeit under the supervision of various commanding officers. They form the core of the Kiryu-kai reconnaissance, and are denoted by red berets bearing thick shield emblems. They are typically younger and serve to support to superior officers, though they fill the same combat roles of full-fledged Red Berets.<br /><br /><b>Marksmen</b><br />The most elite combat troops, marksmen are few in number and almost never enlisted from the military academies, instead composed of outside mercenaries or private military contractors. Typically, no more than one or two marksmen are present in conventional missions.<br /><br /><b>Engineers</b><br />The force sponsors a separate academy for the recruitment and education of engineers, as they are the forces most valuable assets. Their specialties include heavy fortification, anti-air/vehicle capabilities, and mechanical repair and support; unfortunately, this versatility also entails carrying a substantial amount of battlefield equipment, necessitating heavy armor and constant supervision by more general-purpose troops. They can also be found piloting a majority of the forces vehicular arsenal.<br /><br /><b>Artillery</b><br />Technically a branch of the Berets, artillery officers are the more zealous of their kin, demonstrating both proficiency and affinity for larger-scale combat capabilities. They are highly trained in aggressive combat tactics and equipped with formidable weaponry, though this occasionally undermines their reliability in more complex situations; thus, they must usually be supervised for their own safety and effectiveness as the shock troopers of the Kiryu-kai forces.<br /><br /><b>Medic</b><br />These support troops hail from the same academies as engineers, although they were only recently inducted to the Kiryu-kai for active combat roles. Following the unacceptable casualty rate in the months leading up to the Grand Battle, Ito commissioned these trainees for full medical attention in all but the most covert of future operations. ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs71/150/f/2010/275/7/a/special_forces_by_godsavant-d2f5q70.png" height="150" width="76"/>            <media:thumbnail url="http://th09.deviantart.net/fs71/300W/f/2010/275/7/a/special_forces_by_godsavant-d2f5q70.png" height="595" width="300"/>            <media:content url="http://fc02.deviantart.net/fs71/f/2010/275/7/a/special_forces_by_godsavant-d2f5q70.png" height="609" width="307" medium="image"/>            
            <description><![CDATA[ Base sprites for the five base infantry units available in Police Team Kazoku: Beret, Marksman, Engineer, Artillery, and Medic. <br /><br /><b>Cadets</b><br />Under Kazuoku military protocol, cadets-in-training who exhibit exceptional performance are permitted to participate in battlefield operations as part of their training, albeit under the supervision of various commanding officers. They form the core of the Kiryu-kai reconnaissance, and are denoted by red berets bearing thick shield emblems. They are typically younger and serve to support to superior officers, though they fill the same combat roles of full-fledged Red Berets.<br /><br /><b>Marksmen</b><br />The most elite combat troops, marksmen are few in number and almost never enlisted from the military academies, instead composed of outside mercenaries or private military contractors. Typically, no more than one or two marksmen are present in conventional missions.<br /><br /><b>Engineers</b><br />The force sponsors a separate academy for the recruitment and education of engineers, as they are the forces most valuable assets. Their specialties include heavy fortification, anti-air/vehicle capabilities, and mechanical repair and support; unfortunately, this versatility also entails carrying a substantial amount of battlefield equipment, necessitating heavy armor and constant supervision by more general-purpose troops. They can also be found piloting a majority of the forces vehicular arsenal.<br /><br /><b>Artillery</b><br />Technically a branch of the Berets, artillery officers are the more zealous of their kin, demonstrating both proficiency and affinity for larger-scale combat capabilities. They are highly trained in aggressive combat tactics and equipped with formidable weaponry, though this occasionally undermines their reliability in more complex situations; thus, they must usually be supervised for their own safety and effectiveness as the shock troopers of the Kiryu-kai forces.<br /><br /><b>Medic</b><br />These support troops hail from the same academies as engineers, although they were only recently inducted to the Kiryu-kai for active combat roles. Following the unacceptable casualty rate in the months leading up to the Grand Battle, Ito commissioned these trainees for full medical attention in all but the most covert of future operations.<br /><div><img src="http://th09.deviantart.net/fs71/300W/f/2010/275/7/a/special_forces_by_godsavant-d2f5q70.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>psp adventures: 3rd Birthday</title>
                <link>http://godsavant.deviantart.com/art/psp-adventures-3rd-Birthday-213825147</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/psp-adventures-3rd-Birthday-213825147</guid>
                <pubDate>Sun, 19 Jun 2011 04:12:18 PDT</pubDate>
                        <media:title type="plain">psp adventures: 3rd Birthday</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/scenes/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2011-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ I want to wake up in a city ravaged by aliens...New...Yooooorrrk!<br /><br />A few months back I bought Crysis 2 for PC and The 3rd Birthday on the PSP on the same day - coincidentally, both games that involve fighting through a ruined and besieged New York City. Difference is, one is good, and the other is something besides good.<br /><br />Now, I've never actually played the original Parasite Eves on the Playstation One, but I'd hazard a guess The 3rd Birthday is nothing like the first two; the story is unrelated to - and indeed, spits in the face of - the previous games, with the kind of convoluted, inscrutable story worthy only of Final Fantasy XIII writer Motomu Toriyama. <br /><br />Maybe it's also the fact that I've been spoiled by the superb MGS: Peace Walker, but as an action game The 3rd Birthday is piss poor. As with most Japanese shooters, the guns are predictably weak, and the lock-on targeting system reduces the player input to running back and forth. The encounters are also split into tightly segregated kill rooms, wreaking havoc on the shoulder camera (though that does allow you to marvel at the visuals).<br /><br />However, the game really gets intense after the halfway point, where the focus becomes more tactical strategy, jumping rapidly between soldiers for different lines of sight and weapon loadouts or vehicles for enemies with very specific weaknesses. At the time I was really frustrated at how unfairly difficult some stages were, but in hindsight I probably had the most fun while I was desperately dodging enemies with low health, praying for fresh reinforcements to Dive into.<br /><br />If you're a Parasite Eve fan, don't touch this game. For everyone else, give it a try.<br /><br />In other news, Crysis 2 was simply amazing. <br /><br />For those more attentive to motif, I based the original pose off of the famous poster for Army of Darkness: <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.movie-list.com/posters/big/zoom/armyofdarkness.jpg">[link]</a> Originally it was supposed to be Crysis Guy in the lead pose, but a certain someone suggested this genius reversal.<br /><br />This one took me over two months, all told, as I put off doing the background for several weeks at a time, erasing and redrawing all those pesky buildings. In the end it was a lot less grand than I'd envisioned (story of my art) but I just wanted to get it out there and off my shoulders. ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs71/150/f/2011/170/d/2/psp_adventures__3rd_birthday_by_godsavant-d3jb0jf.png" height="150" width="79"/>            <media:thumbnail url="http://th08.deviantart.net/fs71/300W/f/2011/170/d/2/psp_adventures__3rd_birthday_by_godsavant-d3jb0jf.png" height="572" width="300"/>            <media:content url="http://fc02.deviantart.net/fs71/f/2011/170/d/2/psp_adventures__3rd_birthday_by_godsavant-d3jb0jf.png" height="822" width="431" medium="image"/>            
            <description><![CDATA[ I want to wake up in a city ravaged by aliens...New...Yooooorrrk!<br /><br />A few months back I bought Crysis 2 for PC and The 3rd Birthday on the PSP on the same day - coincidentally, both games that involve fighting through a ruined and besieged New York City. Difference is, one is good, and the other is something besides good.<br /><br />Now, I've never actually played the original Parasite Eves on the Playstation One, but I'd hazard a guess The 3rd Birthday is nothing like the first two; the story is unrelated to - and indeed, spits in the face of - the previous games, with the kind of convoluted, inscrutable story worthy only of Final Fantasy XIII writer Motomu Toriyama. <br /><br />Maybe it's also the fact that I've been spoiled by the superb MGS: Peace Walker, but as an action game The 3rd Birthday is piss poor. As with most Japanese shooters, the guns are predictably weak, and the lock-on targeting system reduces the player input to running back and forth. The encounters are also split into tightly segregated kill rooms, wreaking havoc on the shoulder camera (though that does allow you to marvel at the visuals).<br /><br />However, the game really gets intense after the halfway point, where the focus becomes more tactical strategy, jumping rapidly between soldiers for different lines of sight and weapon loadouts or vehicles for enemies with very specific weaknesses. At the time I was really frustrated at how unfairly difficult some stages were, but in hindsight I probably had the most fun while I was desperately dodging enemies with low health, praying for fresh reinforcements to Dive into.<br /><br />If you're a Parasite Eve fan, don't touch this game. For everyone else, give it a try.<br /><br />In other news, Crysis 2 was simply amazing. <br /><br />For those more attentive to motif, I based the original pose off of the famous poster for Army of Darkness: <a class="external" href="http://www.deviantart.com/users/outgoing?http://www.movie-list.com/posters/big/zoom/armyofdarkness.jpg">[link]</a> Originally it was supposed to be Crysis Guy in the lead pose, but a certain someone suggested this genius reversal.<br /><br />This one took me over two months, all told, as I put off doing the background for several weeks at a time, erasing and redrawing all those pesky buildings. In the end it was a lot less grand than I'd envisioned (story of my art) but I just wanted to get it out there and off my shoulders.<br /><div><img src="http://th08.deviantart.net/fs71/300W/f/2011/170/d/2/psp_adventures__3rd_birthday_by_godsavant-d3jb0jf.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>The Guardian Legend</title>
                <link>http://godsavant.deviantart.com/art/The-Guardian-Legend-142007646</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/The-Guardian-Legend-142007646</guid>
                <pubDate>Fri, 30 Oct 2009 23:29:52 PDT</pubDate>
                        <media:title type="plain">The Guardian Legend</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/scenes/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ <a href="http://djcomet.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/j/djcomet.gif?2" alt=":icondjcomet:" title="djcomet"/></a>&#039;s contest prize for Tower of Heaven, a Game Boy rendition of the NES game "Guardic Gaiden: The Guardian Legend". <br /><br />It&#039;s about a girl who can shoot lasers and transform into a space jet that also shoots lasers; the game itself alternates between vertical shoot-em-up portions and top-down action/exploration levels; given its age, it&#039;s surprisingly vast and amibitious for its time, with multiple environments on various planets for both gameplay formats. However, I must admit that the enemy designs are extremely uninspired, such as "strobe-light hockey puck" or "tentacles in a shell", which made this piece rather difficult. ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs51/150/f/2009/303/d/6/The_Guardian_Legend_by_godsavant.png" height="141" width="150"/>            <media:thumbnail url="http://th07.deviantart.net/fs51/300W/f/2009/303/d/6/The_Guardian_Legend_by_godsavant.png" height="282" width="300"/>            <media:content url="http://fc08.deviantart.net/fs51/f/2009/303/d/6/The_Guardian_Legend_by_godsavant.png" height="284" width="302" medium="image"/>            
            <description><![CDATA[ <a href="http://djcomet.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/d/j/djcomet.gif?2" alt=":icondjcomet:" title="djcomet"/></a>&#039;s contest prize for Tower of Heaven, a Game Boy rendition of the NES game "Guardic Gaiden: The Guardian Legend". <br /><br />It&#039;s about a girl who can shoot lasers and transform into a space jet that also shoots lasers; the game itself alternates between vertical shoot-em-up portions and top-down action/exploration levels; given its age, it&#039;s surprisingly vast and amibitious for its time, with multiple environments on various planets for both gameplay formats. However, I must admit that the enemy designs are extremely uninspired, such as "strobe-light hockey puck" or "tentacles in a shell", which made this piece rather difficult.<br /><div><img src="http://th07.deviantart.net/fs51/300W/f/2009/303/d/6/The_Guardian_Legend_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>N Faita: Battle in the Clouds</title>
                <link>http://godsavant.deviantart.com/art/N-Faita-Battle-in-the-Clouds-140870849</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/N-Faita-Battle-in-the-Clouds-140870849</guid>
                <pubDate>Mon, 19 Oct 2009 23:13:41 PDT</pubDate>
                        <media:title type="plain">N Faita: Battle in the Clouds</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/scenes/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Part of unquestionably the most epic art trade I&#039;ve ever had. It was with <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="rakugaki-otoko"/></a>, after all - go check out his end of the deal: <a href="http://rakugaki-otoko.deviantart.com/art/Godsavant-Art-trade-PTK-group-140870884">[link]</a><br /><br />An attempt at an epic perspective of N, Da&#039;s protagonist in his upcoming magnum opus N Faita. This takes place on the Airship stage, populated by a fleet of cruisers, hidden rings, and smoke-spewing robots.<br /><br />DOWNLOAD TO FULLVIEW, IT&#039;S MUCH BIGGER THAN IT LOOKS. ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs51/150/i/2009/301/3/4/N_Faita__Battle_in_the_Clouds_by_godsavant.png" height="150" width="96"/>            <media:thumbnail url="http://th06.deviantart.net/fs51/300W/i/2009/301/3/4/N_Faita__Battle_in_the_Clouds_by_godsavant.png" height="467" width="300"/>            <media:content url="http://th07.deviantart.net/fs51/PRE/i/2009/301/3/4/N_Faita__Battle_in_the_Clouds_by_godsavant.png" height="1115" width="716" medium="image"/>            
            <description><![CDATA[ Part of unquestionably the most epic art trade I&#039;ve ever had. It was with <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.png?1" alt=":iconrakugaki-otoko:" title="rakugaki-otoko"/></a>, after all - go check out his end of the deal: <a href="http://rakugaki-otoko.deviantart.com/art/Godsavant-Art-trade-PTK-group-140870884">[link]</a><br /><br />An attempt at an epic perspective of N, Da&#039;s protagonist in his upcoming magnum opus N Faita. This takes place on the Airship stage, populated by a fleet of cruisers, hidden rings, and smoke-spewing robots.<br /><br />DOWNLOAD TO FULLVIEW, IT&#039;S MUCH BIGGER THAN IT LOOKS.<br /><div><img src="http://th06.deviantart.net/fs51/300W/i/2009/301/3/4/N_Faita__Battle_in_the_Clouds_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>video games - pixelled</title>
                <link>http://godsavant.deviantart.com/art/video-games-pixelled-138996551</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/video-games-pixelled-138996551</guid>
                <pubDate>Fri, 02 Oct 2009 17:17:40 PDT</pubDate>
                        <media:title type="plain">video games - pixelled</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Remastered version of: <a href="http://godsavant.deviantart.com/art/video-games-132621711">[link]</a><br /><br />I've never had to make any concrete color scheme choices until now, I don't know if they're final...I just wanted to limit my palette as much as possible.<br /><br />Didn't have time to anti-alias the outside border, my eyes hurt enough as it is. X( ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs71/150/f/2011/318/0/9/video_games___pixelled_by_godsavant-d2ar6fb.png" height="104" width="150"/>            <media:thumbnail url="http://th02.deviantart.net/fs71/300W/f/2011/318/0/9/video_games___pixelled_by_godsavant-d2ar6fb.png" height="209" width="300"/>            <media:content url="http://fc08.deviantart.net/fs71/f/2011/318/0/9/video_games___pixelled_by_godsavant-d2ar6fb.png" height="354" width="509" medium="image"/>            
            <description><![CDATA[ Remastered version of: <a href="http://godsavant.deviantart.com/art/video-games-132621711">[link]</a><br /><br />I've never had to make any concrete color scheme choices until now, I don't know if they're final...I just wanted to limit my palette as much as possible.<br /><br />Didn't have time to anti-alias the outside border, my eyes hurt enough as it is. X(<br /><div><img src="http://th02.deviantart.net/fs71/300W/f/2011/318/0/9/video_games___pixelled_by_godsavant-d2ar6fb.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Police Team Kazoku - Mockup</title>
                <link>http://godsavant.deviantart.com/art/Police-Team-Kazoku-Mockup-137352039</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Police-Team-Kazoku-Mockup-137352039</guid>
                <pubDate>Thu, 17 Sep 2009 15:50:13 PDT</pubDate>
                        <media:title type="plain">Police Team Kazoku - Mockup</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Environments &amp; Tiles">designs/gameart/2dgame/environments</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ An initial mockup for PTK; menu interface design is really,really hard.<br /><br />Buildings credited to <a href="http://nanokostudio.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/n/a/nanokostudio.gif" alt=":iconnanokostudio:" title="nanokostudio"/></a>, and space horizon to <a href="http://squirrelsquid.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/s/q/squirrelsquid.gif?1" alt=":iconsquirrelsquid:" title="squirrelsquid"/></a>.<br /><br />Feel free to post w/ questions. ]]></media:description>            <media:thumbnail url="http://th07.deviantart.net/fs51/150/f/2009/291/1/6/Police_Team_Kazoku___Mockup_by_godsavant.png" height="150" width="119"/>            <media:thumbnail url="http://th08.deviantart.net/fs51/300W/f/2009/291/1/6/Police_Team_Kazoku___Mockup_by_godsavant.png" height="377" width="300"/>            <media:content url="http://th09.deviantart.net/fs51/PRE/f/2009/291/1/6/Police_Team_Kazoku___Mockup_by_godsavant.png" height="1002" width="798" medium="image"/>            
            <description><![CDATA[ An initial mockup for PTK; menu interface design is really,really hard.<br /><br />Buildings credited to <a href="http://nanokostudio.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/n/a/nanokostudio.gif" alt=":iconnanokostudio:" title="nanokostudio"/></a>, and space horizon to <a href="http://squirrelsquid.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/s/q/squirrelsquid.gif?1" alt=":iconsquirrelsquid:" title="squirrelsquid"/></a>.<br /><br />Feel free to post w/ questions.<br /><div><img src="http://th08.deviantart.net/fs51/300W/f/2009/291/1/6/Police_Team_Kazoku___Mockup_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Klonoa + Hupo</title>
                <link>http://godsavant.deviantart.com/art/Klonoa-Hupo-136421523</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Klonoa-Hupo-136421523</guid>
                <pubDate>Tue, 08 Sep 2009 23:08:13 PDT</pubDate>
                        <media:title type="plain">Klonoa + Hupo</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ <a href="http://jockolanty.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/j/o/jockolanty.jpg" alt=":iconjockolanty:" title="jockolanty"/></a>&#039;s contest prize for third place. <br /><br />But I&#039;m not done yet...<img src="http://e.deviantart.net/emoticons/w/wink.gif" width="15" height="15" alt=";)" title=";) (Wink)" /><br /><br />Klonoa and Hupo (c) Namco and Team Klonoa. ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs30/150/f/2009/251/2/5/Klonoa___Hupo_by_godsavant.png" height="132" width="150"/>            <media:thumbnail url="http://fc04.deviantart.net/fs30/f/2009/251/2/5/Klonoa___Hupo_by_godsavant.png" height="158" width="180"/>            <media:content url="http://fc04.deviantart.net/fs30/f/2009/251/2/5/Klonoa___Hupo_by_godsavant.png" height="158" width="180" medium="image"/>            
            <description><![CDATA[ <a href="http://jockolanty.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/j/o/jockolanty.jpg" alt=":iconjockolanty:" title="jockolanty"/></a>&#039;s contest prize for third place. <br /><br />But I&#039;m not done yet...<img src="http://e.deviantart.net/emoticons/w/wink.gif" width="15" height="15" alt=";)" title=";) (Wink)" /><br /><br />Klonoa and Hupo (c) Namco and Team Klonoa.<br /><div><img src="http://fc04.deviantart.net/fs30/f/2009/251/2/5/Klonoa___Hupo_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Harry Potter RPG</title>
                <link>http://godsavant.deviantart.com/art/Harry-Potter-RPG-136003742</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Harry-Potter-RPG-136003742</guid>
                <pubDate>Sat, 05 Sep 2009 13:46:21 PDT</pubDate>
                        <media:title type="plain">Harry Potter RPG</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/scenes/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ My friend tells me there actually was a Harry Potter RPG for the Game Boy.<br /><br />Made by request for AnarchoElk&#039;s contest prize. ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs27/150/f/2009/251/3/b/Harry_Potter_RPG_by_godsavant.png" height="101" width="150"/>            <media:thumbnail url="http://th00.deviantart.net/fs27/300W/f/2009/251/3/b/Harry_Potter_RPG_by_godsavant.png" height="202" width="300"/>            <media:content url="http://fc07.deviantart.net/fs27/f/2009/251/3/b/Harry_Potter_RPG_by_godsavant.png" height="261" width="387" medium="image"/>            
            <description><![CDATA[ My friend tells me there actually was a Harry Potter RPG for the Game Boy.<br /><br />Made by request for AnarchoElk&#039;s contest prize.<br /><div><img src="http://th00.deviantart.net/fs27/300W/f/2009/251/3/b/Harry_Potter_RPG_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>tower icon</title>
                <link>http://godsavant.deviantart.com/art/tower-icon-132348132</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/tower-icon-132348132</guid>
                <pubDate>Thu, 06 Aug 2009 09:04:14 PDT</pubDate>
                        <media:title type="plain">tower icon</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Scraps">scraps</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ The desktop icon for TOH...magnified, of course.<br /><br />Just gotta make that rotating wall, then the game is done. ]]></media:description>            <media:thumbnail url="http://fc04.deviantart.net/fs47/f/2009/218/c/1/tower_icon_by_godsavant.png" height="50" width="50"/>            <media:thumbnail url="http://fc04.deviantart.net/fs47/f/2009/218/c/1/tower_icon_by_godsavant.png" height="50" width="50"/>            <media:content url="http://fc04.deviantart.net/fs47/f/2009/218/c/1/tower_icon_by_godsavant.png" height="50" width="50" medium="image"/>            
            <description><![CDATA[ The desktop icon for TOH...magnified, of course.<br /><br />Just gotta make that rotating wall, then the game is done.<br /><div><img src="http://fc04.deviantart.net/fs47/f/2009/218/c/1/tower_icon_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>heavy weapon</title>
                <link>http://godsavant.deviantart.com/art/heavy-weapon-126626440</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/heavy-weapon-126626440</guid>
                <pubDate>Sat, 20 Jun 2009 14:43:14 PDT</pubDate>
                        <media:title type="plain">heavy weapon</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Near full-body portrait of heavy weapons CO.<br /><br />Download plz, dA makes it really fuzzy and ugly. ]]></media:description>            <media:thumbnail url="http://th02.deviantart.net/fs71/150/f/2011/315/3/0/heavy_weapon_by_godsavant-d23e1l4.png" height="150" width="103"/>            <media:thumbnail url="http://fc01.deviantart.net/fs71/f/2011/315/3/0/heavy_weapon_by_godsavant-d23e1l4.png" height="285" width="195"/>            <media:content url="http://fc01.deviantart.net/fs71/f/2011/315/3/0/heavy_weapon_by_godsavant-d23e1l4.png" height="285" width="195" medium="image"/>            
            <description><![CDATA[ Near full-body portrait of heavy weapons CO.<br /><br />Download plz, dA makes it really fuzzy and ugly.<br /><div><img src="http://fc01.deviantart.net/fs71/f/2011/315/3/0/heavy_weapon_by_godsavant-d23e1l4.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>artillery portrait</title>
                <link>http://godsavant.deviantart.com/art/artillery-portrait-126070584</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/artillery-portrait-126070584</guid>
                <pubDate>Mon, 15 Jun 2009 17:08:01 PDT</pubDate>
                        <media:title type="plain">artillery portrait</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Scraps">scraps</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ The default character portrait for the Artillery hero character. ]]></media:description>            <media:thumbnail url="http://fc02.deviantart.net/fs47/f/2009/169/e/8/artillery_portrait_by_godsavant.png" height="118" width="81"/>            <media:thumbnail url="http://fc02.deviantart.net/fs47/f/2009/169/e/8/artillery_portrait_by_godsavant.png" height="118" width="81"/>            <media:content url="http://fc02.deviantart.net/fs47/f/2009/169/e/8/artillery_portrait_by_godsavant.png" height="118" width="81" medium="image"/>            
            <description><![CDATA[ The default character portrait for the Artillery hero character.<br /><div><img src="http://fc02.deviantart.net/fs47/f/2009/169/e/8/artillery_portrait_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Red Beret</title>
                <link>http://godsavant.deviantart.com/art/Red-Beret-125144496</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Red-Beret-125144496</guid>
                <pubDate>Sun, 07 Jun 2009 15:21:53 PDT</pubDate>
                        <media:title type="plain">Red Beret</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Characters, Animals &amp; Monsters">designs/gameart/2dgame/characters</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ The Red Beret assault unit from Police Team Kazoku. Based on the preliminary sketch from <a href="http://godsavant.deviantart.com/art/Beret-Sniper-124947204">[link]</a><br /><br />I decided to make the color scheme red instead of blue. ]]></media:description>            <media:thumbnail url="http://th01.deviantart.net/fs47/150/f/2009/169/4/1/Red_Beret_by_godsavant.png" height="150" width="125"/>            <media:thumbnail url="http://fc04.deviantart.net/fs47/f/2009/169/4/1/Red_Beret_by_godsavant.png" height="177" width="147"/>            <media:content url="http://fc04.deviantart.net/fs47/f/2009/169/4/1/Red_Beret_by_godsavant.png" height="177" width="147" medium="image"/>            
            <description><![CDATA[ The Red Beret assault unit from Police Team Kazoku. Based on the preliminary sketch from <a href="http://godsavant.deviantart.com/art/Beret-Sniper-124947204">[link]</a><br /><br />I decided to make the color scheme red instead of blue.<br /><div><img src="http://fc04.deviantart.net/fs47/f/2009/169/4/1/Red_Beret_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Nissan Chicken</title>
                <link>http://godsavant.deviantart.com/art/Nissan-Chicken-121774835</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Nissan-Chicken-121774835</guid>
                <pubDate>Thu, 07 May 2009 14:30:58 PDT</pubDate>
                        <media:title type="plain">Nissan Chicken</media:title>
        <media:keywords></media:keywords>
                        <media:rating>adult</media:rating>
                <media:category label="Scraps">scraps</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ &#174;NISSAN CHICKEN  RAMEN NOODLES!<br /><br />Developed by world-famous gourmet chef Nissan Chicken, &#174;NISSAN CHICKEN instant noodles are renowned for their exquisite taste, texture and price, and come in Mild or Spicy flavors. Each package includes a collectible recipe card that doubles as an additional ingredient! ]]></media:description>            <media:thumbnail url="http://fc08.deviantart.net/fs44/f/2009/127/a/0/Nissan_Chicken_by_godsavant.png" height="49" width="101"/>            <media:thumbnail url="http://fc08.deviantart.net/fs44/f/2009/127/a/0/Nissan_Chicken_by_godsavant.png" height="49" width="101"/>            <media:content url="http://fc08.deviantart.net/fs44/f/2009/127/a/0/Nissan_Chicken_by_godsavant.png" height="49" width="101" medium="image"/>            
            <description><![CDATA[ &#174;NISSAN CHICKEN  RAMEN NOODLES!<br /><br />Developed by world-famous gourmet chef Nissan Chicken, &#174;NISSAN CHICKEN instant noodles are renowned for their exquisite taste, texture and price, and come in Mild or Spicy flavors. Each package includes a collectible recipe card that doubles as an additional ingredient!<br /><div><img src="http://fc08.deviantart.net/fs44/f/2009/127/a/0/Nissan_Chicken_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Sniper Mech</title>
                <link>http://godsavant.deviantart.com/art/Sniper-Mech-120384117</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Sniper-Mech-120384117</guid>
                <pubDate>Fri, 24 Apr 2009 21:00:51 PDT</pubDate>
                        <media:title type="plain">Sniper Mech</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Scraps">scraps</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ The sniper mecha for Police Team Kazoku. Planning sketches can be found here: <a href="http://godsavant.deviantart.com/art/sniper-mech-sketches-120158475">[link]</a><br /><br />Original design is, of course, courtesy of <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.gif" alt=":iconrakugaki-otoko:" title="rakugaki-otoko"/></a>. ]]></media:description>            <media:thumbnail url="http://fc07.deviantart.net/fs42/f/2009/114/e/5/Sniper_Mech_by_godsavant.png" height="107" width="83"/>            <media:thumbnail url="http://fc07.deviantart.net/fs42/f/2009/114/e/5/Sniper_Mech_by_godsavant.png" height="107" width="83"/>            <media:content url="http://fc07.deviantart.net/fs42/f/2009/114/e/5/Sniper_Mech_by_godsavant.png" height="107" width="83" medium="image"/>            
            <description><![CDATA[ The sniper mecha for Police Team Kazoku. Planning sketches can be found here: <a href="http://godsavant.deviantart.com/art/sniper-mech-sketches-120158475">[link]</a><br /><br />Original design is, of course, courtesy of <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.net/avatars/r/a/rakugaki-otoko.gif" alt=":iconrakugaki-otoko:" title="rakugaki-otoko"/></a>.<br /><div><img src="http://fc07.deviantart.net/fs42/f/2009/114/e/5/Sniper_Mech_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>a tower of heaven</title>
                <link>http://godsavant.deviantart.com/art/a-tower-of-heaven-118801374</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/a-tower-of-heaven-118801374</guid>
                <pubDate>Fri, 10 Apr 2009 16:20:27 PDT</pubDate>
                        <media:title type="plain">a tower of heaven</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Environments &amp; Tiles">designs/gameart/2dgame/environments</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>             <creativeCommons:license>http://creativecommons.org/licenses/by-sa/3.0/</creativeCommons:license>
                <media:description type="html"><![CDATA[ "<i>I saw the traveler make his way toward the monolith,<br />That thin gash amidst the clouds;<br />An open seam between heaven and earth that eluded the eye of God.<br /><br />Or perhaps it had not; perhaps it beckoned from one realm<br />To the other, wedded and ruled as one;<br />For look how clean it splits the horizon &#039;twain, absorbs it,<br />Makes it strange,<br />An indomitable beam,<br />A tower of heaven.</i>"<br /><br />I&#039;m didn&#039;t choose an English major for nothing, you know.<br /><br />Starting the home stretch for Tower of God, as you can see. Have a happy Easter weekend. ]]></media:description>            <media:thumbnail url="http://th03.deviantart.net/fs49/150/f/2009/221/1/3/a_tower_of_heaven_by_godsavant.png" height="150" width="130"/>            <media:thumbnail url="http://th03.deviantart.net/fs49/300W/f/2009/221/1/3/a_tower_of_heaven_by_godsavant.png" height="345" width="300"/>            <media:content url="http://fc09.deviantart.net/fs49/f/2009/221/1/3/a_tower_of_heaven_by_godsavant.png" height="413" width="359" medium="image"/>            
            <description><![CDATA[ "<i>I saw the traveler make his way toward the monolith,<br />That thin gash amidst the clouds;<br />An open seam between heaven and earth that eluded the eye of God.<br /><br />Or perhaps it had not; perhaps it beckoned from one realm<br />To the other, wedded and ruled as one;<br />For look how clean it splits the horizon &#039;twain, absorbs it,<br />Makes it strange,<br />An indomitable beam,<br />A tower of heaven.</i>"<br /><br />I&#039;m didn&#039;t choose an English major for nothing, you know.<br /><br />Starting the home stretch for Tower of God, as you can see. Have a happy Easter weekend.<br /><div><img src="http://th03.deviantart.net/fs49/300W/f/2009/221/1/3/a_tower_of_heaven_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Computah</title>
                <link>http://godsavant.deviantart.com/art/Computah-116271032</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Computah-116271032</guid>
                <pubDate>Tue, 17 Mar 2009 18:43:02 PDT</pubDate>
                        <media:title type="plain">Computah</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/objects/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ This is a computah. Fo&#039; playin&#039; games o&#039; some shit.<br /><br />&#039;Nless you have Mac o&#039; Vista. You on ya own, son. ]]></media:description>            <media:thumbnail url="http://fc01.deviantart.net/fs43/f/2009/079/5/f/Computah_by_godsavant.gif" height="50" width="50"/>            <media:thumbnail url="http://fc01.deviantart.net/fs43/f/2009/079/5/f/Computah_by_godsavant.gif" height="50" width="50"/>            <media:content url="http://fc01.deviantart.net/fs43/f/2009/079/5/f/Computah_by_godsavant.gif" height="50" width="50" medium="image"/>            
            <description><![CDATA[ This is a computah. Fo&#039; playin&#039; games o&#039; some shit.<br /><br />&#039;Nless you have Mac o&#039; Vista. You on ya own, son.<br /><div><img src="http://fc01.deviantart.net/fs43/f/2009/079/5/f/Computah_by_godsavant.gif" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Madotsuki</title>
                <link>http://godsavant.deviantart.com/art/Madotsuki-115613247</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Madotsuki-115613247</guid>
                <pubDate>Wed, 11 Mar 2009 14:31:03 PDT</pubDate>
                        <media:title type="plain">Madotsuki</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Isometric">digitalart/pixelart/characters/iso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ I figured I&#039;d get back into pixel work, starting with a semi-isometric interpretation of Yume Nikki&#039;s Madotsuki. I&#039;m sure I&#039;m not the first person to try it, as evidenced here: <a href="http://www.deviantart.com/users/outgoing?http://i194.photobucket.com/albums/z286/godsavant/1236686435332.png">[link]</a><br /><br />I was going to do some more, but I&#039;m not so sure now...<br /><br />Also, some more of that guy&#039;s isometric mockups I found:<br />Poniko&#039;s room: <a href="http://www.deviantart.com/users/outgoing?http://uboachan.net/yn/src/1236904074614.png">[link]</a><br /><br />Lake w/ Witch Effect: <a href="http://www.deviantart.com/users/outgoing?http://uboachan.net/yn/src/1236904083371.png">[link]</a><br /><br />Dead Guy: <a href="http://www.deviantart.com/users/outgoing?http://uboachan.net/yn/src/1236904091524.png">[link]</a><br /><br />Guillotine World: <a href="http://www.deviantart.com/users/outgoing?http://uboachan.net/yn/src/1236904097459.png">[link]</a><br /><br />I must say, they do lose a lot of the atmosphere of the original... ]]></media:description>            <media:thumbnail url="http://fc01.deviantart.net/fs42/f/2009/070/7/6/Madotsuki_by_godsavant.png" height="56" width="42"/>            <media:thumbnail url="http://fc01.deviantart.net/fs42/f/2009/070/7/6/Madotsuki_by_godsavant.png" height="56" width="42"/>            <media:content url="http://fc01.deviantart.net/fs42/f/2009/070/7/6/Madotsuki_by_godsavant.png" height="56" width="42" medium="image"/>            
            <description><![CDATA[ I figured I&#039;d get back into pixel work, starting with a semi-isometric interpretation of Yume Nikki&#039;s Madotsuki. I&#039;m sure I&#039;m not the first person to try it, as evidenced here: <a href="http://www.deviantart.com/users/outgoing?http://i194.photobucket.com/albums/z286/godsavant/1236686435332.png">[link]</a><br /><br />I was going to do some more, but I&#039;m not so sure now...<br /><br />Also, some more of that guy&#039;s isometric mockups I found:<br />Poniko&#039;s room: <a href="http://www.deviantart.com/users/outgoing?http://uboachan.net/yn/src/1236904074614.png">[link]</a><br /><br />Lake w/ Witch Effect: <a href="http://www.deviantart.com/users/outgoing?http://uboachan.net/yn/src/1236904083371.png">[link]</a><br /><br />Dead Guy: <a href="http://www.deviantart.com/users/outgoing?http://uboachan.net/yn/src/1236904091524.png">[link]</a><br /><br />Guillotine World: <a href="http://www.deviantart.com/users/outgoing?http://uboachan.net/yn/src/1236904097459.png">[link]</a><br /><br />I must say, they do lose a lot of the atmosphere of the original...<br /><div><img src="http://fc01.deviantart.net/fs42/f/2009/070/7/6/Madotsuki_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Indie Brawl - Xoda</title>
                <link>http://godsavant.deviantart.com/art/Indie-Brawl-Xoda-113652986</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Indie-Brawl-Xoda-113652986</guid>
                <pubDate>Sat, 21 Feb 2009 09:41:37 PST</pubDate>
                        <media:title type="plain">Indie Brawl - Xoda</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2009-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ *sigh* I decided it was time for an update, though i usually don&#039;t believe in uploading game assets...<img src="http://e.deviantart.com/emoticons/a/animesweat.gif" width="19" height="19" alt="^^;" title="Sweating a little..." /><br /><br />My animated Indie Brawl rendition of Xoda, from Noitu Love 2. Play the latest demo here:<a href="http://www.deviantart.com/users/outgoing?http://forums.tigsource.com/index.php?topic=2314.0#">[link]</a><br /><br />The revamped design was a collab w/ <a href="http://spritershawn.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/p/spritershawn.gif" width="50" height="50" alt=":iconspritershawn:" title="spritershawn"/></a>, <a href="http://mechanizero.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/e/mechanizero.png" width="50" height="50" alt=":iconmechanizero:" title="mechanizero"/></a>, Xion and Kovski. It&#039;s been a long road.<br /><br />Noitu Love, Xoda, and all related IP&#039;s belong to Joakim Sandberg (<a href="http://citruslips.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/c/i/citruslips.png?1" width="50" height="50" alt=":iconcitruslips:" title="citruslips"/></a>) ]]></media:description>            <media:thumbnail url="http://fc09.deviantart.net/fs41/f/2009/052/8/c/Indie_Brawl___Xoda_by_godsavant.gif" height="58" width="52"/>            <media:thumbnail url="http://fc09.deviantart.net/fs41/f/2009/052/8/c/Indie_Brawl___Xoda_by_godsavant.gif" height="58" width="52"/>            <media:content url="http://fc09.deviantart.net/fs41/f/2009/052/8/c/Indie_Brawl___Xoda_by_godsavant.gif" height="58" width="52" medium="image"/>            
            <description><![CDATA[ *sigh* I decided it was time for an update, though i usually don&#039;t believe in uploading game assets...<img src="http://e.deviantart.com/emoticons/a/animesweat.gif" width="19" height="19" alt="^^;" title="Sweating a little..." /><br /><br />My animated Indie Brawl rendition of Xoda, from Noitu Love 2. Play the latest demo here:<a href="http://www.deviantart.com/users/outgoing?http://forums.tigsource.com/index.php?topic=2314.0#">[link]</a><br /><br />The revamped design was a collab w/ <a href="http://spritershawn.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/s/p/spritershawn.gif" width="50" height="50" alt=":iconspritershawn:" title="spritershawn"/></a>, <a href="http://mechanizero.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/m/e/mechanizero.png" width="50" height="50" alt=":iconmechanizero:" title="mechanizero"/></a>, Xion and Kovski. It&#039;s been a long road.<br /><br />Noitu Love, Xoda, and all related IP&#039;s belong to Joakim Sandberg (<a href="http://citruslips.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/c/i/citruslips.png?1" width="50" height="50" alt=":iconcitruslips:" title="citruslips"/></a>)<br /><div><img src="http://fc09.deviantart.net/fs41/f/2009/052/8/c/Indie_Brawl___Xoda_by_godsavant.gif" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Many Hardships</title>
                <link>http://godsavant.deviantart.com/art/Many-Hardships-107291880</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Many-Hardships-107291880</guid>
                <pubDate>Wed, 24 Dec 2008 11:01:54 PST</pubDate>
                        <media:title type="plain">Many Hardships</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/characters/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2008-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ DOWNLOAD BUILD V.16 HERE:<a href="http://www.deviantart.com/users/outgoing?http://www.mediafire.com/download.php?omumy02orwm">[link]</a><br /><br />Another promo image for the game, a more reasonable size than the last. Happy holidays, everybody.<br /><br />Name taken from an unrelated piece by <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/r/a/rakugaki-otoko.gif" alt=":iconrakugaki-otoko:" title="rakugaki-otoko"/></a>, for some reason. ]]></media:description>            <media:thumbnail url="http://fc04.deviantart.net/fs38/f/2008/359/9/e/Many_Hardships_by_godsavant.png" height="139" width="130"/>            <media:thumbnail url="http://fc04.deviantart.net/fs38/f/2008/359/9/e/Many_Hardships_by_godsavant.png" height="139" width="130"/>            <media:content url="http://fc04.deviantart.net/fs38/f/2008/359/9/e/Many_Hardships_by_godsavant.png" height="139" width="130" medium="image"/>            
            <description><![CDATA[ DOWNLOAD BUILD V.16 HERE:<a href="http://www.deviantart.com/users/outgoing?http://www.mediafire.com/download.php?omumy02orwm">[link]</a><br /><br />Another promo image for the game, a more reasonable size than the last. Happy holidays, everybody.<br /><br />Name taken from an unrelated piece by <a href="http://rakugaki-otoko.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/r/a/rakugaki-otoko.gif" alt=":iconrakugaki-otoko:" title="rakugaki-otoko"/></a>, for some reason.<br /><div><img src="http://fc04.deviantart.net/fs38/f/2008/359/9/e/Many_Hardships_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Meet the Cultivator</title>
                <link>http://godsavant.deviantart.com/art/Meet-the-Cultivator-106550862</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Meet-the-Cultivator-106550862</guid>
                <pubDate>Tue, 16 Dec 2008 19:11:21 PST</pubDate>
                        <media:title type="plain">Meet the Cultivator</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Games">fanart/digital/painting/games</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2008-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ A concept art for michael&#039;s epic Team Fortress-style Native American multiplayer game, Battle in the Drum (of Every Heart). Not sure if I have the dexterity to do the other classes...<br /><br />Check out the development thread here, as well as michael&#039;s own awesome promo art: <a href="http://forums.tigsource.com/index.php?topic=3915.0">[link]</a><br /><br />EDIT: And while you&#039;re at it, why don&#039;t you check out his art on his dA? <a href="http://kacchapa.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/k/a/kacchapa.gif" width="50" height="50" alt=":iconkacchapa:" title="kacchapa"/></a> God, I keep finding more and more people I know... ]]></media:description>            <media:thumbnail url="http://th08.deviantart.net/fs39/150/f/2008/351/2/5/Meet_the_Cultivator_by_godsavant.png" height="101" width="150"/>            <media:thumbnail url="http://fc05.deviantart.net/fs39/f/2008/351/2/5/Meet_the_Cultivator_by_godsavant.png" height="177" width="263"/>            <media:content url="http://fc05.deviantart.net/fs39/f/2008/351/2/5/Meet_the_Cultivator_by_godsavant.png" height="177" width="263" medium="image"/>            
            <description><![CDATA[ A concept art for michael&#039;s epic Team Fortress-style Native American multiplayer game, Battle in the Drum (of Every Heart). Not sure if I have the dexterity to do the other classes...<br /><br />Check out the development thread here, as well as michael&#039;s own awesome promo art: <a href="http://forums.tigsource.com/index.php?topic=3915.0">[link]</a><br /><br />EDIT: And while you&#039;re at it, why don&#039;t you check out his art on his dA? <a href="http://kacchapa.deviantart.com/"><img class="avatar" src="http://a.deviantart.com/avatars/k/a/kacchapa.gif" width="50" height="50" alt=":iconkacchapa:" title="kacchapa"/></a> God, I keep finding more and more people I know...<br /><div><img src="http://fc05.deviantart.net/fs39/f/2008/351/2/5/Meet_the_Cultivator_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>The Tower</title>
                <link>http://godsavant.deviantart.com/art/The-Tower-101661602</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/The-Tower-101661602</guid>
                <pubDate>Fri, 24 Oct 2008 16:40:41 PDT</pubDate>
                        <media:title type="plain">The Tower</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/scenes/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2008-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Promotional screen for my upcoming game, Tower of God. The entire game was made through a sleepless design marathon for a Poppenkast 3-day competition. Once we discovered that no such competition existed, we decided to spruce up the graphics a bit and  actually put some effort into making a better game. Check it out.<br /><br />EDIT 11/12/08: New build ready! Download it here: <a href="http://www.deviantart.com/users/outgoing?http://www.mediafire.com/download.php?omumy02orwm">[link]</a> ]]></media:description>            <media:thumbnail url="http://th04.deviantart.net/fs39/150/f/2008/321/c/0/The_Tower_by_godsavant.png" height="150" width="45"/>            <media:thumbnail url="http://fc01.deviantart.net/fs39/f/2008/321/c/0/The_Tower_by_godsavant.png" height="500" width="150"/>            <media:content url="http://fc01.deviantart.net/fs39/f/2008/321/c/0/The_Tower_by_godsavant.png" height="500" width="150" medium="image"/>            
            <description><![CDATA[ Promotional screen for my upcoming game, Tower of God. The entire game was made through a sleepless design marathon for a Poppenkast 3-day competition. Once we discovered that no such competition existed, we decided to spruce up the graphics a bit and  actually put some effort into making a better game. Check it out.<br /><br />EDIT 11/12/08: New build ready! Download it here: <a href="http://www.deviantart.com/users/outgoing?http://www.mediafire.com/download.php?omumy02orwm">[link]</a><br /><div><img src="http://fc01.deviantart.net/fs39/f/2008/321/c/0/The_Tower_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Rush</title>
                <link>http://godsavant.deviantart.com/art/Rush-99835471</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Rush-99835471</guid>
                <pubDate>Sat, 04 Oct 2008 20:52:32 PDT</pubDate>
                        <media:title type="plain">Rush</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Non-Isometric">digitalart/pixelart/other/noniso</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2008-2013 ~godsavant</media:copyright>            <media:description type="html"><![CDATA[ Attack animation, basically a low-res version of Chun-Li&#146;s special in SF3. Done without any real intention in mind, though I&#146;ll probably add in some character later.<br /><br />EDIT: This animation is now being used for TIGSource&#039;s community game, Indie Brawl, as a technique for Nikujin. The latest build can be downloaded here: <a href="http://willhostforfood.com/?Action=download&amp;fileid=41814">[link]</a> (Careful when using it, though, you may propel yourself over a ledge to your doom). ]]></media:description>            <media:thumbnail url="http://fc08.deviantart.net/fs37/f/2008/278/b/a/Rush_by_godsavant.gif" height="64" width="90"/>            <media:thumbnail url="http://fc08.deviantart.net/fs37/f/2008/278/b/a/Rush_by_godsavant.gif" height="64" width="90"/>            <media:content url="http://fc08.deviantart.net/fs37/f/2008/278/b/a/Rush_by_godsavant.gif" height="64" width="90" medium="image"/>            
            <description><![CDATA[ Attack animation, basically a low-res version of Chun-Li&#146;s special in SF3. Done without any real intention in mind, though I&#146;ll probably add in some character later.<br /><br />EDIT: This animation is now being used for TIGSource&#039;s community game, Indie Brawl, as a technique for Nikujin. The latest build can be downloaded here: <a href="http://willhostforfood.com/?Action=download&amp;fileid=41814">[link]</a> (Careful when using it, though, you may propel yourself over a ledge to your doom).<br /><div><img src="http://fc08.deviantart.net/fs37/f/2008/278/b/a/Rush_by_godsavant.gif" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Artillery Girl Concept</title>
                <link>http://godsavant.deviantart.com/art/Artillery-Girl-Concept-92216978</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Artillery-Girl-Concept-92216978</guid>
                <pubDate>Sat, 19 Jul 2008 21:04:33 PDT</pubDate>
                        <media:title type="plain">Artillery Girl Concept</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Conceptual">digitalart/paintings/illustrations/conceptual</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2008-2013 ~godsavant</media:copyright>             <creativeCommons:license>http://creativecommons.org/licenses/by-sa/3.0/</creativeCommons:license>
                <media:description type="html"><![CDATA[ Concept sketch on the computer (as I am away from home, and have no sketchbook) for an upcoming game. This character, thankfully, turned out exactly the way I had wanted, as it had come to me in a dream. Still debating on hair color. ]]></media:description>            <media:thumbnail url="http://th05.deviantart.net/fs31/150/f/2008/212/b/d/Artillery_Girl_Concept_by_godsavant.png" height="126" width="150"/>            <media:thumbnail url="http://fc04.deviantart.net/fs31/f/2008/212/b/d/Artillery_Girl_Concept_by_godsavant.png" height="139" width="165"/>            <media:content url="http://fc04.deviantart.net/fs31/f/2008/212/b/d/Artillery_Girl_Concept_by_godsavant.png" height="139" width="165" medium="image"/>            
            <description><![CDATA[ Concept sketch on the computer (as I am away from home, and have no sketchbook) for an upcoming game. This character, thankfully, turned out exactly the way I had wanted, as it had come to me in a dream. Still debating on hair color.<br /><div><img src="http://fc04.deviantart.net/fs31/f/2008/212/b/d/Artillery_Girl_Concept_by_godsavant.png" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Baldur</title>
                <link>http://godsavant.deviantart.com/art/Baldur-86417997</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Baldur-86417997</guid>
                <pubDate>Thu, 22 May 2008 14:05:34 PDT</pubDate>
                        <media:title type="plain">Baldur</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Animation">digitalart/animation</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2008-2013 ~godsavant</media:copyright>             <creativeCommons:license>http://creativecommons.org/licenses/by-sa/3.0/</creativeCommons:license>
                <media:description type="html"><![CDATA[ Walk animation for the NPC Baldur, a.k.a Kat. A bit more complex than his counterpart. ]]></media:description>            <media:thumbnail url="http://fc04.deviantart.net/fs34/f/2008/239/1/a/Baldur_by_godsavant.gif" height="64" width="64"/>            <media:thumbnail url="http://fc04.deviantart.net/fs34/f/2008/239/1/a/Baldur_by_godsavant.gif" height="64" width="64"/>            <media:content url="http://fc04.deviantart.net/fs34/f/2008/239/1/a/Baldur_by_godsavant.gif" height="64" width="64" medium="image"/>            
            <description><![CDATA[ Walk animation for the NPC Baldur, a.k.a Kat. A bit more complex than his counterpart.<br /><div><img src="http://fc04.deviantart.net/fs34/f/2008/239/1/a/Baldur_by_godsavant.gif" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Long</title>
                <link>http://godsavant.deviantart.com/art/Long-86417354</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Long-86417354</guid>
                <pubDate>Thu, 22 May 2008 13:58:45 PDT</pubDate>
                        <media:title type="plain">Long</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Animation">digitalart/animation</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2008-2013 ~godsavant</media:copyright>             <creativeCommons:license>http://creativecommons.org/licenses/by-sa/3.0/</creativeCommons:license>
                <media:description type="html"><![CDATA[ Long, an NPC in the game. More soon. ]]></media:description>            <media:thumbnail url="http://fc04.deviantart.net/fs27/f/2008/143/7/c/Long_by_godsavant.gif" height="64" width="64"/>            <media:thumbnail url="http://fc04.deviantart.net/fs27/f/2008/143/7/c/Long_by_godsavant.gif" height="64" width="64"/>            <media:content url="http://fc04.deviantart.net/fs27/f/2008/143/7/c/Long_by_godsavant.gif" height="64" width="64" medium="image"/>            
            <description><![CDATA[ Long, an NPC in the game. More soon.<br /><div><img src="http://fc04.deviantart.net/fs27/f/2008/143/7/c/Long_by_godsavant.gif" alt="thumbnail" /></div> ]]></description>            </item>
            <item>
                <title>Lip</title>
                <link>http://godsavant.deviantart.com/art/Lip-86352404</link>
                <guid isPermaLink="true">http://godsavant.deviantart.com/art/Lip-86352404</guid>
                <pubDate>Wed, 21 May 2008 19:33:40 PDT</pubDate>
                        <media:title type="plain">Lip</media:title>
        <media:keywords></media:keywords>
                        <media:rating>nonadult</media:rating>
                <media:category label="Animation">digitalart/animation</media:category>
        <media:credit role="author" scheme="urn:ebu">godsavant</media:credit>
        <media:credit role="author" scheme="urn:ebu">http://a.deviantart.net/avatars/g/o/godsavant.png?14</media:credit> 
        <media:copyright url="http://godsavant.deviantart.com">Copyright 2008-2013 ~godsavant</media:copyright>             <creativeCommons:license>http://creativecommons.org/licenses/by-nc-sa/3.0/</creativeCommons:license>
                <media:description type="html"><![CDATA[ An enemy sprite animationfor my upcoming video game project, pre-named "Metric". More soon.<br /><br />Edit: now with mouth-opening frames! ]]></media:description>            <media:thumbnail url="http://fc08.deviantart.net/fs28/f/2008/145/e/9/Lip_by_godsavant.gif" height="64" width="64"/>            <media:thumbnail url="http://fc08.deviantart.net/fs28/f/2008/145/e/9/Lip_by_godsavant.gif" height="64" width="64"/>            <media:content url="http://fc08.deviantart.net/fs28/f/2008/145/e/9/Lip_by_godsavant.gif" height="64" width="64" medium="image"/>            
            <description><![CDATA[ An enemy sprite animationfor my upcoming video game project, pre-named "Metric". More soon.<br /><br />Edit: now with mouth-opening frames!<br /><div><img src="http://fc08.deviantart.net/fs28/f/2008/145/e/9/Lip_by_godsavant.gif" alt="thumbnail" /></div> ]]></description>            </item>
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